http://dbd.game/killswitch
In reality though removing flicks will nerf blight by quite a bit
(for reference I'm not just talking about 180s, just around 60 degree plus flicks as that is above the maximum turn degrees)
I mean people want to deny it but blight really isn't that great in chase without flicks. You sit behind an object, then wait for his power to end, then run to a loop while his power is on cooldown. Pre drop, etc. He's gonna turn into billy where he has lots of pressure, but that really doesn't mean anything if he cannot down at pace to capitalise on it. Especially if they nerf his flick so he can't go 90 degrees. Sure, it most likely wouldn't kill him, but it would take him down to high mid tier at most.
Meh it's just such a pointless thing to do. It makes him less fun to play, more braindead to verse. In fact I don't even care about how fun he is to play because I can't even j flick because I'm on PS4.
It just sucks that when we get another killer that could compete with the top 5, they end up being nerfed in some way. I want good killers :(
Is it an exploit? Yes.
Is it a bad thing? No.
Comments
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Yes, removing an exploit that allows Blight to ignore his deliberately limited turning radius would nerf him.
I don't think anyone's contesting that.
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When the flick has counterplay, so there's literally no reason to remove it other than to make survivors experiences easier.
If it was something like infinite mending Legion, id understand. But this has counterplay and raises the skillcap of playing and versing blight.
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How can it be a nerf when it was never supposed to be part of Blight's kit? lmao
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It's a "fix", but it still nerfs blight overall.
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Orrr the reason to remove it is that it's an unintended exploit.
Bugfixes don't care about balance.
If it's such an amazing thing, fix it, then implement your own version that doesn't require PC fuckery to pull off.
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I haven't been using the exploit and I've been consistently at rank 1 since blight has come out. The exploits reduce how difficult Blight is to play and that's a problem. Blight is a strong skillful killer and you are advocating removing the skill required to play with Blight. That just turns him into Freddy. No thank you, I want to earn my kills and I want survivors to be able to skillfully play verses me. That's what makes playing as and against Blight fun. And it's annoying as all hell to have these whiny Blight exploiters calling me a bad Blight because I don't abuse a literally broken mechanic. You should feel shame not pride for abusing exploits. You're at the same level as a survivor who thinks their hot ######### for taking advantage of gap that they can fit through and the killer can't which turns that "exploit" into an infinite. Yes, that is just a mechanic, and yes that sometimes does happen in game, if you take advantage of it you're scummy in my eyes.
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Why do you all need to open like 50+ threads about the J-Flick thing?
It's an exploit and it will be fixed.
The end.
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A nerf but a needed one since it’s unintended.
Remeber when trapper could hide traps on stairs and such? That added new skill to him no? Was that okay?
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I can't hold all these J-flick threads
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Someone didn't read the post.
I play PS4, so I can't use the flick, plus the flick is counterable, and is a 50/50 from both sides. So it actually INCREASES his skill cap.
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Because it's PC-only and cannot be added to console doomed this "thing" from the start.
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I like that Blight was considered high tier up until 2 weeks ago when everyone suddenly discovered this tech. Now he's trash tier if it gets removed.
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Because some people really love broken toys.
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Bugfixed can effect balance by a large amount.
J flick is fun, and it's what makes blight a good killer. Removing it nerfs him hard.
Because it's BHVR, asking for a remotely substantial killer buff is like talking to a brick wall. I may as well advocate for them to be lazy and not remove it.
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Incredibly annoying.
Like "Nerf Spirit,DS,Noed" level of annoyance
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No J flick has literally been done for months by good blight mains/players. It's not new at all.
I thought when people said blight was top they were considering j flick, but apparently not.
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I would consider myself decent with Blight and other players I watch pretty good at Blight and none of them have ever used it. Some are even agressively against it. He's perfectly viable without it.
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Because it's BHVR, asking for a remotely substantial killer buff is like talking to a brick wall. I may as well advocate for them to be lazy and not remove it.
Yeah,i guess we're just gonna ignore all the killer buffs we got up until now 👀
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You really think Blight is going to be trash/mediocre because he can no longer do a 180 deg flick? LOL. He still has amazing lethality and mobility and is still capable of taking down skilled survivor squads.
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Name the last killer that got buffed to top 5. Last I can remember is the spirit buffs we got after ptb.
Keyword substantial, we've had tons of killer buffs, not buffs that put killers in the top 5.
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Don't bring up pallet nerfs or the removal of the pallet vacuum. It doesn't fit the agenda.
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It doesn't really increase his skill cap,it just makes it EASIER to get certain hits that would have required more effort otherwise
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Yes, yes I do think that he will be mediocre if this gets removed. Pressure doesn't matter unless he has tons of it or if he can down up to pace, which after the change he will not be.
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No, I mean that bugfixes don't care if they effect balance or not. They happen anyway, because ironing out their game is part of their job.
And I thought what made Blight a good killer was incredible map mobility and the ability to take down survivors very fast with clever and skillful (intended) use of his power.
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It does increase skill cap, because it has survivor input and can be countered. The better player will come out on top.
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No what made blight an actual good killer was lethality in chase. Personally I find lethality + some other factors trump any amount of mobility you can have. Hence why I think deathslinger and Pyramid are better than billy.
Blight will not be that great in chase anymore, certainly better than some killers, but not great and nowhere near where current flicking blight is.
EDIT: Obv mobility still matters, and blights combo of mobility and lethality is what makes him top 5 currently.
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-Freddy
-Wraith is also in a really good spot once his lunge after uncloacking gets fixed.Not top 5 but still very decent.
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Freddy is close, but not top 5, maybe top 8 or 7. He's pretty overrated and a noob stomper.
Wraith is still pretty bad. Better, but not like even high mid tier.
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Slinger better than Billy?
Now that's a take and a half.
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-The hag buff
Other than that we didn't get any buffs that would make a killer top 5 but we did get killers that are top 5 now (Spirit,Oni and Pyramid Head).
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I'm full of hot takes. I don't like pizza.
Er, damn I got off topic again. Slinger is just better against good people.
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You don't need to buff single killers directly to make them stronger what you can do is nerf the opposing side.
Are you going to ignore all the map reworks that made most of them full of deadzomes (except maybe the game only?), the removal of infinites, or just blankly the ds nerf that finally arrived?
Blight is one of the strongest killers out there, and one doesn't need exploits to make him stronger. I just hope this bullshit will be fixed soon so people will shut the ######### up about it
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Ngl I actually completely forgot about the hag buff.
Still, you know how hard it would be to get flicks as an official mechanic.
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Even without the J-Flick Blight is easily one of the strongest Killers in the game.
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I mean without flicks in general he becomes kinda like a billy, not great in chase but good mobility. He'll be like high mid at best IMO.
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which one? none of the reworks changed anything. Badham is still badham. It has many god pallets, many safe pallets and around 4 or so unsafe pallets. Ormond lost few jungle gyms but is still strong. The MacMillan Estate is still same, It got few breakable walls that create god loops, so slight buff. "The game" got few more god pallets, so straight buff. Crotus asylum added breakable walls to remove god windows in main building. Both Father chapel and Crotus are fairly unchanged. Azeroth maps are largely the same as well. Lery became bigger, added some more pallets. slightly less of a maze, so it got buffed for survivor a bit.
Nobody ignoring, they just have not changed much beyond replace windows with predrop pallets(breakable walls). those maps remain a problem until they start balancing actual tilesets with pallets such as jungle gyms, long-wall-short wall, fun bus, house of pain, cow loop, shack etc.
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I've played Blight since release on PS4 and despite his limitation on turns on console I've never had issues using his power effectively. I don't understand why people are so adamant that if this flick thing gets fixed Blight suddenly becomes terrible. I mean to me personally if you need to rely on a broken exploit to use something in the game then it feels like a big lack of skill. I'll most likely be attacked over this opinion but that's all it is. Opinion.
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Remove the Glitchflick, add normal flick to him as a basekit, so console players can play like that too.
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A "nerf" to PC Blight.
Did you know that DBD isn't actually only played on PC? 😶
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