I came up with an idea for a locker build

Doomerzan
Doomerzan Member Posts: 11

Deception, Head On, Diversion and Spine Chill

Theoretically, Quick and Quiet WOULD benefit this build, but in reality it would actually limit what situations you can decieve the killer in once they get the intel you have the perk. This would be easily given away by vaulting.

This build would mainly be focused on tricking the killer. Deception could be used in Conjunction with head on in multiple ways. Lets say you get space between you and the killer but don't have many pallets or vaultable surfaces to use, so instead you choose to use headon. You create a distraction at one locker and choose another locker to hide in, and then use head on to stun the killer when they try to check the other locker. You could also use deception to maybe make the Killer avoid you or choose another route and you could use Diversion to create scratchmarks to make the killer doubt your location. If they don't manage to read the signs, they get punished.

If you have a locker near a vault location, it could make the killer get tricked even more.

You could also use head on to stun the killer in the middle of them chasing another survivor, and you could use the diversion to throw them off their tracks giving this build some support capability.

Spine Chill would benefit the build immensely since it would tell you if the killer is looking at you mid chase and how much time you have to setup a trick.

The fallbacks with this build is that you have to vary your behaviour and strategies alot in order to make the build actually work and you'd need space between you and the killer to use head on. But regardless when you have the opprotunity you can really throw off the killer using this build.

I'm still trying to gather up teachable perks and this is just one of my theories of the builds I could make using them. Any critiques or praises?

Comments

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  • Torsti56
    Torsti56 Member Posts: 259

    I would use Quick & Quiet and Inner Strength rather than Diversion & Spinr Chill. You can use Deception at shack and jump to next locker or vault a window, same thing in jungle gyms easiest way to lose killer and make him confused. Your build is not bad at all tho.

  • Harold_Shipman
    Harold_Shipman Member Posts: 737

    every time you try this build it guarantees you get a huntress with iron maiden

  • Avignon
    Avignon Member Posts: 133

    ye saw a legion running iron maiden at one point was ... interesting. Juked into a locker he wasted his power but then "wack*. Was a very lightbulb "huh, interesting" moment.

  • TicTac
    TicTac Member Posts: 2,414

    I tried it when deception came out and imo Head On pairs better with quick and quiet.

    The problem with deception is that it always triggers. So i use it and then i need to slow enter another locker or keep running. Deception + entering slowly takes too much time and the killer has a high chance to get close enough to see you. Keep running works only with enough LoS-blocker and then you dont use Head On.

    Deception would be better if can choose to not trigger it. Then the killer needs to guess whether i used deception or i just entered the locker.