Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

even tho I really want this, who else think trapper would be nearly OP with 2 traps by default?

traps have many very good add-ons for his traps, but the fact every single trapper need to use a bag add-on to make him viable, but it can make him really good, for sure every one mention give trapper 2 traps, which I also want, trapper is fun when he works but it's always like, 1 bag and 1 speed, there's no other combo unless you give up the bag, which makes him really bad during that time, so 2 traps by default is what he need yes, but I think it would also raise him by like 2.5 tiers no problem with this change

Tagged:

Comments

  • hardtimefun
    hardtimefun Member Posts: 293

    that's what i mean, if you have 2 traps by default, you could make the impossible to escape trap or ultra setting speed and other things, would be way more fun and powerful

  • FFirebrandd
    FFirebrandd Member Posts: 2,446
    edited December 2020

    I don't. Yeah, having 2 Traps by default would make Trapper more powerful, but he literally gets that from one singular brown add on.

    In all honesty, since Trapper's power can eat his time and is fairly simple to counter (but really strong if you can't/don't), pretty much no amount of sensible buffs will get him on the same level as Nurse, Spirit, Freddy, or Blight.

  • ALostPuppy
    ALostPuppy Member Posts: 3,398

    The biggest reason why we want things like more traps by default for Trapper, or extra movement speed while cloaked for Wraith is quality of life. Killers should not be so absurdly add-on dependent that they go from pathetic to good with just 1 add-on. It'd be nice to not have to dump BP into killers just to be able to play them y'know?

  • megaweenieman
    megaweenieman Member Posts: 323

    Nope. It would make him more viable at higher ranks.

  • JimPickens666
    JimPickens666 Member Posts: 326

    Killer should be extremely difficult and time consuming. I play solo que and i only escape like half my matches, isnt that some bullshit?

  • ALostPuppy
    ALostPuppy Member Posts: 3,398

    That's probably a higher escape rate than most survivors, what? I don't think it's bs

  • Blueberry
    Blueberry Member Posts: 14,459
    edited December 2020

    This ^

    5 traps at base and he still wouldn't even come close to A tier.

    Trapper has to run his absolute best addons just to even be an okay B tier. Keep in mind that B tier is trash tier in DBD. B tier killers only win when the survivors are bad. Luckily for a lot of killers, there are a lot of bad survivors on average.

    That's just how bad Trapper is, he needs a lot of help. Much more than a minor change.

  • noctis129
    noctis129 Member Posts: 967

    I played trapper today. By the time I set up several traps, 3 gens were done. No hooks ... lol .............. Yea =(

  • Entity_Lich94
    Entity_Lich94 Member Posts: 321

    It wouldn't make him OP at all, its a change he desperately needs. I wish at the very least they let him have all of his traps at the beginning rather than having to go around picking them up

  • noctis129
    noctis129 Member Posts: 967

    lol


    Good idea. I just wish there was more traps on the map.

  • HellDescent
    HellDescent Member Posts: 4,883

    He'd be fine if his bag addons would be tweaked.

  • Mister_xD
    Mister_xD Member Posts: 7,668

    he wouldnt even be OP if he had all 6 traps at the start.

    it just saves him some time setting up at the start - its not like he could just spam his traps around loops like a Hag or Freddy can, he is still very much limited to 6 and needs to backtrack in order to refill them.

    imo the entire aspect of his power that forces him to travel over the entire map just to get access to traps in the first place is horrible and should be taken away.

  • JimPickens666
    JimPickens666 Member Posts: 326

    That fact that you couldn't tell i was joking shows just how bad this game has become. And yes i do escape more than the average survivor but its BECAUSE survivor is so easy you don't have to be good at even looping to survivor. On the flipside, you can't half ass killer so most killers are lethal. Those kills rates don't mean ######### because, as i really am a solo player most of the time, i see the braindead survivor community. I don't think its necessarily a bad thing, it allows a great diversity in the survivor community. The issue is the killer community is completely separate and not at all welcoming.

  • Crypticghoul
    Crypticghoul Member Posts: 575
    edited December 2020

    He should be able to carry 3 by default and his iri addons and honing stone should reduce the amount of traps he can carry by 1 each imo. Bags would still serve the purpose of creating more traps than would normally spawn.

    Also I'd kill to see Dead Hard unable to go through his traps or for him to be able to walk through his own traps if someone Dead Hards over it.

  • Saitamfed
    Saitamfed Member Posts: 1,626

    As an ex main trapper... he needs some serious buffs so 2 traps won't make him OP.

  • StibbityStabbity
    StibbityStabbity Member Posts: 1,839
  • Slashstreetboy
    Slashstreetboy Member Posts: 1,811

    Only true noobs (no offense) would consider Trapper OP, even if he started with 3 traps. Even with his best loadout he´s not as strong as basekit Hag, Spirit, Nurse, Freddy or Huntress.

  • RaSavage42
    RaSavage42 Member Posts: 5,731

    Giving him 2 traps would make him better but not the best by any means

    Having RNG decide where his traps are needs to be looked at especially after map changes

  • hardtimefun
    hardtimefun Member Posts: 293

    that's for sure, but i played him enough to know where his best traps spots are and how better he would be with 2 by default, he wouldn'T be op, far from it, but he would become A tier i am sure

  • Mozzie
    Mozzie Member Posts: 618
    edited December 2020

    Based on what exactly? You say having an extra addon slot would make him super powerful yet fail to explain how so.

  • Slashstreetboy
    Slashstreetboy Member Posts: 1,811

    Strongly disagree. Trapper will never be A tier until either his traps are tremendously buffed in several ways and/or he gets a secondary ability.

    He´s currently a strong contester for the title of weakest Killer, and for good reason. I "main" him and feel very confident in my Trapper, but there´s no arguing that he lacks in so many aspects compared to the good Killers. It´s always an uphill battle unless you fight potato survivors (thankfully 9/10 survivors ARE potatos).

  • Aven_Fallen
    Aven_Fallen Member Posts: 17,653

    And? Run Corrupt Intervention and expect to lose a few Gens. Trapper is no early-game Killer, I run Corrupt Intervention and I expect to lose at least 2 Gens before I get my first Hook with him, because I am busy setting up. It is basically normal, you should worry more if that is happening with a Killer like Spirit.


    @Topic:

    I still think he should start with all of his Traps. This would also have the side effect that no Traps are on the ground, meaning a Survivor spawning next to it does not know it is Trapper.

    If not all Traps, I would prefer to have the yellow Bag as Basekit so that the Trapper can actually pick up a Trap without having to set one first. And the remaining Traps should be more in the center and less in corners of the Map.

  • Zaytex
    Zaytex Member Posts: 841

    Like others have said, I'd just let him carry all his traps and even spawn with them, he'd still be mid-tier at best then.

  • noctis129
    noctis129 Member Posts: 967
  • Boss
    Boss Member Posts: 13,617

    Not really.

    At the least i'd want it on a PTB.

  • Unifall
    Unifall Member Posts: 747

    I would like it if he threw his trap down similar to junkrat from OW with a cool down of course.