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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

The good and bad from this update

I know most people hate the new UI, but I personally don't mind it. It's just like looking at a twitch streamers layout. The UIs info is pretty good getting to know when you can take a down for a survivor on death hook encourages teamwork. The slash through the survivor is also an improvement on the red outline on the survivors during the ptb. The red on red for exhaustion cooldown isn't good and should be changed to white on red so you can tell when your exhaustion is about to come back.

Next the new survivor movement. The only issue I see with this is the funky running while injured. (Looks like they have a pile of poop in there pants. People are saying you can't 360 anymore, but that is false, I was able to do it multiple times. The crawling and getting up animation are great in my eyes. Overall improvement from the old animations.

Now we get to the worst part of the update. The map reworks (haven't played on nurses map only got clowns). The game is a must dc now for killers. I don't care what you say I played 3 matches as survivor in a row on that map and had no struggle escaping. Why you might ask. I'll tell you, the overabundance of God pallets on the map are impossible for a killer to overcome. A survivor should never and I mean never get hit on this map. Ever pallet, but one is safe. The 1 pallets that isn't saf3 is a pallet downstairs and has a box that a killer walks 2 inches around. Good luck killers.

Father Campbells has one issue and that the main building has to many God windows and is a infinite if run right. The breakable walls are dumb and shouldn't block the killer from the most optimal path to counter window. Just stop with breakable walls pls. Then even with the walls broke the windows are still strong. Only complaint on the map.

Finally, the hitboxes. This is the worst I have ever seen it. I've been hit from 3 survivors length away, around corners, through walls somehow, the classic window hit, and finally getting hit while fully across the pallet.. This makes playing survivor impossible, and needs to be fixed asap. I don't know if this has something to do with the new animations, but its unbearable.

Feel free to leave your opinions, but pls be civil about it.

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