We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

What is with these hitboxes?

How is this okay? Seriously out of this entire patch I can move past the god awful looking hud and awkward movement but these hitboxes are just ridiculous. How did they let this pass?

Comments

  • Zozzy
    Zozzy Member Posts: 4,759

    it isn't just weird for survivors. I have never seen killers whiff so many hits before so clearly there is an issue on their end to.

    I was playing nurse and some games my attack seemed normal while others my lunge was super slow and just followed survivors at the same speed.

  • kaeru
    kaeru Member Posts: 1,568

    I played killer a lot, and all hits seem normal. But I got one "how did that hit" moment, and probably one "how did that not hit".

  • toukent
    toukent Member Posts: 89

    good question. The devs are literally ruining this game yet they still say they're not taking a break to work on the health of the game. It's so sad to see something with so much potential to just go to waste because of incompetent devs.

  • ClownIsUnderrated
    ClownIsUnderrated Member Posts: 1,031

    Hit validation isn't even enough to save these god awful hitboxes, and hit validation doesn't even work at all honestly.