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Not enough generators
It's too easy to end up in a 3 gen. There should be 8 gens, not 7.
Comments
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3 gen is the survivor's fault honestly
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This is it basically. You shouldn't put yourself in that situation to begin with and the problem is when people do they don't know how to get out of it. It's not too difficult to fix being 3 genned unless other survivors are refusing to apply pressure on the furthest gens apart.
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It's bad for both sides. Just finished a 1 hour+ SWF game where the killer refused to leave the 3 gen. We ended up waiting him out on the opposite side of the map for like 40 min and he eventually afked.
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That's YOUR SWF's fault for holding the game hostage, not the killers.
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Killer could have chased us but he instead decided to patrol the 3 gen. HE was the one holding hostages.
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Um... no? The Killer has a dual objective. Kill all the Survivors before they can escape. The Survivors meanwhile only have 1 goal... escape. They have multiple ways of doing so, but still only have that one goal. The Killer patrolling a 3 gen is still doing the second half of his objective. You may not like his methods, but keeping Gens from turning on is part of his objective. Your SWF chilling on the far side of the map is not doing anything to further your objective. Your SWF was indeed holding the game hostage.
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I think the devs have already said that in this situation the killer is in the right. The logic is that if the killer is patrolling gens they are still doing their objective.
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Then we were also achieving are goal. We escaped using this strategy after all.
Either way the "achieving the goal" argument is a poor argument.
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Okay this along with the Pop goes the weasel thread. You're trolling. You have to be.
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No, you have to work pretty hard to 3-Gen yourself, or the Killer has to herd you.
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Nice ad hominem but sophistry won't work on me bud.
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A killer can always force a 3 gen.
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Not touching gens for 40 minutes is against the rules and counts as holding the game hostage. It is a bannable offense if the killer reports you. No, you guys 3-genning yourselves does not make it okay. This is not arguable, it is not my opinion: it is what the devs have stated.
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DJ Khaled: Another one
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We weren't hiding. We let the killer see us but he didn't chase us because he knew we would take him away from the 3 gen.
Sorry, but I'm not going to do a gen in a killers face so he can down me for free. Of he wanted to chase us he could have.
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Annoying the killer so they DC is not an escape. Even if it is, it is definitely not an acceptable one.
Besides, if you were in a SWF, you should have easily been able to put pressure on the 2 gens furthest from each other and eventually get one done. Either via making the Doctor commit to one of the two or keep bouncing back and forth and not get either person. You are in the wrong on this.
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By that logic, why would the killer go and only chase 1 of you so the other 3 could do gens in his face? your flawed logic applies to him as well. You can justify it all you want but you are the ones who failed to do your job when the job got hard and you tried to blame the killer because he was doing his job. Your group got yourself 3 genned and then you refused to play the game anymore until the killer gave up and let you win. Entitled survivors to the max
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It was an extremely close 3 gen. We tried for a bit but he would give up chase as soon as we left the 3 gen.
His fault for not chasing.
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Wait, were you guys the group I faced last night as Demo?
:o
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Then ping pong him. Base regression is ridiculously slow and Doc has no mobility. Him rotating to the other gen should let you get at least 5ish seconds of work in each time. If you need to... try to plunder a toolbox or 2... maybe a key if you get lucky. Still your fault. You had options, including not letting the 3 gen happen. You took none of them and apparently couldn't handle losing so you took the game hostage.
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Run visionary, also I'd be fine with 8 gens if the survivors have to complete 6 gens in total
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He said it was against a Doctor so I doubt it.
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Your takes are pretty bad man, no offence.
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Where did I say doctor?
Either way it wasn't a demo, it was a deathslinger.
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I wish you were correct, but you are not. A Killer can try to herd the Survivors and control the map in such a way to create a 3-Gen situation, but it isn't a sure thing. In fact, it is often the quickest way to lose. Some new Killers will find the 3-Gen and then anchor themselves there, only going after Survivors who come into their narrow patrol. This is a bad idea.
The Survivors will get all the other Generators they need and then starts a coordinated effort of going in and out on the periphery (usually in two man teams) until the last one pops because you won't be able to keep up. Even with a 3-Gen if Survivors are hitting the two furthest and simply moving off the moment you turn around, slow but sure they will wear those Generators down. It happens all the time.
There is a basic truth of war, it is very difficult to win on the defense. The Killer is one person and attrition will favor the Survivors if you let them get all they want. The more EFFECTIVE way for a Killer to 3-Gen is to do it more subtle, i.e. actively be chasing, downing, and working on the Survivors so that their numbers are culling before you get down to the 3-Gen situation. Herd chases in a way that discourages the area you mean to hold. And for the record, a 3-Gen doesn't always have to be the three closest Generators. They just have to be close enough or have an easy enough route to patrol.
Thus, a Killer can remain flexible and be willing to actively work on the Survivors while always working to get one of three Generator combinations for the end game. There is an IDEAL combo, a good combo, and a workable combo. The workable one is just as good as the ideal, if you have gotten your Survivors down in number a bit. About the only point I will defer is I'm certain there are SOME Killers, the best of the best, that can always get a 3-Gen situation when they want it. But for the rest of us, it involves work.
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depends.
if they were sneaking around, not letting him find them then its their fault.
if they did not play stealthy though and the killer actively decided to never commit to a chase but instead protect his 3 gen (making it impossible to get anything done), then its the killer who is denying the survivors their ability to progress their objective while simultaneously not progressing their own objective.
holding the game hostage is something both sides can do.
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The scenario that occured is as you described. Eventually we went to the other side of the map and waited him out since it was obvious he had no interest in commiting to any chases.
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Nice ad hominem. Unfortunately your sophistry convinces no one.
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Sounds like a sweaty SWF. So your team apparently made a mistake by letting 3 gen and you say giving free kill to the killer? I guess you T-bagged the killer to make him chase you.
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We tried that but it didn't work.
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unfortunately ur SWF isn’t the only one, there are many entitled team like yours.
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All you have to do is pop 2 gens in the middle of the map first and you have gens all the way across the map from each other which takes plenty of time for the killer to patrol
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Not possible if the killer plays a 3 gen from start to finish.
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If you're in a SWF and you still 3 gen yourself that is absolutely your teams fault. Also you held the game hostage not the killer.
Leaving the 3 gen is not the play at all for the killer, its what the survivors want.
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You have it backwards but ok.
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Have what backwards? Be more specific please.
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Killer refused to chase us, therefore he was holding us hostage.
It would be different if we were hiding, but we weren't.
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That doesn't really matter, your team refused to work on gens to progress the game, the killer was still doing part of their objective by patrolling and making the correct play not to chase too far from the setup. The game won't come to an end without the gens moving forward so its on the fault of the survivors for both 3 gening themselves and then also being too scared to work on gens after they themselves put them in that situation.
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And the killer refused to chase us. Can't do gens if he's camping them.
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Yes you can he can't chase all of you at once.
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Good for him. Not my problem.
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Unless the killer is a Doc who keeps putting you in Madness tier 3 while refusing to down or hook you, that is not true. There are multiple survivors left, so one may need to take one for the team while the others attempt to get a gen done. Instead, you want the killer to sacrifice a gen, of which only one is left. If you refuse to touch gens because you're all too afraid of the killer, then you are not even trying.
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Ok ignoring the point. Nice. I assume we're done here now that you don't really have an argument.
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Oh, we touched them initially, but as soon as he came he wouldn't chase after we left the 3 gen area .
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Yes, you keep repeating yourself. Again, the killer is not obligated to leave the area to give you a free generator, but that is exactly what you are saying he should have done. You didn't want to give him a "free down," he doesn't want to give you a free gen. One costs less than the other, and that is the down, because that is not a loss for the entire team and it keeps the killer busy at least for a time. One side had more they could sacrifice than the other side, and that was the survivors. But again, you were all too afraid of the killer. Your transparent attempts to get him away from the gens didn't work. How you guys didn't get so bored that you at least YOLO'd it is beyond me, because at least there's some fun to be had in that even if you do die.
Without seeing the match, no one on the forums can give you an in-depth answer about who did what wrong. At best this was a stalemate, and at worst it was the survivors holding the killer hostage. Again, unless it's a Doc who can literally stop you from doing the gens without downing you but by putting you in Madness tier 3, then you have options, you just didn't like those options. The game doesn't need more gens, it needs more structure and/or a timer so the match can't go on for an hour for no good reason.
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Like I said, I'm not preventing the killer from chasing me. But he's preventing me from doing gens.
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With four men on comms it's fkn EASY to break a 3 gen. All jump to a gen simulataniously, which gen should the killer protect then, tell me? As soon as he is facing one, the other two gens get done a bit. Knowing he will not chase you for long works in your favor, too, bc you likely won't get injured and do not have to heal. No killer can keep a three gen against four coordinated survivors forever, the last gen will be done eventually.
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He can get 3 downs if you do that.
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Like I said, he and his team had options, they just didn't like those options and were too afraid of getting downed to take the necessary risks. He just keeps repeating himself. Hopefully other survivors will read this and get some ideas of how to better handle the situation than his team did, or maybe best of all they'll see how important it is not to let themselves get three-genned.
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Only if you play exceptionally stupid. I have played MANY 3-gen scenarios against 4 mans, and I can tell you, its HELLA DIFFICULT to win this agaionst competent survivors! You have to get down to three people to comfortably protect a 3-gen. If you not even tried to break through this, it just proves how unskillful you are.
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