The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Hey Devs, when do we get the next map balance update?

In April 28th multiple maps were balanced by opening up too strong loops, lessening the safety of many other loops, making maps smaller or changing the distance between tiles. When those changes were released we got an answer in an Q&A and in forums that this patch doesn't mean that other map changes aren't coming. So I'm asking when do we get these hinted changes?

Some of the maps that were already balanced in April are still ridiculously safe and contains chain loops and multiple safe pallets right next to each other. These maps are Ormond, Fractured Cowshed, Thompson house and Temple of Purgation. In addition the main buildings of Grim Pantry and Disturbed Ward are still broken. Grim Pantry's upstairs window is a ridiculous loop and that building needs to have some of it's pallets removed. Disturbed Ward needs also changes to its window safety. Also Mother's Dwelling, Ormond, Fractured Cowshed, Rotten Fields and Thompson House need their size reduced since they are way too big for a non-mobility killer even after the previous changes. Also I'm sure that everyone is hoping for Haddonfield to be balanced in the next map balance update.

The maps that have felt fair and properly balanced after the previous map balance update are Torment Creek, Rancid Abattoir, Wretched Shop, Wreckers Yard and Macmillan maps, so thank you and props for those!

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