http://dbd.game/killswitch
Concept art for ormand and autohaven graphic updates
I'm a little worried that they're going to take away the green filter of autohaven, ormond looks cool and hopefully gets balanced with the update.
Comments
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Thank god Ormond is getting changed finally no more jungle gym into a jungle gym into a jungle gym and no more losing 4 gens walking to the other side of the map
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Really hope they keep the green filter for autohaven. In general the filters give all of the realms a unique feeling to me.
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Now watch as the loops are harder to deal with and the weird lookin grass is on this map for some reason
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You think we'll even be able to see scratch marks after the graphical update? It's hard enough to see them on ormond as is.
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Hopefully, looks like we have less snow from what I am assuming from the concept art
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I mean, I’m concerned gameplay wise. But visually that is stunning.
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The Ormond shots above are just inside the main building, I didn’t see a shot of the outside so can’t tell what the snow looks like.
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They can't make Ormond any worse
(Hope this comment doesn't come back to bite me)
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Would have prefered that they changed the farm maps for a full grapgical update rather then ormond...i still like the map as a killer and you could just fix the loops instead
Beside 3/4 coldwind farm maps got very very strong loops with one having a loop that you cant even mindgame (so dropthe chase or waste a lot of time)
But eh guess ill still take it?
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(Whispers) Don’t jinx it!
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I think it's quite easy to re-add some blue/green/red/yellow fog on each realm to give it back some character.
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I told you all it was gonna be both 😉
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The concept art is phenomenal, as usual.
But so far the implementation of the whole reworked maps severly lacked the atmosphere of it's predecessors and the concept art. Reworked maps usually seem bland and boring, without anything you could call an "identity" (where Badham Preschool seems to be the only notable exception to the rule).
I hope they really step up their game for the Autohaven rework, as it has some great maps, and it doesn't deserve anything less than an exceptional rework.
Also, please bring back the snow crawler in Ormond!
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So..
is this rework/redesign confirmed for the upcoming chapter? If so I guess we won’t see a new map since those are 6 maps getting reworked in total..
also. PTB next week on Tuesday, or later?
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I betcha they're going to put a breakable wall in the doorway of the workshop, the one right next to the window.
Then it'll become an infinite of you don't waste your time breaking it.
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You can still see a little bit of the flooring outside and it doesn't look like too much snow on that
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Pretty sure this could be because it’s only concept art?
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I can't stand the ugly filters. Get rid of them all. You don't need filters to make realms feel unique. You can color art assets and lighting, no need for this chunky, ugly haze to give a realm a "unique" feel. I swear, people like the ugliest, dumbest stuff.
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