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what if killers had there own version of exhaustion perks

piggygooik
piggygooik Member Posts: 576

I made a thread about, what if coup de grace was like dead hard

( here is the whole thread)

When you press E as killer coup de grace becomes active.

the next lunge will have a 100% lunge increase.

when you hit a surv it the perk will deactivate.

when you miss with coup de grace activated the next lunge attack will have a 50% increase, but if you miss with that the perk will deactivate

the perk can reactive until you get a hook)

this would be kinda like a killer version of dead hard but what if they added a new status effect to killers ( the drained status effect when drained you cant use these kinda perks

for example instead of coup de grace being deactivated it will put the drained status effect on the killer until they get a hook. ( the drained status effect doesn't do anything else bad just makes so you can you certain perks, like the coup de grace i mentioned above)

this can also open new survivor perks for example you can put the drained status effect on the killer for X amount of time when the killer performs a certain type of action near you.

this would make certain killer perks unique swell.

for example, another "drained " killer perk idea I have would be when you hold the open button on a locker it will highlight all the lockers on the map. when you choose a locker the locker chose will emit a 24-meter radius that will put the hindered and oblivious status effect survivors. the radius of the locker lasts 40 secs ( or less). this will put the drained status effect on the killer until the killer gets a hook.

also, I thought of this since survivors are getting Boon totem which I speculate are like hex perks for survs.

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