What does the contaminated effect do to survivors exactly
I thought it would make them go into the dying state eventually?
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cause a unicorn to blow its load on a survivor for maximum sparkles.
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All it does is let nemesis damage them with his power. Additionally they make coughing noises.
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I’m almost better off using the standard attack then. Literal zero incentive for good survivors to find the vaccine.
Plague all over again
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They’re easier to track because they’re noisier, and nearby Zombies are more likely to be alerted to your presence.
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This brought that my little pony jar experiment into mind. Yuck.
You get to injure them with the tentacle & they make noise for you to spot them. It may void the effects of Iron will, idk you'll have to try it out.
The zombies can injure them aswell.
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It would be cool if infected survivors turned into zombies when they get mori-ed by Nemesis.
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If contamination caused Broken + damaging a health state over time like Plague's vile purge there would be a lot of problems:
1. It would essentially be a copy of Plague which would be unoriginal and
2. The limited vaccines would be a massive problem if that were the case.
Nemesis is actually the reverse of Plague. If Survivors want to negate him from really using his power then they use up the limited vaccines around the map to stall him.
But yeah, all contamination does is cause you to cough, making you easier to track and it allows Nemesis to deal damage with his tentacle power as well as increase his mutation level. Higher mutation level = longer range on the tentacle and the ability to break pallets/walls with it.
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Its actually not true. It's the opposite.
Plague you don't want to cleanse.
Nemesis you do. Because when you do it takes 3 hits to down you instead of just 2. The m2 is very good at loops and dealing with pallets. I do think though that survivors should not get a speed boost when they get infected.
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