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Issues with the Twins

DecisiveDwight
DecisiveDwight Member Posts: 593
edited May 2021 in General Discussions

They are the most unbalanced stupid addition to the game Viktor has huntress sized hit boxes you watch the little rat sail past your face and he somehow attaches to you, they can body block halls with no way around them other than smashing Viktor but you're still body blocked for 2 seconds while he boils into a pool of blood and to top it off their whole gameplay is literally what survivors moan about the most camping and slugging they are literally the worst killers to go against yea killers not killer plural which in itself is going against a 1v4 anyway lets just throw in all of the legion characters as well!

Post edited by Rizzo on
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Comments

  • NomiNomad
    NomiNomad Member Posts: 3,181

    Somebody had a bad game. I do agree somewhat, they're a killer designed around slugging. Or, BHVR somehow just didn't see their slugging and camping capabilities.

    Your complaint about 1v4 doesn't make any sense though. It's not suddenly 2v4, one of them is incapacitated while the other is being controlled.

  • CluelessWanderer
    CluelessWanderer Member Posts: 939

    I like them because I can't help but burst out laughing when I hear Victor sailing through the air on the map like a demon baby lol.

    It's true that most people using them go the camp/tunnel/slug root to victory. I think they were designed that way unfortunately.

  • Kirkylad
    Kirkylad Member Posts: 1,927

    I'll take the twins over spirit any day.

  • DecisiveDwight
    DecisiveDwight Member Posts: 593

    Yea baby raging got DS nerfed so why not do it for the twins DS was abusable and so are the twins

  • DecisiveDwight
    DecisiveDwight Member Posts: 593

    Think I'd rather a spirit she's frustrating but not to the point where she can pretty much sit in one place while also patrolling gens

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,356
    edited May 2021

    Yep, his Hitbox is stupid. I really want to see an illustration.

    The Blood shows where I got hit, you see were I actually am, because I turned in time. At least it looked like it and he flew past me, but eh. Doesnt matter I guess.

    Was a fun game btw., really. Cant blame the DCed Dude, he was the smartest of us to not participate in this shitshow of a game.

  • Nameless
    Nameless Member Posts: 869

    Twins are annoying because of their playstyle but in my opinion they're a weak killer. Especially after the Victor nerf.

  • DecisiveDwight
    DecisiveDwight Member Posts: 593

    This pretty much sums up my match against them 1 DC and whole lot of slugging and bad hits

  • Luciferr_2nd
    Luciferr_2nd Member Posts: 911

    Oh dear

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,356

    I honestly cannot blame anyone who DCs or suicides on Hook against Twins. I was in the same mood after facing 3 Twins in one day where you just run around, trying to heal slugged people or lying on the ground, holding M1 to recover.

  • bm33
    bm33 Member Posts: 8,274

    I hate playing against the Twins. Loop Victor for 5 gens, only get 5000 points for escaping and lose a pip because game thinks you just hung out in a corner for the match or get downed, slugged, camped for few points and lose a pip (maybe safety pip if teammate BT rescues you). Either way it's a waste of time.

  • Aneurysm
    Aneurysm Member Posts: 5,270

    They should rework them to be identical twins, if victor was the size of charlotte the hits would make more sense

  • Laluzi
    Laluzi Member Posts: 6,226

    There's admittedly a lot of things to hate about the Twins. Other people have addressed to death their camping and slugging, but a major gripe I have is that I get zero points for being chased by Victor, no matter no long I juke him or what plays I make. My boldness points in those games are crap and literally all of my evader emblems come from incidentally being near Charlotte when she's taking a snooze. Bad design.

  • gibblywibblywoo
    gibblywibblywoo Member Posts: 3,772

    Bhvr designed a fatally flawed killer.

    This happens quite often now, why are you shocked?

  • adam1233467
    adam1233467 Member Posts: 1,131

    Twins is boring becaus you need slug to force a 4k, no matter if u crush victor, after 5 seconds charlotte have victor and que spam his, I hate that 5 seconds of coldown

  • Zozzy
    Zozzy Member Posts: 4,759

    The cooldown is the problem. They need to give charlotte something to deal with loops while giving a kicked victor 20 to 30 seconds cooldown.

    That or find a better way to bind the two together so you can't roam the map as victor but switching is fast and efficient

  • Sweet_Potato
    Sweet_Potato Member Posts: 213

    Vicor's killer instinct should be deleted. Most twins I play against just hook people in front of Victor hidden nearby and immidiately switch back when someone comes for the unhook to achieve an easy hit and let the person on the hook die or hit struggle.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    Bad hits is not a problem exclusive to the twins, it happens with other killers too. Let’s start with that.

  • GeneralV
    GeneralV Member Posts: 11,715

    3 Twins in one day? You are probably very unlucky, my friend. I barely see this killer.

  • KingFrost
    KingFrost Member Posts: 3,014

    Yeah, I hate playing Twins. I won't even hook suicide against Stridor Spirit with Mother Daughter Ring, but against twins players who know how to play them? I'm getting out of that match ASAP.

    • 0 points for being chased by Victor. Which is who'll be chasing you most of the match.
    • Victor is immune to spine chill, doesn't have a terror radius, and moves the speed of cloaked Wraith. He doesn't have an M1 attack to make up for it, but his hitboxes are pretty crazy. And yeah, he can be kicked. At which point Charlotte will just get him back in 5 seconds anyway. Oh, and he can go over pallets so they're mostly useless against him. Oh, and he's very small which makes him hard to see.
    • You will get slugged, and you'll stay on the ground for a lot of the match unless you bring Soul Guard or Unbreakable. Super fun and engaging.

    On the other end, Twins aren't even fun to play as. They're poorly designed. A strong killer, but one that's no fun. They have a long cooldown after a successful attack, but this doesn't make them weaker, just less fun to play.

    Worst designed killer in the game by far. Whoever thought they were a good idea should never get to design another killer ever again.

  • Power_Guy
    Power_Guy Member Posts: 1,562

    I can blame them!

    People DCing, or DCing on the hook, because it's a Killer they don't like is ######### stupid. It's basically Survivors saying 'You played something I did not approve, so I quit'.

    It's Survivors sending the message that they need to give permission on whatever Killer or perks are being used by the opposing side.

    Are Killers supposed to PM you to ask permission to use Twins? Or Spirit? Or Freddy? Or NoED? Stridor? Hex: Ruin?


    Bad Survivors will invent a million excuses as to why it's okay to wuss out, because the opposing side played something they don't like. Oh, sorry, I should use Baby Survivor Lingo: The Killer (or perks) are 'unfun'. And it's okay to DC against 'unfun' Killers/Perks/Maps.

    So sayeth Baby Survivors.

  • ShadowRain
    ShadowRain Member Posts: 607

    Twins are broken

  • Blueberry
    Blueberry Member Posts: 13,671

    Most people just don’t understand how to play against Twins. They need their camping and taking Victor hostage addressed. Then remove the previous nerf that made no sense and everyone hates.

  • KrosseKrabbePizza
    KrosseKrabbePizza Member Posts: 161

    my only problem is the ridiculous victor hitbox. You can´t juke him in open field and in structures he can catch up to easy.

    A good change might be, that he can be kicked while is charging his pounce, because then, he just can´t stand 1 meter behind the survivor while the survivor can´t do anything about it.

  • Mister_Holdout
    Mister_Holdout Member Posts: 3,144

    Victor's hitbox is fine. The pounce is definitely not easy to land like people think.

    Watch an actual Twins main play the killer and you'll see the killer is not as bad as people believe.

  • Akito
    Akito Member Posts: 673

    Yea they need some tweaks like. I thought it would be enough having the Hag as a comfortable Camper but Twins? With the one you chase the guy on the other side of the map and with the other you camp the hook and pressure like all survivors.

    Survivors running from A to B slow af and they just switch between themselfs. And Twins always slug. Don't get me wrong, slugging is pretty important to set objectives for survivors they can't just ignore. But Twins? I rather eat the 5 than anything else.

    Idk what they need but they need sth. Sth like a cooldown, way higher punishment for missplaying. Sth that makes it impossible to camp. They also need to rework all addons that make Victor going faster, charging him faster and reducing his cooldowns.

    You could also go crazy and say if one of both is near the hook it fills you with hear and activates the haste status effect. Once out of rage this effect stays for 5 seconds. Those are just ideas, I don't what to do with them.

    I just agree that those two need slight changes for the overall health of the game. But in the order of priorities? At least not number 1. Top 10 probably.

  • KrosseKrabbePizza
    KrosseKrabbePizza Member Posts: 161

    i play him myself. I am not the best killer but i hit almost every pounce because it´s hitbox is so big.

  • KrosseKrabbePizza
    KrosseKrabbePizza Member Posts: 161

    also kicking Victor is basically stupid because she gets him back after 6 seconds. survivors should benefit from kicking victor, not getting punished.

    Also the notification charlotte gets when someone is around victor is stupid, when he´s standing beside a hook. this should simply not work around a hooked person.

  • WiiFitTrainer
    WiiFitTrainer Member Posts: 788
    edited May 2021

    This makes my eyes hurt. Just a big wall of text with no punctuation or paragraphs and lots of teary-eyed rage.

    But seriously, yeah there are people who hard core camp with twins because it's damn easy to do, but you certainly don't need to play them like that to win.

    Victor's hit box is a bit forgiving but certainly no where near as bad as huntress hatchets. You have to be right on top of survivors most of the time to land victor otherwise he can dodged very easy.

  • Mister_Holdout
    Mister_Holdout Member Posts: 3,144

    The hitbox is perfectly fine. Try to pounce on a survivor that's really good at 360ing and you'll see the hitbox is not as busted as people think.

  • KrosseKrabbePizza
    KrosseKrabbePizza Member Posts: 161


    in this clip, you can see, that victor pounce looks like he can swing like killers, when they hold M1. The Felix was not on his screen, when he let the pounce go. As a survivor, you can often see Victor flying past you, but then he flys against an invisible wall behind you (your actual hitbox) and you go down. This is not ok and it´s the same exact thing for Huntress Hitbox.

  • ManWithALemon
    ManWithALemon Member Posts: 422

    You do realize that crouching near Victor makes the Killer Instinct go away, right?

  • danielmaster87
    danielmaster87 Member Posts: 9,713

    The Twins are not that abusable, especially not now where Victor can't even hit survivors over windows.

  • Mister_Holdout
    Mister_Holdout Member Posts: 3,144

    This is totally okay. I slowed the video down to .25 playback speed so I could see the pounce in slow motion. Victor's hitbox reminds me of Blight's hitbox. Both are quite wide. That's why Blight can land lethal rushes when the survivor is not on their screen.

    I'm glad you show me this. A number of people were complaining about Victor's hitbox, so I was starting to wonder if there was something wrong with it. But the video you linked reassured me that Victor's hitbox is fine. Thanks. Now that I look at, that was a very impressive pounce by Dousey. Those pounces are not easy to pull off.

  • KrosseKrabbePizza
    KrosseKrabbePizza Member Posts: 161

    i have a different opinion here. Killer should get no hit, when they can´t even see the survivor on their screen. You can basically stand right behind the survivor, facing where you want, you will get the hit. This is just broken. I often think: "ok i will get victor out, he will handle this with ease". I hit 90% of the hits, when i don´t hit, victor only get crushed like 10% of the time, so i have another try. This should not be the case, in midgame with everyone injured, these are pretty easy downs and slugs.

  • AVoiceOfReason
    AVoiceOfReason Member Posts: 2,723

    Dude, babyraging legit made me laugh lol. I'm definitely using that next time XD

  • Mister_Holdout
    Mister_Holdout Member Posts: 3,144

    You can't face wherever you want and still get the hit. That statement is false. You have to be reasonably close for the hit to connect.

  • KrosseKrabbePizza
    KrosseKrabbePizza Member Posts: 161

    in the video, it´s clear to see, that he was not facing towards the survivor and still got the hit. The Felix was not on his screen. I can understand a wide hitangle for blight, but for victor?

  • Mister_Holdout
    Mister_Holdout Member Posts: 3,144
  • Sweet_Potato
    Sweet_Potato Member Posts: 213

    You do realize that you can just hide Victor behind obstacles nearby, right?

  • KrosseKrabbePizza
    KrosseKrabbePizza Member Posts: 161

    I did, there is no Felix on his screen when he starts the attack. He turns in his direction with the jump but thats simply not possible. It looks like auto aim for me like the Autoaim for Nurse.

  • IlliterateGenocide
    IlliterateGenocide Member Posts: 6,030

    Victor hasn't been able to do that for a long time, the killer needs to be quite a far bit away to release victor to the point that I don't think killer instinct can reach the hook

  • ALostPuppy
    ALostPuppy Member Posts: 3,398
    edited May 2021

    And to add on to that, it is literally impossible to determine when and how far you need to be to crouch in order to not trigger killer instinct. Unless you were crouching across the entire map, you WILL trigger killer instinct. Doesn't matter if you heard his screams then quickly ducked, that's in range to trigger KI.

    And one heartbeat is more than enough for a Twins player to tap Ctrl on reaction and find you with a killer they switched to within half a second from across the map and to weed you out with 150% move speed and good luck dodging him when he moves that fast with a hitbox the size of a planet.

    God I despise this joke of a killer.

  • IlliterateGenocide
    IlliterateGenocide Member Posts: 6,030

    So hag isn't a problem to you, when that part of his power is basically what hag does?

  • ALostPuppy
    ALostPuppy Member Posts: 3,398
    edited May 2021

    Just because I hate one killer doesn't mean I don't hate another killer with the same issues? No idea where you got that from. I can't tell you how many times I've complained about Hag on here lmao I just hate The Twins more.