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Worst Map on Dbd? (In Your Opinion)
Title.
Comments
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Haddonfield.
19 -
Dead Dawg Saloon.
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It's either Wrecker's Yard or Rotten Fields. Both of those maps are horrible.
1 -
Midwich in solo queue.
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Lerys, gameplay wise. One of the best maps for survivor to hold shift + w on. Good luck tracking and keeping up, especially as a 110% killer. Half the game you'll probably be trying to initiate a chase. I also really dislike it as survivor when going against stealthy killers or e.g. tinkerer. With no Spinechill, the killer will usually get a free hit/down and there's nothing I can do about it.
1 -
Azarov's resting place , That map since the rework has just been a 3-Gen battle every single match
On onr occasion I had five gens spawn on side and 2 on the other side
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Honestly, Midwich period.
Its aesthetically pleasing, and that is all.
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Haddonfield. I want that map to be disabled for real.
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Hawkens hate this map as killer hate is as survivor. Never queue up for killer any more but when I do I got to AFK on Hawkens to keep myself from having to camp survivors to apply any pressure on this boring map.
1 -
Hawkins
Sanctum of Wrath is moving up there with how often I play it tho
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dead dawg saloon is terrible I don't see a whole lot of people like this map tbh
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The new one, after that hawkins.
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Well of all times me and you have played here are the worst maps (for survivor)
• Midwich. Needs no explanation.
• Shelter Woods aka boulders and trees the map.
• Rotten Fields. I mean it isn’t bad but it’s nothing but open corn. So killers like Oni, Blight, and Huntress have a field day.
Every other map is fine except I personally hate the other three indoors maps but The Game is chock full of safe pallets. Lery’s has good pallets and is vault heaven. Hawkins is uhhh....not the worst map ever? But it’s so boring because all the pallets are unsafe so you just pre drop them.
I know that @Cornpopers_Evan will say that he LOVES Haddonfield though. Best map ever.
3 -
Midwich.
It's the only map that I hate playing on both sides about equally.
1 -
I know people want to say Haddnofun, but I believe the Game is the worst map. You will never lose as survivor on that map if your good. Every pallet besides 2 are God Pallets, and have no feedback. It's boring on both sides and is in desperate need of a change.
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Hawkins. Outside of aesthetics, it is by far the worst map imo.
1 -
“boulders & trees the map”
I swear that sounds like a movie title that will trigger every fiber of my being.
1 -
I was waiting for the Hawkins hate to come in. Ugh, I’m basking in it.
Hawkins sucks.
4 -
Hawkins
Midwich
The Game
Haddonfield
Dead Dawg
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Lery's
2 -
NO, STOP! Had-no-fun is terrorbad!
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Lery's
1 -
Swamp
2 -
3 original realms with no main building: Shelter wood, Rot field, Wreck yard
2 -
Lery's. I just HATE it
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Springwood & its 5 abominations
1 -
Haddonfield by far.
1 -
Red Forest. I'm one of the few who seem to truly disdain this map.
0 -
Haddonfield
1 -
All the Nightmare On Elm Street maps. If I get them my fun drops to zero and usually that's my last game.
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Shelter Woods is probably the worst map in my books. There are at least things I can admire about Haddonfield, The Game, Coldwind, etc; even if I think their gameplay is frustrating, they have incredible aesthetics, or a solid concept, or something creative that makes playing on them distinct. Shelter Woods is just... a combination of bad playability and profound laziness. There's nothing to this map. Just a ton of dead zones with the same trees and copy-pasted structures. Wrecker's Yard and Rotten Fields are also very bad maps nearly on par with its awfulness - without a main building, there isn't much reason for them to exist compared to their brother maps - but Rotten Fields at least offers survivors somewhere to hide in its giant dead zone and Wrecker's Yard doesn't have the same cross-map visibility to complement its lack of pallets.
2 -
Midwich and the game tied for worst. Haddonfield close second
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Backwater, specifically Grim Pantry.
1 -
Hawkins. Remove that #########
3 -
Or what my friends @Cornpopers_Evan & @MegMain98 like to call it:
Grim Panties.
I also don’t care for this map either.
1 -
LOLOLOL
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Midwich and Shelter Woods IMO
1 -
Dead Dawg sucks for survivors, Haddon field (tho twins is good on this map, same with lerys, mid, hawk. twins is good on this maps)
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Azarovs and swamp
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Midwhich.
Every other map in the game has a decent amount of meaningful interaction between the survivor and killer, if I'm sent to Haddonfield sure I'm not thrilled but I'm being challenged and I'm interacting with the game. Midwhich is two stories of glorified square that results in not only some of the longest traversal times of any map, but also some of the most thrilling chases too.
An argument could be made that some of the side rooms have some decent pallets that aren't worse than Hawkins or The Game, but it's in the survivors best interest to just run the halls as long as possible and briefly come into a side room to make distance and start the cycle again which makes playing against a good team on Midwhich a blast. When you get a group of players that just want to have fun it's not too terrible but I would still prefer any other map over it.
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All of the indoor maps. Absolutely hate them and I play the game less because they keep adding them.
2 -
Haddonfield, but....
...
I don’t think it’s anywhere near as bad as it’s made out to be. Bad. But not that bad.
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Rotten Fields.
Haddonfield may suck more to play, but Rotten Fields is the most bland map with zero interesting things AND it sucks to play. At least Haddonfield is unique and memorable since it's from Halloween.
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The Game. I hate it as both survivor and killer. Hated it before rework and still hate it after rework.
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As killer I would love to walk b line it straight to where an aura is. In Hawkins you have to go around over under zip zag and hope the aura isn't exactly where you just started. Now you gotta do all that walking again. And as a survivor I feel the same like can we please not have to be in a rng maze anymore please??
I'm getting pretty sick of these doors blocked off with generators and breakable walls too. I feel like these should be much more easily destructible by both sides before anyone can think of having fun in these god awful indoor atrocities.
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Swamp.
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Coal Tower. I consistently have horrific RNG there, with nothing but strong tiles in braindead link patterns. Yesterday, it spawned 5 windows in a straight line. No prizes for guessing where the survivors went every single time.
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Badham
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Shelter woods and Rot fields - boring and no features. Both need deleting and new variants made.
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Either the Sheltered Woods of the Rotten Fields, because they're both so bland and uninspired. It's not exciting to play either as killer or survivor.
0