Interesting about statistics
I know, we couldn't get further cuz there is no more deep information in statistics and Devs said, it could be meaningless that statistics could be polluted in various reason
nevertheless, we were very interested that WHy tHE PiG iS sO OP in statistics, so we made some theory.
Only Master of The pig and killer enjoying with strong addons. and potatoes don't deal with reverse bear trap get easy kill.
So, I made small touch on this statistics. Just enjoy this for fun. The original statistics are full of mess and mystery. We could not discover the all reasons.
So, I made the Kill rate * pick rate, and the average, and "DEVIATION" of it.
Here now, had some interesting statistics.
but some pointed out, "it is too biased on pickrate". So I put some Correction constant and recalculated.
Never mind korean.
So, we made some very interesting statistics up. Since Huntress pickrate is overwhelming, so It could be, but we need to push down to spirit and nightmare working like Runaway Train(Stay chill, I said on statistics vision, that include all potatoes around red rank and console players).
And, The poor Plague and Demogorgon. Really poor, they had really low pick rate and kill rate both and even low power on adjusted statistics.
Comments
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And Seriously, we Hope more specified and deeper statistics.
Such as PC/Console, up to 10 Rank/Red rank, survived rate of SWF/solo,
and actual 0 kill game/ 1 kill game / 2 kill game /3 kill game
It will bring us more colorful discuss and give us lot of meaning.
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Honestly if we wanted the whole picture...
The average number of kills per match
The average chase times
Killer ranks vs. Survivor ranks
The number of gen done
Perks/items and addons used
Map playrate
Average number of hooks per match
Hatch games (either 3k 1e... or key)
Mories used
Average number of totems cleansed
ETC...
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