Survivor perks - ideas

me and some others have come up with some perks for the survivors some may be useless but at least i'm getting mine and my friends ideas out there. we want your honest opinions on these ideas so we can see where we are going wrong when coming up with them.

  • they have a chance to hit the killer once per game making them slower for a certain time (no stacks, if another survivor has the same perk they either loose that chance for that game or it wont do anything and will have to wait till the time is up) this perk can only be used from after three generators have been done or five.
  • if the survivor cannot hear the killers heartbeat they can travel ( like the nurse ) and takes time to recharge as well as they could have the stun like the nurse maybe?
  • every so often the survivor can lock themselves into a locker, this will lock themselves in so the killer cannot open the locker but to make it not so obvious that the survivor is in that locker the lockers around the area will lock for that certain time too.
  • this perk is similar to the decisive perk as the survivor will be able to hit the skill check ( when being held by the killer ) and if they get the skill check they will be dropped and the killer will transport a certain distance away from them and the more rare the perk the further away they will spawn.
  • the more people the survivor unhooks or heals the faster they can do a generator without any toolboxes ( wont work if they have a toolbox on ) also this is helpful because if they focus on unhooking and healing they wont have much time to do the generators as much so not that much of a disadvantage to the killers.
  • the last perk we had thought of is if there could be a perk that allows you to bring in an extra item but no add on's along with the original item and add on's and the more rarer they could add an add on until it is the rarest perk and they could bring in two items with two add on's each. But this perk could be extra rare as this is a huge advantage for some people.

Comments

  • Poweas
    Poweas Member Posts: 5,873

    1- Nice idea.
    2- Er kind of OP we don't want them getting across the map even faster then they can rn
    3- Actually sounds fun
    4- Broken af.
    5- The numbers could be like
    1 unhook= 3% more speed up to a maximum of 15%?
    6- Op af like number 4.

    Nice ideas they're pretty fun.

  • anonymous456
    anonymous456 Member Posts: 22

    @Poweas said:
    1- Nice idea.
    2- Er kind of OP we don't want them getting across the map even faster then they can rn
    3- Actually sounds fun
    4- Broken af.
    5- The numbers could be like
    1 unhook= 3% more speed up to a maximum of 15%?
    6- Op af like number 4.

    Nice ideas they're pretty fun.

    Thanks for the feedback we didn't think too much on the killers side of these perks i guess but from now on we will consider the killers side when thinking of ideas, but with the transporting killer one it could actually benefit the killer in a way as they may spawn near other survivors and they wont even know about it but yeah it still is op your right

  • Poweas
    Poweas Member Posts: 5,873
    edited November 2018

    @anonymous456 said:

    @Poweas said:
    1- Nice idea.
    2- Er kind of OP we don't want them getting across the map even faster then they can rn
    3- Actually sounds fun
    4- Broken af.
    5- The numbers could be like
    1 unhook= 3% more speed up to a maximum of 15%?
    6- Op af like number 4.

    Nice ideas they're pretty fun.

    Thanks for the feedback we didn't think too much on the killers side of these perks i guess but from now on we will consider the killers side when thinking of ideas, but with the transporting killer one it could actually benefit the killer in a way as they may spawn near other survivors and they wont even know about it but yeah it still is op your right

    Honestly if you want a perk to transport faster you can use SB, It's probably the strongest exhaustion perk because it can cheat dumb killers out of a hit, counter clown with the speed to counter his so ur a little faster then him, Wraith's speed burst, Nurse if u predict her coming, Spirit if u hear her, Billy cause of the distance and Pigs dash. And on top of that it helps you get around the map faster. Combined with Vigil, (which needs a buff badly to like 40% now that the exhaustion change has happened) Sprint burst can get u across the map faster. It's still ridiculously OP and versatile. We dont need the transport perk when hitting a skill check if we got Sprint Burst. ^^

  • anonymous456
    anonymous456 Member Posts: 22

    @Poweas said:

    @anonymous456 said:

    @Poweas said:
    1- Nice idea.
    2- Er kind of OP we don't want them getting across the map even faster then they can rn
    3- Actually sounds fun
    4- Broken af.
    5- The numbers could be like
    1 unhook= 3% more speed up to a maximum of 15%?
    6- Op af like number 4.

    Nice ideas they're pretty fun.

    Thanks for the feedback we didn't think too much on the killers side of these perks i guess but from now on we will consider the killers side when thinking of ideas, but with the transporting killer one it could actually benefit the killer in a way as they may spawn near other survivors and they wont even know about it but yeah it still is op your right

    Honestly if you want a perk to transport faster you can use SB, It's probably the strongest exhaustion perk because it can cheat dumb killers out of a hit, counter clown with the speed to counter his so ur a little faster then him, Wraith's speed burst, Nurse if u predict her coming, Spirit if u hear her, Billy cause of the distance and Pigs dash. And on top of that it helps you get around the map faster. Combined with Vigil, (which needs a buff badly to like 40% now that the exhaustion change has happened) Sprint burst can get u across the map faster. It's still ridiculously OP and versatile. We dont need the transport perk when hitting a skill check if we got Sprint Burst. ^^

    i don't like the sprint burst personally due to if i want to run to the next generator it will be used up leaving me to have to wait for it to recharge and i don't like the fact that there could be the killer near and i didn't see them so i could have wasted my sprint burst and crawling is too slow for me. but your argument makes sense and i agree now that everyone has said that it is way too op.

  • Poweas
    Poweas Member Posts: 5,873

    @anonymous456 said:

    @Poweas said:

    @anonymous456 said:

    @Poweas said:
    1- Nice idea.
    2- Er kind of OP we don't want them getting across the map even faster then they can rn
    3- Actually sounds fun
    4- Broken af.
    5- The numbers could be like
    1 unhook= 3% more speed up to a maximum of 15%?
    6- Op af like number 4.

    Nice ideas they're pretty fun.

    Thanks for the feedback we didn't think too much on the killers side of these perks i guess but from now on we will consider the killers side when thinking of ideas, but with the transporting killer one it could actually benefit the killer in a way as they may spawn near other survivors and they wont even know about it but yeah it still is op your right

    Honestly if you want a perk to transport faster you can use SB, It's probably the strongest exhaustion perk because it can cheat dumb killers out of a hit, counter clown with the speed to counter his so ur a little faster then him, Wraith's speed burst, Nurse if u predict her coming, Spirit if u hear her, Billy cause of the distance and Pigs dash. And on top of that it helps you get around the map faster. Combined with Vigil, (which needs a buff badly to like 40% now that the exhaustion change has happened) Sprint burst can get u across the map faster. It's still ridiculously OP and versatile. We dont need the transport perk when hitting a skill check if we got Sprint Burst. ^^

    i don't like the sprint burst personally due to if i want to run to the next generator it will be used up leaving me to have to wait for it to recharge and i don't like the fact that there could be the killer near and i didn't see them so i could have wasted my sprint burst and crawling is too slow for me. but your argument makes sense and i agree now that everyone has said that it is way too op.

    Sprint burst is so op. The exhaustion changed nothing. I wish they brought back double exhaustion and nerfed SB since balanced landing isn't as reliable.

  • anonymous456
    anonymous456 Member Posts: 22

    @Poweas said:

    @anonymous456 said:

    @Poweas said:

    @anonymous456 said:

    @Poweas said:
    1- Nice idea.
    2- Er kind of OP we don't want them getting across the map even faster then they can rn
    3- Actually sounds fun
    4- Broken af.
    5- The numbers could be like
    1 unhook= 3% more speed up to a maximum of 15%?
    6- Op af like number 4.

    Nice ideas they're pretty fun.

    Thanks for the feedback we didn't think too much on the killers side of these perks i guess but from now on we will consider the killers side when thinking of ideas, but with the transporting killer one it could actually benefit the killer in a way as they may spawn near other survivors and they wont even know about it but yeah it still is op your right

    Honestly if you want a perk to transport faster you can use SB, It's probably the strongest exhaustion perk because it can cheat dumb killers out of a hit, counter clown with the speed to counter his so ur a little faster then him, Wraith's speed burst, Nurse if u predict her coming, Spirit if u hear her, Billy cause of the distance and Pigs dash. And on top of that it helps you get around the map faster. Combined with Vigil, (which needs a buff badly to like 40% now that the exhaustion change has happened) Sprint burst can get u across the map faster. It's still ridiculously OP and versatile. We dont need the transport perk when hitting a skill check if we got Sprint Burst. ^^

    i don't like the sprint burst personally due to if i want to run to the next generator it will be used up leaving me to have to wait for it to recharge and i don't like the fact that there could be the killer near and i didn't see them so i could have wasted my sprint burst and crawling is too slow for me. but your argument makes sense and i agree now that everyone has said that it is way too op.

    Sprint burst is so op. The exhaustion changed nothing. I wish they brought back double exhaustion and nerfed SB since balanced landing isn't as reliable.

    lithe is not reliable either i swear it doesn't give me the Sb all the time even when i have it.

  • Poweas
    Poweas Member Posts: 5,873

    @anonymous456 said:

    @Poweas said:

    @anonymous456 said:

    @Poweas said:

    @anonymous456 said:

    @Poweas said:
    1- Nice idea.
    2- Er kind of OP we don't want them getting across the map even faster then they can rn
    3- Actually sounds fun
    4- Broken af.
    5- The numbers could be like
    1 unhook= 3% more speed up to a maximum of 15%?
    6- Op af like number 4.

    Nice ideas they're pretty fun.

    Thanks for the feedback we didn't think too much on the killers side of these perks i guess but from now on we will consider the killers side when thinking of ideas, but with the transporting killer one it could actually benefit the killer in a way as they may spawn near other survivors and they wont even know about it but yeah it still is op your right

    Honestly if you want a perk to transport faster you can use SB, It's probably the strongest exhaustion perk because it can cheat dumb killers out of a hit, counter clown with the speed to counter his so ur a little faster then him, Wraith's speed burst, Nurse if u predict her coming, Spirit if u hear her, Billy cause of the distance and Pigs dash. And on top of that it helps you get around the map faster. Combined with Vigil, (which needs a buff badly to like 40% now that the exhaustion change has happened) Sprint burst can get u across the map faster. It's still ridiculously OP and versatile. We dont need the transport perk when hitting a skill check if we got Sprint Burst. ^^

    i don't like the sprint burst personally due to if i want to run to the next generator it will be used up leaving me to have to wait for it to recharge and i don't like the fact that there could be the killer near and i didn't see them so i could have wasted my sprint burst and crawling is too slow for me. but your argument makes sense and i agree now that everyone has said that it is way too op.

    Sprint burst is so op. The exhaustion changed nothing. I wish they brought back double exhaustion and nerfed SB since balanced landing isn't as reliable.

    lithe is not reliable either i swear it doesn't give me the Sb all the time even when i have it.

    You have to be in chase for it to prop. If you use it when out of chase it wont work. I wish it did when out of chase since it would be so much more useful.

  • anonymous456
    anonymous456 Member Posts: 22

    @Poweas said:

    @anonymous456 said:

    @Poweas said:

    @anonymous456 said:

    @Poweas said:

    @anonymous456 said:

    @Poweas said:
    1- Nice idea.
    2- Er kind of OP we don't want them getting across the map even faster then they can rn
    3- Actually sounds fun
    4- Broken af.
    5- The numbers could be like
    1 unhook= 3% more speed up to a maximum of 15%?
    6- Op af like number 4.

    Nice ideas they're pretty fun.

    Thanks for the feedback we didn't think too much on the killers side of these perks i guess but from now on we will consider the killers side when thinking of ideas, but with the transporting killer one it could actually benefit the killer in a way as they may spawn near other survivors and they wont even know about it but yeah it still is op your right

    Honestly if you want a perk to transport faster you can use SB, It's probably the strongest exhaustion perk because it can cheat dumb killers out of a hit, counter clown with the speed to counter his so ur a little faster then him, Wraith's speed burst, Nurse if u predict her coming, Spirit if u hear her, Billy cause of the distance and Pigs dash. And on top of that it helps you get around the map faster. Combined with Vigil, (which needs a buff badly to like 40% now that the exhaustion change has happened) Sprint burst can get u across the map faster. It's still ridiculously OP and versatile. We dont need the transport perk when hitting a skill check if we got Sprint Burst. ^^

    i don't like the sprint burst personally due to if i want to run to the next generator it will be used up leaving me to have to wait for it to recharge and i don't like the fact that there could be the killer near and i didn't see them so i could have wasted my sprint burst and crawling is too slow for me. but your argument makes sense and i agree now that everyone has said that it is way too op.

    Sprint burst is so op. The exhaustion changed nothing. I wish they brought back double exhaustion and nerfed SB since balanced landing isn't as reliable.

    lithe is not reliable either i swear it doesn't give me the Sb all the time even when i have it.

    You have to be in chase for it to prop. If you use it when out of chase it wont work. I wish it did when out of chase since it would be so much more useful.

    i didn't know that but it is when i'm in a chase that i don't i always get it anyway as that is when i need it and it just seems like i'm just running normally. i don't know that if it just my account that it is like this or that i'm just too tired to notice tbh. do you sometimes get this too?

  • Poweas
    Poweas Member Posts: 5,873

    @anonymous456 said:

    @Poweas said:

    @anonymous456 said:

    @Poweas said:

    @anonymous456 said:

    @Poweas said:

    @anonymous456 said:

    @Poweas said:
    1- Nice idea.
    2- Er kind of OP we don't want them getting across the map even faster then they can rn
    3- Actually sounds fun
    4- Broken af.
    5- The numbers could be like
    1 unhook= 3% more speed up to a maximum of 15%?
    6- Op af like number 4.

    Nice ideas they're pretty fun.

    Thanks for the feedback we didn't think too much on the killers side of these perks i guess but from now on we will consider the killers side when thinking of ideas, but with the transporting killer one it could actually benefit the killer in a way as they may spawn near other survivors and they wont even know about it but yeah it still is op your right

    Honestly if you want a perk to transport faster you can use SB, It's probably the strongest exhaustion perk because it can cheat dumb killers out of a hit, counter clown with the speed to counter his so ur a little faster then him, Wraith's speed burst, Nurse if u predict her coming, Spirit if u hear her, Billy cause of the distance and Pigs dash. And on top of that it helps you get around the map faster. Combined with Vigil, (which needs a buff badly to like 40% now that the exhaustion change has happened) Sprint burst can get u across the map faster. It's still ridiculously OP and versatile. We dont need the transport perk when hitting a skill check if we got Sprint Burst. ^^

    i don't like the sprint burst personally due to if i want to run to the next generator it will be used up leaving me to have to wait for it to recharge and i don't like the fact that there could be the killer near and i didn't see them so i could have wasted my sprint burst and crawling is too slow for me. but your argument makes sense and i agree now that everyone has said that it is way too op.

    Sprint burst is so op. The exhaustion changed nothing. I wish they brought back double exhaustion and nerfed SB since balanced landing isn't as reliable.

    lithe is not reliable either i swear it doesn't give me the Sb all the time even when i have it.

    You have to be in chase for it to prop. If you use it when out of chase it wont work. I wish it did when out of chase since it would be so much more useful.

    i didn't know that but it is when i'm in a chase that i don't i always get it anyway as that is when i need it and it just seems like i'm just running normally. i don't know that if it just my account that it is like this or that i'm just too tired to notice tbh. do you sometimes get this too?

    Actually never got that. Strange. Get into a few matches with Lithe (Maybe in kill your friends) get one of ur friends to chase u and when u got the chase music, hop through a window if it doesn't work then I think it's a bug.

  • Poweas
    Poweas Member Posts: 5,873

    @anonymous456 said:

    @Poweas said:

    @anonymous456 said:

    @Poweas said:

    @anonymous456 said:

    @Poweas said:

    @anonymous456 said:

    @Poweas said:
    1- Nice idea.
    2- Er kind of OP we don't want them getting across the map even faster then they can rn
    3- Actually sounds fun
    4- Broken af.
    5- The numbers could be like
    1 unhook= 3% more speed up to a maximum of 15%?
    6- Op af like number 4.

    Nice ideas they're pretty fun.

    Thanks for the feedback we didn't think too much on the killers side of these perks i guess but from now on we will consider the killers side when thinking of ideas, but with the transporting killer one it could actually benefit the killer in a way as they may spawn near other survivors and they wont even know about it but yeah it still is op your right

    Honestly if you want a perk to transport faster you can use SB, It's probably the strongest exhaustion perk because it can cheat dumb killers out of a hit, counter clown with the speed to counter his so ur a little faster then him, Wraith's speed burst, Nurse if u predict her coming, Spirit if u hear her, Billy cause of the distance and Pigs dash. And on top of that it helps you get around the map faster. Combined with Vigil, (which needs a buff badly to like 40% now that the exhaustion change has happened) Sprint burst can get u across the map faster. It's still ridiculously OP and versatile. We dont need the transport perk when hitting a skill check if we got Sprint Burst. ^^

    i don't like the sprint burst personally due to if i want to run to the next generator it will be used up leaving me to have to wait for it to recharge and i don't like the fact that there could be the killer near and i didn't see them so i could have wasted my sprint burst and crawling is too slow for me. but your argument makes sense and i agree now that everyone has said that it is way too op.

    Sprint burst is so op. The exhaustion changed nothing. I wish they brought back double exhaustion and nerfed SB since balanced landing isn't as reliable.

    lithe is not reliable either i swear it doesn't give me the Sb all the time even when i have it.

    You have to be in chase for it to prop. If you use it when out of chase it wont work. I wish it did when out of chase since it would be so much more useful.

    i didn't know that but it is when i'm in a chase that i don't i always get it anyway as that is when i need it and it just seems like i'm just running normally. i don't know that if it just my account that it is like this or that i'm just too tired to notice tbh. do you sometimes get this too?

    Actually never got that. Strange. Get into a few matches with Lithe (Maybe in kill your friends) get one of u

  • Poweas
    Poweas Member Posts: 5,873

    @anonymous456 said:

    @Poweas said:

    @anonymous456 said:

    @Poweas said:

    @anonymous456 said:

    @Poweas said:

    @anonymous456 said:

    @Poweas said:
    1- Nice idea.
    2- Er kind of OP we don't want them getting across the map even faster then they can rn
    3- Actually sounds fun
    4- Broken af.
    5- The numbers could be like
    1 unhook= 3% more speed up to a maximum of 15%?
    6- Op af like number 4.

    Nice ideas they're pretty fun.

    Thanks for the feedback we didn't think too much on the killers side of these perks i guess but from now on we will consider the killers side when thinking of ideas, but with the transporting killer one it could actually benefit the killer in a way as they may spawn near other survivors and they wont even know about it but yeah it still is op your right

    Honestly if you want a perk to transport faster you can use SB, It's probably the strongest exhaustion perk because it can cheat dumb killers out of a hit, counter clown with the speed to counter his so ur a little faster then him, Wraith's speed burst, Nurse if u predict her coming, Spirit if u hear her, Billy cause of the distance and Pigs dash. And on top of that it helps you get around the map faster. Combined with Vigil, (which needs a buff badly to like 40% now that the exhaustion change has happened) Sprint burst can get u across the map faster. It's still ridiculously OP and versatile. We dont need the transport perk when hitting a skill check if we got Sprint Burst. ^^

    i don't like the sprint burst personally due to if i want to run to the next generator it will be used up leaving me to have to wait for it to recharge and i don't like the fact that there could be the killer near and i didn't see them so i could have wasted my sprint burst and crawling is too slow for me. but your argument makes sense and i agree now that everyone has said that it is way too op.

    Sprint burst is so op. The exhaustion changed nothing. I wish they brought back double exhaustion and nerfed SB since balanced landing isn't as reliable.

    lithe is not reliable either i swear it doesn't give me the Sb all the time even when i have it.

    You have to be in chase for it to prop. If you use it when out of chase it wont work. I wish it did when out of chase since it would be so much more useful.

    i didn't know that but it is when i'm in a chase that i don't i always get it anyway as that is when i need it and it just seems like i'm just running normally. i don't know that if it just my account that it is like this or that i'm just too tired to notice tbh. do you sometimes get this too?

    Actually never got that. Strange. Get into a few matches with Lithe (Maybe in kill your friends) get one of ur friends to chase u and when u got the chase music, hop through a window if it doesn't work then I think it's a bug.

  • Poweas
    Poweas Member Posts: 5,873

    @anonymous456 said:

    @Poweas said:

    @anonymous456 said:

    @Poweas said:

    @anonymous456 said:

    @Poweas said:

    @anonymous456 said:

    @Poweas said:
    1- Nice idea.
    2- Er kind of OP we don't want them getting across the map even faster then they can rn
    3- Actually sounds fun
    4- Broken af.
    5- The numbers could be like
    1 unhook= 3% more speed up to a maximum of 15%?
    6- Op af like number 4.

    Nice ideas they're pretty fun.

    Thanks for the feedback we didn't think too much on the killers side of these perks i guess but from now on we will consider the killers side when thinking of ideas, but with the transporting killer one it could actually benefit the killer in a way as they may spawn near other survivors and they wont even know about it but yeah it still is op your right

    Honestly if you want a perk to transport faster you can use SB, It's probably the strongest exhaustion perk because it can cheat dumb killers out of a hit, counter clown with the speed to counter his so ur a little faster then him, Wraith's speed burst, Nurse if u predict her coming, Spirit if u hear her, Billy cause of the distance and Pigs dash. And on top of that it helps you get around the map faster. Combined with Vigil, (which needs a buff badly to like 40% now that the exhaustion change has happened) Sprint burst can get u across the map faster. It's still ridiculously OP and versatile. We dont need the transport perk when hitting a skill check if we got Sprint Burst. ^^

    i don't like the sprint burst personally due to if i want to run to the next generator it will be used up leaving me to have to wait for it to recharge and i don't like the fact that there could be the killer near and i didn't see them so i could have wasted my sprint burst and crawling is too slow for me. but your argument makes sense and i agree now that everyone has said that it is way too op.

    Sprint burst is so op. The exhaustion changed nothing. I wish they brought back double exhaustion and nerfed SB since balanced landing isn't as reliable.

    lithe is not reliable either i swear it doesn't give me the Sb all the time even when i have it.

    You have to be in chase for it to prop. If you use it when out of chase it wont work. I wish it did when out of chase since it would be so much more useful.

    i didn't know that but it is when i'm in a chase that i don't i always get it anyway as that is when i need it and it just seems like i'm just running normally. i don't know that if it just my account that it is like this or that i'm just too tired to notice tbh. do you sometimes get this too?

    Actually never got that. Strange. Get into a few matches with Lithe (Maybe in kill your friends) get one of u