Nemesis' Zombies power is only good on Midwich
At least in my opinon. They get stuck walking into stuff too much to be useful anywhere else that isn't an indoors map. On Midwich they can catch people in halls or corners and don't get stuck nearly as often if at all. But the other maps they just do nothing unless you can catch peeps at loops. Its always funny but they're just not as fun on outdoor maps. Though they're prob just pushing peeps away from gens. I just wanna see people get hit tbh.
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They are good on most indoor maps especially with speed addons as they more easily swarm tho ive been seeing a common strategy against them is crouch walking everywhere for some reason that reduces their detection on you
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On indoor maps in general. Outdoor maps, they're useless.
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Zombies are rather poor, they have a terrible AI and need to be positioned perfectly to get any value from them.
You might get some pressure with them pushing survivors off of generators, but the AI can't seem to track survivors at all most of the times.
Until the AI gets improved, I wouldn't expect much unless you get lucky with timing.
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His detection add on should be base kit. Ever since I’ve had it on, even on maps like Red Forest & Coldwind, they’ve been extremely useful and maybe vital to my success.
Have you noticed that BHVR comes out with a pretty good killer, but his add-ons are game changing?
- Wraith
- Demo
- Trapper
- Nemesis (Give him his mutation rate add on, but slightly nerfed. Detection rate add on becomes base kit, and survivors don’t get a speed boost when they get initially infected. There you go, you have a pretty darn strong killer).
Sure, his A.I. needs tweaking, but tweaking to fix the zombies colliding and getting stuck on things. His detection rate add on is enough to make his zombie useful.
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