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Killers OP

Ok, so i am a survivor main. And I absolutely love this game. I’ve been playing for roughly 2 and a half years. But lately, I’ve been feeling like games as survivor just keep getting harder and harder.

I already know most people will just say the ole reliable “git gud” but I assure you I’m well aware about how to prioritize healing vs objective vs when to run vs hide. And I know how to loop, and get flashlight saves, and how to not get 3 gen’d. I have map awareness etc.

So let’s dive in. As a survivor main, I find the game to be way more exciting as survivor than killer. Which is why I play it more often. I don’t find killer to be as fun because of one simple reason.

ITS TOO EASY

I am a rank 1 killer and I often find myself getting back to back to back merciless victories vs red ranks. And the craziest part is, I’m doing this without Moris, noed, camping, or tunneling. I try to play as fair as possible when killer because I know how frustrating it is to be eliminated from the game immediately off your first hook. And yet, I still find myself effortlessly getting 4K.

The last few DLC’s have brought nothing but great killer perks and mediocre at best survivor perks. Built to Last? So you mean a generic version of Streetwise? Do these two perks even stack together? And if so why would I waste two perk slots just to have an item with extra charges when there’s a decent chance the killer brings franklins?

The only thing us helpless survivors have to defend ourselves with is pallet/vault loops and stealth. With certain killers, they have base powers that can easily counter pallet and vault loops (trapper, huntress, Freddy, doctor, hag, pyramid head). Not to mention perks (bamboozle, blood favor).

Everything survivors have to survive with has either been nerfed or there is an easy counter to it while survivors have literally no counter to a Mori. Many killers have 1 hit down abilities and yet we get the insta heals and Instant blinds taken away when the killer could’ve easily just brought lightborn or franklins or even just look at a wall when picking survivors up for that matter. The only time survivors actually stand a 50/50 chance of living is if at least 1 person dies and they’re in swf party of four. If you play solo, the actual agony of waiting 5+ minutes for a lobby just to get facecamped and get no bp when you throw up cake is getting too much to bare. It makes the game boring. It’s a strategy that takes zero skill. Everybody knows it but won’t admit it. I end up losing pips because I make one little mistake, or my game lags, or I get hit over a pallet after I threw it while the killer simultaneously somehow doesn’t even get stunned. And worst of all, I’m wasting my time with ridiculous que times all to have my game end before a single gen has even popped.

You can say run borrowed time and DS all you want but neither of those matter when he’s camping unless you have a squad of four to communicate with to take hits while you unhook. And even then, there’s a good chance you’re just doing a trade off at that point bc everyone has to heal. DS and borrowed time are not in any way overpowered considering it’s a wasted perk if killers just wouldn’t camp and tunnel. They can also just leave you slugged on the ground and wait for the timer to run out. That’s two wasted perks that the majority of ppl simultaneously run in their build. The only counter to camping hook is to gen rush. Oh but guess what, now you’re gonna lose a pip because you didn’t get any altruism or evader points. Killers also lose points for this cheap “playstyle” that they pretend is a legit strategy.

Sorry for the book, I just care about this game so much because it’s so unique and unlike anything I’ve ever played before and I dont want to see it go downhill. My point to all of this is, I have way more experience as a survivor and I still find killer to be entirely way too easy as a rank 1. I’m saying without using Moris and noed and facecamping and tunneling. I run thrilling tremors, and pop goes, so my perks actually encourage me to go find more survivors instead of sitting there taking the entire game basically hostage. It’s unfair and I’m worried ppl will soon stop playing bc they’re sick and tired of it as well as me.

There needs to be some kind of penalty for camping hook. For example, maybe a slower timer when the killers within 20 meters? Maybe something such as survivors getting at least a safety pip no matter what if they escape a trial so they won’t feel as obligated to make a hook save that’s clearly not manageable. Or maybe even change the emblem formula to equal overall contributions adding to your pip bar instead of each category needing attention. For example, if I get chased by the killer for a total of all five gens, do I really deserve to lose a pip all because I had nothing in benevelont or altruism? Staying alive and looping for five gens certainly isn’t easy and requires a lot of focus, skill, and luck. The pip progress bar needs to be more generalized, instead of specific category focused. If survivors could also get a green offering that would block mori for themselves and an ultra rare that would block everybody from getting morid, then at least it would be more balanced and fair in that aspect. This game is getting more and more killer sided.

I appreciate anybody who took the time to read this. It’s the only game I play, and I just want to have fun again on it, and make a difference in the community.

Tagged:

Comments

  • jeekae
    jeekae Member Posts: 14
    edited October 2020

    I don’t think so buddy. The only time the game is survivor sided is when you have a squad of four and I usually play solo or with one other person. How can you possibly think that? We can’t even loop killers anymore with all the perks and killer abilities nowadays. Which is our only means of survival. I don’t need to do research when I play the game plenty from both sides. It’s hard as survivor, and entirely way too easy as a killer. Rarely do I not 4K. And that’s with me playing probably 40x as much survivor. I’m escaping less and less than what I used to. And it’s because killers keep getting buffs, and survivors keep getting nerfs. Not to mention you have to somewhat rely on teammates bc clearly you can’t do everything alone, and most of the time you get matched up with some idiot who doesn’t touch gens or get saves, just crouches in a corner as soon as they hear a terror radius.

    Post edited by jeekae on
  • jeekae
    jeekae Member Posts: 14
    edited October 2020

    Well exactly, the game is only survivor sided in parties of four. That’s literally the only time. And like I said, I don’t play with people because I get sensory overload from multiple people talking constantly. So either get rid of swf or nerf killer abilities/buff survivors. And how exactly do you counter anti-loop killers? I’d love to know. You can juke punishment of the damned but only if you greed pallets and avoid vaulting. You can dead hard over bear traps but that’s only if you have dead hard. You basically HAVE to greed pallets against huntress if she respects them and winds up her hatchet right before you would supposedly throw it. Freddy, you have to be awake to avoid dream snares and pallets. Doc, you gotta throw pallets early to avoid not being able to do actions from shock therapy. And hag you can burn traps with flashlights. But did you not notice how almost all of these counter plays to anti-loop abilities are all based off circumstance? You have to have dead hard for bear traps, charges run out on flashlight for hag, have to be awake for Freddy. Yet none of these anti-loop killer abilities have special conditions in which you can only use them if requirements are met, unlike survivors. No counter to Mori whatsoever, Killers get insta downs but we don’t get insta heals. Pop goes and bbq is the most OP BS in the entire game that’s basically uncounterable unless you hide in a locker or use repressed alliance (which literally no one is going to do). Pop goes doesn’t even have a fckn cool down for Christ’s sake, I can slug two people, hook one, kick a gen, hook the other, and kick another gen to take off what? 50% instant progress regression plus normal regression afterwards? Like cmon dude, killer is way too easy, rarely do my opponents even pop 3 gens before I 4K. I’ve played against really good survivors, and I still manage to at least 2k at worst. The problem is I don’t play with 3 other good survivors. And my whole point to this is I suppose, is that being a bad killer can still manage a couple kills regardless. Being a bad survivor will cost you the game 100% of the time. And noed sucks too considering survivors basically get punished for being good enough to even turn on all the gens. Like I said, I play both sides and my beliefs about this game aren’t biased for that reason.

  • SMitchell8
    SMitchell8 Member Posts: 3,304

    I got humiliated by a ooo sweat squad on hawkins with trapper. Killers are there for the survivors entertainment more often than not. The very next game I got my first 32k but it wasn't enjoyable. Was followed constantly as GF as they persisted on breaking me out of NS, flashlighting, DS'ing and sprint bursting with borrowed time aswell. Won the game with 2 gens left but it was an absolute struggle and took a good 15+ minutes to sacrifice them.

  • jeekae
    jeekae Member Posts: 14
  • jeekae
    jeekae Member Posts: 14

    Kindve ridiculous you get 6 thumbs up compared to my 1 yet you didn’t even go into detail about why you believe that and here I am writing actual novels lol. Just goes to show people will side with whoever agrees with their narrative regardless of being presented with information in which I actually make a ton of very valid points.

  • jeekae
    jeekae Member Posts: 14

    Can you not read? My opinions are based off of me playing both and then comparing the two. That would require me to play killer. Lmao. Y’all kill me

  • Iceyrawr
    Iceyrawr Member Posts: 122

    Get to rank1 with killer,

    you'll have a lot of easy games before you hit red.

    but once you get there, you will change the title of this post to survivor OP,

    trust me.


    Since you said you not playing with friends anyway,

    might as well.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    Just as a clarification Moris, noed, camping, and tunneling make getting merciless harder.

    So it's not that crazy that you achieve it without those methods. Those are for getting 4k's not merciless

  • jeekae
    jeekae Member Posts: 14

    Bro does literally nobody know how to read? It’s says in plain English that I am in fact a rank 1 killer. It’s not hard whatsoever to 4K as a rank 1 killer against red rank survivors. Maybe you’re just bad at the game

  • MrPenguin
    MrPenguin Member Posts: 2,426
    edited October 2020

    I play both sides and have been playing for 2-2 1/2 years (around Spirits release), I disagree. My survivor games are so stress free its silly compared to killer, unless I'm playing the top of the pool like Spirit, Freddy, ect. or get lucky (see below) and get potatoes.

    The most I'm usually in (survivor side) is a group of 2 (me included). It really is either the random survivors somewhat know what they're doing and you're fine or they don't so they throw. Even solo, if the survivors are somewhat fine the games pretty ok.

    I've been in a 4 man but no one was in call or anything, we still rolled killers for the most part. You don't need communication to be doing strong survivor things, you just need to have decent teammates.

    One of the many problem from my experience is that red ranks are so easy to get into, and matchmaking is so borked, that its pretty much up to random chance whether you get teammates that are decent or get potatoes. If you get a potato who gets caught early its pretty rough.

    That's not even going into some of the dummy thicc strong perks survivors have right now (like DS, BT, ect.). Survivor perks are a bit much for how they have 16 in total and the current gen time/map design problems.

    There's a lot more to the equation, but killers in general are the weaker side if both sides are decent. Some things push them over (like Spirit, Iri heads ect.) but overall, they are the weaker side.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    And that's were you lose everybody i feel.

    "It's not hard to 4k as a rank 1 killer"

    Yes it is, assuming ofcourse you get actual good survivors and not the boosted tatters

    Is it doable? Ofcourse it is. If you get good enough can you do it consistently? Yes you can.

    Is it easy? No, it's never easy. You might be able to do it cause you're such a progamer but that doesn't make it easy.

    A professional basketballplayer can make consistant 3 pointers at all kinds of angles but that doesn't make it easy.

    In short, everybody knows that against good survivors you have to work for the win. That's a good thing and part why i like killer. But saying it's easy instantly destroys any credibility you have.

  • Iceyrawr
    Iceyrawr Member Posts: 122

    Either you are those people who keep dodging lobbies to find the best one, or you lying about your rank1.

    Any player with thousands of hours would agree survivors are the power role right now,

    no matter if they are from this forum, reddit, twitch or elsewhere.

    If you goal is to find someone who agree with you, then sorry you are really the only one.

  • jeekae
    jeekae Member Posts: 14

    Ok, so take what you just said and think about this. What are the chances of you actually getting decent teammates? At least 1 of them is always a fckn potato. Killers only rely on themselves. Survivors HAVE to rely on teammates which for the most part, are typically braindead and can’t even loop a killer for 30 seconds. You’re not going to change my mind, a bad killer will still have a better game than a bad survivor because theres a lot more punishment as survivor for being bad. I can’t even fathom the thought of stressing in a killer game while simultaneously being relaxed as survivor. Just doesn’t make sense gameplay wise, or even logic wise. You should just naturally be more stressed from dying compared to chasing

  • jeekae
    jeekae Member Posts: 14

    Okay well against a good killer, you have to work even harder for the win. You can’t sit there and deny that, there’s a lot more strategy and importance with execution when talking about survivor. It is absolutely effortlessly easy bud, maybe you’re just bad at the game.

  • ZaKzan
    ZaKzan Member Posts: 544

    No, the game is supremely survivor sided, it's not even a matter of opinion. The reason why there has been no new survivor perks is because survivors already have the strongest perks in the game, dead hard, borrowed time, adrenaline, decisive strike, unbreakable.

    Most pallet tiles are safe, which means the killer must break the pallet once it is thrown, or the survivor can loop it indefinitely. If you find yourself compromised in these situations as a survivor, you are playing wrong. The survivor is also not meant to take on the killer 1 on 1, as there are 3 other survivors and this simply wouldn't be fair. The survivor is meant to waste the killer's time to allow the other survivors to complete the objective. The point of contention is how easy it is to waste the killer's time, and considering how powerful survivor perks are combined with how powerful a chain of strong tiles can be, it is way too easy for survivors to waste killer time.

    The penalty for camping hook is that the killer has no map pressure in any other spot in the game. If you see camping as a legitimate strategy for the killer, you are being way too altruistic and you aren't doing objectives. The killer specifically camps to specifically take out a single survivor at the cost of the other 3 survivors escaping. Everything that the killer can do to be cheap punishes the killer severely. Camping costs the game, tunneling costs the game, moris depip you. Survivors on the other hand can run things like keys, they have enough time to teabag after throwing pallets in killers' faces with no penalty to efficiency. Survivors can absolutely break the game with no penalties to their survival efficiency.

    If you are a very strong killer and you kill all the survivors too hard, you will be punished for it by depipping. Even in your example of being chased all game, you can evade the killer by turning a corner and walking off or otherwise hide / drag the killer towards one of your team mates and you will be rewarded for it. You don't get rewarded for being a good killer, you get punished.

    DS and unbreakable is a popular perk combo as it allows you to completely be invulnerable to anything the killer can do, if they down you and pick you up, you ds, if they down you and slug you, you pick yourself up. This combo gives 4 survivors a combined 240 seconds of free time that the killer cannot do a single thing about. Given the fact that a decent killer will have about 2 survivors occupied at any one time, this is enough for 2 survivors to do 6 gens for free, not counting the time they can take from the killer through regular chases and all that.

    I implore you to watch a recent tournament where the absolute best survivors fought against the absolute best killers, as it shows how severely survivor biased this game is.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    I didn't deny survivor difficulty at all. I didn't even mention it.

    The last sentence does verrify to me you're just a troll.

    Enjoy the rest of your fishing. I hope they bite.

  • ZaKzan
    ZaKzan Member Posts: 544
    edited October 2020

    Survivors are objectively overpowered. This is not even a matter of opinion, the fact that you have to resort to fallacies prove this point

  • jeekae
    jeekae Member Posts: 14

    IT IS ONLY SURVIVOR SIDED WITH PARTIES OF FOUR AND COMMUNICATION. Have you literally ever played solo? Your explanation is DS and unbreakable? Seriously? Seriously? What a fckn joke. All you have to do is not tunnel, I realize that’s a hard concept for you trash crybaby killer mains to grasp but cmon now it doesn’t take a genius to realize that these are wasted perks if you avoid tunneling which is extremely fckn easy to do. NEXT!

  • jeekae
    jeekae Member Posts: 14

    I’m not trolling, if you actually think it’s hard to 4K, then you’re trash bro. It’s the most easy BS I’ve ever done in my life

  • ZaKzan
    ZaKzan Member Posts: 544

    I exclusively play solo survivor, I have no problems whatsoever, as the game gives survivors plenty of chances to escape. If my team mates are bad, I just farm as many points as I can then take hatch. It's not hard to play survivor, you don't even need to do gens to escape and get that sweet 5k bp and black pip.

    You don't seem to have enough experience in the game to understand how DS and unbreakable can be used offensively. I don't think you have enough skill at the game to comment on balance issues, it's clear you're not only not a good player, but an unpleasant person as well.

  • jeekae
    jeekae Member Posts: 14

    Blah blah blah buddy, I realize you suck at being killer and can’t mind game so you get looped for 5 gens, that doesn’t mean survivors are overpowered, you have weapons to literally kill them with and your movement speed is faster. What do survivors got? A window they can still hit through at the tail end of a vault animation? Every single one of you sounds absolutely ridiculous

This discussion has been closed.