QoL Change for Wake Up! Perk
When the exits are powered, can Wake Up! appear either as a shared perk to nearby survivors or as an icon on the survivors' HUD?
Bad enough that not all the trials make it to the exits-powered stage, making the perk situational, but if someone beats me to the exit I have no way to tell them that I can open it faster and the perk becomes even more useless...
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You can try pointing at the switch to indicate you want to open it. If they are paying attention, they should understand that you want to open the gate (most of the time, people would want to do it for points). Other than that, it's not a bad idea.
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I wonder though if that'd make it too op compared to other perks given the changes they're making. If you consider obsession perks like Dying light, it defeat the purpose if you automatically know they're running it.
Similar to how Leader and Bond work since those are always active whereas Wake up is as you said situational similar to Adrenaline.
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I don't follow.
Letting nearby survivors know that I have Wake Up (only after the exits have been powered) will be OP because if other perks like Dying Light, Leader, and Bond got the same treatment they'd be OP too?
Post edited by Nos37 on0 -
As i said in my perk QoL sugestion -> Make that if you have the perk and are standing in the exit gates reveal the aura to other survivors as well. (24/48/∞ radius)
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Since people are selfish for points, this doesn't normally work lol.CoolAKn said:You can try pointing at the switch to indicate you want to open it. If they are paying attention, they should understand that you want to open the gate (most of the time, people would want to do it for points). Other than that, it's not a bad idea.
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