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Killers hit angle

Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every ######### lunge ever.

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Comments

  • BigBubs
    BigBubs Member Posts: 1,131
    edited October 2018

    Cuz it's a cone
    It's intended , devs don't want crybabies whining about missing and having to aim.

  • Mister_xD
    Mister_xD Member Posts: 7,669

    killer attacks: the game marks an area of effect in front of the killer. if a survivors hitbox is within this area, the survivor will get hit.
    with other words, you were in this marked area, so you were in range.

  • Johdude
    Johdude Member Posts: 29

    @Mister_xD said:
    killer attacks: the game marks an area of effect in front of the killer. if a survivors hitbox is within this area, the survivor will get hit.
    with other words, you were in this marked area, so you were in range.

    And the area of effect is apparantly also behind him

  • Master
    Master Member Posts: 10,200

    @BigBubs said:
    Cuz it's a cone
    It's intended , devs don't want crybabies whining about missing and having to aim.

    The actual reason was that they couldnt get hitboxes of weapons working properly, thats why we have that weird system now

  • Master
    Master Member Posts: 10,200

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

  • Grimbergoth
    Grimbergoth Member Posts: 293

    I was playing nurse last night . she goes to warp so I ran backwards to dodge her attack and she hit me from quite a distance facing the opposite direction . could have been lag but no one else in the group experienced it . Ive seen this playing killer as well . its like the hit boxes are huge , you don't need to hit the survivor just somewhere near them .

  • Incarnate
    Incarnate Member Posts: 677

    On the topic of killer hit angle, I think there should absolutely be more than one, and most certainly also different attack directions, instead of it just being a horisontal swing from right to the left.

    • Horisontal
    • Vertical
    • Diagonal
    • Different attack directions.
  • jwentzel987
    jwentzel987 Member Posts: 150
    I was playing against a hag earlier and she went to attack. I dodged to my right as she attacked left. Her arm came fully down to the ground and I moved back to the left and I somehow got hit by her...the hit boxes are a joke in this game lol
  • Johdude
    Johdude Member Posts: 29

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

  • Orion
    Orion Member Posts: 21,675

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    Then go ahead and do so.

  • jwentzel987
    jwentzel987 Member Posts: 150
    Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    This game needs to have a feature where you can fully control the camera while watching a recorded video. Not sure why this isn't an option but this game needs it for these reasons. I just so happened to see my scenario because I was looking in that direction as the hags arm was fully down and hit the ground but of course people will say "video proof or it didn't happen" which I don't really care because I know what I saw. I believe you @j@Johdude recording every single game would be a waste of time. I doubt the devs would look at all the videos anyway.
  • Global
    Global Member Posts: 770

    @Dudddd said:
    Because baby killers need all the help from the devs, you have a huge circle around you as long as the killer hits the circle you’ll always get hit.

    You'r name describes tat comment so well.

  • Eight
    Eight Member Posts: 513

    @Master said:

    @BigBubs said:
    Cuz it's a cone
    It's intended , devs don't want crybabies whining about missing and having to aim.

    The actual reason was that they couldnt get hitboxes of weapons working properly, thats why we have that weird system now

    Ever tried aiming at something with 5fps. :) It'd be a lot of work, in a lot of areas, to make hits accurate.

  • Master
    Master Member Posts: 10,200

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

  • MhhBurgers
    MhhBurgers Member Posts: 1,758

    @Dudddd said:
    Because baby killers need all the help from the devs, you have a huge circle around you as long as the killer hits the circle you’ll always get hit.

    Because I'm attacking people with a ######### sword/hammer whatever, you will get hit if you're in front of me. It wouldn't make a lick of sense if I missed you even tho I looked at you during the attack. This is DBD not friggin CSGO.

  • Johdude
    Johdude Member Posts: 29

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

  • Johdude
    Johdude Member Posts: 29

    @MhhBurgers said:

    @Dudddd said:
    Because baby killers need all the help from the devs, you have a huge circle around you as long as the killer hits the circle you’ll always get hit.

    Because I'm attacking people with a [BAD WORD] sword/hammer whatever, you will get hit if you're in front of me. It wouldn't make a lick of sense if I missed you even tho I looked at you during the attack. This is DBD not friggin CSGO.

    Did you read the original post? Most of the time the killer is just looking the opposite way. It's impossible to dodge the attack if the killer has a 180 degree lunge.

  • friendlykillermain
    friendlykillermain Member Posts: 3,162

    @Mister_xD said:
    killer attacks: the game marks an area of effect in front of the killer. if a survivors hitbox is within this area, the survivor will get hit.
    with other words, you were in this marked area, so you were in range.

    underrated comment here

  • Master
    Master Member Posts: 10,200
    edited October 2018

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

  • Johdude
    Johdude Member Posts: 29

    @MhhBurgers said:

    @Dudddd said:
    Because baby killers need all the help from the devs, you have a huge circle around you as long as the killer hits the circle you’ll always get hit.

    Because I'm attacking people with a [BAD WORD] sword/hammer whatever, you will get hit if you're in front of me. It wouldn't make a lick of sense if I missed you even tho I looked at you during the attack. This is DBD not friggin CSGO.

    And of course killers should not have to use skill to hit survivors

  • MhhBurgers
    MhhBurgers Member Posts: 1,758

    @Johdude said:

    @MhhBurgers said:

    @Dudddd said:
    Because baby killers need all the help from the devs, you have a huge circle around you as long as the killer hits the circle you’ll always get hit.

    Because I'm attacking people with a [BAD WORD] sword/hammer whatever, you will get hit if you're in front of me. It wouldn't make a lick of sense if I missed you even tho I looked at you during the attack. This is DBD not friggin CSGO.

    And of course killers should not have to use skill to hit survivors

    okay, give me hitboxes and possible instadowns through headshots and you can take away my arc, deal?

    Let's see how long that would take before survivors would completely quit the game.

    Also it's not like you just have to run and occasionally hit spacebar to drop a pallet or vault a window, DBD is not a skillful game, deal with it.

  • MhhBurgers
    MhhBurgers Member Posts: 1,758

    @Johdude said:

    @MhhBurgers said:

    @Dudddd said:
    Because baby killers need all the help from the devs, you have a huge circle around you as long as the killer hits the circle you’ll always get hit.

    Because I'm attacking people with a [BAD WORD] sword/hammer whatever, you will get hit if you're in front of me. It wouldn't make a lick of sense if I missed you even tho I looked at you during the attack. This is DBD not friggin CSGO.

    Did you read the original post? Most of the time the killer is just looking the opposite way. It's impossible to dodge the attack if the killer has a 180 degree lunge.

    https://www.youtube.com/watch?v=PzGJV61rVwI

    You're just too bad to dodge.

  • Johdude
    Johdude Member Posts: 29
    edited October 2018

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

  • Johdude
    Johdude Member Posts: 29

    @MhhBurgers said:

    @Johdude said:

    @MhhBurgers said:

    @Dudddd said:
    Because baby killers need all the help from the devs, you have a huge circle around you as long as the killer hits the circle you’ll always get hit.

    Because I'm attacking people with a [BAD WORD] sword/hammer whatever, you will get hit if you're in front of me. It wouldn't make a lick of sense if I missed you even tho I looked at you during the attack. This is DBD not friggin CSGO.

    Did you read the original post? Most of the time the killer is just looking the opposite way. It's impossible to dodge the attack if the killer has a 180 degree lunge.

    https://www.youtube.com/watch?v=PzGJV61rVwI

    You're just too bad to dodge.

    I watch Noob3 as well, and I think he would agree with me.

  • Master
    Master Member Posts: 10,200
    edited October 2018

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    Uhm what? Clearly the spirit aims at the meg, if you dont see that maybe run it in 0.25 speed?
    This is also called lunge or flick, it means that the killer charges forward in one direction to gain distance and then flicks around the mouse to hit the actual target

  • Giche
    Giche Member Posts: 753
    edited October 2018

    @Master said:

    Uhm what? Clearly the spirit aims at the meg, if you dont see that maybe run it in 0.25 speed?
    This is also called lunge or flick, it means that the killer charges forward in one direction to gain distance and then flicks around the mouse to hit the actual target

    Don't you understand that he is begging for the killer to be locked while lunging. Similar to how billy's chainsaw work.

    In order to make 360 stronger.

    He will not say it directly of course, because he know how silly it sound.

  • Master
    Master Member Posts: 10,200

    @Giche said:

    @Master said:

    Uhm what? Clearly the spirit aims at the meg, if you dont see that maybe run it in 0.25 speed?
    This is also called lunge or flick, it means that the killer charges forward in one direction to gain distance and then flicks around the mouse to hit the actual target

    Don't you understand that he is begging for the killer to be locked while lunging. Similar to how billy's chainsaw work.

    In order to make 360 stronger.

    He will not say it directly of course, because he know how silly it's sound.

    Of course I understand the intentions of this post, but nevertheless I will always give them the opportunity to prove their claims by video proof. Usually they disappear and never post again, but sometimes they will even deliver a video so that I can explain why he was wrong :wink:

    It only happened two times that I was proven wrong and learned sth new about DBD :lol:

  • MhhBurgers
    MhhBurgers Member Posts: 1,758

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    HAHAHAHA THATS AUTOAIM TO HIM

  • Master
    Master Member Posts: 10,200

    @MhhBurgers said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    HAHAHAHA THATS AUTOAIM TO HIM

    You clearly dont know how autoaim works.
    But considering your capslock, I dont feel like explaining :wink:

  • MhhBurgers
    MhhBurgers Member Posts: 1,758

    @Master said:

    @MhhBurgers said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    HAHAHAHA THATS AUTOAIM TO HIM

    You clearly dont know how autoaim works.
    But considering your capslock, I dont feel like explaining :wink:

    I wouldn't take any explanation from you anyways since there is no autoaim in this game as said by the devs themselves so yeah.

  • Peanits
    Peanits Dev Posts: 7,555

    Even if you don't want to hear it, it is mostly latency. So long as the killer's hitbox and the survivor's hitbox overlap during their attack, it's going to register a hit. There is going to be a delay there, and even a split second is enough to make it look like a miss in close quarters. So the simple answer is latency, like it or not.

    Beyond that, there's also smoothing in play. As you're playing, the game isn't sending information back and forth thousands of times per second. That would cause a lot of lag for people with weaker connection. Online games will send information periodically and fill in the blanks on your end in between. It's not 1:1. (Massively simplified e.g.: He was looking this way, but now he's looking that way. Rather that just snapping from one direction to the other and looking he's teleporting around, the game smoothly rotates them to the correct direction.) This adds a slight delay to what you see.

    But the important thing is that if you got hit, it's because they did actually hit you. It's not just giving them a free hit for no reason.

  • brokedownpalace
    brokedownpalace Member Posts: 8,804
    As a killer I regularly get silly hits that I should not have. But just as often I don't get hits that blatantly should have connected. It's latency.

    Also I noticed that sometimes when I miss the game still takes over control of my character and my screen swings around to follow the survivor. But I still miss. What's up with that? The game thinks you've hit so swings you around to make the hit look clean but for some reason at the last second decides it wasn't a hit after all?
  • Master
    Master Member Posts: 10,200

    @MhhBurgers said:

    @Master said:

    @MhhBurgers said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    HAHAHAHA THATS AUTOAIM TO HIM

    You clearly dont know how autoaim works.
    But considering your capslock, I dont feel like explaining :wink:

    I wouldn't take any explanation from you anyways since there is no autoaim in this game as said by the devs themselves so yeah.

    There is auto aim indeed.
    Hit registration is done via a hitcone. If the survivor is within that cone, the weapon is autoaimed at the survivor.
    Also there are certain circumstances when your attack gets redirected, for example freddy non-dreamworld or when a lunge gets interupted by a rock or sth like that. I dont have an explanation why that is the case because you cant explain that with hitcones :wink:

  • MhhBurgers
    MhhBurgers Member Posts: 1,758
    edited October 2018

    @Master said:

    @MhhBurgers said:

    @Master said:

    @MhhBurgers said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    HAHAHAHA THATS AUTOAIM TO HIM

    You clearly dont know how autoaim works.
    But considering your capslock, I dont feel like explaining :wink:

    I wouldn't take any explanation from you anyways since there is no autoaim in this game as said by the devs themselves so yeah.

    There is auto aim indeed.
    Hit registration is done via a hitcone. If the survivor is within that cone, the weapon is autoaimed at the survivor.
    Also there are certain circumstances when your attack gets redirected, for example freddy non-dreamworld or when a lunge gets interupted by a rock or sth like that. I dont have an explanation why that is the case because you cant explain that with hitcones :wink:

    This is not autoaim this is the animation locking in. It does this with freddy because his cone hits the other survivor first. Would you call somebody who uses a melee weapon in for example shadow warrior somebody who uses autoaim since most melee weapons in most games don't use their model hitboxes but a cone.

    There's no point in arguing with you when the friggin devs themselves said there's no autoaim but you for some reason with no access to the game's code insist that "duh...there's autoaim me be see it".

  • Johdude
    Johdude Member Posts: 29

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    I didn´t have a better example at hand, but it proves the point that either the lunge hitbox or the survivor´s hitbox is completely off. I don´t see the meg anymore in the clip and I still hit her.

  • MhhBurgers
    MhhBurgers Member Posts: 1,758

    @Johdude said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    I didn´t have a better example at hand, but it proves the point that either the lunge hitbox or the survivor´s hitbox is completely off. I don´t see the meg anymore in the clip and I still hit her.

    Is it hard for you people to understand what a hitbox is?

    http://blog.counter-strike.net/index.php/2012/03/1838/

    You do not hit the model, you hit an invisible box with an invisible box that you don't see either. Animations sometimes line up but this is an indie game, you're probably attacking a walking box at this point.

  • Johdude
    Johdude Member Posts: 29

    @MhhBurgers said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    HAHAHAHA THATS AUTOAIM TO HIM

    I don´t know what post you are reading but you are the first one to mention autoaim

  • Master
    Master Member Posts: 10,200
    edited October 2018

    @Johdude said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    I didn´t have a better example at hand, but it proves the point that either the lunge hitbox or the survivor´s hitbox is completely off. I don´t see the meg anymore in the clip and I still hit her.

    Slow down speed to 0.25.
    I see the meg very well :wink:

    In fact, I can even see the blood spraying out of her back before she falls down

  • Johdude
    Johdude Member Posts: 29

    @Peanits said:
    Even if you don't want to hear it, it is mostly latency. So long as the killer's hitbox and the survivor's hitbox overlap during their attack, it's going to register a hit. There is going to be a delay there, and even a split second is enough to make it look like a miss in close quarters. So the simple answer is latency, like it or not.

    Beyond that, there's also smoothing in play. As you're playing, the game isn't sending information back and forth thousands of times per second. That would cause a lot of lag for people with weaker connection. Online games will send information periodically and fill in the blanks on your end in between. It's not 1:1. (Massively simplified e.g.: He was looking this way, but now he's looking that way. Rather that just snapping from one direction to the other and looking he's teleporting around, the game smoothly rotates them to the correct direction.) This adds a slight delay to what you see.

    But the important thing is that if you got hit, it's because they did actually hit you. It's not just giving them a free hit for no reason.

    how do you explain then that it also hits on the killer side, when they are the host of the match

  • Johdude
    Johdude Member Posts: 29

    @MhhBurgers said:

    @Johdude said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    I didn´t have a better example at hand, but it proves the point that either the lunge hitbox or the survivor´s hitbox is completely off. I don´t see the meg anymore in the clip and I still hit her.

    Is it hard for you people to understand what a hitbox is?

    http://blog.counter-strike.net/index.php/2012/03/1838/

    You do not hit the model, you hit an invisible box with an invisible box that you don't see either. Animations sometimes line up but this is an indie game, you're probably attacking a walking box at this point.

    I know what hitboxes are and how they work, and if your point is that the animations don´t line up with the hitboxes then I´m completely right saying that the hitboxes are complete dogshit

  • Master
    Master Member Posts: 10,200

    @Johdude said:

    @MhhBurgers said:

    @Johdude said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    I didn´t have a better example at hand, but it proves the point that either the lunge hitbox or the survivor´s hitbox is completely off. I don´t see the meg anymore in the clip and I still hit her.

    Is it hard for you people to understand what a hitbox is?

    http://blog.counter-strike.net/index.php/2012/03/1838/

    You do not hit the model, you hit an invisible box with an invisible box that you don't see either. Animations sometimes line up but this is an indie game, you're probably attacking a walking box at this point.

    I know what hitboxes are and how they work, and if your point is that the animaition don´t line up with the hitboxes then I´m completely right saying that the hitboxes are complete dogshit

    Melee hits are registered via hitcones in DBD. The animation is just for "immersion" purposes

  • Johdude
    Johdude Member Posts: 29

    @Master said:

    @Johdude said:

    @MhhBurgers said:

    @Johdude said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    I didn´t have a better example at hand, but it proves the point that either the lunge hitbox or the survivor´s hitbox is completely off. I don´t see the meg anymore in the clip and I still hit her.

    Is it hard for you people to understand what a hitbox is?

    http://blog.counter-strike.net/index.php/2012/03/1838/

    You do not hit the model, you hit an invisible box with an invisible box that you don't see either. Animations sometimes line up but this is an indie game, you're probably attacking a walking box at this point.

    I know what hitboxes are and how they work, and if your point is that the animaition don´t line up with the hitboxes then I´m completely right saying that the hitboxes are complete dogshit

    Melee hits are registered via hitcones in DBD. The animation is just for "immersion" purposes

    And that is a great hit detection according to you?

  • MhhBurgers
    MhhBurgers Member Posts: 1,758

    @Johdude said:

    @Master said:

    @Johdude said:

    @MhhBurgers said:

    @Johdude said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    I didn´t have a better example at hand, but it proves the point that either the lunge hitbox or the survivor´s hitbox is completely off. I don´t see the meg anymore in the clip and I still hit her.

    Is it hard for you people to understand what a hitbox is?

    http://blog.counter-strike.net/index.php/2012/03/1838/

    You do not hit the model, you hit an invisible box with an invisible box that you don't see either. Animations sometimes line up but this is an indie game, you're probably attacking a walking box at this point.

    I know what hitboxes are and how they work, and if your point is that the animaition don´t line up with the hitboxes then I´m completely right saying that the hitboxes are complete dogshit

    Melee hits are registered via hitcones in DBD. The animation is just for "immersion" purposes

    And that is a great hit detection according to you?

    Are you willing to give BHVR a bigger budget so they can line up and make more animations?

    Oh wait, you don't?`k then.

  • Master
    Master Member Posts: 10,200

    @MhhBurgers said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @MhhBurgers said:

    @Johdude said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    I didn´t have a better example at hand, but it proves the point that either the lunge hitbox or the survivor´s hitbox is completely off. I don´t see the meg anymore in the clip and I still hit her.

    Is it hard for you people to understand what a hitbox is?

    http://blog.counter-strike.net/index.php/2012/03/1838/

    You do not hit the model, you hit an invisible box with an invisible box that you don't see either. Animations sometimes line up but this is an indie game, you're probably attacking a walking box at this point.

    I know what hitboxes are and how they work, and if your point is that the animaition don´t line up with the hitboxes then I´m completely right saying that the hitboxes are complete dogshit

    Melee hits are registered via hitcones in DBD. The animation is just for "immersion" purposes

    And that is a great hit detection according to you?

    Are you willing to give BHVR a bigger budget so they can line up and make more animations?

    Oh wait, you don't?`k then.

    They are not a small company and they dont have money problems atm, IN FACT they just purchased the rights of their own game. Dont tell me that their budget is too small to fix stuff like this.

    Fact is that I will avoid it as hard as I can to give any more to BHVR until they fix the actual core problems of the game (namely SWF balance, dedicated servers and proper ranking system).

    Maybe I will make an exception if they produce a viable licensed killer, but at the moment it doesnt look like that will ever be the case :wink:

  • Johdude
    Johdude Member Posts: 29

    @MhhBurgers said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @MhhBurgers said:

    @Johdude said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    I didn´t have a better example at hand, but it proves the point that either the lunge hitbox or the survivor´s hitbox is completely off. I don´t see the meg anymore in the clip and I still hit her.

    Is it hard for you people to understand what a hitbox is?

    http://blog.counter-strike.net/index.php/2012/03/1838/

    You do not hit the model, you hit an invisible box with an invisible box that you don't see either. Animations sometimes line up but this is an indie game, you're probably attacking a walking box at this point.

    I know what hitboxes are and how they work, and if your point is that the animaition don´t line up with the hitboxes then I´m completely right saying that the hitboxes are complete dogshit

    Melee hits are registered via hitcones in DBD. The animation is just for "immersion" purposes

    And that is a great hit detection according to you?

    Are you willing to give BHVR a bigger budget so they can line up and make more animations?

    Oh wait, you don't?`k then.

    They have the money to make a 3 page update log every other 2 weeks, but can't be bother to fix the hit detection. I can 't enjoy survivor anymore because of this and got killer rank 1 within a month of playing the game, if that doesn't say anything than I don't know what would.

  • Master
    Master Member Posts: 10,200

    @Johdude said:

    @MhhBurgers said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @MhhBurgers said:

    @Johdude said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    I didn´t have a better example at hand, but it proves the point that either the lunge hitbox or the survivor´s hitbox is completely off. I don´t see the meg anymore in the clip and I still hit her.

    Is it hard for you people to understand what a hitbox is?

    http://blog.counter-strike.net/index.php/2012/03/1838/

    You do not hit the model, you hit an invisible box with an invisible box that you don't see either. Animations sometimes line up but this is an indie game, you're probably attacking a walking box at this point.

    I know what hitboxes are and how they work, and if your point is that the animaition don´t line up with the hitboxes then I´m completely right saying that the hitboxes are complete dogshit

    Melee hits are registered via hitcones in DBD. The animation is just for "immersion" purposes

    And that is a great hit detection according to you?

    Are you willing to give BHVR a bigger budget so they can line up and make more animations?

    Oh wait, you don't?`k then.

    They have the money to make a 3 page update log every other 2 weeks, but can't be bother to fix the hit detection. I can 't enjoy survivor anymore because of this and got killer rank 1 within a month of playing the game, if that doesn't say anything than I don't know what would.

    Aiming for rank 1 is pointless as long as rank is so easy too achieve. You will literally get bored, I suggest trying to have fun by playing the game and if you cant have fun as survivor, then simply play killer.

    But I am curious. What is the part that annoys you, is it the actual detection mechanic or that the visual animation doesnt lign up properly?

  • Johdude
    Johdude Member Posts: 29

    @Master said:

    @Johdude said:

    @MhhBurgers said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @MhhBurgers said:

    @Johdude said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    I didn´t have a better example at hand, but it proves the point that either the lunge hitbox or the survivor´s hitbox is completely off. I don´t see the meg anymore in the clip and I still hit her.

    Is it hard for you people to understand what a hitbox is?

    http://blog.counter-strike.net/index.php/2012/03/1838/

    You do not hit the model, you hit an invisible box with an invisible box that you don't see either. Animations sometimes line up but this is an indie game, you're probably attacking a walking box at this point.

    I know what hitboxes are and how they work, and if your point is that the animaition don´t line up with the hitboxes then I´m completely right saying that the hitboxes are complete dogshit

    Melee hits are registered via hitcones in DBD. The animation is just for "immersion" purposes

    And that is a great hit detection according to you?

    Are you willing to give BHVR a bigger budget so they can line up and make more animations?

    Oh wait, you don't?`k then.

    They have the money to make a 3 page update log every other 2 weeks, but can't be bother to fix the hit detection. I can 't enjoy survivor anymore because of this and got killer rank 1 within a month of playing the game, if that doesn't say anything than I don't know what would.

    Aiming for rank 1 is pointless as long as rank is so easy too achieve. You will literally get bored, I suggest trying to have fun by playing the game and if you cant have fun as survivor, then simply play killer.

    But I am curious. What is the part that annoys you, is it the actual detection mechanic or that the visual animation doesnt lign up properly?

    Both, and the weapon models don't even have to lign up perfectly, but at least reasonably. Like Billy has the same range as the clown, it doesn't make sense.

  • Master
    Master Member Posts: 10,200

    @Johdude said:

    @Master said:

    @Johdude said:

    @MhhBurgers said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @MhhBurgers said:

    @Johdude said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    I didn´t have a better example at hand, but it proves the point that either the lunge hitbox or the survivor´s hitbox is completely off. I don´t see the meg anymore in the clip and I still hit her.

    Is it hard for you people to understand what a hitbox is?

    http://blog.counter-strike.net/index.php/2012/03/1838/

    You do not hit the model, you hit an invisible box with an invisible box that you don't see either. Animations sometimes line up but this is an indie game, you're probably attacking a walking box at this point.

    I know what hitboxes are and how they work, and if your point is that the animaition don´t line up with the hitboxes then I´m completely right saying that the hitboxes are complete dogshit

    Melee hits are registered via hitcones in DBD. The animation is just for "immersion" purposes

    And that is a great hit detection according to you?

    Are you willing to give BHVR a bigger budget so they can line up and make more animations?

    Oh wait, you don't?`k then.

    They have the money to make a 3 page update log every other 2 weeks, but can't be bother to fix the hit detection. I can 't enjoy survivor anymore because of this and got killer rank 1 within a month of playing the game, if that doesn't say anything than I don't know what would.

    Aiming for rank 1 is pointless as long as rank is so easy too achieve. You will literally get bored, I suggest trying to have fun by playing the game and if you cant have fun as survivor, then simply play killer.

    But I am curious. What is the part that annoys you, is it the actual detection mechanic or that the visual animation doesnt lign up properly?

    Both, and they weapon models don't even have to lign up perfectly, but at least reasonably. Like Billy has the same range as the clown, it doesn't make sense.

    I can ensure you that the devs will not touch the actual hit detection mechanic EVER. They are so scared to even do little changes, trying not to break their spaghetti code.....

    Maybe we will have visual update that the killer weapon stretches a bit to visually touch the survivor for this "extra immersion", but I doubt that the devs will bother with that either.

    Why doesnt it make sense that billy has the same range as clown?

  • Johdude
    Johdude Member Posts: 29

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @MhhBurgers said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @MhhBurgers said:

    @Johdude said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:

    @Master said:

    @Johdude said:
    Why do I always get hit by the killer when he is not even looking at me. And don't even start about latency, it happens at every amount of ping. It even happens when I'm playing killer. I don't even need to look at the survivor to hit them. Is this going to get fixed or are killers just going to hit every [BAD WORD] lunge ever.

    Do you got a video of that?
    Of course the killer has to look at the survivor in order to hit him

    I could record any game, cause it happens to me every single game

    I am waiting.

    Sorry I don't play DbD all day

    No worries, send me the video tomorow
    just make sure to @ everyone interested in the thread, so we get notified when you post this video.

    If the video never arrives, we can be sure that you were just a troll :wink:

    https://www.youtube.com/watch?v=BLeMm6XapUw&t=370s

    skip to 6:10

    I didn´t have a better example at hand, but it proves the point that either the lunge hitbox or the survivor´s hitbox is completely off. I don´t see the meg anymore in the clip and I still hit her.

    Is it hard for you people to understand what a hitbox is?

    http://blog.counter-strike.net/index.php/2012/03/1838/

    You do not hit the model, you hit an invisible box with an invisible box that you don't see either. Animations sometimes line up but this is an indie game, you're probably attacking a walking box at this point.

    I know what hitboxes are and how they work, and if your point is that the animaition don´t line up with the hitboxes then I´m completely right saying that the hitboxes are complete dogshit

    Melee hits are registered via hitcones in DBD. The animation is just for "immersion" purposes

    And that is a great hit detection according to you?

    Are you willing to give BHVR a bigger budget so they can line up and make more animations?

    Oh wait, you don't?`k then.

    They have the money to make a 3 page update log every other 2 weeks, but can't be bother to fix the hit detection. I can 't enjoy survivor anymore because of this and got killer rank 1 within a month of playing the game, if that doesn't say anything than I don't know what would.

    Aiming for rank 1 is pointless as long as rank is so easy too achieve. You will literally get bored, I suggest trying to have fun by playing the game and if you cant have fun as survivor, then simply play killer.

    But I am curious. What is the part that annoys you, is it the actual detection mechanic or that the visual animation doesnt lign up properly?

    Both, and they weapon models don't even have to lign up perfectly, but at least reasonably. Like Billy has the same range as the clown, it doesn't make sense.

    I can ensure you that the devs will not touch the actual hit detection mechanic EVER. They are so scared to even do little changes, trying not to break their spaghetti code.....

    Maybe we will have visual update that the killer weapon stretches a bit to visually touch the survivor for this "extra immersion", but I doubt that the devs will bother with that either.

    Why doesnt it make sense that billy has the same range as clown?

    Well they have the same range, but billy's weapon is a 1 meter pickaxe/hammer and the clown's weapon is a little tiny knife