Smash Hit: A problem? Or not?

Now, we all know what Smash Hit is, the new survivor perk coming for the next chapter. If you don't know then go check it out, I ain't a chapter spotlight.

SmashHit.gif

Now, Smash Hit. Would this be a big problem on maps like The Game, which is basically Indoormond™.

Now, I personally think that yes, this would be a problem since, well, have you seen the amount of pallets on that map? But my opinion doesn't matter, obviously.

So tell me, problem? Or not?

Comments

  • dspaceman20
    dspaceman20 Member Posts: 4,699
    edited March 2021

    I don't mean to distract from the main point but why do we always have concerns over new survivor perks? Last chapter it was power struggle, and I think before it was any means necessary and for the people.

    Smash hit is probably going to have the same effect.

  • GoobyNugget
    GoobyNugget Member Posts: 698

    Because I like to start discussions about new perks B)

  • dspaceman20
    dspaceman20 Member Posts: 4,699

    Oh I'm sorry I wasn't targeting you specifically I was asking in general.

  • HighwayCatalyst
    HighwayCatalyst Member Posts: 388

    I don't think it'll be a problem because it requires resources and if the killer respects pallets or is one of the ranged killers, then it doesn't really do anything.

  • OniWantsYourMacaroni
    OniWantsYourMacaroni Member Posts: 5,944

    Anything that isn't Dead Hard is fine in my book 👻

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    We'll see.

    I think it will be very strong. But not as strong as the meta we have now.

    Smash hit allows you to make the most distance out of any perk and if you pull it off practically instantly ends the chase. If the killer still follows you after having sprinted 20+m away while they were standing still they are dooming themself.

    That said survivors generally don't want to end chases they want to make them last as long as possible and dead hard for distance will still be the best way to do it.

    Also conciddering there are many killers like all the ranged ones and powerheavy ones like nurse or spirit that you very rarely pallet stun so it's not usefull in every match up.

    It will be good for solo's who can't rely on their teammates to do gens and would rather look to outlive their team then to escape together. Which is kinda a theme for Yun's perks

    It's kinda sad to see another perk that the high tier of killers can ignore or laugh at but the low tier of killers will struggle against

  • Yords
    Yords Member Posts: 5,798