Perk Rework Ideas
Decisive Strike: Made base kit
DS activates every time you are unhooked. If you are picked up by the Killer while DS is active, immediately stun the killer for 5 seconds (no skill check) and gain a 7% Haste status effect for 10 seconds (to help counteract the killer grasp escape animation)
DS is deactivated if you interact with a gen, totem, exit gate, or hook.
DS is deactivated if you heal or are healed one health state, or if you rescue a survivor from a hook or cage
DS is deactivated if the Killer hits or hooks/cages another survivor
While DS is active, all survivors see a special effect over your health state
Iron Maiden: (too OP, discarded idea)
Healthy survivors who enter a locker become injured
Injured survivors who enter a locker are trapped inside of it for 20 seconds
Receive a noise notification when a survivor enters a locker
Visionary:
For any generator auras you can see, determine it's progress by the intensity of it's aura
Dead Man's Switch:
Whenever the Obsession stops repairs on a generator before it is completed, Dead Man's Switch calls upon the Entity to block that generator to all survivors for 45 seconds. The generator's aura is revealed to you in white.
Only one generator may be blocked in this way at a time.
Cruel Limits:
Whenever a generator is completed, all vault locations within 32 meters of the generator are blocked by the Entity, and all pallets in that area are held up by the Entity.
Vault locations and pallets blocked by this perk become available whenever another generator is completed.
Self Care:
You can heal yourself at 50% the normal rate without a medkit
Self heal item efficiency is increased by 100%
Perks that increase healing speeds do not affect you when healing yourself.
Dark Sense:
Whenever the Killer goes within 16 meters of a generator, you see their aura for 5 seconds.
Distortion:
Start the Trial with 4 tokens. Whenever the Killer would read your aura, Distortion consumes a token and your aura is not revealed to the killer for 10 seconds and you will not leave scratch marks for the duration.
Whenever Distortion consumes a token, you are told what perk consumed that token.
Urban Evasion:
When walking, you instead crouch walk at normal walk speed.
When crouching, you crawl in a prone state at normal crouch speed
Unnerving Presence:
While in your terror radius, survivor skill checks for repairing and healing have their success zones decreased by 60% and shake violently.
Monstrous Shrine:
Survivors who enter the basement suffer from the Oblivious and Blindness status effects.
Survivors hooked in the basement suffer the following:
-0% base chance to escape the hook without help. This trumps all perks
-15% faster Entity progression. Sacrifice timer cannot be paused by perks
Unrelenting:
The cooldown for missed basic attacks is reduced by 30%
After gaining Bloodlust Tier 1, successful basic attack cooldown is reduced by 15%, and cooldown for missed basic attacks is reduced by a further 10% (total, 40% reduction)
Edit: Added more perks
Comments
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That Iron Maiden idea is incredibly overpowered. Perks like Inner Strength become infinitely riskier.
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Iron Maiden is a little busted, but I do like the idea of it holding Survivor's inside for a limited amount of time, but the rest of the ideas are pretty good
I particularly like Visionary. Idk why it doesn't do that already.
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Has DS still a time limit? Would it be good when the killer could see the specual effect over the health state, too? It helps to not tunnel accidentally.
Iron maiden would just be the same as disabling lockers after the survivors know that you have it.
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Yeah, IDK. I was under a time limit when I was writing these, so I didn't think them out perfectly, but I agree the Iron Maiden one is kind of OP
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No, DS wouldn't have the time limit. And I specifically made it so that it's not abusable, so tunneling accidentally would be about as common as a Killer running Gearhead
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You could still use it to bodyblock. Its no big deal most of the time, but you can get value out of it.
It is rare that you would tunnel accidentally, but what are the downsides of giving this info to the killer?
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...hmm, true true. I guess it doesn't really matter either way
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I love your ideas! These would be so much fun.
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