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Should Midwich get a rework.
Comments
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No
For some reason I though you meant the indoor hospital level, so I voted wrong.
The map is a little small for the few decent pallets there are, making it too killer sided. Either needs to be made a little bigger or have more pallets.
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Yes
It's faithful to silent hill, but faithfulness doesn't translate well to something different. It's long, empty hallways and it's winding classrooms don't translate well to a asymmetrical horror game.
It's not killer sided, it's not survivor sided, it's luck sided.
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Yes
Just one word: object sniping across the map
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No
"Yes" is probably the right answer but I love it so much how it is right now. I think that if the OoO nerf makes it into the game, it will be fine though.
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No
It's my fav map as survivor so definitly a No for me ^^ but i understand the majority would love to see it get more balanced kinda like Lery's is now.
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That's five words.
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Yes
You're right, but the concept behind it is still correct
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Yes
I bet it will look the same as the trailer and the breakable doors will be in the same position, so I am not surprised to see its change but I would still love to see it and with a little more lighting.
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Yes
I don't really like the map. Besides being confusing, but that is at least ok, I have a hard time finding gens sometimes. I wish it would get a similiar treatment as the hospital and there would be some kind of sign at the doors of the classrooms with gens inside.
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No
I actually think it's a bit surv sided.
It just takes a lot of time getting used to and can be overwhelming if just spawn there the first time.
Also I think the door at the counter vault should be the model for all breakable doors:
Invest time to completly disable a chasebreaker, instead of having to break multiple doors so the survs don't get free infintes.
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Yes
It is incredibly boring for each side to play on.
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