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Maybe you should do something with tunneling and playing like #########

Hi! I'm writing this post a little bit annoyed because I personally love this game but I hate when someone's tunneling/dropping./camping etc. I know that you've done "something" about tunneling but that is not enough! When I see someone tunneling or experiencing that I just want to leave match and I want to play anymore... Please do something with it! It's really annoying and in my opinion that's the main reason why this game are slowly going to doom. It's really annoying.

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Comments

  • Tzeentchling9
    Tzeentchling9 Member Posts: 1,796
    edited October 2018
    Feel free to explain why the killer should go after the Survivor that will take at least twice as much effort to down. I'll wait.

    Unless, of course, you're suggesting the unhooker suffers from the Exposed status.

    If tunneling is such a big deal to you then run Iron Will and be more stealthy after you get unhooked. 9 times out of 10, the killer will find you before the unhooker because of all the noise an injuried Survivor makes.
  • Mashtyx1
    Mashtyx1 Member Posts: 188
    edited October 2018
    @Nickenzie and if they get found? You can't stay hidden the entire time and if they do the killer sucks ass.

    @Cetren okay okay... you ever run to a pallet? Let say devs remove that then what? Window you got three chances to lose the killer on a window so.... 360 only works for a little bit and if you continue to get 360s off then the killer sucks and shouldn't be allowed to get a 4k let alone 1.
  • Cetren
    Cetren Member Posts: 1,068
    edited October 2018
    Mashtyx1 said:
    @Nickenzie and if they get found? You can't stay hidden the entire time and if they do the killer sucks ass.

    @Cetren okay okay... you ever run to a pallet? Let say devs remove that then what? Window you got three chances to lose the killer on a window so.... 360 only works for a little bit and if you continue to get 360s off then the killer sucks and shouldn't be allowed to get a 4k let alone 1.
    Look dude, it's not our problem if - with all your experience plaging survivor, you still havent figured it out, maybe you should give killer a try. Might be more up your alley.
    Post edited by Cetren on
  • NMCKE
    NMCKE Member Posts: 8,242
    Mashtyx1 said:
    @Nickenzie and if they get found? You can't stay hidden the entire time and if they do the killer sucks ass.

    @Cetren okay okay... you ever run to a pallet? Let say devs remove that then what? Window you got three chances to lose the killer on a window so.... 360 only works for a little bit and if you continue to get 360s off then the killer sucks and shouldn't be allowed to get a 4k let alone 1.
    If you get found then try to break the chase. This is why many survivors think that the Nurse is OP because they don't know how to lose her.
  • Rebel_Raven
    Rebel_Raven Member Posts: 1,775

    @Cetren said:
    Mashtyx1 said:

    @Nickenzie and if they get found? You can't stay hidden the entire time and if they do the killer sucks ass.

    @Cetren okay okay... you ever run to a pallet? Let say devs remove that then what? Window you got three chances to lose the killer on a window so.... 360 only works for a little bit and if you continue to get 360s off then the killer sucks and shouldn't be allowed to get a 4k let alone 1.

    Look dude, it's not our problem if - with all your experience plaging survivor, you still havent figured it out, maybe you should give killer a try. Might be moreleased up your alley.

    I wouldn't be too quick to say it's not your problem.
    If enough survivors don't have the ability to break a chase one way or another, they're going to complain. The devs will likely listen to them, and they're likely to make things harder on killers.

    I don't "main" either side. I just recognize the vicious cycle.

  • Cetren
    Cetren Member Posts: 1,068

    @Cetren said:
    Mashtyx1 said:

    @Nickenzie and if they get found? You can't stay hidden the entire time and if they do the killer sucks ass.

    @Cetren okay okay... you ever run to a pallet? Let say devs remove that then what? Window you got three chances to lose the killer on a window so.... 360 only works for a little bit and if you continue to get 360s off then the killer sucks and shouldn't be allowed to get a 4k let alone 1.

    Look dude, it's not our problem if - with all your experience plaging survivor, you still havent figured it out, maybe you should give killer a try. Might be moreleased up your alley.

    I wouldn't be too quick to say it's not your problem.
    If enough survivors don't have the ability to break a chase one way or another, they're going to complain. The devs will likely listen to them, and they're likely to make things harder on killers.

    I don't "main" either side. I just recognize the vicious cycle.

    There is though that's the point. We even started naming ways. Even in the event that you can't hide or escape, that's why there are 4 survivors, the killer is going to be somewhere and it's either with you in which case or team wins or away from you in which case you can reposition yourself into an area with more resources. If no windows or pallets are working regardless of where you are, as he was implying, then it's a personal playstyle problem, nothing to do with the design of the game itself.
  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    Why do Quarterbacks throw to wide open receivers, instead of throwing into double coverage? Why are they not nice and fair, instead of trying to take advantage of opportunities? Why do boxers hit their opponents? Why aren't they nice?

    This is a violent game about murder, you do realize? And you have to remember you're not playing against an AI, you're playing against real people, making real decisions, and many play this game to win, whatever definition of "winning" they may have.

    If you're upset about being hit after having being unsafely unhooked, maybe you should consider telling your fellow survivors to be smarter and not go for YOLO saves. It's obvious and only natural that a killer will go after a weaker target, given the effort that bringing full health survivors down represent. Going for a harder target would be dumb, indeed.

  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    @Rebel_Raven said:

    Look dude, it's not our problem if - with all your experience plaging survivor, you still havent figured it out, maybe you should give killer a try. Might be moreleased up your alley.

    I wouldn't be too quick to say it's not your problem.
    If enough survivors don't have the ability to break a chase one way or another, they're going to complain. The devs will likely listen to them, and they're likely to make things harder on killers.

    I don't "main" either side. I just recognize the vicious cycle.

    Then, killers leave the unbalanced game, fed up with all the stuff they already have to put up with, survivor queues get longer and nobody is happy.

  • Dreamnomad
    Dreamnomad Member Posts: 3,965

    @Aftertaste said:
    Please do something with it!

    Don't be so vague. What do you think they should do?

  • Tsulan
    Tsulan Member Posts: 15,093
    Mashtyx1 said:
    @NextKillerSpongebob If the devs remove pallet looping what are survivors supposed to do against the killer?
    Try Juking!
    You know, losing line of sight, mind game the killer, use one of the stealth perks.
  • Lowbei
    Lowbei Member Posts: 2,637

    ...this game are slowly going to doom.

  • Dragonredking
    Dragonredking Member Posts: 873

    How about you try playing killer for a change?

  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    @Aftertaste said:
    Hi! I'm writing this post a little bit annoyed because I personally love this game but I hate when someone's tunneling/dropping./camping etc. I know that you've done "something" about tunneling but that is not enough! When I see someone tunneling or experiencing that I just want to leave match and I want to play anymore... Please do something with it! It's really annoying and in my opinion that's the main reason why this game are slowly going to doom. It's really annoying.

    If you dont like killers trying to kill you, then maybe DBD is the wrong game for you, just fyi.
    The devs recommend to switch to killer or to switch to a completely different game like civilization in such a case

  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    @SovererignKing said:
    Peanits said:

    @NextKillerSpongebob said:

    What do you think killers think of pallet looping, DS and Sprint Burst?

    You see, this kind of logic leads nowhere. It's all a vicious circle. You get mad about looping, so you tunnel, so they don't want to die, so they loop/DS, and so you tunnel, and so they loop, etc. It never ends. I ain't saying I like either, but if you fight fire with fire, the fire just gets bigger.

    Better logic : I’m getting sick and tired of Survivors tunneling Gens. It’s so annoying they run to a Gen I just kicked, that 1/2 done and tunnel it till it’s done instead of going to a Gen that’s got 0% progress.

    You never get an answer from a survivor when you bring this argument :lol:

  • shasta
    shasta Member Posts: 75

    @SovererignKing said:
    Peanits said:

    @NextKillerSpongebob said:

    What do you think killers think of pallet looping, DS and Sprint Burst?

    You see, this kind of logic leads nowhere. It's all a vicious circle. You get mad about looping, so you tunnel, so they don't want to die, so they loop/DS, and so you tunnel, and so they loop, etc. It never ends. I ain't saying I like either, but if you fight fire with fire, the fire just gets bigger.

    Better logic : I’m getting sick and tired of Survivors tunneling Gens. It’s so annoying they run to a Gen I just kicked, that 1/2 done and tunnel it till it’s done instead of going to a Gen that’s got 0% progress.

    You never get an answer from a survivor when you bring this argument :lol:

    It’s because you obviously want a free handout, looping is intended or you wouldn’t be able to just like tunneling and camping , they’ve given killers so much the past six months even gutting windows and pallets , but what’s the results? The same ######### players refuse to adjust to certain scenarios and still #########... what a surprise 
  • White_Owl
    White_Owl Member Posts: 3,786

    @Aftertaste said:
    When I see someone tunneling or experiencing that I just want to leave match and I want to play anymore...

    You could instead try to use the occasion to get better at chases.

  • Boss
    Boss Member Posts: 13,617

    Huh? Didn't they already do something about it?
    Y'know, allowing it to be used, and the opposite party will have to accept it's part of the game like how Killers have to accept unfun stuff from Survivors.

  • redsopine1
    redsopine1 Member Posts: 1,437
    HP150 said:

    The killer should not kill anyone until everyone has been hooked twice. Then the survivors all die on their 3rd hook. So that there is a total of 12 hooks that need to be performed by the killer for the 4 kill.

    But keep it at needing 2-5 generators completed for escape. Because that's fair. Also, don't touch my get out of jail for free perks like DS and DH and BT and SC and Adrenaline. Because 12 chances isn't enough for the survivor team.

    Why dh is there new a survivor perk with that abbreviation now
  • redsopine1
    redsopine1 Member Posts: 1,437
    Also my main rule is I dont tunnel or camp unless A there being a utter dick the whole game (following me deliberately going out there way to flashlight or pallet stun me despite not having a survivor on my shoulder blowing gens on everyone making noise pointing to other's and tea bagging me behind the pallet) and B there hook swamed so I'm trying to slug
  • HP150
    HP150 Member Posts: 455
    edited October 2018

    @redsopine1 said:
    Why dh is there new a survivor perk with that abbreviation now

    https://deadbydaylight.gamepedia.com/Dead_Hard

  • redsopine1
    redsopine1 Member Posts: 1,437
    Oh that one never used it though again as i said my rules are if your playing like a ass your gonna be removed from my game if i see a 3man team bullying a solo the solo lives they die if you follow me and try to hook rush your getting killed
  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    @shasta said:
    DeadByFlashlight said:

    @SovererignKing said:

    Peanits said:

    @NextKillerSpongebob said:
    
    What do you think killers think of pallet looping, DS and Sprint Burst?
    
    
    
    You see, this kind of logic leads nowhere. It's all a vicious circle. You get mad about looping, so you tunnel, so they don't want to die, so they loop/DS, and so you tunnel, and so they loop, etc. It never ends. I ain't saying I like either, but if you fight fire with fire, the fire just gets bigger.
    

    Better logic : I’m getting sick and tired of Survivors tunneling Gens. It’s so annoying they run to a Gen I just kicked, that 1/2 done and tunnel it till it’s done instead of going to a Gen that’s got 0% progress.

    You never get an answer from a survivor when you bring this argument :lol:

    It’s because you obviously want a free handout, looping is intended or you wouldn’t be able to just like tunneling and camping , they’ve given killers so much the past six months even gutting windows and pallets , but what’s the results? The same ######### players refuse to adjust to certain scenarios and still #########... what a surprise 

    Uhm what?
    I can still run a loopable killer for several gens and I am a mediocre survivor at best.

    Ask yourself who is asking for a free handout here

  • shasta
    shasta Member Posts: 75

    @shasta said:
    DeadByFlashlight said:

    @SovererignKing said:

    Peanits said:

    @NextKillerSpongebob said:
    
    What do you think killers think of pallet looping, DS and Sprint Burst?
    
    
    
    You see, this kind of logic leads nowhere. It's all a vicious circle. You get mad about looping, so you tunnel, so they don't want to die, so they loop/DS, and so you tunnel, and so they loop, etc. It never ends. I ain't saying I like either, but if you fight fire with fire, the fire just gets bigger.
    

    Better logic : I’m getting sick and tired of Survivors tunneling Gens. It’s so annoying they run to a Gen I just kicked, that 1/2 done and tunnel it till it’s done instead of going to a Gen that’s got 0% progress.

    You never get an answer from a survivor when you bring this argument :lol:

    It’s because you obviously want a free handout, looping is intended or you wouldn’t be able to just like tunneling and camping , they’ve given killers so much the past six months even gutting windows and pallets , but what’s the results? The same ######### players refuse to adjust to certain scenarios and still #########... what a surprise 

    Uhm what?
    I can still run a loopable killer for several gens and I am a mediocre survivor at best.

    Ask yourself who is asking for a free handout here

    Yea but you don’t play at high ranks and any good killer won’t allow that to go on for long, there are plenty of ways to counter it and the devs have taken so many pallets out and windows that it’s obvious you want no pallets or windows and everyone to have to run in straight lines and 360 the whole game, it’s an intended mechanic or you wouldn’t be able to do it , it would be like the hallway pallet in Lery’s where it just blocks the way with no loop 
  • shasta
    shasta Member Posts: 75
    edited October 2018

    @shasta said:
    DeadByFlashlight said:

    @SovererignKing said:

    Peanits said:

    @NextKillerSpongebob said:
    
    What do you think killers think of pallet looping, DS and Sprint Burst?
    
    
    
    You see, this kind of logic leads nowhere. It's all a vicious circle. You get mad about looping, so you tunnel, so they don't want to die, so they loop/DS, and so you tunnel, and so they loop, etc. It never ends. I ain't saying I like either, but if you fight fire with fire, the fire just gets bigger.
    

    Better logic : I’m getting sick and tired of Survivors tunneling Gens. It’s so annoying they run to a Gen I just kicked, that 1/2 done and tunnel it till it’s done instead of going to a Gen that’s got 0% progress.

    You never get an answer from a survivor when you bring this argument :lol:

    It’s because you obviously want a free handout, looping is intended or you wouldn’t be able to just like tunneling and camping , they’ve given killers so much the past six months even gutting windows and pallets , but what’s the results? The same ######### players refuse to adjust to certain scenarios and still #########... what a surprise 

    Uhm what?
    I can still run a loopable killer for several gens and I am a mediocre survivor at best.

    Ask yourself who is asking for a free handout here

    You play against noobs anyway remember and they’ve gave killers so much more than they’ve ever had the past year there is literally nothing left to ######### about except swf being ranked , that’s it . If you’re still bitching then you need to git gud or go on to another game because it obviously not for you if you have to derank  to bully noobs and refuse to adjust your perks or play style to compete at high ranks when the situation calls for it
  • HellDescent
    HellDescent Member Posts: 4,883

    Don't forget we must obey survivors made up rules!!

  • Swiftblade131
    Swiftblade131 Member Posts: 2,056
    edited October 2018

    So basically don't kill survivors... Cause it's mean :c

  • UberMorpth
    UberMorpth Member Posts: 97
    You people do realize besides looping or hiding (Mind you it don't work half the time and you need spesfic perks like Iron Will/Urban Evasion ect) there's not a hole lot a survivor can do to evade a killer during a chase. I say this as both a killer/survivor player in which I only see looping as a legitimate tactic just as tunneling, camping or slugging is a tactic for killers, if you don't like any of these when they happen to you maybe this is just not the game for you, or just do what others on here have and get used to it. Now I still think SB and DS are cheap but there manageable if you know what your doing.
  • Akuma
    Akuma Member Posts: 407

    @Peanits said:

    @NextKillerSpongebob said:
    What do you think killers think of pallet looping, DS and Sprint Burst?

    You see, this kind of logic leads nowhere. It's all a vicious circle. You get mad about looping, so you tunnel, so they don't want to die, so they loop/DS, and so you tunnel, and so they loop, etc. It never ends. I ain't saying I like either, but if you fight fire with fire, the fire just gets bigger.

    I often tried to play sneaky. I run a maximum of 1 round for a palette, that would be crazy otherwise. I have been trying for a long time to play as non-toxic as possible. It does not matter. Because killers simply tunnels and camps out of pure joy of fun. There is always a reason. It would be immensely helpful if the killer is punished as much as the survivor for farming. I mean Survivor are well taught for 1.5 years as they should not play, it would be time to teach the killer how to puke his way of playing is. Especially as a nurse, who just because she can, just ported to the other end of the map and the second Survivor just sluggt. Nobody can do that. Only the nurse is able to relax like that, she just has to want it. There is no realistic counterplay to her, it does not matter how she plays. The killers know that, but they're trying to talk pretty. I'm sure you know that. Otherwise, you would not be so focused on nourishing Survivor until the killer and the developer think he is on the shorter lever. As a veteran and solo survivor, it would simply be an endless relief if the killers stopped playing so annoyingly. I feel the difference to the beginnings of the killer gameplay. It is much funnier and you have realistic chances to get your 2 kills. The only thing that has not changed is the person behind the killer- Who still can ruin your day so much because he has the absolute freedom to play as OP and unfair as possible. Please devs. You're always saying you want a fair, balanced and FUN game for BOTH sides.Please

  • MemberBerry
    MemberBerry Member Posts: 394

    God forbid killers actually do their objective and kill survivors. No one is stopping you from getting better at punishing tunneling.

  • SmokePotion
    SmokePotion Member Posts: 1,089

    Your complaint of Tunneling is not valid.
    You have 3 lives. Learn to juke and handle a chase.

    Tunneling is litterally part of the game. Sure, don't get me wrong. I'de rather smack your unhooker before they gets to you so I can get 2 hooks and pull someone else from a gen. So the game isn't done in 4 minutes (twice the time it takes a single person to be sacked if they resist the whole time, which means that if you and your firends are good, they can ignore you on the hook, open the gates, then get you)

    In short, get better. It's not a problem for decent survivor groups.

  • Lord_Hanke
    Lord_Hanke Member Posts: 31

    @Aftertaste said:
    Hi! I'm writing this post a little bit annoyed because I personally love this game but I hate when someone's tunneling/dropping./camping etc. I know that you've done "something" about tunneling but that is not enough! When I see someone tunneling or experiencing that I just want to leave match and I want to play anymore... Please do something with it! It's really annoying and in my opinion that's the main reason why this game are slowly going to doom. It's really annoying.

    Tunneling = doing my objective as fast as possible

    What are you doing while I hunt someone else down? A gen? So you "tunnel" the gen, and you won't stop at 50%. So why should I? I got my first hook (33%). If I go for you when you get unhooked within my action radius why should I switch targets? You want to know why ppl need to tunnel? Cause games can be so short that you have to kill a survivor as fast as possible. Now go back to your gen and tunnel more...

  • SovererignKing
    SovererignKing Member Posts: 1,273
    shasta said:

    @shasta said:
    DeadByFlashlight said:

    @SovererignKing said:

    Peanits said:

    @NextKillerSpongebob said:
    
    What do you think killers think of pallet looping, DS and Sprint Burst?
    
    
    
    You see, this kind of logic leads nowhere. It's all a vicious circle. You get mad about looping, so you tunnel, so they don't want to die, so they loop/DS, and so you tunnel, and so they loop, etc. It never ends. I ain't saying I like either, but if you fight fire with fire, the fire just gets bigger.
    

    Better logic : I’m getting sick and tired of Survivors tunneling Gens. It’s so annoying they run to a Gen I just kicked, that 1/2 done and tunnel it till it’s done instead of going to a Gen that’s got 0% progress.

    You never get an answer from a survivor when you bring this argument :lol:

    It’s because you obviously want a free handout, looping is intended or you wouldn’t be able to just like tunneling and camping , they’ve given killers so much the past six months even gutting windows and pallets , but what’s the results? The same ######### players refuse to adjust to certain scenarios and still #########... what a surprise 

    Uhm what?
    I can still run a loopable killer for several gens and I am a mediocre survivor at best.

    Ask yourself who is asking for a free handout here

    You play against noobs anyway remember and they’ve gave killers so much more than they’ve ever had the past year there is literally nothing left to ######### about except swf being ranked , that’s it . If you’re still bitching then you need to git gud or go on to another game because it obviously not for you if you have to derank  to bully noobs and refuse to adjust your perks or play style to compete at high ranks when the situation calls for it
    “They fixed a lot of the broken #########, there is still some broken #########, but you should stop complaining about what’s still broken cause there used to be more.”

    Thats all I’m getting from you. Which is the dumbest argument I’ve ever heard. Just because there used to be more broken ######### back in the day, that doesn’t justify leaving other stuff that’s broken. Just because snowflake Survivors can’t handle actually playing a balanced game, and have gotten used to having so much broken ######### in their favor they are so bad they fall apart when they can’t get carried by a plethora of busted mechanics and perks.
  • Damarus
    Damarus Member Posts: 600

    There are a lot of things that don't work in this game, for both sides. I don't really main any of them, I like to play both roles, so I have at least some knowledge of what I am going to talk about here.
    So, let's start with killers.

    Killers have, from what I can say, much more that goes up their sleeve. First of all, which is a BIG point, killers have access to Bloodlust, which is split into 3 tiers, each one making the killer move faster. The longer they are in a chase, the faster they become. Survivors, on the other hand, have none of that, they do not become faster for making the killer losing time on them. Since Bloodlust is so easily accessed, and making the decision to not lose it by breaking pallets is something even a newcomer can think about, killers will always end up getting the hook on the survivor they are so fiercely chasing. What I mean is that, even if a survivor is making you lose precious time, you will get him, eventually, when your Bloodlust begins to stack. Of course, you are chasing one out of four survivors, so the others will be working on gens. Making the chase be shorter is up to the killer's skill. What takes no skill at all, instead, is camping and tunneling.
    Anyway, I appear to have a different definition of what other players seem to have about these two terms. To me, being camped is when the killer stays on your hook until you die, even if that is your first hook, just because he is utterly bad or you pissed him off. What doesn't relate to camping is waiting for a hooked player to die, if he is hooked near an open exit gate (or a hatch), and if you know other players are VERY close to him. What I call tunneling is chasing the very same person until you manage to put them on the hook, no matter what. Going for someone who has just been unhooked in front of you is not tunneling, as of course you will be going after the guy who is closer to death. If you keep chasing him for the whole game though, even in this case, that is pure tunneling. Both of these are a major lack of skill. Killers also seem to have many more viable perks, even with builds that are only done for fun being powerful (just take a look at Monto).

    Survivors are next on the to-do list.
    Survivors have less viable perks they can use (think about Adam, whose only really good perk was nerfed before he even came out. I am talking about Autodidact, fyi. Deliverance is too situational to be considered good). Nonetheless, there are some perks which I will point out at the end of the post, for both killers and survivors, that aren't any good for the game (and that make noobs of those who pick them). Personally, I don't consider Self Care to be one of those perks, as you will have to lose the killer first, in order to heal yourself for a longer time. The only way survivors have to actually survive when being chased is to do some looping. Hiding doesn't work most of the time, especially if you are facing a Doctor, which was designed to be anti-stealth. The thing here is, survivors do not loop just to waste the killer's time. As a survivor, you also want to think about your teammates, being in a SWF group or not. You can't take down every single pallet on the map, leaving other survivors too much vulnerable to a chase. And while windows are mostly on open spaces the killer can easily circumnavigate without losing much distance on the survivor, pallets are often an exception to that. I'm not saying you should be using every pallet to escape, but looping gives you a better chance to stress the killer and make him go for another target. The same cannot be said about camping, as survivors will be doing gens, if they see the killer standing still in front of a hook. On the other hand, there are survivors who are blatantly stupid, who will unhook you even if the killer is already coming, if not in front of a camping one, just to get points. Those survivors should also be punished as hard as a camping killer. Don't get me wrong, I also dislike too much looping as a killer, but I feel like the killer has so much more potential in his hands. The only thing a survivor will do is running in circles around pallets. As a killer, you have the great potential of mind gaming, making them believe you are going that way, to trick them into coming right whre you want them to be.

    Now, about perks and what I think about them.
    Survivor perks that would need to be reworked are (just going to talk about toxic ones):

    • Decisive Strike;
    • Sprint Burst;
    • Dead Hard.

    Killer perks:

    • No One Escapes Death.

    As you can see, I don't have too many pretenses on perks. I don't know why the devs were not happy with the DS change they planned, but I feel like that is the right direction to go. Dead Hard and Sprint Burst, I don't really have too many problems with them, but a 40 second cooldown is not enough. You can hook someone who just used his Dead Hard, and even before he gets to the struggle phase, he will already have it up again.
    NOED is pretty self explanatory, I guess. With the many instadowns that are already available in the game (and tell me if you ever met, if not in extremely rare cases, a Billy, LF or a Myers who will downed you without that), NOED is just a "crutch" perk. But it is even going to be buffed. I would remove the instadown effect and, perhaps, just buff a little more action speeds. Also, Freddy needs a big rework, as he is very unfun to play against, being the perfect example of tunneling, thanks to that nonsense of his innate aura reading. And he is not really fun to play as, either.

  • Mashtyx1
    Mashtyx1 Member Posts: 188
    Lol the salt mines are doin work.
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  • thesuicidefox
    thesuicidefox Member Posts: 8,222

    I got called a tunneller several times even though I had 4 stacks of BBQ before I even killed the first person.

    And if I run Dying Light or Remember Me I will tunnel you because they require it. Hell if you want a tunnel I'll do my Freddy build with Remember Me, Rancor, and NOED, I'll literally just chase you until the gates power, then murder you and the rest of your team. You will get a lot of chase points and I'll let you smack with with every pallet on the map. Trust me it will be fun.

  • twistedmonkey
    twistedmonkey Member Posts: 4,302

    Why do people keep posting the same things over and over.

    Survivors control how the killer plays in terms of camping and tunnelling.

    Camping, do gens or you are rewarding it, the killer gets at the very most two kills and very little blood points, sees its not worth it and maybe changes how they play.

    Tunnelling, don't save when the killer is in the radius, its a pretty simple concept really, if they are camping don't save and see above.

    The killer cant tunnel if survivors play smart, killers wont camp if its not worth it (unless they catch that DS, tbagging looper of course), so who is really playing like an #########? the ones who are taking the opportunities survivors hand them or the ones who are rewarding it?

  • purebalance
    purebalance Member Posts: 661
    edited October 2018

    @Cetren said:
    Mashtyx1 said:

    @NextKillerSpongebob If the devs remove pallet looping what are survivors supposed to do against the killer?

    Git gud. I don't loop and I do just find. 

    lol no you don't. Looping is perfectly fine. Or find as you put it. Oh wait you do find like the killer finds you and gets you.

  • purebalance
    purebalance Member Posts: 661

    @HP150 said:
    The killer should not kill anyone until everyone has been hooked twice. Then the survivors all die on their 3rd hook. So that there is a total of 12 hooks that need to be performed by the killer for the 4 kill.

    But keep it at needing 2-5 generators completed for escape. Because that's fair. Also, don't touch my get out of jail for free perks like DS and DH and BT and SC and Adrenaline. Because 12 chances isn't enough for the survivor team.

    @HP150 said:
    The killer should not kill anyone until everyone has been hooked twice. Then the survivors all die on their 3rd hook. So that there is a total of 12 hooks that need to be performed by the killer for the 4 kill.

    But keep it at needing 2-5 generators completed for escape. Because that's fair. Also, don't touch my get out of jail for free perks like DS and DH and BT and SC and Adrenaline. Because 12 chances isn't enough for the survivor team.

    lol if those are get out of jail free cards, you're a bad killer. DS is getting nerfed already and I think someone said it is going to act like deliverance just from the killers grasp and permanent.

  • purebalance
    purebalance Member Posts: 661

    @Nickenzie said:
    Mashtyx1 said:

    @NextKillerSpongebob If the devs remove pallet looping what are survivors supposed to do against the killer?

    Hide instead of getting into the chase in the first place.

    The game is balanced around chases. If they remove pallets and loops they'd have to buff survivors and then you'd cry.

  • NMCKE
    NMCKE Member Posts: 8,242

    @Nickenzie said:
    Mashtyx1 said:

    @NextKillerSpongebob If the devs remove pallet looping what are survivors supposed to do against the killer?

    Hide instead of getting into the chase in the first place.

    The game is balanced around chases. If they remove pallets and loops they'd have to buff survivors and then you'd cry.

    They can add new hiding spots for survivors such as hiding under a table or hiding in a trash can. Survivors have more ways to avoid the killer besides chases - Stealth and Losing the Chase.

    Out of curiosity, do you think Nurse is OP?
  • Oblitiry
    Oblitiry Member Posts: 487
    (Sigh) same topic with the same people all saying the same dumb #########.

    Tunneling and looping are annoying to deal with. However they're both necessary evils since this game lacks game play mechanics in general.

    For these things to go away the game would need an overhaul.
  • NoxiousOnnyyxx
    NoxiousOnnyyxx Member Posts: 343

    Oh sweetie, you will always be tunneled, camped, dropped and even put down in the naughty dungeon for some 'Fun time" Once in a blue moon you will come across a really good killer that knows how to play the game.