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I’ll never understand why killers do this...

Mileena_Kahn
Mileena_Kahn Member Posts: 600
edited January 2021 in General Discussions

So I’ve been watching a streamer on Twitch and YouTube for a while now as I enjoy his content, and I’ve noticed that he gets many killers that chase him for almost the entire match and then once they down him they’ll shake their head no, face camp him, and smack them on hook (AKA BMing) when he’s done nothing BM wise to them. This has happened to me when I played survivor too many times to count and I’ve seen killers do it to other survivors. I’m genuinely curious to know why killers seem to do it to survivors who are skilled. Did they make you mad in chase? Did you find them annoying? Are you trying to show dominance? Are you doing this just out of fun? What are you getting out of it? I don’t want this discussion to lead into an argument or a topic not related to this, again, I genuinely want to know.

Post edited by Gay Myers (Luzi) on

Comments

  • Volcz
    Volcz Member Posts: 1,304

    This just happened in my last match on Laboratory w/ a Deathslinger. He focused way too much on chases and ended up getting his first hook when we only had 2 gens left. He decided to camp the person on 1st hook, and they had Kindred so we all just saw him standing there looking at him not moving at all. 1 of us distracted him and he took his shot at her, while I unhooked him. He then proceeded to tunnel me until the 2 remaining gens were done, ended up getting me and again on 1st hook, decided to just camp. Team came together once more and unhooked me, but someone took my spot on hook, so we repeated this until we were all safely off hook. 2 mates left immediately while me and the Nea went upstairs real quick to mend/heal each other.

    Deathslinger ended up raging and d/c'd (lol). We were all red ranks and he was a rank 2 killer. So yea, salt.

  • lagosta
    lagosta Member Posts: 1,871

    There is a hypothesis that states that after a killer commits to a chase for too long, giving up objectives and time, their mindset changes to "I win if I catch you".

    I don't a killer main, but I experienced something like that in a game where 2 died in the basement in mid to early game. Felix was giving me a run for the money and it was genuinely a pleasant experience being outplayed by him and I committed to the chase for a long time mostly because Nea was following me, click the flashlight, and create loud noise notifications. I was more ignoring her than chasing him at that point, bc I knew the moment I left him alone, he would start working on gens or find the hatch. Needless to say, they were both mad in the post-game chat.

  • Fuzzels
    Fuzzels Member Posts: 459

    As a killer main, ill admit ive done this a few times. Having a rough match or matches, then getting someone very skilled at running can be frustrating. Specifically when the survivor t bags after a window vault or pallet drop/stun. It puts me into a mindset of "alright im done with dbd for today after this match. I just want this one dude and thats all. Everyone else can go." Its not right, and tbh kinda petty when really thought about. But being frustrated causes some dumb stuff to be done.

  • Hyd
    Hyd Member Posts: 379

    You "genuinely" want to know? C'mon man. Sometimes, there just isn't an answer to the WHY of something, and this is it. People play how they wanna play and do things for a variety of reasons. You're not gonna get any one solid answer so anything you can come up with yourself is going to be perfectly valid.

  • Kirkylad
    Kirkylad Member Posts: 1,927

    This only happens when the killer just isn't that good. A decent killer would either be able to catch him or if not they would understand to leave him for now. Less experienced killers will lose the game because they don't know how to do this and then be mad at the survivor because being good at the game and being able to loop the killer is toxic to them some how. Honestly if this happens to me as survivor all you can do is laugh honestly and even if I die on hook, being able to loop you for so long that my team escapes and on top of that you're salty about it is a big win to me lol.

  • SilentPill
    SilentPill Member Posts: 1,302

    Simple BM. Some killers don’t have the builds or knowledge to drop/take terrible chases.

    Like if I don’t have bamboozle and someone is humping the disturbed ward god window? I’m out, but you can be sure I’m gonna camp the crap out of them if I down them outside the building and probably smack them on hook too.

  • Karao_Ke
    Karao_Ke Member Posts: 1,221

    Over a year ago when I was a brown rank killer I used to do this whenever I'd come across someone who could lead me on a chase for more than like 30 seconds. This was because it was frustrating that no matter what I tried, they just had another tile sitting right next to the one they just left. My only goal at that point was to catch that survivor and watch them die. I didn't care about the other 3 escaping.

    Needless to say, I stopped doing that & it was the best decision I've ever made as killer because I have definitely improved since then.

    The ONLY time I ever do this now is if a survivor has really been getting on my nerves with all of their BM'ing, which isn't often but it does happen. Sometimes they just need to get what they deserve, and that's a de-pip.

  • DBD78
    DBD78 Member Posts: 3,629

    To get the best looper out of the game?

  • pseudechis
    pseudechis Member Posts: 3,904

    Well the chase is probably a great example of "target fixation psychology" killer over commits because the focus on catching what's in front of you makes you disregard all other caution, in this case no pressure on other survivors and you losing a bunch of gens for one chase.

    Its a carry over predator - prey evolutionary behaviour that we still suffer from mechanically.

    Also its why people drive straight into an object in their car because they become so fixated on avoiding it that their attention and focus on it actually leads them to move towards it "attention fixation/avoidance psychology". Lots of research about this in respect to people colliding with stuff while riding bikes. Especially if they are trying to catch up to someone they are racing, participants will often collide with the back of the other rider rather than actually going around them. Its the double whammy of fixation and avoidance together.

    "I win if I catch you" shift in focus suggestion is a symptom of this effect. So its kind of spot on.

    Now we can't assume motivation but... maybe they got really annoyed by being unable to catch you and that's why they camp and smack you on hook at the end. Which again plays into "target fixation" because once you are fixated you stop activating the rational aspects of your brain and really start feeding into the emotional, a much more primitive function.

    You could almost say it was a ritualistic chest beating at having caught a "fixated on prey item," Really tap into the primitive ape part of your brain.

    I would hypothesize that from a brain function perspective, its why playing killer can make someone so much more irritated at the game than survivor might, as your goals a relatively static as survivor and unless you are new to the game its no longer that scary so you aren't activating a lot of emotional function when you play.

    The mechanics of killer taps into that chase dynamic that is still buried deep in our brains and there is plenty of evidence that tells us from a behaviour perspective its a much more emotionally volatile area to be activating. Especially once you've resigned rational calculation over to target fixation.

    Not justifying the behaviour just saying we still be apes deep down.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    Sounds like the killer was both a sore loser and inexperienced. There are times when you see a survivor run to a certain area and you need to decide "Should I commit or break off?". If you spend too much time on one survivor than the other 3 of repairing gens without danger. This is what people refer to when they say "Apply Pressure"

  • rats00
    rats00 Member Posts: 194

    Any number of reasons.

    Maybe they just feel bad it took them so long.

    Maybe they don't see the hook slapping head shaking as the massive middle finger people seem to take it as.

    Maybe you're not telling us that the face camping happened after the doors are powered.

    Maybe they are just playing for fun, and whether you like it or not thats what's fun to them, and once again they don't get how it's pissing you off this bad because they shook there head and slapped you in a video game, not spouted off slurs in chat or harassed you over messages/on your profile.

    Maybe they realize they don't have the ability to beat this set of survivors and rather than play the fool to four people they play the fool to one and at least get a kill.

    Maybe they are just trying to be a ######### head because they want someone like you to get mad so they can read about how much they affected you on the forums/reddit.

    Maybe they are having a miserable day and rather than taking it out on people in a way that could actually matter they slapped someone in a video game.

    There's lots of reasons.

  • kingcarl2012
    kingcarl2012 Member Posts: 1,710

    It can be hard as a newer killer to just break off chase unless you see someone else of have a perk that helps find people pressuring 1 is better than pressuring none in my mind.

  • pseudechis
    pseudechis Member Posts: 3,904

    Most likely inexperienced, but even experienced players get target fixation, its what killed the red baron and he's regarded as one of the best of all time and should have known better, in a scenario with much higher consequences.

    You can often over fixate if perceive your target as lower skill than you as you should be able to catch them. That thought can really feed into it.