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BHVR has a monopoly on assymetrical horror multiplayer

Zaitsev
Zaitsev Member Posts: 1,285

And it shows. They know they have no competition. They rule the market, with questionable balance and poor decision making.

This game could be so much better if there was actual competition.

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Comments

  • EntitledMyersMain
    EntitledMyersMain Member Posts: 832

    yup, it's like nba 2k pretty much.

    But maybe F13 can wrap up their lawsuit...

    Also if dbd holds all the licensing does that mean nobody else can make a horror game based on the licenses they hold?

    (Halloween, Texas Chainsaw, Nightmare On Elm Street, etc.)

  • ZCerebrate
    ZCerebrate Member Posts: 641

    I can think of at least 5~6 other ones that I've tried with relative levels of polish. None have as big of a playerbase as DbD nor the longevity... some have somethings that work a lot better like ingame communication (even if its simple preset macros that automatically go off - like telling your teammates the Killer is tracking you "dbd's equivalent of a chase") while having basically no "chase or looping" mechanics mostly just jiggle juking and hiding as best as possible while doing objectives like some sort of Prop Hunt type game.

  • Orion
    Orion Member Posts: 21,675

    Yes, I am. In fact, I'm outright saying it. Good games (as in, games people enjoy playing) don't fail, they become financial successes.

    DbD succeeded. Others failed. DbD is therefore the better game.

  • Demonl3y
    Demonl3y Member Posts: 1,416

    It was really fun to play F13 with my old friends and my GF. I miss that times. But DbD still exists and was always better anyway.

  • jackal470
    jackal470 Member Posts: 122

    Ive tried RE:R and F13 and I don't think they compare to DBD...I'll always loved resident evil but it was missing something and F13 sucked imo...I hate open communication with strangers. There is always the guy playing their crap music or a little kid screaming or squeaking....I just prefer dbd and prefer the limited communication. I also only play solo so my opinions fit they way I like to play a horror game, alone and tense

  • bm33
    bm33 Member Posts: 8,241

    I agree they need another game that's actual competition for them. One that pushes them to be better. Another successful one that they run the risk of losing players to because they are no longer the only game of their kind to play. The other games mentioned haven't been competition, if they were they'd still be around.

  • ToxicMyers
    ToxicMyers Member Posts: 1,295

    You could always use the mute button or just troll them

  • Orion
    Orion Member Posts: 21,675

    That's not what I heard from people who played it. The stats don't indicate that either, since the game had a weak launch (compared to DbD, the game it was supposed to "kill") and the player count quickly tanked.

  • jackal470
    jackal470 Member Posts: 122

    Then they sandbag you cause you don't participate in their childish antics, no thanks....it's like any other game with a vote out system. You get a 3 person team and they are toxic children who proceed to destroy the game cause you don't act like them. I like the the way it is, add more emotes, DBD doesn't even use all the buttons on a controller...


  • jackal470
    jackal470 Member Posts: 122

    It sucked, as a F13 movie fan it was a disappointment imo.....a horror game that was NOT tense at all, more of a joke

  • jackal470
    jackal470 Member Posts: 122

    If ya can't get into dbd and think it feels tense I don't think you're living life right...need to learn to be immersed with the TrEeS(if ya get me)...

  • ToxicMyers
    ToxicMyers Member Posts: 1,295

    I played it since 2017, it wasn't truly trash, hell we were supposed to get a new jason and a new map but then the lawsuit hit and that took away a majority of the playerbase. Personally if I play now I play to troll around with friends since escaping isn't hard (you could easily run a full lobby of repair people who are basically the toolboxes of F13 and force the Jason to split pressure if he doesn't want everyone to escape). So nowadays I just try to fight Jason and then after I run out of resources i run them for as long as possible so my teammates can escape. If I die i usually come back and kill jason. The major issue with the game besides lawsuits are like this game, the playerbase, it's either toxic little kids or full grown adults, which taught me to make use of the mute button

  • ToxicMyers
    ToxicMyers Member Posts: 1,295

    I mean you kinda right. Then again F13 is the only game that has made me literally scream because this dude shifted and went into stalk( for DBD players it would be like if spirit didn't leave a husk and was completely silent, although this may sound op it really isn't until he hits rage)

  • twistedmonkey
    twistedmonkey Member Posts: 4,293

    The lawsuit was the final nail but it was on shaky ground for a long time.

    The game had an ok launch but failed to keep players. Personally the lawsuit just gave them a legitimate out to stop production since even if it had been settled quickly they stated no more content would be made and it would just receive fixes.

    If we think about all the games made and even the recent Predator hunting grounds. They have all been DBD killers. It's the age old wish for those that want it to happen when a new game comes out within the same genre and the same one has been used since WoW. Someone doesn't agree with how a game is or the direction it is going so of course it will die due to the next released game in the genre.

  • Deadeye
    Deadeye Member Posts: 3,627

    What kind of arguing is that? There was competition, BHVR made it obviously better than these. Games die when there are better games to play, like DBD. I'm pretty sure the DBD commuity contains a lot of players that left one of these games for DBD, or played both and only stick to DBD now.

    What exactly do you understand under competition pls?

  • MrsPiggyIsSoSneaky
    MrsPiggyIsSoSneaky Member Posts: 571
    edited October 2020

    The only problem here was a wrong choosing of a developer team to set behind a game.

    And of course, how divided the community is, which tears this games and its ideas even more.

  • Zaitsev
    Zaitsev Member Posts: 1,285
  • Orion
    Orion Member Posts: 21,675

    Wasn't Jason essentially a piñata if all the not-survivors ganged up on him and constantly stun-locked him?

  • Deadeye
    Deadeye Member Posts: 3,627

    Is that supposed to be a counter argument to what I said or are you saying that F13 actually WAS competition to BHVR?

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    It’s unfair to point it out as a negative towards BHVR if other studios simply cannot do a good/great asymmetrical horror game, and keep their players engaged.

    If they topple, that has little to do with BHVR directly, other than they’re good at what they do (subjectively speaking).

    I think this player base forgets that the devs LOVE their game as much as their fans. They play it too. They’re creating, changing, and balancing the game into something THEY want to play too, with the challenge of being as unbiased towards survivor or killer as possible.

  • Deadeye
    Deadeye Member Posts: 3,627

    I think the lawsuit was not the problem if you take a look at the player stats. After August 2017 it never reached 2000 on average again, and I think the lawsuit was mid/end 2019? The game had pretty consistently major peaks followed by long regressions.


  • Science_Guy
    Science_Guy Member Posts: 2,029


    You're dead-on. The constant reference to the F13 lawsuit is just massive hand-waving by both the devs and fans. The game was horribly mismanaged well before the lawsuit ended things for good. They spent months hyping up a new game mode that they dropped completely because they finally realized that the whole idea behind it was stupid.

  • twistedmonkey
    twistedmonkey Member Posts: 4,293

    There is one fundamental flaw in your post.

    DBD can be a team game but it can also be a solo game. The game has always been about helping others or not. Its a choice and one which shouldn't be forced upon players.

    Who knows maybe that is why the game is the most popular assymetrical one as of now and those who made games which push more team aspects never lasted. Just a thought.

  • TN_Chris
    TN_Chris Member Posts: 28

    DBD is the only game of its kind that I've ever played. I only hate that I found out about it years after it was released and have so much catching up to do, skill and knowledge wise.

    The only thing that I wish DBD would implement, is a way to keep track and view personal stats. The same way most first-person shooters do. That would be neat, imo.

  • jackal470
    jackal470 Member Posts: 122

    I can say I've been reading on here longer than participating and this is a glaring moment that I can say I agree 100% with ya Mandy....it has come a long way, nothing else is comparable to DBD right now....I don't think there will be either, the cast in DBD is amazing as long as BHVR doesn't forget what characters create the draw(killers)....but it's more balanced now than ever and I'm a only solo player 50/50

  • maderr
    maderr Member Posts: 251
    edited October 2020

    If you call "killers have a 70% kill rate" balanced then ok but we clearly don't have the same definition of a "balanced game" then.

    Especially when red rank killers are most of the time really bad in chase/map control and they just win cause it's ez when not against SWF.

  • Orion
    Orion Member Posts: 21,675

    That's not what she said, she said it was in the best state since release.

This discussion has been closed.