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To fix Borrowed Time

RotBb
RotBb Member Posts: 396
 If the be BT change is what’s going to be the actual version of the perk, here is the only way I can think to balance it -
 Survivors in the borrowed time state can not heal themselves and/or (not sure if both or either) suffer from the hindered effect. Auras are not shown in the BT state

Comments

  • Ihatelife
    Ihatelife Member Posts: 5,069

    @Might_Oakk said:
    I don't see the problem with the BT change? Are you guys camping that hard? It's really rare I have BT go off and it's usually because a survivor just auto unhooks in front of me.

    +1

  • RotBb said:

    I don't see the problem with the BT change? Are you guys camping that hard? It's really rare I have BT go off and it's usually because a survivor just auto unhooks in front of me.

    No, the problem isn’t camping, the problem is how strong it makes survivors. It’s a minor buff, but has tremendous consequences. The end game will be even more survivor sided than ever. If my first suggestion isn’t good, how about this one:
    Intsadowns and the exposed effect will break the endurance state (it will negate it).
    Exactly. If this change goes through the killer might as well go sit in a corner once the exit gates are open because they aren’t going to be to down anyone. 
  • Master
    Master Member Posts: 10,200

    @Might_Oakk said:
    I don't see the problem with the BT change? Are you guys camping that hard? It's really rare I have BT go off and it's usually because a survivor just auto unhooks in front of me.

    Even if you dont camp. The survivors will simply lead you to the hook, knowing that they get a free escape without anything to fear. What kind of design is that?

  • alivebydeadight
    alivebydeadight Member Posts: 1,559

    wow, not healing while being affected by deep wounds, that sounds like the survivors have no idea what they are doing

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467
    edited November 2018

    I'd be down for this change. A suggestion that I had if yours doesn't happen is to make the Deep Wound timer not pause in a chase if it's caused by BT.

    @Ihatelife said:

    @Might_Oakk said:
    I don't see the problem with the BT change? Are you guys camping that hard? It's really rare I have BT go off and it's usually because a survivor just auto unhooks in front of me.

    +1

    So you guys are fine with Survivors being able to hook rush with no punishment?

  • Ihatelife
    Ihatelife Member Posts: 5,069

    @SnakeSound222 said:
    I'd be down for this change. A suggestion that I had if yours doesn't happen is to make the Deep Wound timer not pause in a chase if it's caused by BT.

    @Ihatelife said:

    @Might_Oakk said:
    I don't see the problem with the BT change? Are you guys camping that hard? It's really rare I have BT go off and it's usually because a survivor just auto unhooks in front of me.

    +1

    So you guys are fine with Survivors being able to hook rush with no punishment?

    Why the hell the unhooked survivor should be punishment?

  • Delfador
    Delfador Member Posts: 2,552

    @SnakeSound222 said:
    I'd be down for this change. A suggestion that I had if yours doesn't happen is to make the Deep Wound timer not pause in a chase if it's caused by BT.

    @Ihatelife said:

    @Might_Oakk said:
    I don't see the problem with the BT change? Are you guys camping that hard? It's really rare I have BT go off and it's usually because a survivor just auto unhooks in front of me.

    +1

    So you guys are fine with Survivors being able to hook rush with no punishment?

    I genuinely don't see any problem with it.
    I almost always immediately leave the hook and patrol the gens. If they don't even allow me to leave the area, well I am gonna chase the survivor who has already been hooked. The only thing I need to do is to get 1 hit and he will either die or go to the second phase. Hook rush will still be punished.
    I don't even remember the last time borrowed time getting triggered, not because people don't use it, but because I just hit the unhooker or leave the area.
    I feel like it is gonna only effect killers who always try to tunnel or camp. Also it is not used that much often by every single survivor. Most of the time, in my survivor experience, people don't use borrowed time at all.

  • KingB
    KingB Member Posts: 747
    How to balance BT: Leave it alone because it is already amazing.
  • Master
    Master Member Posts: 10,200

    @Ihatelife said:

    @SnakeSound222 said:
    I'd be down for this change. A suggestion that I had if yours doesn't happen is to make the Deep Wound timer not pause in a chase if it's caused by BT.

    @Ihatelife said:

    @Might_Oakk said:
    I don't see the problem with the BT change? Are you guys camping that hard? It's really rare I have BT go off and it's usually because a survivor just auto unhooks in front of me.

    +1

    So you guys are fine with Survivors being able to hook rush with no punishment?

    Why the hell the unhooked survivor should be punishment?

    Why the hell is the killer punished for a survivor missplay?

  • Swiftblade131
    Swiftblade131 Member Posts: 2,056
    edited November 2018

    @EntityDispleased said:
    As long as the pallets stay in their current state, nothing survivors get will be op imo. With enduring + spirit fury I wipe 3/4 of pallets throughout the map by the time they're even close to having two gens done.

    Forced to run 2 perks, classic figure in this game. Being forced to run perks to counter X. Why balance anything when we got perks or band aid patches? That will be the ultimate demise here. Might not happen for a while, but it really is an Achilles tendon of this game.

    Band aids always come off. Could fully heal, or it could scar.

  • ad19970
    ad19970 Member Posts: 6,814

    I don't see the problem with the perk. How is it any better at end game? If a survivor gets unhooked by someone with borrowed time and then gets hit, he usually has enough time to reach the exit gates right now anyways. The killer has to hit him a second time in order to down him again. The change of the borrowed time's meter not going down in a chase won't change anything, since right now it's always long enough for a survivor to reach the end gates anyways. With the new changes, the killer will still need to hit the survivor two times so the survivor is downed.
    This change is just a nice slight help for the perk to counter camping and tunneling a little more.

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467

    @Ihatelife said:

    @SnakeSound222 said:
    I'd be down for this change. A suggestion that I had if yours doesn't happen is to make the Deep Wound timer not pause in a chase if it's caused by BT.

    @Ihatelife said:

    @Might_Oakk said:
    I don't see the problem with the BT change? Are you guys camping that hard? It's really rare I have BT go off and it's usually because a survivor just auto unhooks in front of me.

    +1

    So you guys are fine with Survivors being able to hook rush with no punishment?

    Why the hell the unhooked survivor should be punishment?

    Like Master said, why should the Killer be punished for a misplay that the Survivors made? Why can’t the Survivors be punished (both the savior and saved) for a mistake that they made? It’s their fault, so they should pay for it.