http://dbd.game/killswitch
Killer Logic
”Remove SWF” (I hate losing)
”Keep solo survivor” (I like winning)
Comments
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That’s fair. Good point!
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Killer mains idea of balance is a 4k every game. And if they lose its not because they were trash and didn't apply pressure it was the evil swf.
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- I don't know anyone saying "remove swf"
- People want swf to be balanced not removed.
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*Some killer's logic
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Just always sweat as killer, and you don't have to worry.
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If they wear same cosmetics and seem to split the gens then it a group. If I see 2 light then I already know 2 might be together.
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Really? I just saw two posts on here in the last hour
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True. It was more of a sarcastic post. But you’re right.
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If I'm sweating that much I'll have a stroke
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Haha, no doubts!!
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Wouldn't be very great to assume that every 3-4 man swf group is a sweat squad. But you're right, notification pls.
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Killer Logic: SWF = Navy Seal Sweat Squads of Death
Actual SWF: Derping around together just trying to have fun.
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Umm, you do realize the devs especially Almo cater towards Survivors more than Killer right?
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Hardly anyone is talking about removing SWF. Most people understand that is counter productive and impossible. What most of us are asking for is:
- Notification we are facing or faced a SWF
- Some kind of balancing of the SWF's 5th Perk (Comms)
That's it. I don't care if someone wants to play with their friends. We just don't think they deserve a competitive edge over Solo.
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First things first bro:
1 - Upgrade Blight untill "Undying"
2 - Upgrade Hag untill "Hex: Ruin"
3 - Remove SWF
4 - Keep SoloQ
5 - Update Steam Profile "Champion of ... DBD tourney"
LMAO
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Survivor logic:
"Remove undying" (it forces me to do more than slam gens)
"Nerf Spirit" (I don't like the killer having mindgames that I can't obliterate)
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Doing totem is something, doing totem over totem is over ...
There is no mindgame vs Spirit. People who say it has are wrong. Spirit has everything to track you and you have nothing ! Even no indicator when she is phasing. Well kinda stupid mechanic but who am i to disagree or discuss.
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OK BRO.
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Random but okay....
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I get it. But there really isnt much competition in solo compared to SWF.
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To me having a perk that gives the position of the killer to all survivors all the time as long as one survivor is seeing him without taking any perk slot is the definition of a competitive advantage. Damn i would give 3 perk slots just for that one perk playing solo.
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You cannot balance this game around swf without hurting solo and vice versa. That's why nurse and spirit are ok versing against swf and completely stomps solo survivors. Swf should be removed to own game mode and balanced separately if you want games to be fair. For both sides
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Wow! Well said
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A heads up would be greatly appreciated.
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This is a generalization and a straw man.
My idea of balance is that against 2 sides being equally matched that:
- 2 survivors escape
- 2 survivors are killed.
- I was able to get at least 6 hooks
- I get a brutal killer.
- I didn't have to camp/slug/play scummy
- The game is actually fun and we remove bs from both sides.
Regardless of your personal beliefs and the devs "data" the actual evidence shows that in high level play nurse and spirit are the only viable killers, and even then just barely. Survivors get to use about 6 different perks and killers get to use about 8 as the rest are completely useless.
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My SWF and I do that, and we still usually all escape. That should tell you something.
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Dude you don't even know what a strawman is. Lol.
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He used the term straw man correctly. You misrepresented a talking point of the opposing group to prove your side or make them seem unreasonable. That's what a straw man is
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This content has been removed.
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K. Lmfao.
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I agree.
Lets remove both SWF and solo survivors.
Finally the Killers can play without those damn survivors making a racket fixing and blowing up generators!
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