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Don't get mad at the killer. This is an elimination game.

Lord_Tony
Lord_Tony Member Posts: 2,109

Our objective is to kill.


you survivors forget that this is a survival E L I M I N A T I O N game.


You are technically dead on first hook. It's not up to the killer to give you a second chance it's up to your teammates unless you slip off it.


Ensuring a player is eliminated early helps TONS because now there are 3 working on gens instead of 4. It's a legit strategy and I will not feel sorry for it.


If you don't like being eliminated early then this isn't the game for you. Elimination games are simply not fun in general for the player dying within seconds. It happens, nothing you can do about it.


Killers are just trying to win too and if we have to play dirty tactics to win so be it.

Comments

  • SleepyWillo
    SleepyWillo Member Posts: 2,197

    What has become of these forums when I cant tell if this is low quality bait or an actual killer main...

  • chargernick85
    chargernick85 Member Posts: 3,171

    Most of the problems come from people not understanding the game. This goes for both roles but I will use my game from last night to explain this. I'm playing doc for first time in awhile because I got BBQ to finnally show up in my web so I didn't go in expecting to 4k but I am a try hard now so maybe lets see what happens. There doing well got there usual 3 gens quick and a 4th by killer shack had good progress so at this point in the game and good killer should know this is the time they need to look for any opening to swing the momentum. Now Steve was on death hook and still injured so static blast, scream, theres Steve, steve dead. Kick gen with pop to buy time. Meg wants a chase I got a good 30 seconds lets give it a go. She makes the mistake of going for the vault at killer shack and I get the lunge just in time and the basement was there. Remember there a gen with progress right outside of shack so why? i double check the progress, hook in basement and pop it. Now I can patrol this gen and the basement and lucky me another gen not far from the other side of shack and with static blast I know where the other two are coming from. So apparently this is proxy camping but I call it perfect tide shifting and poor Meg died down there because no teammate would swap hooks, had BT/would use it, or would even attempt to go down there and didn't work gens. So not my fault the whole team died right? Meg shouldn't be mad at me right? The survivors should be mad at themselves but how many times do they lash out at the killer. Same goes for when killers play like ######### then blame a survivor for cranking gens, having perks, or the funniest one looping lol.

  • Phasmamain
    Phasmamain Member Posts: 11,531

    You do you but don’t complain about survivors doing their objective too

  • TAG
    TAG Member Posts: 12,871

    I am trying to play both sides, and all I care about both sides are the 3k/3-man escape.

  • scenekiller
    scenekiller Member Posts: 890

    A few direct quotes of yours from other threads:

    "SWF is clearly a problem, why do devs continue nerfing killers and not addressing SWF?"

    "This game wasn't balanced around SWF in the first place so it's not surprising to find out SWF destroys killers even if the killer is at the top of their game"

    It's always a player with this thread's mindset that complains about the other side doing the same thing lol

  • FrenziedRoach
    FrenziedRoach Member Posts: 2,600

    if you got links, put them in so we can roast this guy properly then.

    Because frankly, I'm all for people playing hard and giving it their all - but they better be prepared to take it in return.

  • REL1_C
    REL1_C Member Posts: 619

    I'm a survivor main and I agree. I try to look from both perspectives to understand the issue of why killers camp, tunnel and slug. If the developers nerfed gen speeds, then It might be beneficial for the survivor as well. I also agree that survivors have many powerful meta perks to counter killers.

  • REL1_C
    REL1_C Member Posts: 619

    I don't agree with this but the developers aren't going to nerf swf, they just need to nerf actions.

  • OldHunterLight
    OldHunterLight Member Posts: 3,001

    Both sides have their pros and cons, just like you can see for both sides there are also killers like me that also see the survivors pov, it is just not fun to play the way the OP says.

    But remember that nerfing gen speeds will most likely cause the game to feel worse for certain survivors.

  • gendoss
    gendoss Member Posts: 2,270

    I mean in any fighting game you have the right to play as the most overpowered dirty character you want to. But everybody knows there is no honor in it. When you use dirty tactics and play as OP characters you're basically signaling that you can't win with a balanced play style and you need all the help you can get to make the game as unfair in your favor as possible. But yes, you have the right to do so.

  • Lord_Tony
    Lord_Tony Member Posts: 2,109
  • REL1_C
    REL1_C Member Posts: 619

    My design will be good for all survivors. The concept I had was to take 10 seconds off per survivor on a gen. If there are two survivors on a gen then the gen will be 70 seconds. Killers have to run gen defence to counter gens and now survivors will have to do the same. prove thyself will be 10% but also works with yourself. (With this perk, gens are 72 seconds by default).

  • MadLordJack
    MadLordJack Member Posts: 8,814

    Sounds like you're trying to take the easiest route you can and will never get better at the game, or even be rewarded for it because the rank system and bloodpoint system both punish tunneling and camping.