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Killers - Sparing Survivors?

Survivor main here! I'm curious to all you Killers how often do you spare Survivors because of things like gestures and impossible odd scenarios?

Examples...

  1. Pointing at you / boop the snoot - that sort of thing. Does that inspire sympathy or encourage unusual gameplay?
  2. 'Impossible' odds/great plays - 2 Survivors dead. 1 hooked. I got hooked, I hook escaped (4% chance, I think?), made it to the other Survivor and unhooked him. He got downed. I outplayed the Killer, got the Survivor up, and finished the final gen. Fellow Survivor got downed and 3rd hooked and at that point I was just exhausted and I just stopped running, took my first hit, gestured at him 'come here' and took the second and then got hooked. I half expected (and hoped) for a hatch drop but I know I am by no means owed that and he did nothing wrong. It just got me thinking! 😊

As a Survivor I will always give myself up to a Killer if 3 people DC. I'll try to get them to take me to basement if they actually follow my 'come here' gesture rather than instant down. I think that's the closest thing a Survivor has to giving a hatch drop.

Answers

  • Heartbound
    Heartbound Member Posts: 3,255

    I have never once in my 4 (has it really been that long?) years have spared a survivor for pointing at me. I do however tend to be more sympathetic to survivors who crouch and look up at me, especially when we're down to 2 survivors or one left. I'll also have a moderately/considerably better chance of giving a survivor the hatch if they don't wiggle.

    If I'm not doing an adept and you're the last survivor and you run out and kneel (crouch) before me, you get the hatch. You will also face thousands of other killers and get no results doing that, but for me that's my mercy.

    As far as plays go, I tend to chase the stronger players on purpose and let the weak links get away just because it spices my game up and keeps me on my toes. The strong must die so the weak can crawl out of the exit gate to tell the tale.

    I did have a Feng in that situation though on Deathslinger's map when I was playing my trickster. I got decisive striked at the end and I was alright with it.

  • Kate_Main_01
    Kate_Main_01 Member Posts: 504

    Oh definitely! By gestures I didn't mean tea bagging or 'rude' behavior. I meant if the Survivor gestures 'come here' and seems to want to lead you somewhere, tries to use the point gesture to touch your character, or other things that seem silly or unusual (but not disrespectful).

  • Steel_Eyed
    Steel_Eyed Member Posts: 4,033

    I kill all survivors who boop Ghostfaces snoot.

    I often spare the fourth survivor if I max deviousness. How important would it be to you to escape if you had max survival points?

  • Kate_Main_01
    Kate_Main_01 Member Posts: 504

    That's fun! I've never thought to kneel before a Killer.

    Perhaps next time I'm on a map and am the last survivor with little hope for survival I'll give the kneeling thing a try. If it doesn't get me saved hopefully it at least amuses whomever I play against. Thanks for the answer! 😊

  • Kate_Main_01
    Kate_Main_01 Member Posts: 504

    Haha! 😂I knew this would be a really varied question. That is funny that booping the snoot is a sure death against you.

  • Laluzi
    Laluzi Member Posts: 6,225
    edited May 2021

    I'm extremely susceptible to memes. As Piggu, booping my snoot is an instant I-won't-harass-you-for-the-rest-of-the-game card. If all survivors boop, it's now a meme game. Same if most of the survivors boop, because I don't want to be stuck just attacking one survivor while the others do gens - that's not fair.

    As any killer, I'll be placid if a survivor doesn't run away from me for any reason - if they just stand there (not afk, though, I'll take a free hook if you can't be bothered to cancel your lobbies), or keep working on a gen or opening a chest in front of me despite clearly seeing me. I respect moxie, though I'll probably start hitting the generator to see if I can get a reaction out of you. And that doesn't extend to totems - you do a totem in front of me, I pluck you off. And either way, once you start running away from me, or once I leave and encounter you somewhere else, you're free game again. Unless you keep acting cute.

    If a survivor gestures 'come here' at me and I'm not committed to an achievement, I'll passively follow them until they either indicate what they want, or it seems clear they didn't actually have anything in mind.

    Pointing at me depends on context - some survivors do it to be friendly and others do it to BM, so it takes a little scoping of their behavior to figure out if they're being cute or rude. I'll nod at survivors that crouch in front of me, but I'll shake my head and run away if they start doing the crouch-headbob thing right up at my legs. And if I see survivors touching each others' butts, I hit them. I enforce a strict no fun lewds zone.

    I often spare survivors for no particular reason - I have more fun leaving people slugged on death hook than finishing them off, and I like doing stupid things like putting downed people in piles or picking them up myself - but things that always trip my mercy function unless I was going for an adept/difficult rift achievement is if you meme at me, if you give me your item and don't take it back, if you surrender as the last survivor, if you had afk/ragequitting teammates, if you got sandbagged, or your teammates hatched out and left you behind.

  • Lx_malice
    Lx_malice Member Posts: 1,417

    Drop me your item=automatic escape

    2 or more people messing around=automatic farm match/escape

    I'll drop you on hatch or let you get the door as the last person if:

    You're a cute baby Dweet

    You played really well

    I just feel like it

  • VioletCrimes
    VioletCrimes Member Posts: 878

    I’ve never been snoot booped. I usually spare survivors if they’re the last survivor in the match, I have them downed, and I catch them inches away from either the gate or the hatch. At that point it becomes “ah, you got close enough. Go ahead”.

  • Kate_Main_01
    Kate_Main_01 Member Posts: 504

    Escapes / Mercy / Hatch Drops are totally up to the Killer's discretion and are not owed! So that is fine!

    That being said, I personally like to think that the majority of people who play DbD aren't toxic and that it is just the bad eggs that stick out to us. I hope you get some kind players in the future. Happy gaming to you! <3 😊

  • Kate_Main_01
    Kate_Main_01 Member Posts: 504

    That's good to know about the item drops! Perhaps I'll start dropping items to appease the Killers if I feel hopeless about escape! 😄

    I'm glad you spare the baby Dwights. I'm a Kate main but I love Dwight (he's my Kate ship haha) so that just makes me happy to hear. lol

  • Kate_Main_01
    Kate_Main_01 Member Posts: 504

    Oh really? I snoot boop any Killer if I'm the last person on the map! Because why not?

    I've never had a Killer down me by the hatch and let me have it. 😭 In fact, it seems like if I get downed at hatch (especially if I was waiting for it to open) I always get taken to a hook. But c'est la vie!

  • Keezo
    Keezo Member Posts: 454
    edited May 2021

    If the best survivor was really ######### good, and are the last alive, i'll give'em hatch, otherwise i'll just nab the sacrifice points & hook them

  • Affrax
    Affrax Member Posts: 19

    I usually become friendly or spare if the match was almost over too fast so I usually let the last one or two survivors left unhook each other, heal, stun me, or whatever to make the match a bit longer.

  • Laluzi
    Laluzi Member Posts: 6,225

    Definitely try item drops! Snoot booping is a little less likely to work because it won't be clear if you're being friendly or BMing (which some survivors, when cornered as the last man, resort to.) Non-Pigs aren't... trained, for lack of a better word, to assume pointing is a friendly gesture. Item dropping is pretty widely recognized as a sign of respect or a plea. Some killers still won't care, of course, but I've been saved by giving up my lunchbox several times. You can also drop your item at the exit gates as a sign of thanks for a good match, if the killer's there, and that's an even nicer gesture because you're not asking for anything in return.

  • VioletCrimes
    VioletCrimes Member Posts: 878
    edited May 2021

    I very rarely play killer, and when I do, I’m usually getting tea bagged and other BM bullshit. Possibly because I’m a terrible killer, possibly because toxic #########. So, if the last survivors close to the exit and wasn’t a little jerk the whole match, I let them go. I know it’s heartbreaking to be so close to the exit and be caught at the last second.

  • glitchboi
    glitchboi Member Posts: 6,023

    The last time I gave a survivor hatch was a week ago, another survivor called me out saying I gave hatch to the useless teammate, so now I am too paranoid of giving survivors hatch. Anxiety issues :P

    I suppose if I play against a good survivor that does well in chases, I'll probably let them go if I like the way they played.

  • latinfla4
    latinfla4 Member Posts: 2,119

    Dropping your items or if I am playing padded jaws trapper keep stepping into my trap when I reset it🤣

  • Kate_Main_01
    Kate_Main_01 Member Posts: 504

    BMing? Bad mouthing? Forgive my ignorance, I don't know what BMing means. I hope people don't think I'm rude when I'm trying to boop the snoot!

    I love that about dropping the item at the gate! Aww! I didn't know that that was a thing! I hardly ever take items into matches so if I have an item it's for an achievement or something I picked up from a chest so I'm not attached to them. I'll definitely start dropping them at exits if that's known to be a sign of thanks! I love doing little things like that! (especially in a game known for toxicity) Thanks for the tip! 😊

  • Kate_Main_01
    Kate_Main_01 Member Posts: 504

    I too have anxiety so I know that it is easier said than done but... Try to not let those kinds of things get to you! Whomever you choose to spare (even if it's no one) is your choice! Be as liberal or sparing with it as you'd like to be and don't let anyone guilt you into doing it/not doing it. Happy gaming! <3

    Hahaha! I will have to do that against a good Trapper sometime just for the (hopeful) shared laugh. Most of the time when I try to do something silly like that Killers hit me before I'm able to show them that I was doing something. 🤣

  • DwightFairfield
    DwightFairfield Member Posts: 1,246

    only the fellow dwights

  • Laluzi
    Laluzi Member Posts: 6,225

    You're close! BMing is bad manners - stuff like tbagging and clicking that's done for no other purpose than to be rude to the killer. Pointing when you're right up next to the killer is usually understood as you trying to touch the killer (#JustSurvivorThings), but pointing from afar can sometimes be mocking.

    If you're going to drop an item at the gate, only do it if the killer's around. It's a wasted gesture if they're not there to see it. And most killers don't like having to go to the gates because someone won't leave until they do, even if you're well-intentioned about it, so there's no point in waiting for them to show up. But yeah, if it was a fun match and the killer's at the gate, it's a nice thing to do. If the killer nods, they're happy with the gift - if they shake their head, they're likely still happy about it, but they want you to keep it. And if they attack you, they probably don't get it. :P

  • AVoiceOfReason
    AVoiceOfReason Member Posts: 2,723

    I let survivors go if I'm playing Hag and they have not much of a chance against me.

  • deckyr
    deckyr Member Posts: 795

    if the survivor unhooks themself (and it wasn't deliverance) then i just let them go. i respect the kobe.

    also if someone just seems to be having a hard time and are visibly new i'll spare them.

  • CluelessWanderer
    CluelessWanderer Member Posts: 939

    I usually let go whoever was the odd man out. For example, today I had a Lobby where 2 survivors pulled a last second swap out to two matching Yun Jin's with flashlights and the toxicity began right away. Constant clicking, baiting, blinding- trying to dazzle me with their footwork. There was also a Jeff, who went right along with them but was less obnoxious.

    The fourth was this poor little goblin face Quentin. He was obviously not as experienced, and was basically was a solo filler material to this 3 man SWF (I think it was). As soon as I hooked one of the Yun Jins, she/he immediately disconnected. End game comes about, I have the second Yun Jin hooked, the Quentin is slugged and the Jeff doesn't even try to help either of them. He just leaves. So I carried him to the door and let him crawl out. I'm only a Rank 12 Killer, and in the end game stats, 3 of these people were Rank 5-6, and the poor Quentin was a Rank 19. I have no clue how that fiasco game about in the matchmaking.

    I'll let people go if I feel sorry for them, if I think they got shafted by crummy team mates, and finally if they make me laugh. Like when Jake crouches and looks up at you like a sloth lol.

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306

    I've got kind of a hierarchy as to who I let out.

    If i'm sufficiently annoyed enough by the team, no one gets out.

    After that, if the last guy knows he's beat and offers himself/an item to me, I let him out. If they made some incredible plays that I gotta respect, they get third priority. Team players who were honest and self-sacrificing get second place.

    And the obvious baby of the group always gets the hatch.

  • KingFrost
    KingFrost Member Posts: 3,014

    If you played well, but got paired up with 3 potatoes then I'll probably spare you. I recognize skill.

    If you boop the snoot, I'll probably spare you.

    If I thought you had a rough game, I'll probably spare you.

    Often I'll just let the last person have the exit gates anyway. As long as they weren't rude.

  • Pulsar
    Pulsar Member Posts: 20,792

    I never give Hatch, unless the Survivor is clearly being targeted by their team.

    Otherwise, if they deserve Hatch, they'll get it themselves.

  • FancyMrB
    FancyMrB Member Posts: 1,250

    I give last survivor hatch most the time.

    I will also opt for farming if someone DC or afk.

    Lately I have been purely farming so Survivors can try and find the gnome ^^ Im just here for fun. I play both sides so I know it can be refreshing to catch a break once and awhile.

    ... but if survivors are being rude then no more miss nice killer. The Entity shall be fed.

  • Sadiii
    Sadiii Member Posts: 38

    Usually if someone is sandbagging their team mate or farming them off the hook right in front of me. This type of behavior, I try and go easy on the person getting griefed.


    Also if there's disconnections/rage quits, I usually go much easier. Get my BBQ stacks, harass 'em here and there and that's about it.

  • DecisiveDwight
    DecisiveDwight Member Posts: 593

    Why should you give killer the kill if all your team DC he receives kill points for that and you're left on your own if 3 people DC I will give hatch too the survivor because I know how annoying it is to be left on your own with a killer that wants a 4k instead of thinking about my pips or fun.

  • Seraphor
    Seraphor Member Posts: 9,423

    Honestly, it varies from game to game. Sometimes I'll give hatch/escape if the survivor hasn't played toxic or has played well. But generally if I'm low on BP, someone else has escaped, etc. I probably won't.

  • Thr_ust
    Thr_ust Member Posts: 481

    If a survivor gives me their item and stares up at me I honestly struggle to bring myself to push that attack button. Especially since I don’t really struggle with devious points either.

  • FreddysMain
    FreddysMain Member Posts: 289

    If you boop me you leave! And survive.

    but don’t act like an ass towards me and get cocky.

    i let the last person go usually unless they are being toxic then I’ll kill them all.

  • Mew
    Mew Member Posts: 1,832
    edited May 2021

    i never spare a survivor unless they played well (even if they’re not good)

    like, if a bad survivor actually goes down for their teammate thats on death hook? they’ll get hatch if they’re the last survivor left

    oh, and the exception is that the last survivor will always get hatch if i walk by it on the way to the hook

  • ProfGameAndTalk
    ProfGameAndTalk Member Posts: 326

    I think I've had so many toxic experiences that it's VERY rare for me to give last survivor hatch, no matter the circumstances.

  • Kate_Main_01
    Kate_Main_01 Member Posts: 504

    Have they increased the points Killers and Survivors get for Abandoned? I've been inactive and just came back yesterday and so I've definitely got a lot to catch up. But I'm pretty sure I still only got 500 for a DC when my teammates leave.

    For me, personally, I feel bad for Killers (as long as they are playing a good game) when people rage quit. If an entire team abandons because the Killer is doing well I will gladly be the sacrificial lamb and throw myself on to the hook for him. I'll even try to take him to basement for it. Get your kill, Killer, you earned it.

    Now if they decide to be generous and take me to the hatch then I am appreciative but that rarely happens. Most of the time the Killer seems rightfully frustrated and I watch poor Kate get chopped on hook.

    The way I see it I wasn't going to escape and I didn't have a fun match. The Killer probably didn't have a fun match either. So why not try to do something considerate? It's just a game and I think too often Killers and Survivors forget about each other's fun.

  • Kate_Main_01
    Kate_Main_01 Member Posts: 504

    I'm sorry to hear that. I understand, as a Survivor main who never tea bags, will never bring a key, and who only flashlights for Rift challenges and isn't spammy or obnoxious with it, it is really disheartening when people still choose to be rude or malicious. It's easier said than done to let it go and not take it to heart.

    I hope you have some fun matches and nice experiences soon. Happy gaming! <3

  • Kate_Main_01
    Kate_Main_01 Member Posts: 504

    It is definitely very strange how certain Killers/Survivors have a bad reputation.

    Killers - Freddy, Doctor, and Ghostface players seem to be bad mannered.

    Survivors - Claudette, Nea, David players seem to be bad mannered.

    It's not the majority of the case by any means but it's easy to forget that and assume negative things about players based on those characters. Like you said it is easier to recall the bad more than the good.

    Getting off topic here, but I just wanted to respond and wish you good luck and some fun games in the future. Hang in there! 😊

  • ProfGameAndTalk
    ProfGameAndTalk Member Posts: 326

    I appreciate that. It's not every match that there are toxic survivors, but it seems when it is bad then it's REALLY bad. Oh well, on to the next match! GL in the fog!

  • supersonic853
    supersonic853 Member Posts: 5,542

    If your the one amazing survivor amongst like potatoes ill probably spare you as i know how solos feels. Same thing if a person gets farmed on deathhook. Im murdering the unhooker no matter the cost lol. As piggy im the same boop equals meme game.

  • MintberryCrunch
    MintberryCrunch Member Posts: 67

    I let at least one person go in many more matches than I don't.

    If they are clearly new and don't stand a chance I will almost always let them go, they probably appreciate an escape much more, even if it's not fully "earned".

    If you play well and it's a great game but I still down you at the end I let them go also. However if I get annoyed by you for some reason then you are gone for sure.

    It's very variable as to what annoys me about a player's behaviour but if they loop me for ages in an annoying way and are clearly very good then I have earned my kill, but it really all depends on how I feel about them during the game. It's rare that I consider someone's behaviour in game to actually be toxic, that word is thrown around for people just playing well.

    However generally if it's a good game then last person I normally let go. Also depends on challenges a lot, if I have done my objective I am much more likely to allow the escape.

  • domriver
    domriver Member Posts: 142

    I recently had a match where a person was AFK - I downed the AFK person teammates healed - i hooked - they unhook - i re down- re hooked they saved. So thats it. I hooked everyone 2 times - i guess it was more now a farming game. I picked up the AFK went to various pallets- let people get some points like that. Then after it was near time that the game was over - picked up the afk and brought her to edge of the exit gates and team mates healed then i hit her out into the exit so they can escape LOL - ( we farmed pretty well) Everyone got over 25k points. except the afk who got 10k - how? LOL


    So when people DC out of rage or someone is AFK i try to be friendly about the whole situation because i know it sucks. I usually for the most part let people do their thing and farm some points. Toxic Survivors - i might kill them. Its already unfair because of the DC. idk. Im very merciful. jejej

  • HR_Helios
    HR_Helios Member Posts: 189

    Just to avoid favoritism I have one rule that I will always stand by. If I hear hatch on the way to the nearest hook I will give it to you if I don't tough luck.

  • Jacoby2041
    Jacoby2041 Member Posts: 843

    I usually have mercy on default skin Jakes and Dwights (or pizza Dwight), or if the person has no clue what year it is, what planet they're on, or what game they're playing. Also if I do really well and the people seem nice enough I might take it easy and let one or two of them slide

    But if someone teabags, clicks flashlight repeatedly, constantly tries to be annoying instead of playing the game, screws their teammates over, or is just an overall pain in the dong they get no mercy and might get some nods or teabags if I'm ghostface