Kill Switch update: The Mastermind has been Kill Switched due to an issue with Virulent Bound. The Mastermind will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

Let's have a ds discussion

DISCLAIMER: THIS IS NOT A DISCUSSION OF HOW UNFAIR OR UNHEALTHY THIS PERK IS, IF IT SHOULD BE DELETED OR BE COMPARED TO OTHER PERKS

WE ARE DISCUSSING THE CHANGE YOU THINK WOULD BE FAIR AND BALANCED TO MAKE FOR AN ANTI-TUNNELING PERK

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The change devs shoved is q&a was pretty good. The only things I'd change is disable ds when 2 or less survivors are left in a trial or when survivor interacts with gate switches. Ds disabled when you are fully healed or when you are interacting with dying survivor. It should not be disabled when cleansing dull totems while you are not affected by hex effects and it should not be disabled when healing others or yourself until you performed healing action equivalent to 1 full health state on yourself or a teammate. This will make life easier for solo q, since people might not want to heal you if they have ds.

Any thoughts/suggestions?

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