http://dbd.game/killswitch
Survivor perk that let's you carry downed survivors
Hey i just had a dream about this and thought i'd share.
A survivor that lets you carry other downed survivors for a while, the idea is to reallocate them to a safer place before healing. It could make the sounds of pain coming from the survivor muffled and you drop them if you get hit or something like that. Any thoughts?
Comments
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I feel like this wouldn't happen, only because BHVR would be too lazy to animate that lmao
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A perk where you stab the killer with a glass shard and get a free escape off their shoulder made it into the game so at this point anything cam
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Imagine Feng Min carrying a shirtless David 😮
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Why do I get the nasty feeling of getting kidnapped and dragged into the basement by trolling survivors....
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Instead of a lift and carry, a dragging motion might be more “realistic” looking. Just give it the same speed as that tenacious perk and maybe give some recovery var for every meter dragged, up to 30/40/50%.
Thats my stab at it.
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The problem is that it could be used to sandbag survivors. Like imagine you have DS, and you're crawling out the exit gate and the game's almost over. A survivor picks you up, carries you too far to crawl the rest of the way, teabags, and leaves just before time expires.
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I can see it now. Survivor A gets downed near the exit gate. Survivor B immediately picks them up in a healthy state, Survivors C & D body block for Survivor B until they drop Survivor A at the exit. Survivor A crawls out.
Survivor B, C & D proceed to KEKW
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i mean so hag is, and it doesnt fit either, is not a problem actually but i dont think could go well, maybe with a high cooldown or with one token, because it feels like unbrekable, it can be a gamechanging perk, or could be used in a very offensive way to carry a survivor from one part to another and stack survivors for double heals or whatever or stacking on gens... also trolling survivors could maybe sandbag, bring you to the killer, put u in bassement... lots of dumb things could go wrong.
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I think they should make it a passive ability for both killers and survivors. Maybe survivors drag slower.
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Indeed. They made all the money and they still refuse to make this game better
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Maybe we need some kind of wiggle mechanic to prevent that 🤔
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Search how ds was at first.
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I think this would be a good rework for an existing perk so heres my idea for it
No one left behind, you can interact with a downed survivor to put them on your shoulder and carry them at 75% movement speed while carrying them they can recover at 50/60/70% speed, it takes 2 seconds to pick up and put down a survivor, getting hit makes you drop the survivor.
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Then the killer just nod to the entity in the sky.
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If the survivor being carried can press the action button to be dropped it could prevent that
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