The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
http://dbd.game/killswitch
Would it be too cluttered if it was shown how many hooks a survivor went through?
I think this would be handy for both sides.
I also ask this because I accidentally killed someone (I was trying to be nice and not hardcore...my philosophy is that when an event starts, be nice and everyone gets blood points and nectar because there’s always time to be ruthless) thinking it was their second hook.
Comments
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Good Idea, maybe llike a DbD style tally mark next to their name.
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I would like it. Have they ever given a reason why they dont? (Other than too much HUD ruins the immersion/atmosphere...which I don't believe would be too much btw)0
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@Attackfrog said:
I would like it. Have they ever given a reason why they dont? (Other than too much HUD ruins the immersion/atmosphere...which I don't believe would be too much btw)One large factor in its exclusion is that some killers would use it to tunnel survivors that are dead on hook to secure a kill. If it was visible only to survivors, it would help in rescue efforts, like "the person that's dead on hook is being chased, I'll try to take the heat off of them," or "I'm at the Exit Gate, and that person just got downed across the map and picked up. Since they are dead on hook, there's no point in trying to rescue them."
I do understand @pemberley point that it would only be useful for killers who DON'T intend to kill survivors, like I have. Once during the BBQ Event, there were 2 Claudettes. There were 3 event hooks, and I know I hooked 2 Claudettes, and I had downed one of them to put them on the third hook, when I found out that she was the only one I hooked.
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Oh gotcha, that actually makes sense. That actually sounds like too much info (Not being sarcastic). the only benefit it seems would be in scenarios not intended by devs (I assume).CoolAKn said:@Attackfrog said:
I would like it. Have they ever given a reason why they dont? (Other than too much HUD ruins the immersion/atmosphere...which I don't believe would be too much btw)One large factor in its exclusion is that some killers would use it to tunnel survivors that are dead on hook to secure a kill. If it was visible only to survivors, it would help in rescue efforts, like "the person that's dead on hook is being chased, I'll try to take the heat off of them," or "I'm at the Exit Gate, and that person just got downed across the map and picked up. Since they are dead on hook, there's no point in trying to rescue them."
I do understand @pemberley point that it would only be useful for killers who DON'T intend to kill survivors, like I have. Once during the BBQ Event, there were 2 Claudettes. There were 3 event hooks, and I know I hooked 2 Claudettes, and I had downed one of them to put them on the third hook, when I found out that she was the only one I hooked.
Not knowing makes for a different game and forces the player to keep track.0 -
@CoolAKn said:
@Attackfrog said:
I would like it. Have they ever given a reason why they dont? (Other than too much HUD ruins the immersion/atmosphere...which I don't believe would be too much btw)One large factor in its exclusion is that some killers would use it to tunnel survivors that are dead on hook to secure a kill. If it was visible only to survivors, it would help in rescue efforts, like "the person that's dead on hook is being chased, I'll try to take the heat off of them," or "I'm at the Exit Gate, and that person just got downed across the map and picked up. Since they are dead on hook, there's no point in trying to rescue them."
I do understand @pemberley point that it would only be useful for killers who DON'T intend to kill survivors, like I have. Once during the BBQ Event, there were 2 Claudettes. There were 3 event hooks, and I know I hooked 2 Claudettes, and I had downed one of them to put them on the third hook, when I found out that she was the only one I hooked.
Maybe its better that survivors don't know that information cause I've seen plenty of survivors try to help each other even if the person is on death hook. They could have saved if they had a flashlight, but at least they made an effort vs,
"oh that guy getting chased is on his deathhook I'm not even gonna bother stopping what I'm doing to help. "
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It would help killer against twin characters which is good
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