The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Why does Demogorgon have a global audio cue for literally everything?

Demogordon_Ramsay
Demogordon_Ramsay Member Posts: 1,503
edited September 2020 in General Discussions

Seriously. Almost every single thing he does has a map-wide audio stinger.

Hit a Survivor? Global audio cue.

Shredded a Survivor? Global audio cue.

Shredded a pallet? Global audio cue.

Travelled through a portal? Global audio cue.

Missed a swing? Global audio cue.

Missed a Shred? Global audio cue.

Kicked a pallet or gen? Global audio cue.

Survivors are sealing a portal? Global audio cue, and its aura is revealed.

Survivors finished sealing the portal? Global audio cue.


I’m not even exaggerating. Every single thing I described above has a global audio cue. The only action he takes that doesn’t involve a global cue is placing down a portal. Not only do all these actions have stingers, but when you get used to them, it becomes very apparent which one is which, meaning a Survivor who doesn’t have their volume off will be given map-wide information on anything and everything Demogorgon does.

Why? Why give Survivors this much free information for any Killer, let alone Demogorgon?

Comments