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Hag blind not working?

I'm trying to prestige my feng so i've been using up all her flashlights, though due to the constant nerfs they're pretty much useless now in my opinion (obviously a few people are good with them). The only way i've been using them is to blind at pallets which i know is a bit toxic but to be honest it's really not that strong. Anyway i had a few games against the hag and i've noticed that it seems no matter where i aim, it always takes far far longer to blind the hag than it does to blind the others, as it in only blinds them just after they've started moving, at which point they can usually hit me anyway. Is anyone else having this problem?

Comments

  • Master
    Master Member Posts: 10,200

    ofc you can blind her, but you gotta aim lower because she is significantly smaller than other killers

  • Master
    Master Member Posts: 10,200

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

  • Poweas
    Poweas Member Posts: 5,873

    @Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Camping depends on the situation tunneling is debatable imo it also depends on the situation if ur tunneling with 5-3 gens left its toxic if you're tunnelng with 1-2 I can understand that. And clicking the flashlight is toxic as hell

  • Master
    Master Member Posts: 10,200

    @Poweas said:

    @Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Camping depends on the situation tunneling is debatable imo it also depends on the situation if ur tunneling with 5-3 gens left its toxic if you're tunnelng with 1-2 I can understand that. And clicking the flashlight is toxic as hell

    Tunneling and camping are both strategies and neither of them is BM. BM is when you hit a survivor on hook or you mori cancel someone, stuff like this.

    In fact, tunneling is just the killer using his brain because clearly it woudl be dumb not to tunnel, but I know that survivors prefer killers that let them escape

  • No_Cluie_Louis
    No_Cluie_Louis Member Posts: 1,093

    @Master said:

    @Poweas said:

    @Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Camping depends on the situation tunneling is debatable imo it also depends on the situation if ur tunneling with 5-3 gens left its toxic if you're tunnelng with 1-2 I can understand that. And clicking the flashlight is toxic as hell

    Tunneling and camping are both strategies and neither of them is BM. BM is when you hit a survivor on hook or you mori cancel someone, stuff like this.

    In fact, tunneling is just the killer using his brain because clearly it woudl be dumb not to tunnel, but I know that survivors prefer killers that let them escape

    I know there has been various threads where we have disagreed on this, and i fully respect your opinion on it (i think i've argued with you a few times on this though). I do think like you said killers are actually being clever to camp and tunnel as it's such a powerful strategy, but my problem is i don't believe it should be as powerful as it is, considering how little skill it takes to do. I've always believe that though the devs intended it, it should be slightly nerfed, to encourage more high skill plays. Obviously a nerf would have to be very well thought out (things like it not working when survivors are nearby or the gates are open) and i believe the first time the devs did this, it was very poorly executed. I don't exactly think camping and tunneling are toxic, i more think they are stupidly powerful yet low skill strats that need to be nerfed

  • Poweas
    Poweas Member Posts: 5,873

    @No_Cluie_Louis said:

    @Master said:

    @Poweas said:

    @Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Camping depends on the situation tunneling is debatable imo it also depends on the situation if ur tunneling with 5-3 gens left its toxic if you're tunnelng with 1-2 I can understand that. And clicking the flashlight is toxic as hell

    Tunneling and camping are both strategies and neither of them is BM. BM is when you hit a survivor on hook or you mori cancel someone, stuff like this.

    In fact, tunneling is just the killer using his brain because clearly it woudl be dumb not to tunnel, but I know that survivors prefer killers that let them escape

    I know there has been various threads where we have disagreed on this, and i fully respect your opinion on it (i think i've argued with you a few times on this though). I do think like you said killers are actually being clever to camp and tunnel as it's such a powerful strategy, but my problem is i don't believe it should be as powerful as it is, considering how little skill it takes to do. I've always believe that though the devs intended it, it should be slightly nerfed, to encourage more high skill plays. Obviously a nerf would have to be very well thought out (things like it not working when survivors are nearby or the gates are open) and i believe the first time the devs did this, it was very poorly executed. I don't exactly think camping and tunneling are toxic, i more think they are stupidly powerful yet low skill strats that need to be nerfed

    It's a scummy way to win and that's coming from a guy who plays Nurse... I agree with Louis they need to be nerfed but the killer mains cried when the devs suggested a built in kindred. Survivor mains would cry if it was given an unwanted buff. We got borrowed time I'd honestly leave it as it is since both sides will just cry if they touch anything .-.

  • No_Cluie_Louis
    No_Cluie_Louis Member Posts: 1,093

    @Poweas said:

    @No_Cluie_Louis said:

    @Master said:

    @Poweas said:

    @Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Camping depends on the situation tunneling is debatable imo it also depends on the situation if ur tunneling with 5-3 gens left its toxic if you're tunnelng with 1-2 I can understand that. And clicking the flashlight is toxic as hell

    Tunneling and camping are both strategies and neither of them is BM. BM is when you hit a survivor on hook or you mori cancel someone, stuff like this.

    In fact, tunneling is just the killer using his brain because clearly it woudl be dumb not to tunnel, but I know that survivors prefer killers that let them escape

    I know there has been various threads where we have disagreed on this, and i fully respect your opinion on it (i think i've argued with you a few times on this though). I do think like you said killers are actually being clever to camp and tunnel as it's such a powerful strategy, but my problem is i don't believe it should be as powerful as it is, considering how little skill it takes to do. I've always believe that though the devs intended it, it should be slightly nerfed, to encourage more high skill plays. Obviously a nerf would have to be very well thought out (things like it not working when survivors are nearby or the gates are open) and i believe the first time the devs did this, it was very poorly executed. I don't exactly think camping and tunneling are toxic, i more think they are stupidly powerful yet low skill strats that need to be nerfed

    It's a scummy way to win and that's coming from a guy who plays Nurse... I agree with Louis they need to be nerfed but the killer mains cried when the devs suggested a built in kindred. Survivor mains would cry if it was given an unwanted buff. We got borrowed time I'd honestly leave it as it is since both sides will just cry if they touch anything .-.

    A while back i suggested something that gives the killer some form or reverse bloodlust if they are camping without getting into chases (say if they're not in a chase for 10 seconds reverse bloodlust starts building up) i then said if they left the hook proximity they would have permanent blood lust 1 (that could tier up in chases obviously)

  • Master
    Master Member Posts: 10,200

    @No_Cluie_Louis said:

    @Master said:

    @Poweas said:

    @Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Camping depends on the situation tunneling is debatable imo it also depends on the situation if ur tunneling with 5-3 gens left its toxic if you're tunnelng with 1-2 I can understand that. And clicking the flashlight is toxic as hell

    Tunneling and camping are both strategies and neither of them is BM. BM is when you hit a survivor on hook or you mori cancel someone, stuff like this.

    In fact, tunneling is just the killer using his brain because clearly it woudl be dumb not to tunnel, but I know that survivors prefer killers that let them escape

    I know there has been various threads where we have disagreed on this, and i fully respect your opinion on it (i think i've argued with you a few times on this though). I do think like you said killers are actually being clever to camp and tunnel as it's such a powerful strategy, but my problem is i don't believe it should be as powerful as it is, considering how little skill it takes to do. I've always believe that though the devs intended it, it should be slightly nerfed, to encourage more high skill plays. Obviously a nerf would have to be very well thought out (things like it not working when survivors are nearby or the gates are open) and i believe the first time the devs did this, it was very poorly executed. I don't exactly think camping and tunneling are toxic, i more think they are stupidly powerful yet low skill strats that need to be nerfed

    Camping is straight up a bad strategy. I dont understand why survivors always throw themselves at the killer, its as if they were childs that dont learn that you shouldnt touch hot things.
    Camping doesnt take any skill to do yeah, but it relies on unskilled survivors too, its basically a strategy for "pleb games".

    Tunneling is just how you chase your target, it has nothign to do with skill because you still have to catch it.
    Tunneling only is a thing becuase it is common sense to do it. No killer (usually) wants to ruin a survivors game, but its jsut the only way how to play the game against more competent survivors.
    Ofc there could be changes possible, for example incentive to get fresh hooks, but survivors always prevented this because they consider this as killer buffs.

  • Master
    Master Member Posts: 10,200

    @Poweas said:

    @No_Cluie_Louis said:

    @Master said:

    @Poweas said:

    @Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Camping depends on the situation tunneling is debatable imo it also depends on the situation if ur tunneling with 5-3 gens left its toxic if you're tunnelng with 1-2 I can understand that. And clicking the flashlight is toxic as hell

    Tunneling and camping are both strategies and neither of them is BM. BM is when you hit a survivor on hook or you mori cancel someone, stuff like this.

    In fact, tunneling is just the killer using his brain because clearly it woudl be dumb not to tunnel, but I know that survivors prefer killers that let them escape

    I know there has been various threads where we have disagreed on this, and i fully respect your opinion on it (i think i've argued with you a few times on this though). I do think like you said killers are actually being clever to camp and tunnel as it's such a powerful strategy, but my problem is i don't believe it should be as powerful as it is, considering how little skill it takes to do. I've always believe that though the devs intended it, it should be slightly nerfed, to encourage more high skill plays. Obviously a nerf would have to be very well thought out (things like it not working when survivors are nearby or the gates are open) and i believe the first time the devs did this, it was very poorly executed. I don't exactly think camping and tunneling are toxic, i more think they are stupidly powerful yet low skill strats that need to be nerfed

    It's a scummy way to win and that's coming from a guy who plays Nurse... I agree with Louis they need to be nerfed but the killer mains cried when the devs suggested a built in kindred. Survivor mains would cry if it was given an unwanted buff. We got borrowed time I'd honestly leave it as it is since both sides will just cry if they touch anything .-.

    So how about giving incentive not to tunnel?
    Camping already is a really bad strategy, and now is even punished by the emblem systme. I think its fine as it is

  • Poweas
    Poweas Member Posts: 5,873

    @Master said:

    @Poweas said:

    @No_Cluie_Louis said:

    @Master said:

    @Poweas said:

    @Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Camping depends on the situation tunneling is debatable imo it also depends on the situation if ur tunneling with 5-3 gens left its toxic if you're tunnelng with 1-2 I can understand that. And clicking the flashlight is toxic as hell

    Tunneling and camping are both strategies and neither of them is BM. BM is when you hit a survivor on hook or you mori cancel someone, stuff like this.

    In fact, tunneling is just the killer using his brain because clearly it woudl be dumb not to tunnel, but I know that survivors prefer killers that let them escape

    I know there has been various threads where we have disagreed on this, and i fully respect your opinion on it (i think i've argued with you a few times on this though). I do think like you said killers are actually being clever to camp and tunnel as it's such a powerful strategy, but my problem is i don't believe it should be as powerful as it is, considering how little skill it takes to do. I've always believe that though the devs intended it, it should be slightly nerfed, to encourage more high skill plays. Obviously a nerf would have to be very well thought out (things like it not working when survivors are nearby or the gates are open) and i believe the first time the devs did this, it was very poorly executed. I don't exactly think camping and tunneling are toxic, i more think they are stupidly powerful yet low skill strats that need to be nerfed

    It's a scummy way to win and that's coming from a guy who plays Nurse... I agree with Louis they need to be nerfed but the killer mains cried when the devs suggested a built in kindred. Survivor mains would cry if it was given an unwanted buff. We got borrowed time I'd honestly leave it as it is since both sides will just cry if they touch anything .-.

    So how about giving incentive not to tunnel?
    Camping already is a really bad strategy, and now is even punished by the emblem systme. I think its fine as it is

    The problem is thanks to that safe unhook thing, they have an incentive TO tunnel. It's also a way for survivors to farm with borrowed. It needs fixing.

  • No_Cluie_Louis
    No_Cluie_Louis Member Posts: 1,093

    @Master said:

    @No_Cluie_Louis said:

    @Master said:

    @Poweas said:

    @Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Camping depends on the situation tunneling is debatable imo it also depends on the situation if ur tunneling with 5-3 gens left its toxic if you're tunnelng with 1-2 I can understand that. And clicking the flashlight is toxic as hell

    Tunneling and camping are both strategies and neither of them is BM. BM is when you hit a survivor on hook or you mori cancel someone, stuff like this.

    In fact, tunneling is just the killer using his brain because clearly it woudl be dumb not to tunnel, but I know that survivors prefer killers that let them escape

    I know there has been various threads where we have disagreed on this, and i fully respect your opinion on it (i think i've argued with you a few times on this though). I do think like you said killers are actually being clever to camp and tunnel as it's such a powerful strategy, but my problem is i don't believe it should be as powerful as it is, considering how little skill it takes to do. I've always believe that though the devs intended it, it should be slightly nerfed, to encourage more high skill plays. Obviously a nerf would have to be very well thought out (things like it not working when survivors are nearby or the gates are open) and i believe the first time the devs did this, it was very poorly executed. I don't exactly think camping and tunneling are toxic, i more think they are stupidly powerful yet low skill strats that need to be nerfed

    Camping is straight up a bad strategy. I dont understand why survivors always throw themselves at the killer, its as if they were childs that dont learn that you shouldnt touch hot things.
    Camping doesnt take any skill to do yeah, but it relies on unskilled survivors too, its basically a strategy for "pleb games".

    Tunneling is just how you chase your target, it has nothign to do with skill because you still have to catch it.
    Tunneling only is a thing becuase it is common sense to do it. No killer (usually) wants to ruin a survivors game, but its jsut the only way how to play the game against more competent survivors.
    Ofc there could be changes possible, for example incentive to get fresh hooks, but survivors always prevented this because they consider this as killer buffs.

    I'm sure there as many intelligent survivor players who could see the benefits of incentives for fresh hooks as there are narrow minded ones that couldn't see the benefits, so im sure it wouldn't be that bad, hence why i haven't yet given up hope and i still argue for a camping and tunnelling fix, despite the abuse i receive from killer mains for it. The irony is i actually play more killer than survivor, but the whole reason i don't play survivor is that you get so severely punished for being good. If you last a while in a chase, you get camped and pretty much sit on the hook until your dead (even borrowed time can't counter camping+tunneling) Im not saying i want to escape every game, im saying if there was a fix that buffed higher skill play styles and nerfed lower skill ones, then the game would be more fun for everyone, as killers wouldn't have to sit at a hook, and survivors could get hooked more than once before they die, but they'd still die just as often.

  • Poweas
    Poweas Member Posts: 5,873

    @No_Cluie_Louis said:

    @Master said:

    @No_Cluie_Louis said:

    @Master said:

    @Poweas said:

    @Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Camping depends on the situation tunneling is debatable imo it also depends on the situation if ur tunneling with 5-3 gens left its toxic if you're tunnelng with 1-2 I can understand that. And clicking the flashlight is toxic as hell

    Tunneling and camping are both strategies and neither of them is BM. BM is when you hit a survivor on hook or you mori cancel someone, stuff like this.

    In fact, tunneling is just the killer using his brain because clearly it woudl be dumb not to tunnel, but I know that survivors prefer killers that let them escape

    I know there has been various threads where we have disagreed on this, and i fully respect your opinion on it (i think i've argued with you a few times on this though). I do think like you said killers are actually being clever to camp and tunnel as it's such a powerful strategy, but my problem is i don't believe it should be as powerful as it is, considering how little skill it takes to do. I've always believe that though the devs intended it, it should be slightly nerfed, to encourage more high skill plays. Obviously a nerf would have to be very well thought out (things like it not working when survivors are nearby or the gates are open) and i believe the first time the devs did this, it was very poorly executed. I don't exactly think camping and tunneling are toxic, i more think they are stupidly powerful yet low skill strats that need to be nerfed

    Camping is straight up a bad strategy. I dont understand why survivors always throw themselves at the killer, its as if they were childs that dont learn that you shouldnt touch hot things.
    Camping doesnt take any skill to do yeah, but it relies on unskilled survivors too, its basically a strategy for "pleb games".

    Tunneling is just how you chase your target, it has nothign to do with skill because you still have to catch it.
    Tunneling only is a thing becuase it is common sense to do it. No killer (usually) wants to ruin a survivors game, but its jsut the only way how to play the game against more competent survivors.
    Ofc there could be changes possible, for example incentive to get fresh hooks, but survivors always prevented this because they consider this as killer buffs.

    I'm sure there as many intelligent survivor players who could see the benefits of incentives for fresh hooks as there are narrow minded ones that couldn't see the benefits, so im sure it wouldn't be that bad, hence why i haven't yet given up hope and i still argue for a camping and tunnelling fix, despite the abuse i receive from killer mains for it. The irony is i actually play more killer than survivor, but the whole reason i don't play survivor is that you get so severely punished for being good. If you last a while in a chase, you get camped and pretty much sit on the hook until your dead (even borrowed time can't counter camping+tunneling) Im not saying i want to escape every game, im saying if there was a fix that buffed higher skill play styles and nerfed lower skill ones, then the game would be more fun for everyone, as killers wouldn't have to sit at a hook, and survivors could get hooked more than once before they die, but they'd still die just as often.

    Finally someone who gets similar games to me.

  • No_Cluie_Louis
    No_Cluie_Louis Member Posts: 1,093

    @Poweas said:

    @No_Cluie_Louis said:

    @Master said:

    @No_Cluie_Louis said:

    @Master said:

    @Poweas said:

    @Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Camping depends on the situation tunneling is debatable imo it also depends on the situation if ur tunneling with 5-3 gens left its toxic if you're tunnelng with 1-2 I can understand that. And clicking the flashlight is toxic as hell

    Tunneling and camping are both strategies and neither of them is BM. BM is when you hit a survivor on hook or you mori cancel someone, stuff like this.

    In fact, tunneling is just the killer using his brain because clearly it woudl be dumb not to tunnel, but I know that survivors prefer killers that let them escape

    I know there has been various threads where we have disagreed on this, and i fully respect your opinion on it (i think i've argued with you a few times on this though). I do think like you said killers are actually being clever to camp and tunnel as it's such a powerful strategy, but my problem is i don't believe it should be as powerful as it is, considering how little skill it takes to do. I've always believe that though the devs intended it, it should be slightly nerfed, to encourage more high skill plays. Obviously a nerf would have to be very well thought out (things like it not working when survivors are nearby or the gates are open) and i believe the first time the devs did this, it was very poorly executed. I don't exactly think camping and tunneling are toxic, i more think they are stupidly powerful yet low skill strats that need to be nerfed

    Camping is straight up a bad strategy. I dont understand why survivors always throw themselves at the killer, its as if they were childs that dont learn that you shouldnt touch hot things.
    Camping doesnt take any skill to do yeah, but it relies on unskilled survivors too, its basically a strategy for "pleb games".

    Tunneling is just how you chase your target, it has nothign to do with skill because you still have to catch it.
    Tunneling only is a thing becuase it is common sense to do it. No killer (usually) wants to ruin a survivors game, but its jsut the only way how to play the game against more competent survivors.
    Ofc there could be changes possible, for example incentive to get fresh hooks, but survivors always prevented this because they consider this as killer buffs.

    I'm sure there as many intelligent survivor players who could see the benefits of incentives for fresh hooks as there are narrow minded ones that couldn't see the benefits, so im sure it wouldn't be that bad, hence why i haven't yet given up hope and i still argue for a camping and tunnelling fix, despite the abuse i receive from killer mains for it. The irony is i actually play more killer than survivor, but the whole reason i don't play survivor is that you get so severely punished for being good. If you last a while in a chase, you get camped and pretty much sit on the hook until your dead (even borrowed time can't counter camping+tunneling) Im not saying i want to escape every game, im saying if there was a fix that buffed higher skill play styles and nerfed lower skill ones, then the game would be more fun for everyone, as killers wouldn't have to sit at a hook, and survivors could get hooked more than once before they die, but they'd still die just as often.

    Finally someone who gets similar games to me.

    Lol ikr, everyone calls me entitled survivor when i ask for a camping/tunnelling fix, when in reality what im suggesting would be a tiny buff to killers, as it would buff none 'toxic' strategies, while nerfing the more 'toxic' ones

  • Master
    Master Member Posts: 10,200

    @No_Cluie_Louis said:

    @Master said:

    @No_Cluie_Louis said:

    @Master said:

    @Poweas said:

    @Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Camping depends on the situation tunneling is debatable imo it also depends on the situation if ur tunneling with 5-3 gens left its toxic if you're tunnelng with 1-2 I can understand that. And clicking the flashlight is toxic as hell

    Tunneling and camping are both strategies and neither of them is BM. BM is when you hit a survivor on hook or you mori cancel someone, stuff like this.

    In fact, tunneling is just the killer using his brain because clearly it woudl be dumb not to tunnel, but I know that survivors prefer killers that let them escape

    I know there has been various threads where we have disagreed on this, and i fully respect your opinion on it (i think i've argued with you a few times on this though). I do think like you said killers are actually being clever to camp and tunnel as it's such a powerful strategy, but my problem is i don't believe it should be as powerful as it is, considering how little skill it takes to do. I've always believe that though the devs intended it, it should be slightly nerfed, to encourage more high skill plays. Obviously a nerf would have to be very well thought out (things like it not working when survivors are nearby or the gates are open) and i believe the first time the devs did this, it was very poorly executed. I don't exactly think camping and tunneling are toxic, i more think they are stupidly powerful yet low skill strats that need to be nerfed

    Camping is straight up a bad strategy. I dont understand why survivors always throw themselves at the killer, its as if they were childs that dont learn that you shouldnt touch hot things.
    Camping doesnt take any skill to do yeah, but it relies on unskilled survivors too, its basically a strategy for "pleb games".

    Tunneling is just how you chase your target, it has nothign to do with skill because you still have to catch it.
    Tunneling only is a thing becuase it is common sense to do it. No killer (usually) wants to ruin a survivors game, but its jsut the only way how to play the game against more competent survivors.
    Ofc there could be changes possible, for example incentive to get fresh hooks, but survivors always prevented this because they consider this as killer buffs.

    I'm sure there as many intelligent survivor players who could see the benefits of incentives for fresh hooks as there are narrow minded ones that couldn't see the benefits, so im sure it wouldn't be that bad, hence why i haven't yet given up hope and i still argue for a camping and tunnelling fix, despite the abuse i receive from killer mains for it. The irony is i actually play more killer than survivor, but the whole reason i don't play survivor is that you get so severely punished for being good. If you last a while in a chase, you get camped and pretty much sit on the hook until your dead (even borrowed time can't counter camping+tunneling) Im not saying i want to escape every game, im saying if there was a fix that buffed higher skill play styles and nerfed lower skill ones, then the game would be more fun for everyone, as killers wouldn't have to sit at a hook, and survivors could get hooked more than once before they die, but they'd still die just as often.

    As a killer you should know that too. If someone loops you for several gens and you comit to the chase, then you cant simply let a free unhook happen after that or you lose the game. Its sad, but thats hwo the game has been designed

  • No_Cluie_Louis
    No_Cluie_Louis Member Posts: 1,093

    @Master said:

    @No_Cluie_Louis said:

    @Master said:

    @No_Cluie_Louis said:

    @Master said:

    @Poweas said:

    @Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Camping depends on the situation tunneling is debatable imo it also depends on the situation if ur tunneling with 5-3 gens left its toxic if you're tunnelng with 1-2 I can understand that. And clicking the flashlight is toxic as hell

    Tunneling and camping are both strategies and neither of them is BM. BM is when you hit a survivor on hook or you mori cancel someone, stuff like this.

    In fact, tunneling is just the killer using his brain because clearly it woudl be dumb not to tunnel, but I know that survivors prefer killers that let them escape

    I know there has been various threads where we have disagreed on this, and i fully respect your opinion on it (i think i've argued with you a few times on this though). I do think like you said killers are actually being clever to camp and tunnel as it's such a powerful strategy, but my problem is i don't believe it should be as powerful as it is, considering how little skill it takes to do. I've always believe that though the devs intended it, it should be slightly nerfed, to encourage more high skill plays. Obviously a nerf would have to be very well thought out (things like it not working when survivors are nearby or the gates are open) and i believe the first time the devs did this, it was very poorly executed. I don't exactly think camping and tunneling are toxic, i more think they are stupidly powerful yet low skill strats that need to be nerfed

    Camping is straight up a bad strategy. I dont understand why survivors always throw themselves at the killer, its as if they were childs that dont learn that you shouldnt touch hot things.
    Camping doesnt take any skill to do yeah, but it relies on unskilled survivors too, its basically a strategy for "pleb games".

    Tunneling is just how you chase your target, it has nothign to do with skill because you still have to catch it.
    Tunneling only is a thing becuase it is common sense to do it. No killer (usually) wants to ruin a survivors game, but its jsut the only way how to play the game against more competent survivors.
    Ofc there could be changes possible, for example incentive to get fresh hooks, but survivors always prevented this because they consider this as killer buffs.

    I'm sure there as many intelligent survivor players who could see the benefits of incentives for fresh hooks as there are narrow minded ones that couldn't see the benefits, so im sure it wouldn't be that bad, hence why i haven't yet given up hope and i still argue for a camping and tunnelling fix, despite the abuse i receive from killer mains for it. The irony is i actually play more killer than survivor, but the whole reason i don't play survivor is that you get so severely punished for being good. If you last a while in a chase, you get camped and pretty much sit on the hook until your dead (even borrowed time can't counter camping+tunneling) Im not saying i want to escape every game, im saying if there was a fix that buffed higher skill play styles and nerfed lower skill ones, then the game would be more fun for everyone, as killers wouldn't have to sit at a hook, and survivors could get hooked more than once before they die, but they'd still die just as often.

    As a killer you should know that too. If someone loops you for several gens and you comit to the chase, then you cant simply let a free unhook happen after that or you lose the game. Its sad, but thats hwo the game has been designed

    I still have hope though, that one day the devs will do something about these things

  • No_Cluie_Louis
    No_Cluie_Louis Member Posts: 1,093
    edited November 2018

    hmm

    Post edited by No_Cluie_Louis on
  • thekiller490490
    thekiller490490 Member Posts: 1,164
    This in the end is counterintuitive as if you are vs a hag you shouldn't be blinding her and instead disabiling her traps.
  • No_Cluie_Louis
    No_Cluie_Louis Member Posts: 1,093

    @thekiller490490 said:
    This in the end is counterintuitive as if you are vs a hag you shouldn't be blinding her and instead disabiling her traps.

    Ik but i was trying to prestige and burn through my items, i wasn't really thinking about how i was using them

  • Strider
    Strider Member Posts: 94

    Yeah I think there's either an issue with where her head camera is actually positioned or she has some sort of indirect resistance to flashlights. I've managed to reach rank 1 by playing the Hag and blinding me never works, ever.

  • Vietfox
    Vietfox Member Posts: 3,823
    Yeah, blind doesnt work against the hag.
  • The_Crusader
    The_Crusader Member Posts: 3,688
    Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Lol gotta love when people try to justify crappy behaviour.

    Tunneling isnt the killer using his brain. It works at green ranks sure but chasing one survivor all game leaves you getting gen rushed in high ranks.