https://dbd.game/4rHHkF5
Your strategy on getting bloodpoints as survivor.
I'm a killer main (rank 4, 300 hrs) but started playing survivor recently because it's WAY more chill than killer and I wanted to keep playing the game while not getting so stressed about SWF all the time. Plus it has helped me be s better killer.
Running BBQ and a BP offering I can get around 40-65k bp per trial but as survivor (rank 9 currently solo queueing) I'm lucky to get 15k BP. I do see more BP when I make an attempt to beat my teammates to unhook and I'm getting better at loops as survivor.
How do you survivor mains get BP as survivor? Is it just getting good and getting the 2 gens, 2 unhooks and 2 chases per trial? I don't see any BP perk for survivor that's as powerful as BBQ for killer. What's your secret?
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For a start 'We're Gonna Live Forever ' will get you +25% for each stack
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We're gonna live forever?
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It's not the best farming build but when I go for points I use this:
Prove Thyself, makes you max out Objectives super fast when you work with someone else on a generator
Any Mean Necessary, reseting pallets gives you 500 Boldness points. Helpful for someone who isn't good at getting chased
Stake out, great skill checks give extra bloodpoints
Last but not least:
We are gonna live forever, Survivors answer to BBQ
Sometimes I replace Stake out with Borrowed Time if the Killer is guarding the Hook.
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Just like mentioned We are gonna live forever from David will gave you tokens for each protection hits, safe hooks and save survivors from killers grasp. It is good for alturistic or boldness.
Prove Thyself from Dwight will while increase the gen speeds for each person it also gives you stackable BP for co-op actions. It is good for Objectives part.
Most of the time taking protection hit and healing people or save them from hooks give you quite an amount of points and that is why I use Empathy for that reason so that I can take protection hit for injured or heal them when they are safe. Great Skill checks from generators reward player 300 BP for each while healing great skill checks can reward you for 150 BP per which is quite nice.
Each pallet stun to killer will give you 1000BP which is quite good for chasing points.
Each protection hit will give you 300 BP each and making killer to chase you while he was chasing others will give you Distraction BP which is 250 BP for each which is nice.
I hope this will help you.
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My farming as a survivor build has been
We’re gonna live forever, self care, botany, prove thyself.
Wglf for the stacks, sc and botany for the healing to farm stacks/and or healing teammates, prove thyself for coop actions 100% boost.
I also sometimes get a ######### ton of points when I run this build Head on, Quick and Quiet, Inner strength, and decisive.
Head on for well duh, Qnq to help head on, inner strength because free heals, and decisive because I’ve been tunneled a ton since the update. This build can help you get a good much of survival and boldness points through totems and locker heals as well as head on stuns.
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Inner Strength, Detectives Hunch, For The People, We're Gonna Live Forever.
Or, if you're feeling like taking it easy, Tenacity, We're Gonna Live Forever, No Mither, Mettle of Man.
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Honestly I just play killer with BBQ and a pudding for 5 or 6 games. Run spirit and get a 350k to 500k.
But, if I wanted to do it as survivor. Run WGLFand a cake, then get altruistic as #########.
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WGLF, you don't even need Prove Thyself for blood points imo. Doing two gens with another survivor and hitting great skill checks will get you to max objective points without PT.
I'd get something you can heal yourself with so you can take protection hits for stacks in case your team is very altruistic and everyone else is going for hook saves too.
DS will help you stay alive longer in the game and also gives point if you escape their grasp + you get obsession dead/escaped bonus points.
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Prove thyselfs bp bonus works on coop actions as well ;)
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In solo queue run WGLF and BT. As soon as a survivor is downed run to the hook and unhook. If/When the killer tunnels the guy you just unhooked, unhook him again for that second juicy 25% stack.
You can also do generators but most survivors who run WGLF in solo queue don't know how to do this.
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WGLF+BT for safe saves to get stacks. An exhaustion perk for myself and the 4th perk depends on what I have. If I have a medkit I bring We'll Make It for fast healing after saves. If I don't have a medkit I'll bring a healing perk because it's hard to save people injured. Usually IS.
Bring escape cakes or BPS. If your playing with swf and have multiple BPS they stack.
During a match try to be the one making saves for stacks. If you take a protection hit during the save that's another stack. When not saving try to do a little bit of everything. Gens, totems, chests, chases, healing ect.
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I know, but 90% of the coop you'll do in a game is on gens, and the 10% where you will heal other survivors with someone else isn't worth the perk slot imo.
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Do gens, heal teammates, and loop the killer.
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WGLF is great but you will get hit doing so most matches. As a killer main who also switched due to more chill, I found a build i like and dump any BP into characters. I find survivors is less item reliant than killers, so they don't need to spend BP as much. Even if you like items you can get perks to help you get new items in game (Plunderers/Detectives Hunch). If you are looking to BP farm I would say go be a killer. If you want a more chill experience, but slower BP yield then play survivor.
Build I am going for is Diversion, Detectives Hunch, Kindred and Inner Strength. IS is already unlocked and I'm working on diversion now.
But my actual build now is Kindred, Small Game, IS and Spine Chill. It allows me to find totems, do gens and support team which yields okay BP, but is tough if I'm tunneled and camped. 10 min queue and I'm done 4 mins in for only 8k BP lol
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WGLF obviously, but if you hate having to take protection hits for a teammate who can't loop and goes down in 10 seconds anyways, prove thyself or DS. The former helps you get cooperative action blood points quicker, which usually take a long time to get working, while DS grants like 3 score events for a total of 3k, and also makes you the obsession (which grants you bp in itself).
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Thanks for all the advice, peeps. Definitely looking for some new perks!
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