http://dbd.game/killswitch
It's kinda nuts just how much more sweaty a killer match is than a survivor
While solo survivor is certainly no walk in the park, being able to have three other people watch your back can certainly make things a lot easier. And if you're playing with friends, having constant communication over what everyone is doing and where the Killer is at can make a world of difference.
Whereas with Killer you're on your own, so is it any wonder why meme builds are a thing? Personally I don't like using Ruin+Undying+Tinkerer, but I kind of have to if I want to stand a chance. I like to experiment with different builds, but when you're going up against a SWF with keys and brand new parts, on top of constant communication even after someone has died, it can turn the Killer - THE VERY THING YOU SHOULD BE AFRAID OF - into something that doesn't pose much of a threat if you and your friends know what you're doing.
I just find it funny how it's more scary to play the Killer than the survivor. Whoever says that Killers have it easy, clearly haven't played with the right group of people.😄
Comments
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Yeah I don't feel nervous in the slightest until I'm on my last hook AND the exit gates are powered as survivor but as killer my hands are sweating before the map loads up lol
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Seriously! The apprehension starts in long before I even hit the accept button! 😄
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As Survivor I'm kinda like 'Yeah, I got like 3 hooks so I'm good' right until that 3rd hook is coming and I become a 5 year old girl panicking for my life. But as Killer, I feel like I've developed some sort of PTSD before a match even loads. It takes me a good 10 minutes of mental preperation to be ready for one!
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Almost like it’s only you vs 4 other people, idk I guess having 100% accountability for every choice you make in the match is more stressful than having a minimum of 25% for the survivor
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You definitely don't need to use Ruin + Undying + Tinkerer to stand a chance. You couldn't even do that a month ago, and killers were still winning games just fine. People act like nothing came before whatever the current meta is.
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Cause in SWF you only need to worry about what the killer's doing... but information kills that
Solo you worry about the other 3 survivors and the killer... and the map
Killers have to worry about 4 survivors up 16 perks and defend 5-7 gens while remembering whom you hooked and how many times and the map
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I find myself having much more relaxed survivor games and I think it comes down to two things. First is that I might not take survivor as seriously and it makes me not feel like I need to try as hard. Second is that survivor is a team while the killer is on their own. Everything rests on one pair of shoulders and your seconds are 4 times are precious as 1 survivors seconds. Though, solo queue survivor can be harrowing. It’s mostly because of your fellow teammates and not the killer when it is though.
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Same! Sometimes I'll look on YouTube to see if someone has played with a certain kind of build that I myself am thinking about running to see if anyone has had success with it. I know experimentation kind of goes hand-in-hand with any game, but with a game like DBD experimentation can sometimes lead to being absolutely demolished, which can be real demoralizing.
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Ruin + Undying has very much been a part of many killer builds since the blight was introduced. And you're right, you don't need to run those builds to be successful, but the higher in rank you are, the more of a meme build you need. Now if you have devoted hundreds if not thousands of hours into the game, and know the ins and outs of every map like the back of your hand, then probably not, but for the casual player like myself that can only fit in a few hours a day, it's kinda needed.
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sums it up good
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On the plus side, your Killer teammates are guaranteed not to be potatoes!
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True. It's much easier to make a mistake as a survivor than it is as a killer. Make a mistake as a survivor and you can still realistically escape, make a mistake as a killer and it could cost you the match.
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Oops, sorry, I was for some reason thinking Undying was a Twins perk. My point still stands though -- there were other powerful options that worked before this existed.
Isn't a "meme build" a silly build that's mostly for goofing off? I definitely wouldn't describe strong meta builds that way.
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That's one way to look at it! 😄
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As Killer you have two things that set you apart from Survivors:
-Burden of performance, nothing can make up for your mistakes
-few margin for error, none at all against good survivors, to the point where you guess wrong once in a 50/50 situation that´s gg. There are Killers that suffer less from that, but this holds true for most of the roster. As Survivor, you can screw up a lot and then some and still win.
I still enjoy rockin funny builds, though, I just don´t expect to steamroll a sweatsquad with them. Currently, totem Krampus trapper is something I have fun with: Retribution, Haunted Grounds, ToTH, Blood Favor. It sucks, but it´s fun when it works, as I´m currently kinda burned out from running "meta" builds all the time. The only Killer I run the actual build (ruin/undying/tinkerer/bbq) that most people would consider meta would be Clown, though.
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I thought that a meme build always refered to something that gets ran all the time. But you're right a meta build might be more accurate.
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Very true. With survivor you can rest assured that mistakes made can still result in an escape, whereas with killer one mistake can throw an entire match. It's one of the reasons why it can be so damn apprehensive playing killer sometimes!
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Honestly, 4k'ing as a killer is easy, even without Ruin+Undying+Tinkerer.
The way I see it is:
When you first start playing the game, it's extremely killer sided. Then when you start getting decent (around first time you hit red ranks and play with people who know what they're doing), it's survivor sided. But when you get extremely good at both roles, it's very killer sided because 9/10 you are versing solo players or duo SWFs (maybe a trio) and even full stacked SWFs are never all good or super sweat squads.
Maybe that's just my experience, but you can get a 4k (or 3k) very easily if you sweat as a killer. And by sweating, I mean playing to get at least 3 killers (which may include things like proxy camping, etc.).
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I feel like that's due entirely to the game's bad matchmaking.
Solo survivor has rank 1 players who very obviously shouldn't be there. If DbD had a ranking system that actually worked I'm pretty sure the game would be survivor sided.
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I agree Ive ran the same build on huntress for most of the time I've played her and I still keep my rank one and win almost every game without any of those perks. The one time I ran ruin undying it was too easy. I was 4king at 5-4 gens and I immediately took it off after 3 games of the same result
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It's kind of nice actually, as whatever mentality/mindset you have, you'll find something interesting to play in dbd.
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they aren't even good on huntress, with an exception of few very specific maps. she has no mobility and no gen pressure, it's an entirely snowballing killer and (again, with few specific map exceptions) such perks are a waste on huntress in pub matches.
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Agreed
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That's why I quit playing killer and with that dbd overall. It swings too much from one extreme to the other. Either I get potatoe survivor where I ask myself "did they just buy the game?" To groups where I struggle to get more than 2 stacks of bbq (the only perk I really use, against the grind and I try to go for the 12 evenly spread hooks every game, with less than 500hours in the game). Seldomly it becomes an even matchup.
So it's either boringly easy and I have to hold back very much to not ruin their fun or I struggle to have any of my own.
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That's a big issue with the current matchmaking system. It's not hard to hit red ranks as either side. Ranks doesn't equate skill. Experience does. I feel it should be based more on time played than rank. But I understand even that has problems because I've seen some 2000+ hrs players make some really questionable plays
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In part yes, but also the fact that even if everyone is Red Rank, it's still killer sided. The only time it's not killer sided is 4-man sweat squads. And those games are extremely rare. Like legit probably don't even see 1 a week.
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It's true that matchmaking does have a big hand in this. The game used to balance matches based on the rank of the Killer, which imo the game should still do. Trying to find a balance between all ranks is completely pointless considering that rank doesn't always equal skill. All anyone has to do is stop playing for a few months and fall all the way back to rank 20. And having those players face off against legitimate newer players is the reason why this game has a hard time attracting and keeping new players.
Perfect example, I started a new account on Xbox. My primary account is on Playstation but I figured I would use the Xbox account to test out Killers I don't normally play as. In my first ever match as Ghostface I went up against all rank 8 survivors with maxed out perks. I was rank 20 and had nothing more than three level one perks to my name (grinded some blood points so I could at least get him to level 10). It was brutal to say the least.
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As a survivor, I'm more afraid of other survivors than the killer.
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As I said solo survivor is no walk in the park. Bad teammates can sour any experience. But I find those kind of matches few and far between compared to loading up a killer match and finding that survivors are roughly 10 levels higher or lower than yourself. The last match I played as Bubba I was rank 13, and every single survivor was rank 4. Needless to say it didn't end well for me. LOL
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There just isn't enough killers. If ur rank 13 or below, u will face red rank survivors.
There is enormous amount of red rank survivors who is ready to bully the killer.
But there's only a handful of top tier killers.
And if u play long enough, u'll notice that u will start running into the same red rank killer.
Dbd is not just survivor sided in gameplay, it is also survivor sided in matchmaking.
But ppl will disagree.
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It's a 4v1 game so there will always be far more players tackling survivors than killer. But it also doesn't help that playing killer is so much harder for newer players than survivor. A lot of this could be solved with a training mode, but I doubt we'll ever see it.
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