Why is the swf option a forced thing?
Majority of swf gameplay is toxic! Why is this option a forced issue? Not just for killers but in solo player lobbies too. With a 2 or 3 man swf solo players are S.O.L to have decent matches. It should be an option if we want to play in these types matches. Issues will be wait times increase for swfs? So what. I don't think the wait times will be that long in solo lobbies if the option was provided. I think it would bring more of a balance to the game. Before you rant at me about swfs need this or that or that the game will lose players. So what. The game loses new players all the time because of the abuse feed to new players by swfs. The devs need to provide the option. How many new players will the game gain if new players were given a chance to like the game? Before being introduced to the swf gauntlet.
Answers
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Because a majority of killers would only play against solo, making swf queues almost infinite and killing the game
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"Majority" is something I disagree with. Yes, most toxicity problems in DBD stem from SWF groups that get off by humiliating and bullying Killers, but I´d bet good money they are not the majority. Many matches you faced SWF and didn´t even realise because they weren´t sweat squads, trust me.
Don´t hold your breath on changes to SWF. It´s a great feature in general, but the inherent balance problems pose a task too difficult for the DEVs to handle. No one has come up with a good solution to this problem yet. So it will stay as-is, you will just have to suck it up as Killer.
In the end they are mostly beatable as long as they don´t use Object.
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Because they haven't taken the next step of breaking Solo and Team play into two Ques. It is my opinion that this will be the eventual course of action as attempts to balance it the other way are simply too complicated and doomed to failure. It is the prevailing belief that if they TOLD Killers who was and wasn't a SWF that we wouldn't play them. I disagree, personally at least. I would play them. I just resent being kept in the dark at the same time as they tells us SWF isn't a competitive edge. If it isn't, why don't you let us know and make up our own minds?
I play SWF all the time and most Killers can recognize them pretty fast in the Lobby, and certainly from the coordination inside the match. I don't know about other Killers but I'm not constantly ducking Lobbies to avoid them. When I leave a Lobby it is generally because recognize someone I simply do not want to play with because of some previous Salt or hacks.
I feel the 3-Person SWF are the worst because they get a "Red Shirt," i.e. someone not part of their group and that poor soul rarely gets the same protection or help as the others. They see this person as a disposable asset, something they can earn points on and use to distract the Killer. I can't tell you how many times I've watched the Red Shirt die on the hook without a single attempt to save them while the SWF Gen-Rush. I wish this was an exaggeration.
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Why would killers only play solo queues? Because they are tired of toxic swfs? It would kill the game. Really? I don't think it would. I think it would balance it. Because there would be choices for solo players currently and new incoming that won't have to endure the swf option unless they want too. The game has more then enough cocky and solid players without the forced swf option. I am not saying get rid of it. Just allow the players to have the option.
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I agree about with you about the solo player assessment. More then a few new players i've run into quit because of the toxic swf as survivor or killer. They just don't think it's worth it. If bhvr did a survey on new players that don't play anymore. I believe toxicity would be the #1 reason.
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I got simple SWF fixes and the jazz that they usually pack.
instead of giving survivors a penalty for working on gens together, give them speed bonuses. Give survivors the same or bigger debuffs for working on gens solo, they aren't all mechanics, and I'm sure fixing a engine is easier with help. Encourage surv to surv interaction. The biggest frustation killers have with SWF is not the tbagging, the flashlight clicking, in fact personally I enjoy playing against those sort, I actually get to chase and hit dudes. No, the worst are the hide and seek type, the ones that know how to loop, when, and where to hide, split up, play like its a damn tournament, they waste so much of a killers time just finding and hitting 1 survivor can cost a whole game, and if you didn't bring a solid detection perk you are literally screwed, especially if the one you find is the one they want you to find or has sprint burst, you might as well have not played the game.
Just rework OoO, make it so it: doesn't light up at all when its active or if the killer is facing you. Make it so the killer can see the OoO user AT ALL TIMES whether the Survivor is looking at them or not. Give it some real drawbacks.
Rework keys: they only work for 1 survivor, once he/she uses it to dip thats it, the hatch closes without triggering EGC, the other survs will either need be carrying another key or hope they find one or finish them gens. It will still open anyway if theres 1 survivor left of course. Once a surv leaves their team behind via hatch, instead of bonus/survival points, they just get the sole survivor bonus and half the survival points from escaping, the ultimate selfish act.
Make moris' a token type deal where you need 5 hooks to activate it.
DS is simple as hell, it deactivates if they perform the following actions: doing gens, bones, healing, and jumping into a locker. Ez pz problem solved.
Noed sucks, and if you happen across a Nancy with a map you will never need worry about a hex ever again (that Nancy might also be a special kinda useless that makes baby Blendettes look good. But at least the Nancy does bones)
Also buff Insidious, that bug we had for 2 days where it would activate it immediately once you stopped moving made it a solid C+ tier perk, shudderwalking up to dudes or stopping mid chase at a gen with progress was the funniest shiet ever, many pooped pants were collected. Although it made every killer I played feel like scratch mirror myers without the aura reading... Shudderwalking is slow work... All the gens just flew right over my head. Spooks were totally worth the 2 days of depipping tho.
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Because swf have a huge advantage over the killer, and the game isnt balanced for that. And since only good killers would want to go at a match with a disadvantage, queue times would go up for swf, and they would actually have matches vs killers that could handle the disadvantage, cutting them off of their easy victorys. SWF´s dont want that, they want the easy game in the first place, and to bully the killer.
and since survivors outnumber killers, you dont get a vote if oyu play with a handicap or not.
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Exactly. Swfs should not be a forced part of the game. Survivors and killers should be provided options when it comes to swfs.
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Its a circular argument.
Swf isnt broken and carries no advantage over soloplay, you cant tell who is solo or swf, no we wont turn it off because you wouldnt play with swf. You wouldnt play with swf because they have advantages but they dont have advantages.
The real problem is that SWF groups are by far the most toxic part of the game., 3swfs bekng the worst because they harm the solo experience as well not just the killers
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SWF always have access to communication in a game based around a lack of that. Yes, they have an advantage. If you don´t realize that, you are either dumb or biased as hell. (its not a personal attack, i think you just brought it up for the sake of the argument. i hope you dont feel insulted by it, its not meant to).
Plz note that i play the majority of the time as solo survivor, but i had my fair share of swf, and its crazy how much it pushes your performance as a team. Yes, i played in really good solo matches, where the survivors steamrolled the killer just the same, but they had to take risks (at least perseived ones) to make it happen, while a swf group always have perfect information about the team status, and often about the killer.
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I agree swfs have huge advantages. But giving options to players to avoid playing with or against swfs is more of a balance. If solo players queues are faster and swfs slower that tells the devs all the information they need but might not want to know. Toxic players will still play toxic but they have to do their own dirty work. Sounds fair to me.😉
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I don't mind playing vs. groups if they're respectful.
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If this option was implemented into the game do you realize how many Killer mains will opt out of SWF lobbies so they can get easy games and easy kills? Geez, I sure wish there was an option for survivors to see what killer they’re facing before the match starts. Simply put, No. people on this game shouldn’t be punished for playing with friends. If you’re having trouble with SWF’s then bring in OP add-ons or something idk.
Post edited by Babyyy_Boyy on0 -
Why would killers opt out of swf matches??? Because they are toxic af and everyone knows it. Can't survive without friends? Geez. Simply put. YES the option should be there. Forced toxicity should not be a brand.
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??
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People like you, I just don’t get. Not all SWF’s are toxic. Literally, as a SWF player and I can confirm this, people play SWF just to have fun and talk to their friends. Now, I’m not saying every SWF is casual like that because yes, there are some SWF’s that can be “toxic” or “a holes” or whatever you want to call them but NO the option should not be put there. You’re basically saying killers should have easy mode all the time well sorry to burst your bubble that’s not how the game works and if the devs really found SWF to be an issue it would of been fixed by now. (:
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- They are doing that already, right now as we speak.
- Killers aren't a bunch of basement dwelling losers. They like a challenge.
- If the playing field is leveled (which putting SWF in their own Que allows) Killers will be happy to take them on.
Right now Killers scrutinize every Lobby. Some duck. Some just assume every Lobby is a SWF and use maximum force. They have to be safe than sorry. Nobody is talking about punishing people for playing with their friends. We are talking about having it done in a way that is fair to the Killer AND doesn't punish the Solos.
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Okay so you can play with your friends. Screw the rest of us killers and solo players that don't like being FORCED to play with or against swfs. Awesome. Bubble bursted you win. P.S a lot of people despise having to play against swfs. It's NOT fun for us. I love the blind arrogance in statements like killers would have it easy if there were no swfs. Not true in anyway but the excuse to keep the swf option is that just that an excuse. Gawd forbid the solo survivor queues would have to elevate their game. To brave the loss of the swf option.
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That is great. Thanks for the info.👍
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I feel like you’re only looking at it from one side that is, the killers side. First off, If you strongly believe that you are constantly losing into supposed SWF lobbies, there’s a button on the bottom that says “leave”. Secondly, do you not understand how unfair solo que is? You could be rank 1 survivor and get paired with a rank 10, 16, 20, and have a rank 1 sweaty killer. Do you see the problem with that? Matchmaking alone makes matches for survivors unfair. Why do you think people want to play in SWF’s in the first place? Because of crap like that. I think it’s safe to say the devs balance matchmaking first before anything.
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See that’s something I will never understand. Why do most killers assume every lobby is a supposed SWF? because then what happens is they bring in op stuff like ebony moris, iridescent add-ons etc. and then turns out that they were all solo or at least just 2 of them. Then the cycle begins, because the killer assumed that they were SWF and went hardcore on them, then those survivors bring in keys, OOO, etc. Also yes, people feel DO feel like playing with your friends should be punished, specifically killer mains. They feel like it’s the nastiest sin you could do on this game.
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Because as you advance through the Ranks, more and more of them are SWF. :)
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Just mentioned that about DCs and when 3 trys for it.They get a big drop in chance to survive and kills the thing I got this game for (one reason atleast) .The human vs human challenge, the mind games and intensity of it.plus feels great winning against skilled players and not just because the decent players got screwed over
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SWF could be a seperate challange mode for killers where they get extra BP. ATM and in the past 5 years this mechanic just ruins the matchmaking and causes so much trouble. If killers would face SoloQ only in ranked and not randomly have voice comm squads throwen against them, they wouldn't be so loud when it comes to nerfes or survivor sided buffs.
The MM feels random and unfun with this. Same goes for the rank resets. Why is this neccesarry? Letting survivors fight against killers that are far beyond their soloQ limits and vise versa?
Frankly i feel ashamed to play this game and buy stuff in the shop. It leaves a bad feeling to support a dev team that cares so much about their moonprized costumes but leaves their playersbase with nothing but hardcore grind and broken core mechanics.
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Your right about one thing i can leave. But i make an effort to not be a hole. A solo queue is balancing the field imo. You think different but a fair amount of this treads responses agree changes NEED to happen. New players leave because of the toxicity. New players are treated horribly and don't stay because the devs refuse to balance the game. Optioning swf would help a lot.
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I use to think getting in to red ranks would be great. But not so much. I am more a survivor then killer main. But it's true the one thing i noticed on both ends is a lot of swfs suck and ruin the game for fellow players. No side is even. Perks and changes to add ons and moris won't change treating teammates or killers like trash. Giving players options should not cause so much drama. A player wants to opt out they should have the option. Anyone who whines about queue times can play solo or wait no biggie.
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I can see some of those change ideas helping. I see newbies come in and i make friends with them. Help them out and try support the game, but so many left after the stranger thing dlc dropped because of the high levels of toxicity. (I would rather get one player telling me i suck after a match, then four attacking me) and so much other screwed up msgs (how are you still alive? Racism, sexism) i don't blame them. One person you can shovel off 3 or 4 is too much to ask. Forced swfs is a lot to deal with. It's bad and i know not all are but a lot is still too many. Don't remove it just let the players decide how they want to play. Imo
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Forced? Could someone explain to me what's going on?
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The racism, sexism, and queerophobia is really bad. Dealt with it from other survivor's and when I play killer
It's why I just play with ppl I know. Less headache
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SWF is mixed into soloq rank matchmaking with no info. SWF appear as normal players but often play with voice comms and often coordinated. So killers go from one match where they dominated and maybe even played nice and let the survivors do points or give the hatch to someone into matches where they get speed blinded on pickups by multiple survivors or get locker stunned in every loop. This is highly inconsistend and no fun for killers. In return, you see a lot more mori's, campers and toxic killers in general. This ruins the fun in this game for a lot of people.
MM feels like total RNG and you never actually know upfront what you are going against. Maybe you had a bad experience in the last match, so you weaponize up to the teeth for the next one against a casual or maybe even weak group of survivors who just want to have fun and then get all the dirt they don't deserve. Just because the other group had to be super toxic.
It's a bad experience for everyone and should be dealth with.
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I just don't get how you can call it forced. It is random matchmaking, sometimes you get swf, sometimes you don't. You can't separate them because this isn't fortnite where there are millions of players at any given time. I don't like any idea that would cause longer queues and this definitely would.
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It may happen or not. But most see the problem with swfs. The devs are just delaying it. Why? Because the mode is just too toxic. Again not saying get rid of it. Just allow players to choose to engage with swfs.
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Do the players or killers have an option or choice to play against or with swfs? No so then it's forced. Why do you think we have an influx of new players come and then leave. There is not huge learning curve. There is no balance\choice. Both sides feel the swf negativity.
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What exactly do you think would happen when half the games population has to wait for over an hour to get a trial? Would they continue playing, paying money for DLC and cosmetics? Or would they leave and take that huge chunk of revenue with them?
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That's the thing though. You give players the option, they're obviously going to take the path of least resistance. Literally nobody here would queue into SWF matches if they had the option. I still probably would because queue times would be shorter with the option on, but survivor would be dead to almost everyone. I wouldn't find a game as survivor if I were to queue with my friends, and that's the only way survivor is the least bit fun: when you actually have friends to mess around with.
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That's like saying all players are forced to play against mori's. Not because there are mori's in every game, but because there is no option to turn it off. Do you see what is wrong with your reasoning?
I get it, I would like to not face swf's or mori's but they are part of the game.
Also remember not all swf's are sweaty or toxic, and some people don't use mori's until after they hook people twice.
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Maybe some survivors don't want to face Spirit, Deathslinger or that she devil Hag....
Maybe some survivors don't want to face Scratch Mirror Myers or Iridescent Head Huntress.
Maybe some survivors don't want to face mori's.
Maybe some survivors don't want the killer to know who they are before the game starts incase the killer dislikes then for some reason.
My point is both sides have things they dislike facing. Unfortunately not every game can be fun for everyone involved. The devs can't touch swf because not every swf team is the sweat squad killers hate. There are many terrible swfs out there but usually people just assume it's a solo lobby if everyone is terrible.
Currently the game is extremely favoured in the killers favour vs 4 solo players. Since you don't have reliable teammates you usually will die in 90% of your 4 man solo games if the killer is anyway decent.
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Sitting here wondering how someone doesn't find scratch mirror Myers fun.
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lol they're never gonna let you opt out of swf. Deal with it and get better at the game. That's all you can do.
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Oooh okay!! I thought they did some weird new thing with swf. lol
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Uninstall is also an option.
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What exactly makes you think SWF teams make half of the community?
Devs stated that SWF teams are only 4-6% of the total playerbase. It is an absolute minority that screws up the MM and overall gameplay.
SWF Teams might need to wait in a seperate mode til a high ranked killer has time for them. And then they would have to be nice, so he might play another game against them. But the other 96% of players can enjoy the game in a normal way and don't have to deal with this much toxicity. SWF players always act like they would make 90% of the revenue, but that's far from the truth.
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Then how much is it?
BTW: When you are afraid that you would have to wait half an hour because no one want's to play with you: Maybe you should take this hint and leave. Or change something on your behavior. It's called reading the room.
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I find it fun when I'm in a swf. Solo Q on Lerys without spine chill is horrible though lol
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Give killers a Bonus of some sort vs groups, but let them choose.
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Because back before crossplay I spent nearly 4 months checking the friends list of every single survivor in my trials and found that almost every single trial had at least a 2-person.
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You are ignoring the point(s) of my earlyer posts. Also this was the case some time ago before devs encrypted the game files, survivors played with readers to see what killer they are going against and matches still happened. Personally i dunno what killer i wouldn't go against. This doesn't actually matter at all. What matters for the outcome of the match is the skill of your teammates.
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#########, boy ...
I just told you this was the case some time ago and matches still happened? What do you think who you are lol
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Sorry but you are talking nonesense. You still ignore my arguments and putting "" on them doesn't make your opinion superior.
Removing SWF from normal MM doesn't make it "easy mode". It gives a plain field to balance the game without the randomness of toxic SWF groups smurfing their way into whatever ranks they feel like and abuse this broken system. If you don't see an issue with that and call ranked MM without this "easy mode" there is actually nothing left to talk with you.
Post edited by Rizzo on0 -
So you are part of the toxic 5% then. I would say i am surpprised, but that would be a lie. Calling me childish with low iq for "attacking" you. Okey then. Bye.
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