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Best perks for the Pig?

NoTerrorRadius
NoTerrorRadius Member Posts: 201
edited June 2021 in General Discussions

I've already invested lots of time into GF and Myers, she's the only stealth killer I haven't played.

What are some ideal builds for her?

What perks best complement her powers/style?

Also: Pig mains, please bless me with your knowledge on the finer points of how to play her.

Answers

  • TAG
    TAG Member Posts: 12,871
    edited June 2021

    Can't comment much on "best builds" because I've spent way too much time playing a meme build, but as far as advice: Don't go out of your way to actively chase someone who is trying to do Jigsaw Boxes. If you see them by coincidence and you can peg an easy hit on them without too much effort, certainly go for it. But straight-up chasing a Survivor wearing a Reverse Bear Trap is a waste of a Trap because then the Trap is no longer stalling the Survivor team. The obvious exception is if they are ignoring the inactive Trap and opting to do gens anyways.

  • Laluzi
    Laluzi Member Posts: 6,213

    Ruin is very nice on her. I know that's a bit of a cop-out answer, but I like it way more than Pop because of her traps - survivors are less likely to return to their gens off the hook, and fewer survivors will be doing gens at a time, so you get major regression out of it. It also prevents survivors from 99ing gens to try and help their teammates get traps off safely.

    A pallet handling perk on her is decent, because predropping is very common and the best way to counter her at short loops. Perks that rely on mobility like Tinkerer and MYC are pretty bad; BBQ shouldn't be your info perk unless you're in it for the boints.

  • Danyonetta
    Danyonetta Member Posts: 98

    Personally, I enjoy using sloppy and sometimes sloppy and thanatophobia on pig. The main reason I do this is when a survivor is unhooked with an active helmet they either have a longer heal (either to stay safe or reduce thanato) and risk having their helmet popping and if they dont heal then it means they can be downed easier if caught running between jigsaw boxes and you get that extra slowdown from thanatophobia. I'm sure there are better perks people would suggest but these are two I sometimes incorporate in my builds as I find them satisfying to use :)

  • RAZERbladz13
    RAZERbladz13 Member Posts: 32

    For gameplay, I recommend going and watching Scorpionz on twitch and YouTube. He's literally the top Pig player in the world, and he has a guide that explains pretty much everything you need to know about her.

    Perkwise, its pretty much up to you and what you playstyle you want to use. She has built in slowdown with her helmets, but if you feel like thats not enough you can bring the usual "Tryhard killer" perks like (I really hate saying this) PGTW or Ruin+undying. If you enjoy her stealth more, whispers and M&A allow for that a lot better. Chase perks like enduring and brutal are also good on her since shes an m1 killer.

    Ive recently been running BBQ for the bp and tracking, whispers and m&a for stealth, and infectious fright for some tracking as well as potentially getting people off boxes and forcing them to restart. And as much as people swear by STBFL, my opinion is dont run it. You want to go for dash attacks as much as possible since you get more points for them and also because its alot easier to dash at a loop than it is to hold w and bloodlust them.

    Her dash is fun to use at loops and can really catch survivors off guard if you do it right. You want to moonwalk the dash and make them think youre going one way, which will force them to run back the other way, at which point you're already reversing and coming around the back to meet them. If a survivor lets you get the pallet, simply crouch in it, begin to dash one way and show your red light, then back up and go the other way around the back. its a lot easier once you get the hang of it. And if the survivor simply leaves the pallet, stand back up and chase them again. Repeat until they're down.

    Finally, the helmets aren't meant to kill! They are designed purely to get one person off a gen while they run around getting it off, with the threat of not getting it off being death. While it is easier to force a head pop and get the game down to a 3v1, by chasing the helmet guy youre leaving the other survivors to freely do gens without a care in the world. Put a helmet on and forget about them. But if they do decide "I'm gonna check this box thats right next to where the killers being looped because I'm invincible!" then dont hesitate to smack them off and make them waste even more time. Just dont dedicate to them to much.

  • Mdawgu
    Mdawgu Member Posts: 408

    Monitor and abuse / whispers is decent on her, allows you to know when to crouch to increase chances of catching people unaware. (Spine Chill disregarded)

    Also mindgaming people away from loops by crouching at them then standing up right away.

  • JHondo
    JHondo Member Posts: 1,174

    On pig I run my usual stealth/m1 build. STBFL, Pop, Brutal, and BBQ. With the ambush add-ons you can often times, not always, land dashes on the obsession mid chase and conserve STBFL stacks. Pop is a good regression on top of her traps. Brutal helps just get back into chase a little faster and throws off a lot of Survivors that decide to wait on the other side of the pallet for the kick making you get back into chase a bit quicker too. And BBQ for those sweet sweet BP.

    I've played against a fair share of pigs that will use Spirit Fury/Enduring and never respect pallets.

    IMO, STBFL is one of the best perks for her because of her secondary attack allowing her to retain stacks, it's not as good as Demo's pounce but mindgame dashes and midchase dashes help immensely.