Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Anyone else not having fun anymore in solo survivor?

2»

Comments

  • MegMain98
    MegMain98 Member Posts: 2,920
    edited October 2018

    @Tsulan said:
    MegMain98 said:

    @Tsulan said:

    MegMain98 said:

    @Tsulan said:
    
    WhateverIGuess said:
    

    It's a mixed feeling. I have fun and really enjoyable matches but I also have terrible matches that just make me want to quit the game and calm down. Solo games: (60% of the time) 1) Dead by Teammates, just plain bad teammates who crouch all game and refuse to do any gens. Mates get downed within 10 seconds of the chase, always have to save them. 2) Actually get a good team but this time the killer is a God Nurse with NOED. Q: Which game was more fun? A: That's right. Both were bad. Don't gen rush. 

    NOED only affects gen rushers.
    
    Also, if it would have been a God nurse, then you wouldn't have reached the gate powered phase.
    

    I'm playing solo all the time, because my friends got burned out. 

    I don't get the point if "good game when I survive" and "bad game when I die".
    

    I escaped with 13k points, Black pip = good game?

    I died with 22k points, piped = bad game?
    
    
    
    That doesn’t make sense. “Don’t gen rush.” Doing generators is the survivors ONLY objective. It’s like telling the killer “Don’t hook everybody too fast”. What else are survivors supposed to do? Enjoy the scenery of the swamp and wait for Mr. Leatherface to come their direction and sacrifice them? Again...generators are the SOLE objective for survivors. “Don’t gen rush.” Whatever you say.
    
    
    
    By that logic, camping doesn't exist. Since the KILLER is doing his ONLY objective: KILLING!
    

    You guys are hilarious, btw.

    Camping is a strategy to ensure a kill. There are other ways to kill. Camping is a viable strategy to ensure a kill. You can also slug, mori, or just sacrifice. Killing is the only thing killers have to do to win but there are MANY ways to kill.

    Survivors have one thing to do and that is hold M1 and fix a generator. Don’t be so defensive over survivors gen rushing when fixing generators are the only thing they have to do.

    Your logic makes no sense by telling survivors not to gen rush when they’ve got ONE objective to do. If a killer has to camp to ensure their kills then so be it, it is what it is.

    Your gen rushing “logic” isn’t even hilarious, it’s just a pathetic attempt at making up for certain killers bad gameplay. No tea no shade 🤷🏼‍♂️

    Lol survivors have only 1 thing to do?
    So no totems, chests, unhooks or heals?
    This gets funnier by the minute. 

    Look at the OBJECTIVE category on the end screen. It only counts for generators and chest loots. There isn’t much that survivors HAVE to do to escape besides gens and opening the exit door. You don’t HAVE to heal teammates (especially because everybody runs Self Care) nor do you HAVE to unhook. You could let everybody die and find the hatch. It’s not a necessity. Obviously survivors unhook each other, heal each other, and loot chests but they aren’t considered objectives.

    You can find everything to be funny but honestly it’s not...it’s just another attempt to blame a killers bad gameplay on gen rushing when it is only thing survivors HAVE to do to escape.

  • Tsulan
    Tsulan Member Posts: 15,093
    MegMain98 said:

    @Tsulan said:
    MegMain98 said:

    @Tsulan said:

    MegMain98 said:

    @Tsulan said:
    
    WhateverIGuess said:
    

    It's a mixed feeling. I have fun and really enjoyable matches but I also have terrible matches that just make me want to quit the game and calm down. Solo games: (60% of the time) 1) Dead by Teammates, just plain bad teammates who crouch all game and refuse to do any gens. Mates get downed within 10 seconds of the chase, always have to save them. 2) Actually get a good team but this time the killer is a God Nurse with NOED. Q: Which game was more fun? A: That's right. Both were bad. Don't gen rush. 

    NOED only affects gen rushers.
    
    Also, if it would have been a God nurse, then you wouldn't have reached the gate powered phase.
    

    I'm playing solo all the time, because my friends got burned out. 

    I don't get the point if "good game when I survive" and "bad game when I die".
    

    I escaped with 13k points, Black pip = good game?

    I died with 22k points, piped = bad game?
    
    
    
    That doesn’t make sense. “Don’t gen rush.” Doing generators is the survivors ONLY objective. It’s like telling the killer “Don’t hook everybody too fast”. What else are survivors supposed to do? Enjoy the scenery of the swamp and wait for Mr. Leatherface to come their direction and sacrifice them? Again...generators are the SOLE objective for survivors. “Don’t gen rush.” Whatever you say.
    
    
    
    By that logic, camping doesn't exist. Since the KILLER is doing his ONLY objective: KILLING!
    

    You guys are hilarious, btw.

    Camping is a strategy to ensure a kill. There are other ways to kill. Camping is a viable strategy to ensure a kill. You can also slug, mori, or just sacrifice. Killing is the only thing killers have to do to win but there are MANY ways to kill.

    Survivors have one thing to do and that is hold M1 and fix a generator. Don’t be so defensive over survivors gen rushing when fixing generators are the only thing they have to do.

    Your logic makes no sense by telling survivors not to gen rush when they’ve got ONE objective to do. If a killer has to camp to ensure their kills then so be it, it is what it is.

    Your gen rushing “logic” isn’t even hilarious, it’s just a pathetic attempt at making up for certain killers bad gameplay. No tea no shade 🤷🏼‍♂️

    Lol survivors have only 1 thing to do?
    So no totems, chests, unhooks or heals?
    This gets funnier by the minute. 

    Look at the OBJECTIVE category on the end screen. It only counts for generators and chest loots. There isn’t much that survivors HAVE to do to escape besides gens and opening the exit door. You don’t HAVE to heal teammates (especially because everybody runs Self Care) nor do you HAVE to unhook. You could let everybody die and find the hatch. It’s not a necessity. Obviously survivors unhook each other, heal each other, and loot chests but they aren’t considered objectives.

    You can find everything to be funny but honestly it’s not...it’s just another attempt to blame a killers bad gameplay on gen rushing when it is only thing survivors HAVE to do to escape.

    Can't blame the killer for playing bad, if you don't unhook or do totems.
    In that case survivors are playing bad. Buuuut as always, they'll blame the killer. 
  • grtf47
    grtf47 Member Posts: 371
    Noed has been ruining the fun for me recently. Sometimes my teammates don’t save me and let me become one-hook able. Occasional facecamp. I have learned how to loope and that is what usually allows my team to win (not swf btw). I only play the game to loop killer, troll killer which is so fun for me especially when they dc. I don’t care about the event much because the rewards suck. Only two costumes for survivors.
  • thesuicidefox
    thesuicidefox Member Posts: 8,222
    edited November 2018

    The only thing that ruins the fun for me are killers that are so desperate for kills they got full sweaty tryhard pants mode on survivors that are obviously not going to escape. I'm talking about killers that will slug the third guy until they bleed out, with only 2 gens done, so they can 4k when they are still definitely going to 2 pip. Like, does it hurt your ego THAT MUCH to let 1 guy escape? I give hatch away often and still double pip. Sure I'll slug the third guy for a bit to find the last guy, but if it's been a minute and no sign of him coming to save I'll just take the kill, let him hatch, and move on. Too many killers want to drag out the game because they have such low self esteem they can never let anyone escape, even if it means sitting at the hatch for an hour. It's not fun when a killer wastes time like that. The worst are 3 gen Doc's, they will hold the game for 30 minutes at 3 gens rather than commit to a chase and let the game come to an end so we can all get our pips (yes all of us, killer included kills or not at this point doesn't matter), BP, and just move on.

    And before anyone says "well just let the killer kill you"... No. If it's a 2 gen hatch game, the killer already pipped and thus already WON the game. If I die I likely won't pip, if I escape I do. Killer is dragging out the game for almost no reason whereas I'm trying to secure a win the only way I realistically can. Trust me if it's a game where I know I pipped regardless I do sometimes let the killer just kill me, but that is rarely the case in such games.

  • The_Crusader
    The_Crusader Member Posts: 3,688

    The only thing that ruins the fun for me are killers that are so desperate for kills they got full sweaty tryhard pants mode on survivors that are obviously not going to escape. I'm talking about killers that will slug the third guy until they bleed out, with only 2 gens done, so they can 4k when they are still definitely going to 2 pip. Like, does it hurt your ego THAT MUCH to let 1 guy escape? I give hatch away often and still double pip. Sure I'll slug the third guy for a bit to find the last guy, but if it's been a minute and no sign of him coming to save I'll just take the kill, let him hatch, and move on. Too many killers want to drag out the game because they have such low self esteem they can never let anyone escape, even if it means sitting at the hatch for an hour. It's not fun when a killer wastes time like that. The worst are 3 gen Doc's, they will hold the game for 30 minutes at 3 gens rather than commit to a chase and let the game come to an end so we can all get our pips (yes all of us, killer included kills or not at this point doesn't matter), BP, and just move on.

    And before anyone says "well just let the killer kill you"... No. If it's a 2 gen hatch game, the killer already pipped and thus already WON the game. If I die I likely won't pip, if I escape I do. Killer is dragging out the game for almost no reason whereas I'm trying to secure a win the only way I realistically can. Trust me if it's a game where I know I pipped regardless I do sometimes let the killer just kill me, but that is rarely the case in such games.

    I agree. 

    I mean if they want to slug and 4k I'm not that fussed. It's when only 3 spawn in or 1 prrson disconnects 20 seconds into the game and then they still slug. The survivors have had a hard enough game already and you're really that desperate for a 4k? How sad. How utterly sad.

    Or those who spend 20 mins looking for the last 2 survivors and then decide to slug dragging the game out another 20 mins. Like if you caught them quickly im not as fussed but slugging when its already taken you ages just to find 1 survivor? What a waste of time.

    You can tell these people are crappy killers because they get all sweaty at the chance of a 4k. You can tell they don't get that chance very often. Many of them camp so its easy to see why.

    Always seems to be Spirit players. That's because most of them struggle because they can't use her power in a chase so don't even try. Then go full tryhard when only 2/3 people load in. Really toxic people.
  • thesuicidefox
    thesuicidefox Member Posts: 8,222
    edited November 2018

    @The_Crusader said:
    I agree. 

    I mean if they want to slug and 4k I'm not that fussed. It's when only 3 spawn in or 1 prrson disconnects 20 seconds into the game and then they still slug. The survivors have had a hard enough game already and you're really that desperate for a 4k? How sad. How utterly sad.

    Or those who spend 20 mins looking for the last 2 survivors and then decide to slug dragging the game out another 20 mins. Like if you caught them quickly im not as fussed but slugging when its already taken you ages just to find 1 survivor? What a waste of time.

    You can tell these people are crappy killers because they get all sweaty at the chance of a 4k. You can tell they don't get that chance very often. Many of them camp so its easy to see why.

    Always seems to be Spirit players. That's because most of them struggle because they can't use her power in a chase so don't even try. Then go full tryhard when only 2/3 people load in. Really toxic people.

    I think slugging is okay if it's done with the intent to just slow the game a little bit to quote Monto. As long as you don't camp the slug and take a chase on the next guy you find, either letting the slug get up or coming back to hook them after a point, it's okay. And if you are doing specifically a slug build, again Monto, that's fine too because you came into the game ready to do that. But it becomes stupid and toxic when you slug without the intention to ever let them get up or hook them. And when someone bleeds out I laugh at the killer because that's not a kill sorry. You didn't get points for it, whether it's emblems, killer cube, or bloodpoints, you get NOTHING as killer for letting someone bleed out, and therefore you cannot claim that as a kill.

    And I play Spirit LOL but I'm not a F tier killer player so I actually body most groups I've come up against, without camping or tunneling and sometimes giving lot of freebies. Case and point, had a game on Shelter Woods where I came back to a hook for MYC, couldn't find the guy and found the fresh unhooked Claud so I reluctantly went for them hoping someone else would pop out so I could chase. I down them, and take my time going to pick up so they could get saved, lo and behold the MYC guy had a syringe and insta-healed the guy back up right in front of me. Instead of being the d-bag killer and trying to kill that dude, I literally just walk right past the Claud to the guy that insta-healed because I knew 100% he had MYC as I knew the other 2 were not on this side of the map. I'm sure he expected me to act like a normal killer and go for the guy he just healed, and was probably scared AF when I just casually stroll past them like my ex if I ever saw her on the street to come after them. Still easily 4k'd that game, though it was an event match so I'd expect if it were a normal game they would have at least spawned hatch. Even then probably still would have 4k'd. Spirit is really REALLY strong if you are a good killer.

  • AgentTalon
    AgentTalon Member Posts: 331

    @thesuicidefox said:
    The only thing that ruins the fun for me are killers that are so desperate for kills they got full sweaty tryhard pants mode on survivors that are obviously not going to escape. I'm talking about killers that will slug the third guy until they bleed out, with only 2 gens done, so they can 4k when they are still definitely going to 2 pip. Like, does it hurt your ego THAT MUCH to let 1 guy escape? I give hatch away often and still double pip. Sure I'll slug the third guy for a bit to find the last guy, but if it's been a minute and no sign of him coming to save I'll just take the kill, let him hatch, and move on. Too many killers want to drag out the game because they have such low self esteem they can never let anyone escape, even if it means sitting at the hatch for an hour. It's not fun when a killer wastes time like that. The worst are 3 gen Doc's, they will hold the game for 30 minutes at 3 gens rather than commit to a chase and let the game come to an end so we can all get our pips (yes all of us, killer included kills or not at this point doesn't matter), BP, and just move on.

    And before anyone says "well just let the killer kill you"... No. If it's a 2 gen hatch game, the killer already pipped and thus already WON the game. If I die I likely won't pip, if I escape I do. Killer is dragging out the game for almost no reason whereas I'm trying to secure a win the only way I realistically can. Trust me if it's a game where I know I pipped regardless I do sometimes let the killer just kill me, but that is rarely the case in such games.

    I'm always amazed by players who blame the killer for trying to kill everyone. Did I miss the memo where this game is about friendship? I agree that hatch standoffs are a waste of time but saying that low self-esteem is what causes people to play the game correctly is insane.

    You seem to think that the objective of this game is to get everyone in the round to gain pips but you are wrong. As a killer, the objective is to KILL YOU, the end.

  • thesuicidefox
    thesuicidefox Member Posts: 8,222
    edited November 2018

    @AgentTalon said:
    I'm always amazed by players who blame the killer for trying to kill everyone. Did I miss the memo where this game is about friendship? I agree that hatch standoffs are a waste of time but saying that low self-esteem is what causes people to play the game correctly is insane.

    You seem to think that the objective of this game is to get everyone in the round to gain pips but you are wrong. As a killer, the objective is to KILL YOU, the end.

    Playing to kill everyone is fine, it's when you sweat so hard for the 4k that you purposely just waste everyone's time to satisfy your ego that it becomes a problem. Like I said, I will slug the third guy to look for the last guy, almost all the time, but I won't drag out the game unnecessarily because I'm so desperate to kill EVERYONE. I can take a 3k and just let the game end, because I'm going to double pip anyway. Too many killers get way too salty when a survivor escapes, especially if they took hatch. It's ridiculous. Killers need to accept that survivors do gens and escape, just like survivors need to accept that they can get hooked and die.

    Also, the objective of the game is to get pips, because pips are what define a win in this game. Killing and escaping are not what define a win, they merely contribute to it. I can get 0k as killer and still pip, that's a win. I can do 0 gens and die as survivor and still pip, that's a win. Using any other metric as a win is fantasy. If you want to play to that fantasy go ahead, but don't complain about the game when it doesn't cater to your metric.

  • Zanfer
    Zanfer Member Posts: 646

    @Poweas said:

    @The_Crusader said:
    Yay. Just got purposefully farmed by a Claudette. As always.

    They really need to put a stop to this #########. It's toxic behaviour and the Claudettes do it on purpose.

    You're [BAD WORD] kidding me. I am a Claudette main u tool. I dont farm ######### I wait for the killer to [BAD WORD] off. Why u saying all Claudettes are toxic when its just a few of them. Lots of Claudettes I've met are not toxic. And yes that includes bloody Claudettes.

    how about you don't take it personal when someone made a justification that is wrong. We all know that specific characters are played by many many people. Not many people assume that one character does this or that. It is just stereotypes like we have in society and you can't change peoples minds since it is their own opinions just like your own.

  • Tsulan
    Tsulan Member Posts: 15,093

    @AgentTalon said:
    I'm always amazed by players who blame the killer for trying to kill everyone. Did I miss the memo where this game is about friendship? I agree that hatch standoffs are a waste of time but saying that low self-esteem is what causes people to play the game correctly is insane.

    You seem to think that the objective of this game is to get everyone in the round to gain pips but you are wrong. As a killer, the objective is to KILL YOU, the end.

    Playing to kill everyone is fine, it's when you sweat so hard for the 4k that you purposely just waste everyone's time to satisfy your ego that it becomes a problem. Like I said, I will slug the third guy to look for the last guy, almost all the time, but I won't drag out the game unnecessarily because I'm so desperate to kill EVERYONE. I can take a 3k and just let the game end, because I'm going to double pip anyway. Too many killers get way too salty when a survivor escapes, especially if they took hatch. It's ridiculous. Killers need to accept that survivors do gens and escape, just like survivors need to accept that they can get hooked and die.

    Also, the objective of the game is to get pips, because pips are what define a win in this game. Killing and escaping are not what define a win, they merely contribute to it. I can get 0k as killer and still pip, that's a win. I can do 0 gens and die as survivor and still pip, that's a win. Using any other metric as a win is fantasy. If you want to play to that fantasy go ahead, but don't complain about the game when it doesn't cater to your metric.


    The only thing that ruins the fun for me are killers that are so desperate for kills they got full sweaty tryhard pants mode on survivors that are obviously not going to escape. I'm talking about killers that will slug the third guy until they bleed out, with only 2 gens done, so they can 4k when they are still definitely going to 2 pip. Like, does it hurt your ego THAT MUCH to let 1 guy escape? I give hatch away often and still double pip. Sure I'll slug the third guy for a bit to find the last guy, but if it's been a minute and no sign of him coming to save I'll just take the kill, let him hatch, and move on. Too many killers want to drag out the game because they have such low self esteem they can never let anyone escape, even if it means sitting at the hatch for an hour. It's not fun when a killer wastes time like that. The worst are 3 gen Doc's, they will hold the game for 30 minutes at 3 gens rather than commit to a chase and let the game come to an end so we can all get our pips (yes all of us, killer included kills or not at this point doesn't matter), BP, and just move on.

    And before anyone says "well just let the killer kill you"... No. If it's a 2 gen hatch game, the killer already pipped and thus already WON the game. If I die I likely won't pip, if I escape I do. Killer is dragging out the game for almost no reason whereas I'm trying to secure a win the only way I realistically can. Trust me if it's a game where I know I pipped regardless I do sometimes let the killer just kill me, but that is rarely the case in such games.

    You really have to show me those horror movies that you are watching. Where the killer is fine with just scaring the kids and not really trying to kill everyone. 

    Do you play betafield or call of beauty? Where you ask the other team to not use grenades, rockets, tanks, etc. Since that would be tryharding.
  • thesuicidefox
    thesuicidefox Member Posts: 8,222
    edited November 2018

    @Tsulan said:
    You really have to show me those horror movies that you are watching. Where the killer is fine with just scaring the kids and not really trying to kill everyone. 

    Do you play betafield or call of beauty? Where you ask the other team to not use grenades, rockets, tanks, etc. Since that would be tryharding.

    You obviously are confusing playing to win with try harding. Playing to win is just that, you play your best to win but you accept defeat if/when it happens. Try harding is when you play to not lose, to the point that you just kind of delay the inevitable to avoid the blow to your ego. There is a difference. The former type of player will say GG regardless of the outcome. The latter type of player will rage quit and complain about the game when things don't go their way.

    I was also a game tournament organizer for many years across many games. I've seen some absolute SWEATY TRY HARD players, but in that context it's acceptable because money is on the line. Playing online though there is no such physical reward, yet some people treat the game like there is. Like the one guy that did a hatch standoff for 4 hours. Really what is the point of that? It's just stupid. Absolute waste of time and unnecessary.

  • Malakir
    Malakir Member Posts: 799

    @Tsulan said:
    You really have to show me those horror movies that you are watching. Where the killer is fine with just scaring the kids and not really trying to kill everyone. 

    Do you play betafield or call of beauty? Where you ask the other team to not use grenades, rockets, tanks, etc. Since that would be tryharding.

    You obviously are confusing playing to win with try harding. Playing to win is just that, you play your best to win but you accept defeat if/when it happens. Try harding is when you play to not lose, to the point that you just kind of delay the inevitable to avoid the blow to your ego. There is a difference. The former type of player will say GG regardless of the outcome. The latter type of player will rage quit and complain about the game when things don't go their way.

    I was also a game tournament organizer for many years across many games. I've seen some absolute SWEATY TRY HARD players, but in that context it's acceptable because money is on the line. Playing online though there is no such physical reward, yet some people treat the game like there is. Like the one guy that did a hatch standoff for 4 hours. Really what is the point of that? It's just stupid. Absolute waste of time and unnecessary.

    Your explanation of try hard and play at best its the same, i hope you realize that
  • thesuicidefox
    thesuicidefox Member Posts: 8,222
    edited November 2018

    @Malakir said:
    thesuicidefox said:

    @Tsulan said:

    You really have to show me those horror movies that you are watching. Where the killer is fine with just scaring the kids and not really trying to kill everyone. 

    Do you play betafield or call of beauty? Where you ask the other team to not use grenades, rockets, tanks, etc. Since that would be tryharding.

    You obviously are confusing playing to win with try harding. Playing to win is just that, you play your best to win but you accept defeat if/when it happens. Try harding is when you play to not lose, to the point that you just kind of delay the inevitable to avoid the blow to your ego. There is a difference. The former type of player will say GG regardless of the outcome. The latter type of player will rage quit and complain about the game when things don't go their way.

    I was also a game tournament organizer for many years across many games. I've seen some absolute SWEATY TRY HARD players, but in that context it's acceptable because money is on the line. Playing online though there is no such physical reward, yet some people treat the game like there is. Like the one guy that did a hatch standoff for 4 hours. Really what is the point of that? It's just stupid. Absolute waste of time and unnecessary.

    Your explanation of try hard and play at best its the same, i hope you realize that

    No they aren't. When you play to win you don't draw out a losing game unnecessarily to avoid seeing an L. It's the reason most sports and competitive video games have rules against stalling or doing certain things that just delay the end of game. Basketball has a shot clock so that players can't play to not lose, they can only play to win. Otherwise you would end up with games where the losing team will just stall the game for as long as possible just to deny the other team a win.

    Playing to win means you are playing to end the game. Playing to not lose means you are playing to not let the game end.

  • Malakir
    Malakir Member Posts: 799
    edited November 2018

    @Malakir said:
    thesuicidefox said:

    @Tsulan said:

    You really have to show me those horror movies that you are watching. Where the killer is fine with just scaring the kids and not really trying to kill everyone. 

    Do you play betafield or call of beauty? Where you ask the other team to not use grenades, rockets, tanks, etc. Since that would be tryharding.

    You obviously are confusing playing to win with try harding. Playing to win is just that, you play your best to win but you accept defeat if/when it happens. Try harding is when you play to not lose, to the point that you just kind of delay the inevitable to avoid the blow to your ego. There is a difference. The former type of player will say GG regardless of the outcome. The latter type of player will rage quit and complain about the game when things don't go their way.

    I was also a game tournament organizer for many years across many games. I've seen some absolute SWEATY TRY HARD players, but in that context it's acceptable because money is on the line. Playing online though there is no such physical reward, yet some people treat the game like there is. Like the one guy that did a hatch standoff for 4 hours. Really what is the point of that? It's just stupid. Absolute waste of time and unnecessary.

    Your explanation of try hard and play at best its the same, i hope you realize that

    No they aren't. When you play to win you don't draw out a losing game unnecessarily to avoid seeing an L. It's the reason most sports and competitive video games have rules against stalling or doing certain things that just delay the end of game. Basketball has a shot clock so that players can't play to not lose, they can only play to win. Otherwise you would end up with games where the losing team will just stall the game for as long as possible just to deny the other team a win.

    Playing to win means you are playing to end the game. Playing to not lose means you are playing to not let the game end.

    Still, its called hold the game hostage not try hard which is the same thing of playing to win using anything at your disposal
  • thesuicidefox
    thesuicidefox Member Posts: 8,222
    edited November 2018

    @Malakir said:
    Still, its called hold the game hostage not try hard which is the same thing of playing to win using anything at your disposal

    Again no. Play to win means you play to end the game. Play to not lose means you play to not end the game. In one case you are demonstrating good sportsmanship. In the other, you are being spiteful. Taking the game hostage is an example of playing to not lose, but it's not the absolute case of it.

    And yes, you should use anything at your disposal TO WIN. But the problem is players don't use everything at their disposal to WIN, they use it to NOT LOSE.

    For example, I'm the last survivor and my only option is to take the hatch. Killer is sitting on it. If I'm playing to win I will try to lure the killer away so I can hatch (eg. doing a gen, baiting a chase, etc.). If I'm playing to not lose, I will just hide indefinitely until the killer leaves the hatch. The first case I'm actively seeking a resolution to the game, one where I win yes, but also one where I might lose. In the second case I'm actively avoiding the loss simply to deny my opponent victory. Both cases I'm using "anything at my disposal" but only in the first am I actually trying to end the game

    Post edited by thesuicidefox on
  • Malakir
    Malakir Member Posts: 799
    edited November 2018

    @thesuicidefox said:

    @Malakir said:
    Still, its called hold the game hostage not try hard which is the same thing of playing to win using anything at your disposal

    Again no. Play to win means you play to end the game. Play to not lose means you play to not end the game. In one case you are demonstrating good sportsmanship. In the other, you are being spiteful. Taking the game hostage is an example of playing to not lose, but it's not the absolute case of it.

    And yes, you should use anything at your disposal TO WIN. But the problem is players don't use everything at their disposal to WIN, they use it to NOT LOSE.

    For example, I'm the last survivor and my only option is to take the hatch. Killer is sitting on it. If I'm playing to win I will try to lure the killer away so I can hatch (eg. doing a gen, baiting a chase, etc.). If I'm playing to not lose, I will just hide indefinitely until the killer leaves the hatch. The first case I'm actively seeking a resolution to the game, one where I win yes, but also one where I might lose. In the second case I'm actively avoiding the loss simply to deny my opponent victory. Both cases I'm using "anything at my disposal" but only in the first am I actually trying to end the game

    Try to not lose means try your best to win, again you are using the wrong word.

    ", I will just hide indefinitely until the killer leaves the hatch" means hold the game hostage

    **Dictionary could actually help:

    a person held by one party in a conflict as a pledge pending the fulfillment of an agreement
    Instead being a person its the game

    Another example:
    jim was fighting with (name) and was being held hostage until her/his demands were met! (Urban Dictionary Example)

    You are actually referring to holding the game hostage in your example, prolonging the game more than it should be abusing a broken game mechanic.

    Now Tryhard:

    -urban dictionary
    "In online video games, it is that guy who is giving it 110% all the time because winning and/or having a high kill/death ratio is more important than just having fun. Try hards are most common in games like Halo or Call of Duty and are frequently seen yelling at their teammates for dying a lot."

    Wikitionary
    Noun
    tryhard (plural tryhards)

    (derogatory) A person usually of little talent who tries hard to succeed, especially through imitation, usually to gain fame or popularity.

    OxfordLivingDictionary

    A person who tries very hard; (in later use usually) a person regarded as trying too hard to achieve something, especially popularity or acceptance.**

    I hope now you realize holding the game hostage and tryhard are different

  • thesuicidefox
    thesuicidefox Member Posts: 8,222

    @Malakir That is just a single example. SMH

    Another example is a killer that equips NOED and pink mori during the event that also camps/tunnels every player to death despite no gens really being done. For the entire first week, you were almost always guaranteed a 3k or 4k as killer because NO ONE did gens. Complete overkill and unnecessary.

  • Malakir
    Malakir Member Posts: 799
    edited November 2018

    @Malakir That is just a single example. SMH

    Another example is a killer that equips NOED and pink mori during the event that also camps/tunnels every player to death despite no gens really being done. For the entire first week, you were almost always guaranteed a 3k or 4k as killer because NO ONE did gens. Complete overkill and unnecessary.

    So? I really don't get it why you gishgallop. You won't even accept that try hard Is different from holding the game hostage and now you take a totally different scenario to make your point?

    Okay dude whatever, you wanna be right at all costs even being intellectual dishonest? OK whatever you say, you just proved me how you are doing a feels vs real argument

    "I feel this is try hard" not even knowing its meaning and taking example I can take even from the opposite site as easily as you did

    "Everybody use DS and boil over during the event running away from event hooks on purpose REEEEEEEEE"

    Its not hard to do what you did is it?
  • Malakir
    Malakir Member Posts: 799
    edited November 2018
    Btw ty to anyone who's giving me free LOL points while giving awesome one to this guy

    A little something for you my unknown spectator, love your support <3 :

  • thesuicidefox
    thesuicidefox Member Posts: 8,222
    edited November 2018

    @Malakir said:
    So? I really don't get it why you gishgallop. You won't even accept that try hard Is different from holding the game hostage and now you take a totally different scenario to make your point?

    Okay dude whatever, you wanna be right at all costs even being intellectual dishonest? OK whatever you say, you just proved me how you are doing a feels vs real argument

    "I feel this is try hard" not even knowing its meaning and taking example I can take even from the opposite site as easily as you did

    "Everybody use DS and boil over during the event running away from event hooks on purpose REEEEEEEEE"

    Its not hard to do what you did is it?

    Riiiiight..... I was giving you an example of try harding that isn't holding the game hostage, but sure it's gish galloping. SMH

    It's not so much you bring NOED and mori into the game. It's that you bring it into the game and play really sweaty even when it's clear the survivors are playing for the event and not to escape. Like if you bring it in and they still do 3 gens fast then sure mori a guy because you need to. But if they haven't touched a gen and your Ruin is still up, yet you camp and tunnel each survivor to death, then you are being a try hard. Point being that try harding can take different forms and that there is a pretty clear line between playing to win and playing to not lose.

    But go ahead and reply anyway with another dismissive argument.

    BTW I never said using DS/Boil Over during the event wasn't try harding either. It is if your goal is to prevent the killer from getting events hooks in a game where it's obvious that's all they are playing for. Stop assuming things people don't say. I frequently run into killers that I'm positive are just playing for the daily, and in those games I don't gen rush. I do my 1 gen for my silver LB then take my time doing totems and chests and saves for points. After they get a few hooks I work on another gen. I'm playing to win, specifically to pip but also to escape, but I'm not going full balls to the wall unless I feel it's necessary.

    PS. I checked your posts because I knew I saw someone else call out someone on gish galloping and behold it was you. Is that like your word of the day or something?

  • Malakir
    Malakir Member Posts: 799
    @thesuicidefox finally you got it even if contradicting yourself 3 posts ago accusing people who try hard that hold the game hostage which are 2 different things and when I said that you disagreed. I really don't get it why was so hard to understand it 3 posts ago but w/e

    Well you can do it but in both sides of someone pisses you off by preventing you to get the event people would do anything to prevent anyone to do it. Right now its dumb say that since the event will end in few hours but at least I'm happy you might finally get the difference between taking a morning etc (try hard) and urban evasion the whole map for hours or standing in the hatch in front of the killer for the same time as well as body blocking a survivor (holding the game hostage)
  • thesuicidefox
    thesuicidefox Member Posts: 8,222

    @Malakir said:
    @thesuicidefox finally you got it even if contradicting yourself 3 posts ago accusing people who try hard that hold the game hostage which are 2 different things and when I said that you disagreed. I really don't get it why was so hard to understand it 3 posts ago but w/e

    Well you can do it but in both sides of someone pisses you off by preventing you to get the event people would do anything to prevent anyone to do it. Right now its dumb say that since the event will end in few hours but at least I'm happy you might finally get the difference between taking a morning etc (try hard) and urban evasion the whole map for hours or standing in the hatch in front of the killer for the same time as well as body blocking a survivor (holding the game hostage)

    They aren't exactly 2 different things though. Holding the game hostage is just one way to be try hardy.

  • Malakir
    Malakir Member Posts: 799

    @Malakir said:
    @thesuicidefox finally you got it even if contradicting yourself 3 posts ago accusing people who try hard that hold the game hostage which are 2 different things and when I said that you disagreed. I really don't get it why was so hard to understand it 3 posts ago but w/e

    Well you can do it but in both sides of someone pisses you off by preventing you to get the event people would do anything to prevent anyone to do it. Right now its dumb say that since the event will end in few hours but at least I'm happy you might finally get the difference between taking a morning etc (try hard) and urban evasion the whole map for hours or standing in the hatch in front of the killer for the same time as well as body blocking a survivor (holding the game hostage)

    They aren't exactly 2 different things though. Holding the game hostage is just one way to be try hardy.

    OK you disagree even to dictionary I can't help you.. some people won't improve just stay dumb
  • thesuicidefox
    thesuicidefox Member Posts: 8,222

    @Malakir said:
    OK you disagree even to dictionary I can't help you.. some people won't improve just stay dumb

    LOL because everything is black and white, and grey doesn't exist?

  • Malakir
    Malakir Member Posts: 799

    @Malakir said:
    OK you disagree even to dictionary I can't help you.. some people won't improve just stay dumb

    LOL because everything is black and white, and grey doesn't exist?

    so grey equal change words meaning, OK

    You are really dishonest or really stupid, still pretty hard to figure it out
  • Tsulan
    Tsulan Member Posts: 15,093

    @Tsulan said:
    You really have to show me those horror movies that you are watching. Where the killer is fine with just scaring the kids and not really trying to kill everyone. 

    Do you play betafield or call of beauty? Where you ask the other team to not use grenades, rockets, tanks, etc. Since that would be tryharding.

    You obviously are confusing playing to win with try harding. Playing to win is just that, you play your best to win but you accept defeat if/when it happens. Try harding is when you play to not lose, to the point that you just kind of delay the inevitable to avoid the blow to your ego. There is a difference. The former type of player will say GG regardless of the outcome. The latter type of player will rage quit and complain about the game when things don't go their way.

    I was also a game tournament organizer for many years across many games. I've seen some absolute SWEATY TRY HARD players, but in that context it's acceptable because money is on the line. Playing online though there is no such physical reward, yet some people treat the game like there is. Like the one guy that did a hatch standoff for 4 hours. Really what is the point of that? It's just stupid. Absolute waste of time and unnecessary.

    See, there at your own example? You said that one guy did a hatch standoff for 4 hours. But that's simply wrong. 2 guys did that standoff. Both wasted their time, because both refused to give the other one the win. But in your book it's only the killer who's tryharding.
  • The_Crusader
    The_Crusader Member Posts: 3,688
    Malakir said:

    @Malakir said:
    @thesuicidefox finally you got it even if contradicting yourself 3 posts ago accusing people who try hard that hold the game hostage which are 2 different things and when I said that you disagreed. I really don't get it why was so hard to understand it 3 posts ago but w/e

    Well you can do it but in both sides of someone pisses you off by preventing you to get the event people would do anything to prevent anyone to do it. Right now its dumb say that since the event will end in few hours but at least I'm happy you might finally get the difference between taking a morning etc (try hard) and urban evasion the whole map for hours or standing in the hatch in front of the killer for the same time as well as body blocking a survivor (holding the game hostage)

    They aren't exactly 2 different things though. Holding the game hostage is just one way to be try hardy.

    OK you disagree even to dictionary I can't help you.. some people won't improve just stay dumb
    Why are you always so hostile and insulting towards everyone?
  • MegMain98
    MegMain98 Member Posts: 2,920

    @thesuicidefox said:
    The only thing that ruins the fun for me are killers that are so desperate for kills they got full sweaty tryhard pants mode on survivors that are obviously not going to escape. I'm talking about killers that will slug the third guy until they bleed out, with only 2 gens done, so they can 4k when they are still definitely going to 2 pip. Like, does it hurt your ego THAT MUCH to let 1 guy escape? I give hatch away often and still double pip. Sure I'll slug the third guy for a bit to find the last guy, but if it's been a minute and no sign of him coming to save I'll just take the kill, let him hatch, and move on. Too many killers want to drag out the game because they have such low self esteem they can never let anyone escape, even if it means sitting at the hatch for an hour. It's not fun when a killer wastes time like that. The worst are 3 gen Doc's, they will hold the game for 30 minutes at 3 gens rather than commit to a chase and let the game come to an end so we can all get our pips (yes all of us, killer included kills or not at this point doesn't matter), BP, and just move on.

    And before anyone says "well just let the killer kill you"... No. If it's a 2 gen hatch game, the killer already pipped and thus already WON the game. If I die I likely won't pip, if I escape I do. Killer is dragging out the game for almost no reason whereas I'm trying to secure a win the only way I realistically can. Trust me if it's a game where I know I pipped regardless I do sometimes let the killer just kill me, but that is rarely the case in such games.

    If three people load into my game I won’t really try honestly. What’s the point? It’s like bullying babies at that point. I’ll hook them all but I’m not gonna camp and slug and be a sweaty try hard.

    People will use the counter argument “BuT tHe KiLlErS aRe SuPpOsEd To KiLl” yet when survivors try to get the killers attention away from their teammates or use their “try-hard” perks and flashlight save their teammates or simply drop a pallet they are being toxic. Are survivors not supposed to try to survive? When people do their part whether it be surviving or killing they are considered to be a toxic player.

    When three people load in and they go full sweaty try hard it’s an ego thing or either they just want the game to end quickly. If two people join into my game I’ll just D/C. There is no point. Not like I really care about my killer rank.

  • Malakir
    Malakir Member Posts: 799
    edited November 2018
    Malakir said:

    @Malakir said:
    @thesuicidefox finally you got it even if contradicting yourself 3 posts ago accusing people who try hard that hold the game hostage which are 2 different things and when I said that you disagreed. I really don't get it why was so hard to understand it 3 posts ago but w/e

    Well you can do it but in both sides of someone pisses you off by preventing you to get the event people would do anything to prevent anyone to do it. Right now its dumb say that since the event will end in few hours but at least I'm happy you might finally get the difference between taking a morning etc (try hard) and urban evasion the whole map for hours or standing in the hatch in front of the killer for the same time as well as body blocking a survivor (holding the game hostage)

    They aren't exactly 2 different things though. Holding the game hostage is just one way to be try hardy.

    OK you disagree even to dictionary I can't help you.. some people won't improve just stay dumb
    Why are you always so hostile and insulting towards everyone?
    Not everyone only to people who talk before thinking

    I met people here that changed my mind in many things, smart ones but many are also "silly" let's say

    I don't agree with many things that power bats says for example but I respect the fact he put thoughts on his opinion and its a pleasure to talk with him even in animated manners
  • Poweas
    Poweas Member Posts: 5,872

    @Zanfer said:

    @Poweas said:

    @The_Crusader said:
    Yay. Just got purposefully farmed by a Claudette. As always.

    They really need to put a stop to this #########. It's toxic behaviour and the Claudettes do it on purpose.

    You're [BAD WORD] kidding me. I am a Claudette main u tool. I dont farm ######### I wait for the killer to [BAD WORD] off. Why u saying all Claudettes are toxic when its just a few of them. Lots of Claudettes I've met are not toxic. And yes that includes bloody Claudettes.

    how about you don't take it personal when someone made a justification that is wrong. We all know that specific characters are played by many many people. Not many people assume that one character does this or that. It is just stereotypes like we have in society and you can't change peoples minds since it is their own opinions just like your own.

    Oh I wrote that when I was salty because I kept getting tunneled as bald Dwight lol. Idc what people think about Claudettes anymore since I'm a Bald Dwight main ^^

  • Zanfer
    Zanfer Member Posts: 646

    @Poweas said:

    @Zanfer said:

    @Poweas said:

    @The_Crusader said:
    Yay. Just got purposefully farmed by a Claudette. As always.

    They really need to put a stop to this #########. It's toxic behaviour and the Claudettes do it on purpose.

    You're [BAD WORD] kidding me. I am a Claudette main u tool. I dont farm ######### I wait for the killer to [BAD WORD] off. Why u saying all Claudettes are toxic when its just a few of them. Lots of Claudettes I've met are not toxic. And yes that includes bloody Claudettes.

    how about you don't take it personal when someone made a justification that is wrong. We all know that specific characters are played by many many people. Not many people assume that one character does this or that. It is just stereotypes like we have in society and you can't change peoples minds since it is their own opinions just like your own.

    Oh I wrote that when I was salty because I kept getting tunneled as bald Dwight lol. Idc what people think about Claudettes anymore since I'm a Bald Dwight main ^^

    Oh ok, didn't know context lolll

  • Poweas
    Poweas Member Posts: 5,872
    edited November 2018

    @Zanfer said:

    @Poweas said:

    @Zanfer said:

    @Poweas said:

    @The_Crusader said:
    Yay. Just got purposefully farmed by a Claudette. As always.

    They really need to put a stop to this #########. It's toxic behaviour and the Claudettes do it on purpose.

    You're [BAD WORD] kidding me. I am a Claudette main u tool. I dont farm ######### I wait for the killer to [BAD WORD] off. Why u saying all Claudettes are toxic when its just a few of them. Lots of Claudettes I've met are not toxic. And yes that includes bloody Claudettes.

    how about you don't take it personal when someone made a justification that is wrong. We all know that specific characters are played by many many people. Not many people assume that one character does this or that. It is just stereotypes like we have in society and you can't change peoples minds since it is their own opinions just like your own.

    Oh I wrote that when I was salty because I kept getting tunneled as bald Dwight lol. Idc what people think about Claudettes anymore since I'm a Bald Dwight main ^^

    Oh ok, didn't know context lolll

    Its ok lol we all misunderstand at times.

  • thesuicidefox
    thesuicidefox Member Posts: 8,222

    @Tsulan said:
    thesuicidefox said:

    @Tsulan said:

    You really have to show me those horror movies that you are watching. Where the killer is fine with just scaring the kids and not really trying to kill everyone. 

    Do you play betafield or call of beauty? Where you ask the other team to not use grenades, rockets, tanks, etc. Since that would be tryharding.

    You obviously are confusing playing to win with try harding. Playing to win is just that, you play your best to win but you accept defeat if/when it happens. Try harding is when you play to not lose, to the point that you just kind of delay the inevitable to avoid the blow to your ego. There is a difference. The former type of player will say GG regardless of the outcome. The latter type of player will rage quit and complain about the game when things don't go their way.

    I was also a game tournament organizer for many years across many games. I've seen some absolute SWEATY TRY HARD players, but in that context it's acceptable because money is on the line. Playing online though there is no such physical reward, yet some people treat the game like there is. Like the one guy that did a hatch standoff for 4 hours. Really what is the point of that? It's just stupid. Absolute waste of time and unnecessary.

    See, there at your own example? You said that one guy did a hatch standoff for 4 hours. But that's simply wrong. 2 guys did that standoff. Both wasted their time, because both refused to give the other one the win. But in your book it's only the killer who's tryharding.

    It's because at the moment the standoff starts the killer is GUARANTEED to pip, where the survivor is not guaranteed to pip unless they escape. Now yes, after a certain point it's on both players, but the majority of fault lies with the killer since they could just have hit them at the very start to end the stalemate and still pip.

    Context matters.

  • Tsulan
    Tsulan Member Posts: 15,093

    @Tsulan said:
    thesuicidefox said:

    @Tsulan said:

    You really have to show me those horror movies that you are watching. Where the killer is fine with just scaring the kids and not really trying to kill everyone. 

    Do you play betafield or call of beauty? Where you ask the other team to not use grenades, rockets, tanks, etc. Since that would be tryharding.

    You obviously are confusing playing to win with try harding. Playing to win is just that, you play your best to win but you accept defeat if/when it happens. Try harding is when you play to not lose, to the point that you just kind of delay the inevitable to avoid the blow to your ego. There is a difference. The former type of player will say GG regardless of the outcome. The latter type of player will rage quit and complain about the game when things don't go their way.

    I was also a game tournament organizer for many years across many games. I've seen some absolute SWEATY TRY HARD players, but in that context it's acceptable because money is on the line. Playing online though there is no such physical reward, yet some people treat the game like there is. Like the one guy that did a hatch standoff for 4 hours. Really what is the point of that? It's just stupid. Absolute waste of time and unnecessary.

    See, there at your own example? You said that one guy did a hatch standoff for 4 hours. But that's simply wrong. 2 guys did that standoff. Both wasted their time, because both refused to give the other one the win. But in your book it's only the killer who's tryharding.

    It's because at the moment the standoff starts the killer is GUARANTEED to pip, where the survivor is not guaranteed to pip unless they escape. Now yes, after a certain point it's on both players, but the majority of fault lies with the killer since they could just have hit them at the very start to end the stalemate and still pip.

    Context matters.

    Nope, the killer isn't guaranteed to pip. Because hatch standoff can happen when the other 3 survivors escaped. 

    Also, I usually pip as survivor, once I did a gen, unhooked someone and healed him/her.

    The standoff requires 2 people and both have the same fault. 
  • thesuicidefox
    thesuicidefox Member Posts: 8,222
    edited November 2018

    @Tsulan said:
    thesuicidefox said:

    @Tsulan said:

    thesuicidefox said:

    @Tsulan said:
    
    You really have to show me those horror movies that you are watching. Where the killer is fine with just scaring the kids and not really trying to kill everyone. 
    
    Do you play betafield or call of beauty? Where you ask the other team to not use grenades, rockets, tanks, etc. Since that would be tryharding.
    
    
    
    You obviously are confusing playing to win with try harding. Playing to win is just that, you play your best to win but you accept defeat if/when it happens. Try harding is when you play to not lose, to the point that you just kind of delay the inevitable to avoid the blow to your ego. There is a difference. The former type of player will say GG regardless of the outcome. The latter type of player will rage quit and complain about the game when things don't go their way.
    
    I was also a game tournament organizer for many years across many games. I've seen some absolute SWEATY TRY HARD players, but in that context it's acceptable because money is on the line. Playing online though there is no such physical reward, yet some people treat the game like there is. Like the one guy that did a hatch standoff for 4 hours. Really what is the point of that? It's just stupid. Absolute waste of time and unnecessary.
    

    See, there at your own example? You said that one guy did a hatch standoff for 4 hours. But that's simply wrong. 2 guys did that standoff. Both wasted their time, because both refused to give the other one the win. But in your book it's only the killer who's tryharding.

    It's because at the moment the standoff starts the killer is GUARANTEED to pip, where the survivor is not guaranteed to pip unless they escape. Now yes, after a certain point it's on both players, but the majority of fault lies with the killer since they could just have hit them at the very start to end the stalemate and still pip.

    Context matters.

    Nope, the killer isn't guaranteed to pip. Because hatch standoff can happen when the other 3 survivors escaped. 

    Also, I usually pip as survivor, once I did a gen, unhooked someone and healed him/her.

    The standoff requires 2 people and both have the same fault. 

    That's.... not the situation I'm talking about though. I'm talking about games where killer killed the other 3 and gens are still left to be done. Go ahead, show me a clip of a killer not pipping because they let someone hatch when the other 3 are dead and exit gates aren't powered.

    Again, context matters.

  • Tsulan
    Tsulan Member Posts: 15,093

    @Tsulan said:
    thesuicidefox said:

    @Tsulan said:

    thesuicidefox said:

    @Tsulan said:
    
    You really have to show me those horror movies that you are watching. Where the killer is fine with just scaring the kids and not really trying to kill everyone. 
    
    Do you play betafield or call of beauty? Where you ask the other team to not use grenades, rockets, tanks, etc. Since that would be tryharding.
    
    
    
    You obviously are confusing playing to win with try harding. Playing to win is just that, you play your best to win but you accept defeat if/when it happens. Try harding is when you play to not lose, to the point that you just kind of delay the inevitable to avoid the blow to your ego. There is a difference. The former type of player will say GG regardless of the outcome. The latter type of player will rage quit and complain about the game when things don't go their way.
    
    I was also a game tournament organizer for many years across many games. I've seen some absolute SWEATY TRY HARD players, but in that context it's acceptable because money is on the line. Playing online though there is no such physical reward, yet some people treat the game like there is. Like the one guy that did a hatch standoff for 4 hours. Really what is the point of that? It's just stupid. Absolute waste of time and unnecessary.
    

    See, there at your own example? You said that one guy did a hatch standoff for 4 hours. But that's simply wrong. 2 guys did that standoff. Both wasted their time, because both refused to give the other one the win. But in your book it's only the killer who's tryharding.

    It's because at the moment the standoff starts the killer is GUARANTEED to pip, where the survivor is not guaranteed to pip unless they escape. Now yes, after a certain point it's on both players, but the majority of fault lies with the killer since they could just have hit them at the very start to end the stalemate and still pip.

    Context matters.

    Nope, the killer isn't guaranteed to pip. Because hatch standoff can happen when the other 3 survivors escaped. 

    Also, I usually pip as survivor, once I did a gen, unhooked someone and healed him/her.

    The standoff requires 2 people and both have the same fault. 

    That's.... not the situation I'm talking about though. I'm talking about games where killer killed the other 3 and gens are still left to be done. Go ahead, show me a clip of a killer not pipping because they let someone hatch when the other 3 are dead and exit gates aren't powered.

    Again, context matters.

    I could show you a screenshot where I did a 4k with Myers and only black piped. 
  • thesuicidefox
    thesuicidefox Member Posts: 8,222
    edited November 2018

    @Tsulan said:
    thesuicidefox said:

    @Tsulan said:

    thesuicidefox said:

    @Tsulan said:
    
    thesuicidefox said:
    

    @Tsulan said: You really have to show me those horror movies that you are watching. Where the killer is fine with just scaring the kids and not really trying to kill everyone.  Do you play betafield or call of beauty? Where you ask the other team to not use grenades, rockets, tanks, etc. Since that would be tryharding. You obviously are confusing playing to win with try harding. Playing to win is just that, you play your best to win but you accept defeat if/when it happens. Try harding is when you play to not lose, to the point that you just kind of delay the inevitable to avoid the blow to your ego. There is a difference. The former type of player will say GG regardless of the outcome. The latter type of player will rage quit and complain about the game when things don't go their way. I was also a game tournament organizer for many years across many games. I've seen some absolute SWEATY TRY HARD players, but in that context it's acceptable because money is on the line. Playing online though there is no such physical reward, yet some people treat the game like there is. Like the one guy that did a hatch standoff for 4 hours. Really what is the point of that? It's just stupid. Absolute waste of time and unnecessary.

    See, there at your own example? You said that one guy did a hatch standoff for 4 hours. But that's simply wrong. 2 guys did that standoff. Both wasted their time, because both refused to give the other one the win. But in your book it's only the killer who's tryharding.
    
    
    
    It's because at the moment the standoff starts the killer is GUARANTEED to pip, where the survivor is not guaranteed to pip unless they escape. Now yes, after a certain point it's on both players, but the majority of fault lies with the killer since they could just have hit them at the very start to end the stalemate and still pip.
    
    Context matters.
    
    
    
    Nope, the killer isn't guaranteed to pip. Because hatch standoff can happen when the other 3 survivors escaped. 
    
    Also, I usually pip as survivor, once I did a gen, unhooked someone and healed him/her.
    

    The standoff requires 2 people and both have the same fault. 

    That's.... not the situation I'm talking about though. I'm talking about games where killer killed the other 3 and gens are still left to be done. Go ahead, show me a clip of a killer not pipping because they let someone hatch when the other 3 are dead and exit gates aren't powered.

    Again, context matters.

    I could show you a screenshot where I did a 4k with Myers and only black piped. 

    Obviously there are extreme exceptions to everything. For example, I can show you a screenshot of a game where I did 0 gens and died but still pipped. But, in majority of cases, if you kill >3 survivors you will pip.

    Let me guess... you tombstoned/mori everyone after they gen rushed to exit gates?

  • Tsulan
    Tsulan Member Posts: 15,093

    @Tsulan said:
    thesuicidefox said:

    @Tsulan said:

    thesuicidefox said:

    @Tsulan said:
    
    thesuicidefox said:
    

    @Tsulan said: You really have to show me those horror movies that you are watching. Where the killer is fine with just scaring the kids and not really trying to kill everyone.  Do you play betafield or call of beauty? Where you ask the other team to not use grenades, rockets, tanks, etc. Since that would be tryharding. You obviously are confusing playing to win with try harding. Playing to win is just that, you play your best to win but you accept defeat if/when it happens. Try harding is when you play to not lose, to the point that you just kind of delay the inevitable to avoid the blow to your ego. There is a difference. The former type of player will say GG regardless of the outcome. The latter type of player will rage quit and complain about the game when things don't go their way. I was also a game tournament organizer for many years across many games. I've seen some absolute SWEATY TRY HARD players, but in that context it's acceptable because money is on the line. Playing online though there is no such physical reward, yet some people treat the game like there is. Like the one guy that did a hatch standoff for 4 hours. Really what is the point of that? It's just stupid. Absolute waste of time and unnecessary.

    See, there at your own example? You said that one guy did a hatch standoff for 4 hours. But that's simply wrong. 2 guys did that standoff. Both wasted their time, because both refused to give the other one the win. But in your book it's only the killer who's tryharding.
    
    
    
    It's because at the moment the standoff starts the killer is GUARANTEED to pip, where the survivor is not guaranteed to pip unless they escape. Now yes, after a certain point it's on both players, but the majority of fault lies with the killer since they could just have hit them at the very start to end the stalemate and still pip.
    
    Context matters.
    
    
    
    Nope, the killer isn't guaranteed to pip. Because hatch standoff can happen when the other 3 survivors escaped. 
    
    Also, I usually pip as survivor, once I did a gen, unhooked someone and healed him/her.
    

    The standoff requires 2 people and both have the same fault. 

    That's.... not the situation I'm talking about though. I'm talking about games where killer killed the other 3 and gens are still left to be done. Go ahead, show me a clip of a killer not pipping because they let someone hatch when the other 3 are dead and exit gates aren't powered.

    Again, context matters.

    I could show you a screenshot where I did a 4k with Myers and only black piped. 

    Obviously there are extreme exceptions to everything. Let me guess... you tombstoned/mori everyone after they gen rushed to exit gates?

    But, in majority of cases, if you kill >3 survivors you will pip.

    Both red addons. Plenty of time for them to do gens.

    Hatch shouldn't exist in my opinion. It rewards bad players. 
    If the team plays so underwhelming, they shouldn't be given a free escape for the last survivor. Same as the killer isn't given a free kill once 3 survivors escaped. 

    An escape doesn't equal a pip. I can gen rush + escape and black pip.
    A kill doesn't equal a pip. As I stated earlier. 
    Both sides (should) have to work for their pips. 
    There shouldn't be a "I NEED that escape/kill to pip" moment.
  • Nos37
    Nos37 Member Posts: 4,141
    edited November 2018

    I tried playing as Survivor (solo) on Hard Mode just for fun:

    • No Mither
    • Object of Obsession
    • Resilience
    • Stake Out

    I was actually surprised to find out how effective I was still able to be (escaped 3 matches in a row).

  • The_Crusader
    The_Crusader Member Posts: 3,688
    The camping gets worse and worse.

    If you're first on the hook it's GG. 

    Salty killer means will come in with their "well don't get hooked git gud" bs, but if its someone else then its unfair on them to be camped out all game.

    It just ruins the game for a lot of people and there's no excuse for it.

    Don't give me that bullshit about how its survivors fault for rushing the hook. These killers sit and patrol the hook while all the otger survivors are at the far ends of the map working on gens.
  • redsopine1
    redsopine1 Member Posts: 1,437
    RuneStarr said:

    Nah, I love playing solo. Even when I do play SWF it's typically only 1 other (very rare we go 4man).

    It's awesome when you wreck a killer bad enough to get "Swf scum" hatemail while playing solo by managing to actually coordinate in those rare matches when you have decent teammates.
    I actually prefer the lack of communication since the game isn't being hand fed to me. I don't know who the killer is until I hear a sound cue (Myers tier up, chainsaw, nurse screech, etc), I need to actually pay attention to my surroundings since I don't know where the killer is (unless I'm running empathy or they're chasing the obsession), etc.

    I'm probably the odd one out by preferring solo, even when the majority of the time I'll get matched with clueless teammates. It just seems much more fun even if it can be frustrating.

    Rarely have issues getting facecamped though, maybe killers in my region are nicer :lol:

    Dude I like solo two but last solo game I had I got body blocked by a meg that was part of a 2 man team just so they could escape
  • Malakir
    Malakir Member Posts: 799
    The camping gets worse and worse.

    If you're first on the hook it's GG. 

    Salty killer means will come in with their "well don't get hooked git gud" bs, but if its someone else then its unfair on them to be camped out all game.

    It just ruins the game for a lot of people and there's no excuse for it.

    Don't give me that bullshit about how its survivors fault for rushing the hook. These killers sit and patrol the hook while all the otger survivors are at the far ends of the map working on gens.
    Are campers the problems or who make it work? People, most of them, would accuse killer of camping while he obviously know there are 2 people around writing him to leave.

    When I face a camper I see him looking at the guy with his sexy look, I just turn and go for gens. You know the problem? When a survivor know he is a camper, sometimes the hooked guy just suicide making his poor tactic work since now there are 3 survivors left and the cycle continues

    I had one game where I had these guys, he camped, 3 people killed themselves in the first book. After 20+min of hatch stand off I survived, was killers fault? Not really, when I get camped I hold as much as I can and at high rank, more often than not, he just leave since 3gens popped

    My worst enemy? Survivors, no matter what size I'm playing in
  • The_Crusader
    The_Crusader Member Posts: 3,688
    Malakir said:
    The camping gets worse and worse.

    If you're first on the hook it's GG. 

    Salty killer means will come in with their "well don't get hooked git gud" bs, but if its someone else then its unfair on them to be camped out all game.

    It just ruins the game for a lot of people and there's no excuse for it.

    Don't give me that bullshit about how its survivors fault for rushing the hook. These killers sit and patrol the hook while all the otger survivors are at the far ends of the map working on gens.
    Are campers the problems or who make it work? People, most of them, would accuse killer of camping while he obviously know there are 2 people around writing him to leave.

    When I face a camper I see him looking at the guy with his sexy look, I just turn and go for gens. You know the problem? When a survivor know he is a camper, sometimes the hooked guy just suicide making his poor tactic work since now there are 3 survivors left and the cycle continues

    I had one game where I had these guys, he camped, 3 people killed themselves in the first book. After 20+min of hatch stand off I survived, was killers fault? Not really, when I get camped I hold as much as I can and at high rank, more often than not, he just leave since 3gens popped

    My worst enemy? Survivors, no matter what size I'm playing in
    But the problem is you have no control over what those survivors do. If they suicide or disconnect you can't stop them.

    Not that I blame them. If it was the odd killer here and there it wouldn't be so bad but when it's every other game it gets old fast and people can't be bothered.

    I mean look at the game you described. Killer facecamps, 3 people suicide, 20 minute hatch standoff. That in no way sounds fun lol its games like that when you question if its good for the longterm health of the game.
  • MrDardon
    MrDardon Member Posts: 4,180

    @The_Crusader said:
    Almost every single game now it's the same thing...

    1) Facecamp, your team tries for the save and they die for it. Game lost

    2) Facecamp, so you do gens, then when you finally power the exit gates you get hit by NOED.

    I see now why people only play SWF and bring in toolboxes and all the powerful perks. The game is quickly becoming junk otherwise.

    That's if your team makes it that far. Normally someone disconnects right at the start so it's basically a 3 vs 1 game.

    I am kinda used to it. Getting tunneled and camped is an everyday experience, so I can live with that. I don't like voice coms cuz I can't concentrate when I play. So when I play SWF I play without discord, ts etc. or I play standalone. Shorter waiting times also.

  • MegMain98
    MegMain98 Member Posts: 2,920

    @Tsulan said:
    thesuicidefox said:

    @Tsulan said:

    thesuicidefox said:

    @Tsulan said:
    
    thesuicidefox said:
    

    @Tsulan said: You really have to show me those horror movies that you are watching. Where the killer is fine with just scaring the kids and not really trying to kill everyone.  Do you play betafield or call of beauty? Where you ask the other team to not use grenades, rockets, tanks, etc. Since that would be tryharding. You obviously are confusing playing to win with try harding. Playing to win is just that, you play your best to win but you accept defeat if/when it happens. Try harding is when you play to not lose, to the point that you just kind of delay the inevitable to avoid the blow to your ego. There is a difference. The former type of player will say GG regardless of the outcome. The latter type of player will rage quit and complain about the game when things don't go their way. I was also a game tournament organizer for many years across many games. I've seen some absolute SWEATY TRY HARD players, but in that context it's acceptable because money is on the line. Playing online though there is no such physical reward, yet some people treat the game like there is. Like the one guy that did a hatch standoff for 4 hours. Really what is the point of that? It's just stupid. Absolute waste of time and unnecessary.

    See, there at your own example? You said that one guy did a hatch standoff for 4 hours. But that's simply wrong. 2 guys did that standoff. Both wasted their time, because both refused to give the other one the win. But in your book it's only the killer who's tryharding.
    
    
    
    It's because at the moment the standoff starts the killer is GUARANTEED to pip, where the survivor is not guaranteed to pip unless they escape. Now yes, after a certain point it's on both players, but the majority of fault lies with the killer since they could just have hit them at the very start to end the stalemate and still pip.
    
    Context matters.
    
    
    
    Nope, the killer isn't guaranteed to pip. Because hatch standoff can happen when the other 3 survivors escaped. 
    
    Also, I usually pip as survivor, once I did a gen, unhooked someone and healed him/her.
    

    The standoff requires 2 people and both have the same fault. 

    That's.... not the situation I'm talking about though. I'm talking about games where killer killed the other 3 and gens are still left to be done. Go ahead, show me a clip of a killer not pipping because they let someone hatch when the other 3 are dead and exit gates aren't powered.

    Again, context matters.

    I could show you a screenshot where I did a 4k with Myers and only black piped. 

    Using a Tombstone to mori all four survivors is not a way to prove to someone that you black pipped with a 4K. It’s well known that using a mori on all 4 survivors will not gain you a pip. Getting a 4K by sacrifice will GUARANTEE a pip and a 3K SHOULD be a pip.

    Not saying that a 4K mori shouldn’t gain you a pip, but it doesn’t. You can’t use that as prove.

  • The_Crusader
    The_Crusader Member Posts: 3,688
    edited November 2018
    Just had a few more games that were camp/tunnel fests.

    Last game was a doctor who broke off every chase to go after the unhooked person, and would never chase too far from the hook.

    Yeah the survivors make it easier by unhooking rather than rushing gens but thats because the game is so stupid it puts too much emphasis on unhooking to pip. You can do gens and ignore unhooks and a camping killer and you actually depip because you get no evader and no benevolence. So people feel they need to unhool, which in turn helps out the ######### killers.

    The developers really need to change this system. What we have right now is a broken game. Every ther game ends up being against a killer who only circles within 12m of the hook. It's ridiculous.
  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,526

    Sometimes I get trash killers that camp and tunnel. But the worst thing I find about solo survivor play is getting trash team mates. Once in a while I get a decent team, but most of the time my team mates are awful. They play so badly that I am perplexed how they think what they're doing is good gameplay strategy.