http://dbd.game/killswitch
Can you guys change the kick/cooldown on Victor? [RANT]
Honestly its annoying as #########. This is change really highlights that Victor is being punished for downing a Survivor or doing his Job. Like Why?
I down a survivor or miss a pounce, a random teammate swoops in kicks Victor like in the 4 or 5 secs on the cooldown.
Sure you can say "Wellllllll Victor is too oppressive against these baby survivors"
BABY SURVIVOR/POTATOES WONT EVEN TRY TO KICK VICTOR.
This change just boost the power of good survivors and SWFs against the Twins and it's annoying the f out of me. They're not even perfectly working sometimes. Commonly I fail pounces because BHVR made it that obstacles like Tires, Trees and Rocks have weird collision and Victor sometimes pounces a Survivor that should have been a 100% hit but doesn't do anything like those Sure Hit Hatchets of Huntress but Survivors didn't take Damage or Clown Gas making Survivors scream but doesn't apply the debuff. Did I mention that current Victor can't do anthing against god pallets? Unlike previously, Victor can miss and still recover quickly due to the 3 seconds CD but now it's miss and be kicked or get around the god pallet by tag teaming with Charlotte which is very time consuming.
Revert the changes, Apply an actual Nerf that helps Potatoes not Good Survivors!
Comments
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I'm pretty sure that I pounce and get hit by nothing in the camera. It's the same with Bubba and Blight that Tires, Trees and Rocks can sometimes stop their power awkwardly. I can be patient with a Tantrum or wasting a lethal rush charge but waiting 15+ just to resume a chase with Victor because he got kicked unfairly is annoying.
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If you kick Victor, he should be gone for at least 30 seconds and not to be instantly spawned again. ######### twins
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"are you sure"
sure of what? i have no idea what you're talking about. i took half of a sentence you said and divorced it from context and then replied to it as if that was the whole statement and you're making no sense any more.
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Twins is still problem. Camp as one of them, patrol gens with other. So ye she needed some changes.
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I just started using the addon to add more time to the crushing animation and removal. Like why am I being punished for downing someone with a power
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This is the nerf they should have made. Maybe 20 seconds instead of 30, but they should punish unsuccessful uses of the power, or reward very good plays by survivors with a bit of a breather and a chance to run away before Victor's right on them again. Not punish the Twins for using their power well and getting downs. This design choice makes no sense.
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I dodged him 4 times in a row and every time I tried to crush him I would lose the crush bar in that final pixel of health. Then I finally got downed by him.
Maximum over tilt.
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I totally agree. As it is now, crushing him feels like it doesn’t do a lot because he respawns fast and moves fast so he can just be on you again in very little time at all. The change they made just made it feel way more annoying for the person playing them, it didn’t actually address the problem in any meaningful way.
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