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The new injured animation isn't bad at all

This is something that I think people are complaining about simply because it's the hip thing to do, which is get mad about anything and everything BHVR does. But that's just my best guess because I really don't know what's going on in people's heads. These new injured animations... there's simply nothing wrong with them. I don't know what else to say. Would you rather it be less realistic and the survivor not hold their side? And this is not like the UI changes where people don't like how spread out everything is, which is a legitimate reason to hate it. This is literally a case of something new that will grow on you in time.

I think the best refute against the injured animation haters is a reference to another horror game: Resident Evil. The Resident Evil series also has a healthy and injured run animation. And guess what the injured state looks like:

Seem familiar? Hand on your side, limping? It's the exact same thing as the new DBD injured state. And NOBODY has ever complained about Resident Evil's injured state, so why are we?

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