What if the entity was more than just "displeased"?

HittingOnHook
HittingOnHook Member Posts: 486
edited November 2020 in General Discussions

How about a terrible killer performance to the point to make the entity kill the killer EGC style? and BPs stolen

I think that would be a pretty neat "wape up call" for levels like above rank 10+

I reckon the devs can easily make the same animation for every killer


"there is no spoone" ~ The Matricks

Answers

  • brokedownpalace
    brokedownpalace Member Posts: 8,823

    The survivors should be able to put the killer on a spitroast over the fire.

    And if the survivors do really bad they can be tied up and tortured and they only keep their bloodpoints if they hold out for five minutes of mashing the X button (or its equivalent for other systems).

  • lagosta
    lagosta Member Posts: 1,871

    Displeased < Disappointed <<< Scarred

  • DoritoHead
    DoritoHead Member Posts: 3,546

    I think it should be on the post game screen.

    For killers, they could be shown hanging from a hook in the basement themselves. For the Legion, it could be one for each basement hook.

    Or maybe one that's more personal to the killers? But I don't know how the entity would illustrate that.

    Or maybe the survivors watch as the entity torments the killer, or even help the entity do it. (y'know, for brownie points!)


    If the survivors did badly, it will show their soul, (or whatever the entity lifts up into the sky when the survivor is sacrificed) floating around, occasionally being prodded by the entity.

  • HellDescent
    HellDescent Member Posts: 4,883

    Ever played an entire game game with entity displeased message and end game screen covering the left side of your screen?

  • Gore_Nargai
    Gore_Nargai Member Posts: 77

    Actually it would be really cool that if all the survivors scape, the entity comes from the ground and impale the killer, in a similar way of how survivors die after endgame time is over.

    But the killers are the bad guys, bad guys don't fight each other, right?

  • HittingOnHook
    HittingOnHook Member Posts: 486

    yeah I think that animation if x4 survs escape would make sense