http://dbd.game/killswitch
SWF load in at random now
Dodge 5 lobbies of survivors that loaded in 1 to 3 seconds apart but they were all 4 man swf squads (checked their friends lists)
If SWF isn't unfair or a problem then why are they trying to hide them so much?
I just want to relax and do my challenges while listening to music, but i can't with the game the way it is.
edit Can't do an experiment without people getting angry sheesh.
I guess i never noticed the load in based on ping because they usually all have the same ping.
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There always loaded at different times, depending on their wifi connections. (+/- few seconds)
All loading at the same time was the stupidest argument for SWF, as it was also possible for all solo to do that.
Dunno why you thought it was a sign of swf or not.
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If you're listening to music you're robbing yourself of a crucial game element: sound. Yes, the sounds are screwed up but don't take people's advice literally when they say "You might as well play music since you can't hear survivors anyway." That would be an exaggeration. Even with the loud chase music and screwed up survivor sounds, I can still somewhat hear the survivors. If you want to listen to music and win with killer, you have to go to yellow ranks or something.
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Oh i can win with music, just not against ultra sweats.
I don't mind if i don't kill anyone but there is nothing left to learn and no plays that you can make while coms are being used.
They just split up and hold m1. Solo players can do this as well if they have enough hours and don't do stupid things.
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"Solo players can do this as well if they have enough hours and don't do stupid things."
That is a very big if. Very rarely will you find a group of solos that actually do well as a team. Also, just because survivors are playing in a swf, and have comms, doesn't mean they're ultra sweats. You'd have to be playing against the top % of players, and that almost never happens. Maybe one out of every hundred games, you run into an actual sweat squad.
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Imagine being so scared of ghosts to actually dodge 5 lobbies in a row after stalking everyone profile
Actually sad
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Pathetic.
Also this:
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"I just want to relax and do my challenges while listening to music, but i can't with the game the way it is."
This is one way to say "I want a really easy game, so I want to play against 4 Solos".
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I was about to say the very same thing.
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That statistic is way too low. More SWF than not are good at the game. And even if they're not, the coordination you can achieve with SWF makes up for the less overall skill, compared to just a bunch of good solos. Solos can do good in chase and be efficient on gens, but they can't know each other's perks, and it's very unlikely that you'll get more than 2 good solos in a single match. I've seen so many SWF that made mistake after mistake in chase, and pushed gens risky and injured, but it didn't matter because they could coordinate a multi-man Adrenaline play, or force the killer to chase the guy with DS so he gets stunned even though he just hooked someone else.
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Or sometimes you join the server and when it loads on your end it takes a few seconds to display all the survivors. Lol pathetic
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Loading in at the same time doesn't even mean it's SWF. I see solos load in at the same time all the time and I see SWFs not load in at the same time.
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I pretty much have to play with every lobby I come across due to my schedule.
And I can only play at night.
And for whatever reason (see above point) I get SWF way more often than pretty much anyone I know.
And the rank roulette means that I'm about seven ranks above where I should be. Which is green ranks.
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You have it backwards. The average SWF survivor is bad because they're carried to a rank they wouldn't typically achieve.
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This. Most SWF's I play against aren't sweaty tryhards but are carried by coms and are terrible in chase. These games are much more casual than 4 solo's who are actually really good at the game.
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wich is way rarer to see, thats why even if the 4 man is trash, if they are comunicated they have eficiency with saving and doing gens and thats massive key in this game 4 potatoes comunicated are far better than 4 potatoes without comunication or than 2 decent survivors and 2 potatoes without comunication or even 4 ddecent survivors withoput comunication since their decision making will be most likely terrible and resulting in a massive waste of time.
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Exactly. Solo players are always better because they have to learn to carry their team. Get 4 players good at this, and they beat 99% of SWF.
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That's true only part of the time. There's easily SWF teams out there that all 4 are good. Then there's teams like mine that I have to carry most of the time.
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Yes, there are good SWF teams, but the majority of them aren't.
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Sound doesn't change much when 90% of the things in this game are visual unless you want to give yourself hearing loss or have sound altering software (cheating)
The population here is small and swf outweighs solo matches. The games are boring and formulaic and are the same thing over and over and over.
I can't even depip because the devs made the safety pip so easy to get it is practically impossible.
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