Kill Switch update: We have temporarily disabled The Legion due to an issue that allows for infinite power spam. The Legion will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

Downed every other survivor, re-downed an unhooked survivor and she still had DS.

Botiz
Botiz Member Posts: 507
edited December 2020 in General Discussions

This clip here proves that DS lasts way too long. Within 48 seconds of the Nea being unhooked, I:

  • Hooked the Ash
  • Downed Nea
  • Downed Zarina
  • Re-downed Ash
  • Downed the Meg

And after all this, the pink hair nea who you see get unhooked at the start of the clip STILL had Decisive. I picked her up incase she used Unbreakable at the last second but I still got punished by Decisive anyways.

If the Zarina had saved with BT, I most likely would've just hooked her, hit the Ash and let him run off to mend then gone back to pick up the Nea. The reason I slugged was because the Nea had already made it difficult for me to hook before having taken a hit then saboing the hook like twice.

https://clips.twitch.tv/SpicyCalmChimpanzeeJonCarnage

Comments

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,939

    I've also beaten spirits before. And ds/ub/sg. And lost to Clown and Legion. That doesn't mean those things aren't obnoxiously op/up.

    My point was that, whilst yes this is annoying, it didn't do much for the survivor team and they still lost. 3k + hatch being the same as a 4k. So yes it's annoying but it's not like op lost the game because of one stun ds op kill the world *screaching*.

  • Callmehandsome
    Callmehandsome Member Posts: 529

    That's not true. They did QA abaut DS rework over a year ago and they said something along these lines "we originally intended DS to last longer than 1 minute but it didn't no longer serve as anti tunneling tool" I can send link to this if you really want it. It's tricky to find though

  • indieeden7
    indieeden7 Member Posts: 3,660

    The devs actually confirmed that they never intended DS to ba an anti-tunnelling tool, that's what the community inferred from its rework.

  • Healthore77992
    Healthore77992 Member Posts: 570

    Don't worry, DS is getting changed soon 👍🏻

  • Callmehandsome
    Callmehandsome Member Posts: 529

    It wouldn't be first time they contradict their previous words. My point is that they literally said that it's intended as anti tunneling perk when they DESIGNED IT, so 2 years later now they say it was never intended to be anti tunneling perk? cmon now 🤣🤣

    Let me give you some examples. They called infinites "mind games" later on they said they are bugs, exploits etc. Killers ability to see survivors hook aura was a "bug" few patches later they allowed killer to see hook auras again. Survivor needing to time flashlight saves were a "bug" which once again got reverted few weeks later.

  • MadLordJack
    MadLordJack Member Posts: 8,814

    Why should there be a free anti-momentum perk? How is that fair to give an entire team a second chance just because someone equipped a perk?

    Like it or not, until the game is balanced around 12 hooks (which it will never be balanced around) there is always going to be problematic perks. But at least a 5-second stun could be reserved for punishing arseholes, it translates to 20 seconds of team-doing-whatever time just from the stun alone.

  • OmegaXII
    OmegaXII Member Posts: 2,436

    Ask yourself. Is it fair for killers? Is it fair to take away what killers built without any requirement from survivor player? Why should there be an anti momentum perk in the game?

  • Todgeweiht
    Todgeweiht Member Posts: 3,666

    The fact that he won the game does not undermine the fact that DS can become problematic and unfair at times

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104
    edited December 2020

    simply could have waited slightly longer, it's your own fault for not being wary of the perk. As you waited all you had to do was wait on top of her and hit her if she did indeed have unbreakable, i've been in this exact situation and the survivor did have unbreakable and i had no trouble dealing with it.

    Not saying the perk combo is healthy but if all the other survivors are disabled you can wait some so 20 seconds on top of the survivor.

  • KingFrost
    KingFrost Member Posts: 3,014

    Watched the video, don't get the complaint here. She didn't jump in a locker or work on a generator or even heal. She just had the misfortune of running in your direction. You then quickly downed two people after an unhook (right at the hook, too I might add) and then go quickly find the last guy. You really don't have anything to complain about here. DS has many problems. None of them were shown in this video.

  • supersonic853
    supersonic853 Member Posts: 5,843

    Ah yes "its your own fault for downing everyone else and hooking someone else and getting hit ds from before all that even happened which you in no way tunneled considering you hooked 2 other people and downed everyone else gg ez"

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104

    bruh it's his fault for not being careful, the perk is on a timer if you can't acknowledge that then you can't say anything.

    it is a undeniable fact that he got hit by ds for not being careful and had the time and was in the position to wait it out.

  • Mooks
    Mooks Member Posts: 15,111

    Ask yourself: does everything in an asymmetrical multiplayer horror game need to be fair? Is everything else but DS considered fair? Why shouldn’t there be an anti momentum perk?

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104

    because it had a long activation period that allowed for extra options however DS isn't the same as pop it's only similarity is it's activation time.

    I'm not saying that something doesn't have to be done about DS's activation however everything about how this perk interacts with the killer is fair. The only nerf i would want to see is it being deactivated if a survivor repairs a gen for a total of say 3 seconds so you can't get progress on gens while still having a safety net.

    but no i believe what has happened in this video is fair and the fault lies with the killer, in no way does it demonstrate how DS is unfair since it could have been prevented without consequence for the killer. good try trying to use faulty logic tho that ignores what we are talking about and throws reasoning out the window.

  • supersonic853
    supersonic853 Member Posts: 5,843
    edited December 2020

    guess Heres a better example then. If i kept her on the ground she had unbreakable and bt so shed just get up and unhook the survivor. I pick her up when she basically throws herself at me and i get dsd for it? Luckily ds was glitched at this time and only hit me with 3 seconds

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104
    edited December 2020

    did i ever say DS+UB is not a problem? DS is fine sure it needs some limitations but it's timer and punishment for the killer is fair and avoidable. Also she didn't get the save and even if she did she couldn't have gotten away so this is yet another example on why ds is fair regarding it's interaction as even if she did get that vault nothing of value was lost and your chasing a injured survivor who is now hookable right away.

    Is your only argument the example of extreme abuse? because that can be addressed and again YOUR IGNORING THE ORIGINAL ARGUMENT.

    edit: this is literally the same as finding a injured survivor after you hooked someone, your video proves nothing.

  • BigBrainMegMain
    BigBrainMegMain Member Posts: 3,826
    edited December 2020

    Thanks for the clip.

    You slugged everyone at 4 gens, and you're Bubba, you went back to the hook to down 2 more and you're complaining about a 5 second stun?

    What exactly are you complaining about here?

  • BigBrainMegMain
    BigBrainMegMain Member Posts: 3,826

    This just another "I downed other people and still got DS'ed" therefore DS is bad thread.

    I noticed none of them baited him, none of them jumped in a locker, I only noticed a killer snowball at 4 gens and got DS'ed.

    There is literally nothing to see here.

  • DarKaron
    DarKaron Member Posts: 615
    edited December 2020

    I think it should deactivate period, should you participate in anything productive, being healing, generators, unhooking, or anything else requiring a bar to fill, save for Killer Powers.

    However, one exception I can live with is hiding in BASEMENT lockers and unhooking while in the Basement.

    Edit: Spelling.

  • DaKnight
    DaKnight Member Posts: 720

    How dare he kill the survivors too fast. How it happened is irrelevant. Gens are done in 4-5 minutes in DBD if you are not applying a ton of pressure.

    When you are playing a weaker killer and really have to work to get into a situation where you down 3-4 people at once; having it erased by the obligatory DS/UB combo is just crippling.

    What's better is the last survivor getting a 4% in your face, then having to sit around and wait out DS. Because that's the only counter to DS.

    I call it crutch strike for a reason, and I still use it myself because it's so OP.

  • csandman1977
    csandman1977 Member Posts: 2,358

    Ok. Lets say all gens are done. Killer does this exact same play. Now 4 escape.

    Not saying DS is unfair or bad. But the outcome of the game is irrelevant in this example.

    Fact of the matter is, DS is too strong. Combined with all the players possibly having unbreakable, no killer can comfortably wait out an estimated DS timer

    Whether killer or survivor, no perk should be able to swing a game this much.

  • BigBrainMegMain
    BigBrainMegMain Member Posts: 3,826

    How dare he not wait an easy minute when the game is literally over.

    Everyone is slugged, just wait. At times I feel like some killers like being DS'ed so you have something to complain about.

    Eat the DS and move on.

  • the_new
    the_new Member Posts: 175

    you mean anti tunnel right? the dev said it was for that

  • keygun
    keygun Member Posts: 311

    Honestly, I don't see why 1 use perks are such a big deal.

    I'd rather use a perk all game than 1 that can possibly hurt the killer or save my bacon.

    On the killer side I eat ds in order to switch my obsession and keep stbfl stacks.

  • Warcrafter4
    Warcrafter4 Member Posts: 2,917

    The devs have also said in the DS rework QA that DS was intended to be an anti tunnel tool so idk where your getting this info from.

  • Claudette_Baguette
    Claudette_Baguette Member Posts: 567
    edited December 2020

    I hooked someone (he got unhooked afterwards), then hooked someone else (got unhooked when I left again), downed a 3rd guy and hooked him, then I found the first guy I hooked and the second guy and downed both of them. They both DS'd me... I literally hooked 2 guys after the first one and he STILL HAD DS. This is not tunneling... Complete BS, it should deactivate if you hook someone else because right now it doesn't counter tunneling, it straight up makes you invincible for a minute, especially paired with unbreakable (and this is from someone who plays survivor and killer 50/50 for 4k hours already).

  • Freki
    Freki Member Posts: 1,903

    thing is the devs are aware that it is being abused and yet they are more apt to look at the ruin/undying combo that has only been out for 3 months and not the ds/bt combo that has been out for years and abused more? makes you wonder.

  • BlindMole
    BlindMole Member Posts: 649

    Makes me laugh because i had a close story just today.

    Went out of my way to play as clean as possible (was playing Demo), hooked a Meg, went after someone else..... Hooker her, went back to last gen that got popped in my face by said meg and a elodie. Went for the elodie, as she got to gate who got opened by meg she went for the exit. Meg then bodyblocked me to save elodie. At that point i forgot meg was "recently" on the hook so downed her and got hit by a 59 seconds DS. I usually don't care to take games seriously but this one really felt like BS! The fact that devs know how DS can be abused and do nothing..... Jesus....

  • Zaytex
    Zaytex Member Posts: 841

    Anti-tunnel perk BTW

  • Botiz
    Botiz Member Posts: 507
    edited December 2020

    How is it my fault for not being wary of the perk? I was literally wary in the first place, hence why I slugged her when I downed her after hooking the Ash. How was I supposed to know that after everything I did in the clip she was STILL going to have Decisive? You'd think with all that happened that by the time everyone was downed it would've deactivated.

    "all you had to do was wait on top and hit her if she did have unbreakable" okay then Mr. Hindsight what if she had Soul Guard too? Then she can just take a hit and pick the others up.

    Also, by the end of the clip, not only do I have to be wary of Nea having DS, I also have to be wary of the Ash having DS too because of the poor save by Zarina.

  • Botiz
    Botiz Member Posts: 507

    Nea ran right towards the direction of where I was hooking the Ash and I caught her. I had to slug the Nea in the first place incase she had DS. That was the first mistake they made.

    I then caught the Zarina as to which she saved without BT, resulting in both her and the Ash going down. This was the second mistake they made.

    Instead of the Meg waiting to see if I was going to hook somebody before attempting to pick up the Nea, she went for a risky pick-up and then ran into the wall resulting in me being able to down her. This was a third and fourth mistake by the survivors, all within a 50 second period.

    You're right, I could've just hooked the Zarina, however because I knew roughly where the final survivor was, and due to the Nea saboing hooks earlier on making the game annoying and making it difficult for me to hook I wanted the game over there. As I said in my original comment, if Zarina had BT I would've just put the Ash into mending and hooked Zarina and played from there.

    So, I played well, capitalized on the mistakes that the survivors had made, and as a result I get punished by receiving a 5 second stun.

    I don't necessarily see myself as complaining, I see it as demonstrating the strength and the obnoxious length that DS has.

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104

    the fact is you misjudged the time wither you were wary or not doesn't matter it's your fault that you got hit by DS deal with it.

    Also if she did have soul guard cool she just used 3 perks for a 1 time effect, soul guard is extremely situational so it should be strong and also at his point is it almost like your making any excuse to justify having to pick her up early which resulted in your getting stunned.

    the perk worked as intended the fault lies within yourself stop making excuses to justify your messup.