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thesuicidefox's Killer Tier List (4.4.2)

thesuicidefox
thesuicidefox Member Posts: 8,222
edited December 2020 in General Discussions

Because you asked, right?

DBD_KillerTierList_442.png

EDIT: Keep in mind that a true tier list is a ranking of characters RELATIVE to each other. In other words just because I put Clown as the worst killer does not mean he cannot win or be effective. More that, every killer above him can get results equal to or greater with less effort/skill/add-on cost/whatever else. Also know that there is a clear distinction between each tier. For example, what separates B and C tiers (for my list) is the necessity of certain add-ons/tactics. Oni will more likely win games without add-ons that Bubba could not. That sort of thing. If ya'll want a breakdown I will write one. I just did this because I was bored LOL.

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Comments

  • MadLordJack
    MadLordJack Member Posts: 8,814

    Yeah, I can understand the logic. Only thing I hard disagree about is Plague, but that's probably because I have a soft spot for my first proper main.

  • thesuicidefox
    thesuicidefox Member Posts: 8,222

    You have to be as objective as possible. Look at what each killer is capable of, what their limitations are, etc. I like Plague too but she's just not that good at the end of the day. Hell I thoroughly enjoy Clown but he is without a doubt the weakest killer.

  • GrimReaperJr1232
    GrimReaperJr1232 Member Posts: 1,745

    Some of these I really disagree with.

    Freddy isn't S tier. Bullshit? Yea, but he's nowhere near on the same level as Nurse and Spirit. He is a solo-queue destroyer and chews through bad teams though.

    I honestly cannot accept Legion is worse than Myers. I'm sorry but there isn't really a way to justify it in my eyes unless you're relying on BS add-ons like Tombstone (in which case, Huntress is S-tier).

    Putting Plague on the same tier as Legion is rather harsh. I mean, she's an inconsistent killer but she is, overall, a better killer than Legion.

    I dunno if I'd put Oni below Billy. I mean, if Oni can get the first hit, then he can play the rest of the game as a better Billy as long as he doesn't make a massive blunder. At the very least they should be on the same tier, imo.

  • Rydog
    Rydog Member Posts: 3,275
    edited December 2020

    As always, high-mobility killers are the best killers.

    After really digging in and giving him a chance, I think Blight is a lot better than a lot of people seem to give him credit for. He has a high learning curve, but he's so damn fast. Good to see him getting some love here!

  • The_Bootie_Gorgon
    The_Bootie_Gorgon Member Posts: 2,340

    Lmfao D tier for life...I rotate btw clown, legion and plague a lot.

    I'll put on nurse or spireh every now and then

  • Pulsar
    Pulsar Member Posts: 22,927

    True, but afterwards, he eats a HUGE stun, bigger than Nurse's. Legion is still just an M1 Killer and a lot of loops aren't tall enough to fully obscure him. Plague, at the very least, has at least one use of her godly Corrupt Purge, if not more.

  • Kolonite
    Kolonite Member Posts: 1,346

    Myers should be in D tier

  • thesuicidefox
    thesuicidefox Member Posts: 8,222
    edited December 2020

    Freddy has had the highest kill rate in both all ranks and red ranks since his rework over a year ago. Higher than both Nurse and Spirit, and higher than the second best by a statistically significant margin. He is getting nerfed soon. He wouldn't be on the chopping block if he wasn't S tier. He is hands down the killer with the most tools in his kit, hands down the best map pressure in the game due to his ability to teleport clear across the map (Nurse, Billy, Oni, Spirit, Blight... none of them can get across the map as fast as Freddy... 3 seconds and he is 90m away using Pop on a gen IMMEDIATELY after a hook). He also has very strong chase potential with snares. Mechanically and statistically he is one of the strongest killers in the game. If you seriously think Freddy is not S tier then you never actually played against a competent Freddy. You are as likely to beat a top tier Freddy as you are a top tier Nurse or Spirit, as in slim to none.

    Myers has a one shot, which means he can actually threaten you. Legion cannot threaten you with his power, he just gets a free health state is all. Plus Myers has add-ons where he can insta-kill you, and he is very stealth oriented which means he is more likely to get that second hit than Legion.

    Plague and Legion are functionally very similar. They both are meant to force survivors to play the game injured. But that's not a very strong thing especially when they can't really capitalize on that. Being injured is kinda meaningless against them. Plague has Corrupt Purge which IS a serious threat to injured survivors, but it has a lot of limits and survivors ultimately control how much she can get.

    Oni doesn't have access to his power at all times. He is like Billy + Myers. He has to both build his power and use it at the right time. There's not necessarily ever a wrong time to chainsaw someone if you can. There is definitely a wrong time to use your Oni stick on someone, and you lose your power if you decide to take a hook. Billy never has to deal with being without a power except in those very rare instances where he overheats but then only for 15 seconds.

  • thesuicidefox
    thesuicidefox Member Posts: 8,222

    Can you play Bubba without add-ons against a strong survivor group? How about a SWF? Red rank SWF? Yea I don't think Bubba could do it. Slinger could very possibly do it, or at the very least not need to use as costly of add-ons as Bubba to get the same results.

  • xEa
    xEa Member Posts: 4,105

    Swap Freddy with Hag and Oni with Blight and you have in my opinion a very good tier list.

  • GrimReaperJr1232
    GrimReaperJr1232 Member Posts: 1,745

    Freddy having the highest kill rate is representative of him being the easiest killer in the game, not the best. Otherwise, the Nurse is in desperate need of a buff. Countering a Freddy means staying up by any means possible, and at that point, he's an M1 killer with no power besides occasional teleports. Even with passive sleep, it'll take so long that gens will be popping in the distance against a good team. Compare that to Nurse and Spirit who pretty much ignore the survivors' skill and are borderline unbeatable in the right hands.

    Myers has a TERRIBLE early game where he cannot apply pressure at all and is at the survivors' mercy to be able to stalk enough to get out of T1. But let's say you do that, you get T3 which makes everyone a one-shot. Compare that to Legion whose power guarantees the first hit and discourages healing meaning... everyone's a one-shot. Unlike Myers, Legion always has access to his power at the start of the game and can apply DW to keep survivors mending briefly before chasing one survivor. Now, yes, add-ons like Tombstone change things... but considering how absolutely unjustifiably broken they are, I ask if you're considering the same for other killers such as Iri-head, Pinky Finger, Black Incense, Iri-King, etc.

    True, but Plague always has access to one fountain or more with add-ons. That's a lot more than what Legion has. At the very least, she's a higher killer than Legion.

    Part of being a good Oni is learning to manage your power. If you get the ball rolling, you'll always have access to it. The determining factor is the early game; if Oni gets the first hit and makes a single good use of his power, it's almost impossible to recover from and he'll always have his power ready.

  • MadLordJack
    MadLordJack Member Posts: 8,814

    Yeah, I know what you mean. Still, it's difficult to be objective when you also have to take into account skill caps and the 20 or so maps that have been rebalanced over the last year.

  • thesuicidefox
    thesuicidefox Member Posts: 8,222

    I didn't say he was the best. I have him ranked 3rd, so there are 2 better than him one being Nurse. But you can't ignore the hard data, he has the highest kill rate. Being easy just adds to his value on the tier list.

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306

    Man, Oni and Huntress in B?

    They got done dirty.

  • thesuicidefox
    thesuicidefox Member Posts: 8,222

    Huntress was tough but I decided B because she can be very dependent on the maps and how things play out (same with Oni hence why they are in the same tier). Like a top tier Huntress will decimate but even they will lose to very strong survivors given just a little bad luck. It's very easy for things to go south as Huntress and it can be very hard to recover when they do (at least compare to all the killers in S/A tiers).

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306

    That's fair, yeah.

    It's interesting to speculate on how the tier list would play out if every map was like.. Macmillan or something, though.

    If only maps weren't the only SS tier killer.

  • thesuicidefox
    thesuicidefox Member Posts: 8,222

    I could do the same with old Freddy but even then I could acknowledge he was at the time the weakest killer in the game.

    Just because you are good with him doesn't mean he is objectively stronger than another killer. Slinger has a small TR and a super strong chase mechanic. He also has range, something Bubba doesn't have. Even after his rework Bubba isn't a super strong killer. He's way better than before, but not a top tier still.

  • Steel_Eyed
    Steel_Eyed Member Posts: 4,033

    Glad to see Hillbilly getting respect again. Still underrated by many players. Agree on points about Billy vs Oni and agree on all points about Freddy being top tier.

  • Healthore77992
    Healthore77992 Member Posts: 570

    But also Slinger is 110% with no map pressure, he isn't hard to play around with good team. Meanwhile in most situations you either give pallet or go down against Bubba, he has good chase potential (can outrun sprint brust) he shreds through the team if he find easier target. I don't say Slinger is bad, i just say that i find Bubba better, neither of them are top tier, but also they aren't the killers you will play around easy if the player knows what he's doing.

  • thesuicidefox
    thesuicidefox Member Posts: 8,222
    edited December 2020

    I think Billy suffers from the Ryu connundrum. He is a solid all around character, strong in the right hands, easy to pick up and play, but then BECAUSE of this he is probably the most common to face, especially at low levels where players don't have access to all the content (or the more difficult characters are just... too difficult at that level). So everyone at red ranks KNOWS what to do against Billy. He is almost like the default killer (sorry Trapper). So as survivors get better, Billy doesn't necessarily get weaker he just requires exponentially more and more skill to keep up.

  • thesuicidefox
    thesuicidefox Member Posts: 8,222
    edited December 2020

    Bubba is easy to dodge though because he has a normal TR. Slinger has a smaller TR and a ranged option to basically make that TR even smaller (not to mention perks/add-ons). He is also very slim and hard to pick out in corn and such at a distance. So while Bubba could potentially do better when close to the survivor, Slinger has way more opportunity before that ever happens. He also has a much stronger chase mechanic. All it takes is a massive set of balls for a survivor to completely body a Bubba. Massive balls means squat against a killer that can just pull you around a loop and get a hit. He doesn't even need to break safe pallets sometimes, that's a gift shared only by a few killers. Bubba on the other hand should always break those pallet.

  • ukenicky
    ukenicky Member Posts: 1,352

    They desperately need to fix Plague. Vomit clearly hitting survivors, them screaming from it but not getting infected is a huge deal. She has bugs that need fixing ASAP.

    Not only that but her blood point system is wack. It's very difficult to do well as her by the games ranking standards. Compare her to Legion in this regard. Legion has a fantastic design / blood point system and it's usually not an issue for Legion to do well in that aspect.

    If she didn't have any of these issues I think she's solid A or B tier as a snowball killer. Her consistency comes from keeping survivors broken and unable to heal / susceptible to OHKOs which is still fantastic, especially against a hyper altruistic team that wanted to heal a lot. But yeah, I get it in her current state especially she's awful. She has one of, if not the lowest pick rates for a reason and it's really sad as she's my favorite / first killer I ever tried. Hoping she gets her bugs worked on along with the Freddy and Clown rework but I'm not too hopeful. IF she gets the attention she needs it'll probably be well after Clown.

    Again, if

  • Healthore77992
    Healthore77992 Member Posts: 570

    From my experience against Slinger, that works only first time when i still don't know who the killer is, after that very rarely, almost never. I usually never have a problem to close the distance, this may sound wierd but i look at Bubba as a set-up killer. When Bubba close the distance you are either down or giving a pallet, if you give a pallet he is right behind you in no time, after that you give him another pallet and that place is turning into a dead zone. I'm confident enough to say that i mastered chainsaw, even on very very tight loops i don't enter tantrum, so when place finally becomes dead zone it's already over, no where to run, survivors are going down like flies. Maybe Slinger has better chase potential, but that's all he has, in late game he is no match for Bubba

  • azame
    azame Member Posts: 2,870

    Move blight up to number 2, move freddy way down. Move hag and twins up. Other than that I guess you can keep it subjective.

  • thesuicidefox
    thesuicidefox Member Posts: 8,222

    Twins I'm not entirely sure yet. I put them there because it seems like they are dependent on camping and/or slugging to be truly effective. Hard to gauge I suck with them (though they are fun AF) and I rarely play against them. I just have like YT/Twitch to go by mostly.

  • AnnoyingNarrator
    AnnoyingNarrator Member Posts: 222

    I agree with this, and this is where his nerfs hit him hard. Hillbilly's ability is good for map pressure, but it has very little chase potential compared to before. Personally, I think that both Hag and PH are stronger than him without perks, but Hillbilly benefits from perks more than they do. I really hate how they got rid of Hillbilly's ability to play in loops, as it made the Ryu problem even worse. Unlike Trapper, who even at the highest level can surprise you with a new spot, Hillbilly is stuck with a kit that while being good, feels bad. Contrast this with PH, who makes you feel like a cold, calculating monster, or Deathslinger who makes you feel like you might actually be good at first-person shooters.

  • Devil_hit11
    Devil_hit11 Member Posts: 9,513
    edited December 2020


    Nurse,Spirit,Twins ->Characters I have most success with on any map, Very difficult to counter-play when played perfectly(This is my experience from playing survivor).

    Bubba,Doctor,Huntress -> Relative sure-win but SWF is big threat. Often will need slug/tunnel if the team is too skilled at gens. Challenging in a chase but easy to win if the team is good.

    Oni,Blight,Freddy,hag(?) -> Almost viable, A single buff could make them really good, Map depended. Moderate challenge when playing survivor. can beat SWF on odd occasions

    Pig,Deathslinger,Ghostface,Trapper,Legion,Plague,Pyramid head -> Solo queue stompers, Terrible vs Strong SWF, Kinda easy to 1vs1 "Solo carry the game"

    Demogorgon,Myers,Clown,Wraith,Billy -> Genuinely feels bad to play, DBD on easy-mode for survivor. Takes a lot of effort to play, Little reward.

    I have personally never made tier-list because I do not think they really work in this game but its Christmas. I personally think that your post 2-3 months ago single handy convinced developers to weaken freddy that and the fact that lower-skilled players ######### about him all the time and occassional drop in nerf freddy posts or spam dev streams with it. I don't think devs really balance on stats seeing as Nurse had 5 blinks with 77% killrate for more than 3 years of her life cycle and ebony moris & instant heals existed for very long time in near broken status.

    My tier-list is based off 4120 hours of playing the game and experiencing playing survivor against killers. DBD is strange game where its not based off how many tools you have, its based off how effective your tools are and how consistent they are in application of scenario. A killer could have 20 tools, but if only two of them occur very often, than other tools might as not exist. Also I did not look at tools a killer has blindly on paper and go like "Deathslinger has a ranged gun with low TR M&A, Strong killer" or look at other people tier-lists and go like, yeah Billy is A-tier. I like playing a killer for like 200 games and seeing how well they play and I like counting how many times a killer power did something that another killer could not get. I feel like many tier-lists just pirate for what other people say and the players themselves do not even play majority of the killers or just assume their strength in a hollow paper image. Also the tier-list excludes mori add-on(Purple tombstone) and map offerings/special builds and assumes every killer is using their best add-ons.

    One of the comments talk about Bubba. A good way to understand why Bubba is so good is imagine Bubba's chainsaw like Legion's Feral Frenzy, except it breaks pallets instantly, Instant downs you but can't go over windows. Most Bubba's run Award chili+Beast marks as their add-on and good Bubba's can brute force majority of pallets, use bamboozle to weaken maze tiles and if they have 2 charges or 3 charges, they can visualize the distance of their chainsaw before they use it and know that your going down. Bubba can eat a lot of pallets really quickly, often zone you and get downs and his hook defense capacities are some of the best in the game. If bubba gets 2 downs close to each other, he can just slug a person on the hook and hook other person and most of the defensive perks that survivors have like BT or Unbreakable+Soulguard are pretty meaningless. If your at 5 gens, you've already lost on the spot. he even soft counters sprint burst. Strong survivors can call your bluff on number of charges you have+loop very tightly around loops in hopes you make a mistake and tantrum, Bluff pallet drops and chain loops together to loop you but very few are capable of that. Most survivors drop like flies. Solid bubba's never tantrum in loops.

    Deathslinger needs to get the first hit before his gun becomes lethal and low-tr does not mean a sure hit. Ideally he wants to get a stealth hit and shoot but survivors can keep baiting his shot and even though they lose distance for each fail they get, they can keep dropping safe pallets to keep gaining distance back at which point, you eventually have to start shooting because the games going faster then you can keep up with the downs but if you keep recklessly shooting than it starts to become predictable to the point that missing starts to make you lose even harder. Deathslinger is really good at playing filler pallets that can shoot through and he can get some shots between loops if he hits his shots. Bubba power is more universally useful and always benefits you in long run and short run, Deathslinger is risk vs reward character with large hit or miss margin. When he wins, he wins hard but when he loses, he loses very hard. Super inconsistent for a killer. Relies on survivor to be altruistic to be successful.

    If we had all day, I could go more detail why I think those killers are where they are but I think their position in self-explanatory for experienced players. Longest post I have ever written in my life.

  • AhoyWolf
    AhoyWolf Member Posts: 4,645

    Did you destroyed teams with Old Bubba? Because he wasn't always like this, and if yes I really don't believe you that you destroyed teams without add-ons as Old Bubba.

  • blue4zion
    blue4zion Member Posts: 2,773

    Only thing I disagree with is Plague, but pretty good otherwise. Also glad to see someone put billy somewhere he actually belongs, not below A tier.

  • Healthore77992
    Healthore77992 Member Posts: 570

    I mean you don't have to believe me, back then he had way better synergy with Nemesis and PWYF, and the way i played i always forced obsession to give me stacks, there wasn't much they can do when 130% movement speed Bubba is behind them charging the saw.

  • freddymybae
    freddymybae Member Posts: 613

    Its funny the worst killers are at the bottom

  • Boss
    Boss Member Posts: 13,617

    Oh cool, can you explain your Wraith positioning for me?

  • thesuicidefox
    thesuicidefox Member Posts: 8,222
    edited December 2020

    He's literally the worst stealth killer and has nothing besides that. Ghostface and Pig are both far superior to him, despite being actually visible. Like dude, I can see a Wraith moving clear across the map. That's not stealth. Both Pig and GF can make themselves smaller which has more benefits in more places. They both also have secondary abilities (traps/marks). All Wraith has is turning invisible and he's not even good at that. He has nothing to help him at a loop or to delay the game or to pressure survivors (ie. exposed). He's an m1 killer that can turn sort of invisible. Every single killer above him is just a better killer.

    Imagine turning invisible and still being the weakest stealth killer in the game.

    Tier lists should be all encompassing. You need to consider every map, add-on, perk combination, survivor tactics, etc. The killers at the top will more consistently outperform the ones at the bottom across the widest variety of scenarios.

    For example, Freddy has no bad maps. NONE. Not even Haddonfield is bad for Freddy. Because he can teleport to gens the size of the map is ultimately irrelevant. Positioning of gens is irrelevant. Heck even what would be good RNG for survivors isn't really good RNG against Freddy, such as having a god window or pallet near a certain gen all because he can just subvert that with a teleport (and snares). Maps like Game and Midwich he is WAY stronger than every single other killer besides Nurse because he doesn't need to use the stairs to get around (same with Nurse). Compare this to another strong killer like Huntress, well she can easily get screwed over by the map or bad RNG. Layout and orientation of tiles makes a huge difference for her. Certain windows or pallets being available can cuck her. Large maps are really bad for her. Indoor maps are bad for her. It is easy to split the map against a Huntress and win. Against Freddy there is no such thing as splitting the map. Any orientation of 3 gens is basically a 3 gen strat for Freddy.

    And yea I think my thread really made a strong point to the devs about the strength of Freddy. I play him all the time, you could say I main him but I consider myself a Spirit main at the end of the day. He is definitely my second most played, and I did main old Freddy before Spirit came out. I'd be fine with them tuning him down just a bit. It doesn't need much, basically remove Oblivious from the Dream World and put it on an add-on, reduce the size of snares by maybe 20% so that it requires better placement to get good use out of them, and give him another add-on pass to rework some add-ons that are just flat out useless (I'm looking at you Z Block). I would also remove the sleep clock from the start of the game and make it so that it only appears after he hits you for the first time. This would be good for both Freddy and survivors. For Freddy you get more element of surprise since survivors won't know it's Freddy immediately when the game starts. And for survivors it adds some reward for not getting found/hit for as long as possible. That's all he needs to be a more balanced killer, one that takes skill to play at higher levels.

  • azame
    azame Member Posts: 2,870

    Raging ryuga beat team odyssey in a comp scrim as twins and blight, he tied asnspirit which is weird because shes typically seen as good.

  • thesuicidefox
    thesuicidefox Member Posts: 8,222

    You also have to consider Twins are new. It's likely he could have won those games just because the other team wasn't sure how to play against Twins yet.

    Honestly I probably shouldn't even have put them on the list. We will need a good 4-5 months to really gauge how good they are compared to the others.

  • azame
    azame Member Posts: 2,870

    The twins are new but the only counter play is to hop into a locker and hope they arent near by. Victor is hard to miss with as killer and is a guarenteed hit away from lockers.

  • thesuicidefox
    thesuicidefox Member Posts: 8,222
    edited December 2020

    If survivors are grouped up then Victor is very weak. The moment he pounces on someone another survivor could just kick him, doesn't matter if he gets the hit or not. Getting kicked is actually a very huge punishment. So he has to go for the healthy one which means that they can deny the power for 30 seconds. There are many ways to counter them especially in a SWF.

  • DBD_Pinhead
    DBD_Pinhead Member Posts: 763

    A tier for Pyramid Head? #########?! And Nurse would be top tier... if it wasn't for the NERF INTO GROUND she got!

  • azame
    azame Member Posts: 2,870

    How is he weak if groups up lol. You hit the survivor with victor then you go over there and you can pressure multiple at once. If hes kicked hes back within 5 seconds. If they choose to not get rid of the power it's a 1v3 something entirely in the killers favor.

  • thesuicidefox
    thesuicidefox Member Posts: 8,222

    I just said, if you pounce even if you hit they can kick you, and getting kicked often REALLY hurts them. You can only capitalize on the short recovery if you are already close enough as Charlotte. 2 survivors healing a dying survivor would take roughly 8 seconds. So then if she is more than 36.8m away (more like 30m due to the time to switch and the recovery from switching), then they could heal the survivor up before you get there. That means you have to pounce on the healthy one but then they can take Victor hostage for 30 seconds and split up.

    I've had survivors do exactly this kind of thing to me in my games and I think that's how you're going to have to play against Twins. Group up, or stay in pairs. When Victor comes around you get a guaranteed kick or hostage no matter what he does. Deny Victor's presence on the map as much as possible and they aren't going to be able to do much.

  • Moonman157
    Moonman157 Member Posts: 102

    Maybe I just go against really bad Pyramidheads but I find this forum really overrates him. His chase is good, but not as strong as it’s made out to be. And he really doesn’t have that much map pressure. It seems like people really like that he can neutralize certain meta perks, but I often seem to survive against him(even as a solo)

  • Devil_hit11
    Devil_hit11 Member Posts: 9,513

    Nurse has bad maps. Lery's and Hawkins are not good maps for Nurse as there is a lot of LOS blockers. Rotten field and Old Yamoka estate could been argued has "difficult maps" but that does not mean that Nurse is bad because few maps are harder than others. you can argue that you can just "blink" better on these maps and usurp the difficulty and dominate the map but the reality is that if survivor team is good and has tricky movement+fast generators, Its going to be a rough game, high probability to lose, yet many people still say she is the best killer, even put her at S-tier. I do not like tiers because S-tier almost implies that the killer is a 10/10 and that the killer is broken/unbeatable which is definitely not the case. Also, you can't say that Wraith Purple Windstorm+All-seeing blood or Ghostface on Hawkins is a bad on these maps, Its just that... majority of the maps are bad for them, so people do not really consider the odd ball maps for where they're good or bad, they look at the majority.

    I also do consider every add-on & tactic. For example, Otz made a tier-list many months ago where he said that Hag is 3rd best killer in the game. i am not sure why he said that but I think possible reason he said that was perhaps related to Mint rag and Rusty shackles add-on. Hag has 1 main strength and two severe weakness. Her strength is that when hag gets a hook, Hag has best hook momentum in the entire game. Killers call it hook momentum, Survivors will call it proxy camping or just camping. When hag gets a hook, your almost never going leave that hook without trading. SWF make short work of hag. All they need to do to beat hag is have one person get chased by hag who is 110% which is laughably easy and one person following them with a flashlight and disable each trap that is placed. Other two work on generators until the game is over. One of hag's weakness is her setup can be broken very easily and you can effectively ban hag from ever setting up and starve her to death. This is what strong SWF do to hags. Not every game is swf and this strategy requires a lot of coordination and is almost impossible in solo. Solo-queue has different method against hag. Almost everyone knows that hag excels at camping but also know she sucks at the chase. This means that Hag has worst gen pressure in the entire game. Hag cannot chase people off generators in most maps(again Hawkins,midwich elementary school, The game etc, are small+choke points) so what most people do vs hag is they let a player get chased, the player who get chased often gets zoned with traps and than gets hooked. The idea is that hag will setup a web around hooked person and instead of survivors saving the hooked person, you just let the person get 2 hooked until their death timer reaches 5-10 seconds and just do generators across the map that hag cannot pressure than hook trade at last second so that hooked person does not die(Borrow time really helps here).

    Depending on how fast the first was hooked and what generator were complete, All hags will either successfully 3 gen and win or unsuccessfully 3 gen and lose, but vs good teams Solo or SWF, 3 generators are not effective when 4 players are alive. Survivors can heal way faster than a killer can deal damage and luckily base regression speed is very slow compare to 2-3 survivors simultaneously repairing gens. So 3 generator Freddy is pretty easy to beat because 3 gen hag is pretty common to answer your post. Long-story, short, this is why I think hag is overrated and is not as good as people claim her to be. Mint rag add-on allows you to teleport globally around the map but Hag is still 110% chasing killer and she relies in-front setup at loops to use Mint rag as Anti-looping tool(Please play trapper if your going to do this). People talk about how Spirit has no counter-play in her power due to no visual feedback, They should play against Rusty shackle Hag to talk about an add-on that gives ZERO feedback when you spring a trap. In short, Its really strong, easily Hag's best add-on, Definitely Iri head level of power for skilled hag but at the end of the day, Flashlights exist and your going need a good SWF to beat this add-on as it is really powerful. Its why I place hag as almost viable with a big ?.

    Lastly, When making that tier-list I consider many games some player names that i recognized as I played vs them, for example I've played against Ralph(A well known Huntress main) 2-3 times and Ohtofu(Played against his Deathslinger & Huntress) and those games are hard. I remember facing really good Freddy on Gas heaven, rank 1 with the perks BBQ/POP/Nemesis/Dead man switch with slowdown add-on and he hooked like every person twice including me and on very last chase, I had really strong chase against him and I died on 3rd hook but everyone else escaped. The key to beating Freddy is winning early game before microsleep kicks in, than staying awake for the majority of the game leaving him to be an M1 killer with just a teleport. Haddonfield is a bad map for most M1 killers and you can easily keep Freddy as M1 killer even if generator take longer from failed skill-checks as his chases will be very long if played correctly. Also don't give him free first hits. He's not that amazing as you think he is but it is really easy for him to access either his anti-loop snares or his game slowdown. Personally, If I had to make a change on Freddy, I would remove his micro-sleep mechanic from his kit because I feel like it gives him unlawful rewards for existences. It would make him need to actually work for his power like Oni. Currently I think his rewards for being in dream world are not that good but they're always present so no matter how bad freddy plays it, he'll always get rewarded for his power. I think it would be better if he perhaps had his old aura-reading back in his kit that works within his TR which would make him a greater monster in the chase but he'd have to hit people first to get it to work so he would fall more in lines with Oni/Spirit where the power is strong when the killer player is good but worse when the player is ineffective at getting hits with Freddy.

    I am sorry if the explanation is really long but it is as short as I could write while trying to be really concise to the point. I consider all add-on and perks(lmo, like 20 killer perks are viable). I just don't consider map offering because they're rare in bloodweb and I do not consider Mori's that skip hook states as that effect is too game-breaking. Hopefully the post answers all your claims and questions in your post.

  • mynameisaaaaa
    mynameisaaaaa Member Posts: 22

    i would switch billy and oni and put huntress in A tier. Also i would put plague in high c tier not only for her free corrupt purge, but if the survivors don't cleanse it's way easier to track them while they're sick than while they're injured. (which is why i think legion is worse even tho i love playing him)

  • thesuicidefox
    thesuicidefox Member Posts: 8,222

    S Tier is reserved for the very few characters that are clearly the best. Most tier lists only place 2-3 out of a roster of 20 in S tier. Sometimes just 1. It's not meant to say the character is 10/10 just that they are clearly the superior one.

  • RaSavage42
    RaSavage42 Member Posts: 5,731

    Pig.... C tier... My heart.... is.... breaking

    Why? @thesuicidefox