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Starstruck could be meta

It’s a so good perk, it could be meta. Survs deserve some day another good perk

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Comments

  • valvarez4
    valvarez4 Member Posts: 868

    I played against many killer that demolished us with this perk. It’s so so good

  • valvarez4
    valvarez4 Member Posts: 868

    outside body blocking too. In my last game I saw survs dying everywhere. In small maps it’s so so good

  • Munqaxus
    Munqaxus Member Posts: 2,752

    It's nasty with a camping basement build. That perk caused a 4k because of that. I think we're going to see it nerfed because of it turning all killers in to Basement Bubbas.

  • EldritchElise87
    EldritchElise87 Member Posts: 628

    it's so nasty i love it. Wraith can snowball so hard.

  • DragonMasterDarren
    DragonMasterDarren Member Posts: 2,887

    It is useful in a Mad Grit build, but on it's own it really doesn't do you much over other perks

  • edgarpoop
    edgarpoop Member Posts: 8,500

    It's not good vs good players. I just immediately hold W any time I get exposed by it. A killer has yet to even initiate a chase with me by the time the timer runs out.

  • CheyeneKL
    CheyeneKL Member Posts: 723

    ?

    Starstruck IS good. "Backpack" builds are gonna have actual utility with it. I wouldn't go so far to say it will become meta, but I think it will fall into the same type of niche that perks like Lightborn and Franklin's Demise are in- brought to combat a very specific game mechanic, or perhaps fit in with a specific build type.

    And besides any other reason you could want to equip it, this perk absolutely kills body blocking by way of taking hits unless the survivors are willing to trade 1 for 1. Idk if you've ever paid much attention to it, but there are LOTS of killer players who think body blocking is the Ultimate Toxicity. I view this perk as something added to placate those who heavily dislike body blocking as a mechanic.

    30s is about as long as you're going to get with it because you have to consider situations where someone is picked up right next to a hook- I'm sure devs aren't trying to make it THAT difficult for a healthy survivor to go for an unhook. Also, you can trigger the perk an unlimited number of times throughout the trial outside of the cooldown, so 30s is actually somewhat generous considering that factor.


    Smash Hit is good when it works... but... it's without a doubt the most situational exhaustion perk and probably the worst one overall just due to that. I am also grateful that most noob players won't have it, because I'm not a fan of the idea of all the pallets on the map getting wasted in their attempts to use it LOL

    Like, it's an exhaustion perk, so therefore it's not really BAD, I guess. But I would really hesitate to call it a good one when it is completely controlled by map resources and killer behavior (some killers are incredibly good at never getting pallet stunned even with bait attempts, you know?) I probably will never equip it over another exhaustion perk like Sprint Burst or even Lithe, and the majority of survivor mains I know feel the same way. It's just another exhaustion perk, except this time you have to find a pallet AND you have to successfully stun the killer. I wouldn't say both requirements are that difficult, but there are a finite number of pallets on the map AND a killer can simply choose not to get stunned.

  • valvarez4
    valvarez4 Member Posts: 868

    It’s a mini myc also if you see an unhook less than 30secs after a hook

  • NomiNomad
    NomiNomad Member Posts: 3,181

    It's strong, but nowhere near meta. Other exposed perks are still better and more consistent. Here's how you counter this perk completely.

    If you get exposed by Starstruck, hold W away from them.

  • Tillablerhino44
    Tillablerhino44 Member Posts: 505

    That is the only thing I like about this chapter.Is Star struck it is fun

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    Don't know about meta but it's really good.

    Even if you don't get a single down with it. Forcing survivors to hide or run away from you can be a huge time waster

  • Todgeweiht
    Todgeweiht Member Posts: 3,666
    edited March 2021

    Smash hit is #########, at best you will get 2 uses of it if you are going against a bad killer, 1 if the killer uses his brain and avoids getting stunned again. It gets outclassed by basically every other exhaustion perk except maybe balanced landing.

    Starstruck not only completely counters hook bodyblocking, it also gives you extra snowball potential, especially paired with infectious fright

  • Viskod
    Viskod Member Posts: 854

    I'll use Agitation, Iron Grasp, Mad Grit, and Starstruck with somebody I'm sure. I may not be successful, but I'll have a lot of fun.

  • dspaceman20
    dspaceman20 Member Posts: 4,699

    That could work with other killer but I'm more worried about this perk being way to strong on nurse. Holding w doesn't work against her

  • chargernick85
    chargernick85 Member Posts: 3,171

    I watched my teammates get off gens everytime it activated which was quite often. So it worked like a slowdown, the 30 seconds does not start until you HOOK and persists for 30 secs if they leave your radius, it lasts longer than you would think. It's got a few uses from a survivors perspective slowdown, no bodyblocking/sabo, and instadowns potential. It's a pretty crazy perk tried it myself in my last game and seal the game with it.

  • chargernick85
    chargernick85 Member Posts: 3,171

    Hey wiki description of this perk looks different to me than the one in game. Is anyone in their game now and confirm the exact reading of the perk. I swear I read the word HOOK on the perk last night but nothing in the wiki. Was I sleepwalking?

  • chargernick85
    chargernick85 Member Posts: 3,171

    For sure. On strong loops I will swing to for the stun to end the loop quickly but if I see this perk you will never get another use out of it. I agree.

  • notstarboard
    notstarboard Member Posts: 3,903
    edited March 2021

    Well hiding during the exposed still means they're getting pressure and wasting time, though - it's not only useful when you get downs. It's nice to basically never have to worry about saves either.

    Beyond the killers you mentioned it's also insanely good on Doctor, especially Calm Doctor, because the large TR means many people are likely to be exposed on pick ups / hooks, you can blast after hooking to locate anyone who might have been exposed in the vicinity, the massive TR + illusionary TR will make it a lot harder for them to ever leave the TR and start the 30 second timer, and you'll also have a leg up in the chase because the constant TR will make it hard for them to know when you're actually nearby. It's similarly amazing on Iridescent Button Legion.

    So, while I don't see it being strong enough to enter the broader killer meta, it's very strong on some killers and borderline broken in certain builds. I'd like to see it changed to use a set radius instead of the TR to make it more useful across the killer roster while also making it less busted for killers that can manipulate the TR with add-ons.

  • Pepsidot
    Pepsidot Member Posts: 1,662

    Not completely sure how it works. But I wonder if it would work if a killer picks up a survivor and immediately drops them?

    If so it could be a niche slugging perk for high mobility killers like nurse. Combined with infectious fright and you'll have a good idea where survivors around you are (if any) and would help judge whether they are in range to be exposed.

  • notstarboard
    notstarboard Member Posts: 3,903

    One of the best ways to "fix" gen speeds is to apply enough pressure to survivors to force them off gens. Snowballing and/or forcing stealth with frequent exposed procs is a great way to do that.

    I don't think it will be broadly meta - maybe just on a few killers - but perks don't need to directly affect gen progress to slow down gens either.

  • blue4zion
    blue4zion Member Posts: 2,773

    It will demolish a survivor team, if they have 0 braincells.

    Don't stick around if exposed, or hide.

    This and the cooldown kill it tbh.

  • NomiNomad
    NomiNomad Member Posts: 3,181

    To be fair, Nurse makes most perks good on other killers far stronger. We can't balance by saying "Oh, but it'd be too good on nurse!" because most things are too good on nurse.

  • _HN_
    _HN_ Member Posts: 385
    edited March 2021

    I think survivors really over value the exposed status. 30 seconds is less than it takes for a killer to reach a survivor with a 5 second headstart.

    The funny thing tbh is how bad it is on the Trickster itself, since its based on the terror radius and his is pretty small.

    Just like mad grit it's one of thos flashy perk that have a psychological effect rather than a real one : it will stop survivors from swarming you when you carry a survivor. Is it good? In the sens that it will force the survivor to change the way they play, yes.

    But once they have adapted, it's basically a dead perk.

    Even in the very best case scenario, where you play like a Doc with Distressing and infectious fright, it's going to be tough to capitalize on that very short exposed status, since as previously stated, it's takes more than 30 seconds for a killer to reach a survivor with 5 seconds headstarts.


    Basically, it will only work against cocky survivors that think they can unhook right infront of the killer, and thos people are generally bad at the game anyway.

    Oh, and let's not forget : It's 100% useless in thos very common case where you have downed a survivor in a corner of the map (often because you got kitted there) far away from other survivors.

  • Elcopollo
    Elcopollo Member Posts: 773
    edited March 2021

    The perk being efficient against bad survivors doesn't make this perk meta.

  • _HN_
    _HN_ Member Posts: 385

    Hear me out here :

    Starstruck + Iron Grip + Mad Grit + Infectious Fright + Agitation new meta.

    With that you'll not only be able to zoom accross the map and one shot everyone while carrying someone, but you'll have have managed to use 5 perks at the same time.


    That said, all jokes aside, agitation synergize pretty well wiht Starstruck, especially that Terror Radius while carrying part.

  • _HN_
    _HN_ Member Posts: 385

    What clued you in? The perks or the fact that there was 5 of them to archive a very mediocre result?

  • Hektic3000
    Hektic3000 Member Posts: 674

    Any killer with a 32m terror radius can get good use out of Star-Struck. People might say that no one will body block you when they see they're exposed but you can can force the exposed status on people very easily. It helps prevent hook diving greatly and can give killers without instant downs a powerful effect pretty often.

  • glitchboi
    glitchboi Member Posts: 6,023

    I don't see any of Trickster's perks being meta other than No Way Out being meta for endgame builds and Hex: Crowd Control being meta for Twins and Bubba, but that's about it. Starstruck could work with Blood Warden, maybe.

  • _HN_
    _HN_ Member Posts: 385

    Wooosh.

    But yeah, what exactly do you think the point of starstruck is?

    Let me tell you what it is : It's just another of thos perks that could surprise survivors once, and then will jsut force them to play slightly differently than they use to.

    Just like Mad Grit or Light Born will surprise the survivors ONCE because they just know what to do to avoid it forever, Starstruck will simply tell the players that they must either GTFO when someone is down, and just start hiding, and that's it.

    You aren't REALLY supposed to have enough time to start chasing people that got expose, hell, you dont even KNOW if someone got exposed.

    In a way, Agitation is the perfect synergy for it, it will help you tag more people with the exposed statues, which will either force the survivors to either get further or hide, and it will let you reach the hook faster which would let you potentially capitalize a bit more on the cases where you know someone is close to you when you pick up the body to let you chase them faster.


    I'm not saying its good, as I said I think the perk is mediocre at best (in the sens that it will just require a small adjustement from the survivors and will stop them from playing badly (ie faceunhooking ), but it doesnt change the fact that Agitation is the best synergy you can give to Starstruck.

  • valvarez4
    valvarez4 Member Posts: 868

    With this perk survs near the killer when he hooks someone won’t unhook. This with b&c will make unhooking so difficult I had seen many games in which the killer snowball to the 4k

  • Elcopollo
    Elcopollo Member Posts: 773

    Aight, you had me in the first half, not gonna lie. Nice trolling, props for that.

  • _HN_
    _HN_ Member Posts: 385

    From my experience its the exact opposite that happens.

    Since the killer KNOWS that most survivor will GTFO from the hook because of his perk, he will tend to just walk away from said hook without even looking back because he doesn't expect anyone to be there anyway.

    If you are smart and just HIDE instead of facerushing the hook, you wont have any problem to unhook.

  • BadMrFrosty
    BadMrFrosty Member Posts: 1,100

    I use this perk to snowball on nurse. It's incredible on her.

  • Hektic3000
    Hektic3000 Member Posts: 674

    I think instead of bbq the better perk would be discordance, since after a pick up you can make your way to a gen with 2 survivors on it and have exposed effect on both of them.

  • It's a really fun perk but it's not going to be meta. Calm doctor Hawkins tho that's all ok going to say.

  • TAG
    TAG Member Posts: 12,871

    Implying I won't chase them while carrying someone. ;)

  • TAG
    TAG Member Posts: 12,871

    BEEP BEEP THE TAXI IS NOW DEPARTING NEXT STOP HOOKSTOWN, PENNSYLVANIA

  • DarKaron
    DarKaron Member Posts: 615

    This.

    Starstruck, Mad Grit, and Lightborn with maybe Iron Grasp or Agitation is the big brain carrying build.

    Is it effective in general? Probably not.

    Is it holarious? Hell yeah.

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    I’ve been getting insanely good value out of it with Clown because how quick he ends chases. Either I get another quick down on an exposed survivor after hooking someone, or survivors don’t bother healing anymore in which case chases are still insanely quick.

  • TAG
    TAG Member Posts: 12,871

    IMO Lightborn isn't worth it. I'd rather use both Agitation and Iron Grasp and just try to play around flashlights.

  • DarkMagik
    DarkMagik Member Posts: 822

    Survivors should scream when they are affected

  • Star99er
    Star99er Member Posts: 1,463

    It kinda already is with Nurse & Hag. I’ve been getting more insta downs with Starstruck than Make Your Choice with Hag.

  • Bardon
    Bardon Member Posts: 1,004

    Agitation, Distressing, Mad Grit, Starstruck on Doctor running double Calm addons.


    Mua-ha-ha!

  • Blindninja
    Blindninja Member Posts: 462

    Blights lethal rush does not make use of the exposed status effect

  • Hex_Llama
    Hex_Llama Member Posts: 1,849

    I think this is a good perk, too. If you hate body blocking, now you have a weapon you can use against it. If you like meme builds, now you can get more Mad Grit/Agitation lols.