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How to counter looping as Killer?

The 2 loops that give me the most trouble are the double T-walls found on most maps and the bus on (I think?) Autohaven Wreckers. Just wondering if theres a good way to counter these loops and some others if you are playing someone like leatherface/wraith/freddy whos abilities can't really deal with looping. Any tips besides bamboozle are greatly appreciated.
bamboozle tips are slightly appreciated.

Thankyou!

Comments

  • SwearDie
    SwearDie Member Posts: 9

    Yeah I know and I play Nurse occasionally but it gets boring after a while. I mean tips besides play killers who have abilities that counter looping.

  • Malakir
    Malakir Member Posts: 799
    On buses and t walls too you have to mindgame

    Make them do a mistake like vaulting like you're committing and when they vault go around it fast and you should be able to get a hit if they try to vault again or do a fast chase

    In these situations you just have to make them think you are going to commit into an action and in areas where they can't see you try to manipulate your red stain to take the wrong path
  • SwearDie
    SwearDie Member Posts: 9
    edited December 2018

    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why

    edit: forgot the "L" in clockwise :s

  • Malakir
    Malakir Member Posts: 799

    If you're facing good survivors DO NOT MINDGAME!!! Just go throught the loop trying to mindgame survuors will waste so much time and it's the worst advice to be given. If you really hate loops just run the clown or nurse.

    Yeah but you have also to "test" then otherwise you'll never kniw and some spots are good for mindgame others are worthless

    Say that mindgame survivors is the worst advice ever it's your opinion not reality
  • HellDescent
    HellDescent Member Posts: 4,883

    Moonwalk, double back, push them in the direction that's benefits you, go through the middle of a jungle jym instead of going around, make survivor use the same window, so that the entity blocks it and he'll be lest with only one to use

  • Malakir
    Malakir Member Posts: 799
    SwearDie said:

    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why

    edit: forgot the "L" in clockwise :s

    Not sure since depends on the context. He might wanted to push them away the t wall making it risky for them staying there and pull them in a dead zone. To better juke etc

    I suggest to play survivor and learn it more. More you learn to play survivor more you learn to counter them and how they think since yoully be also one 
  • Avariku
    Avariku Member Posts: 608
    yea, sorry, gonna have to disagree... mindgames don't work if YOU aren't good at them. 
    mindgames usually work for me pretty well, sometimes I'm outsmarted and they get a good lead on me, but that's my fault for getting duped.
  • PigNRun
    PigNRun Member Posts: 2,428

    @Peanits said:
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    Love the drawing.

  • tt_ivi_99
    tt_ivi_99 Member Posts: 1,463
    edited December 2018
    SwearDie said:

    The 2 loops that give me the most trouble are the double T-walls found on most maps and the bus on (I think?) Autohaven Wreckers. Just wondering if theres a good way to counter these loops and some others if you are playing someone like leatherface/wraith/freddy whos abilities can't really deal with looping. Any tips besides bamboozle are greatly appreciated.
    bamboozle tips are slightly appreciated.

    Thankyou!

    On T walls there are 2 walls. The actual T wall and the L wall.

    - If you want a quick answer:

    If the survivor is going from The L wall to the window of the T wall and they jump that window you can go go left and change direction by moonwalking, that way the survivor will go back to the L wall and you'll be able to hit them before they jump, if the manage to jump it just meet them at the other side.

    - If you want a more info about mindgaming and looping in this game:

    I'd recomend you watch this videos as they showed me how to improve my mindgame strategy and looping as well:

    https://youtu.be/crgMmyoDzNQ

    https://youtu.be/HafXeY7RF6Y

    https://youtu.be/p6QYjInzLeM

    Edit: Even tho this videos are a little old, the game hasnt changed much since then. Its even easier to perform this tricks now that pallet vacuum is long gone from the game.
  • Master
    Master Member Posts: 10,200
    Identify the weak survivor and focus on him. If you run after a good looper with a loop able killer, then you are loosing the game 
  • SanKa_Games
    SanKa_Games Member Posts: 201
    edited December 2018

    @SwearDie said:
    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why

    edit: forgot the "L" in clockwise :s

    And that's the little thing that can save you so much time if you're lucky enough, actually.
    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
    On this scheme you can see where should you go and where would survivour go.

    Same goes for every other loop in the game.

  • Master
    Master Member Posts: 10,200

    @SanKa_Games said:

    @SwearDie said:
    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why

    edit: forgot the "L" in clockwise :s

    And that's the little thing that can save you so much time if you're lucky enough, actually.
    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
    On this scheme you can see where should you go and where would survivour go.

    Same goes for every other loop in the game.

    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow

  • Orion
    Orion Member Posts: 21,675

    @Master said:

    @SanKa_Games said:

    @SwearDie said:
    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why

    edit: forgot the "L" in clockwise :s

    And that's the little thing that can save you so much time if you're lucky enough, actually.
    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
    On this scheme you can see where should you go and where would survivour go.

    Same goes for every other loop in the game.

    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow

    I was about to ask the same thing.

  • SanKa_Games
    SanKa_Games Member Posts: 201
    edited December 2018

    @Master said:

    @SanKa_Games said:

    @SwearDie said:
    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why

    edit: forgot the "L" in clockwise :s

    And that's the little thing that can save you so much time if you're lucky enough, actually.
    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
    On this scheme you can see where should you go and where would survivour go.

    Same goes for every other loop in the game.

    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow

    I'm sorry, because it's not very clear, but the last pic swows the moment when survivour actually drops the pallet and tries to get to the next area, but you are alreaady on that side.

    The point of the pic was to show that things like that are possible sometimes and it all happened just because the Killer chose the right direction.

  • Orion
    Orion Member Posts: 21,675

    @SanKa_Games said:

    @Master said:

    @SanKa_Games said:

    @SwearDie said:
    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why

    edit: forgot the "L" in clockwise :s

    And that's the little thing that can save you so much time if you're lucky enough, actually.
    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
    On this scheme you can see where should you go and where would survivour go.

    Same goes for every other loop in the game.

    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow

    I'm sorry, because it's not very clear, but the last pic swows the moment when survivour actually drops the pallet and tries to get to the next area, but you are alreaady on that side.

    The picture was quite clear. The question remains: why did the Survivor go over to your side when they could just as easily keep looping or even keep running to the side you're not on?

  • Acromio
    Acromio Member Posts: 1,737
    @OP You can't. That's why every killer but the Nurse is hot garbage.
  • tt_ivi_99
    tt_ivi_99 Member Posts: 1,463
    Master said:

    @SanKa_Games said:

    @SwearDie said:
    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why

    edit: forgot the "L" in clockwise :s

    And that's the little thing that can save you so much time if you're lucky enough, actually.
    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
    On this scheme you can see where should you go and where would survivour go.

    Same goes for every other loop in the game.

    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow


    I know why he did that but Sanka just forgot to talk about the killer and survivor placement  when the pallet break happens.

    The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. 

    If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window.

    If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.

    This particular loop is pretty strong if the pallet is thrown. The killer has to just break  that pallet afap if the survivor knows what he's doing.
  • SanKa_Games
    SanKa_Games Member Posts: 201

    @Orion said:

    @SanKa_Games said:

    @Master said:

    @SanKa_Games said:

    @SwearDie said:
    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why

    edit: forgot the "L" in clockwise :s

    And that's the little thing that can save you so much time if you're lucky enough, actually.
    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
    On this scheme you can see where should you go and where would survivour go.

    Same goes for every other loop in the game.

    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow

    I'm sorry, because it's not very clear, but the last pic swows the moment when survivour actually drops the pallet and tries to get to the next area, but you are alreaady on that side.

    The picture was quite clear. The question remains: why did the Survivor go over to your side when they could just as easily keep looping or even keep running to the side you're not on?

    Hm...
    Maybe it was like this: pallet is dropped, survivour is waiting for you to act, you break it and they know that there's nowhere to run behind so they try to move forvard while you're breaking the pallet, but you're done by the time they finally get to another side.

    Though, I agree that it's a pretty dumb move. Maybe they had DH, but forgot it didn't reacharge yet? XD

  • Orion
    Orion Member Posts: 21,675

    @SanKa_Games said:

    @Orion said:

    @SanKa_Games said:

    @Master said:

    @SanKa_Games said:

    @SwearDie said:
    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why

    edit: forgot the "L" in clockwise :s

    And that's the little thing that can save you so much time if you're lucky enough, actually.
    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
    On this scheme you can see where should you go and where would survivour go.

    Same goes for every other loop in the game.

    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow

    I'm sorry, because it's not very clear, but the last pic swows the moment when survivour actually drops the pallet and tries to get to the next area, but you are alreaady on that side.

    The picture was quite clear. The question remains: why did the Survivor go over to your side when they could just as easily keep looping or even keep running to the side you're not on?

    Hm...
    Maybe it was like this: pallet is dropped, survivour is waiting for you to act, you break it and they know that there's nowhere to run behind so they try to move forvard while you're breaking the pallet, but you're done by the time they finally get to another side.

    Though, I agree that it's a pretty dumb move. Maybe they had DH, but forgot it didn't reacharge yet? XD

    So in short, they screwed up, which means this isn't a real counter; it's just a way to take advantage of a mistake.

  • Master
    Master Member Posts: 10,200

    @SanKa_Games said:

    @Master said:

    @SanKa_Games said:

    @SwearDie said:
    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why

    edit: forgot the "L" in clockwise :s

    And that's the little thing that can save you so much time if you're lucky enough, actually.
    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
    On this scheme you can see where should you go and where would survivour go.

    Same goes for every other loop in the game.

    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow

    I'm sorry, because it's not very clear, but the last pic swows the moment when survivour actually drops the pallet and tries to get to the next area, but you are alreaady on that side.

    The point of the pic was to show that things like that are possible sometimes and it all happened just because the Killer chose the right direction.

    Well the survivor can continue to loop you into oblivion in that spot until you actually break the pallet or wait for bloodlust 3. If you break the pallet,then he switches to the next loop and if you bloodlust 3 him, then he takes a hit and then continues and you wasted a ton of time.

  • Master
    Master Member Posts: 10,200

    @tt_ivi_99 said:
    Master said:

    @SanKa_Games said:

     @SwearDie said:
    

    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why

    edit: forgot the "L" in clockwise :s

    And that's the little thing that can save you so much time if you're lucky enough, actually.
    

    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.

    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.

    On this scheme you can see where should you go and where would survivour go.

    Same goes for every other loop in the game.

    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow

    I know why he did that but Sanka just forgot to talk about the killer and survivor placement  when the pallet break happens.

    The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. 

    If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window.

    If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.

    This particular loop is pretty strong if the pallet is thrown. The killer has to just break  that pallet afap if the survivor knows what he's doing.

    Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.
    Alternatively, he could have just run back and go to another loop in that direction.

    Only a rank 20 looper would have made that decision :wink:

  • Master
    Master Member Posts: 10,200
    edited December 2018

    @SanKa_Games said:

    @Orion said:

    @SanKa_Games said:

    @Master said:

    @SanKa_Games said:

    @SwearDie said:
    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why

    edit: forgot the "L" in clockwise :s

    And that's the little thing that can save you so much time if you're lucky enough, actually.
    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
    On this scheme you can see where should you go and where would survivour go.

    Same goes for every other loop in the game.

    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow

    I'm sorry, because it's not very clear, but the last pic swows the moment when survivour actually drops the pallet and tries to get to the next area, but you are alreaady on that side.

    The picture was quite clear. The question remains: why did the Survivor go over to your side when they could just as easily keep looping or even keep running to the side you're not on?

    Hm...
    Maybe it was like this: pallet is dropped, survivour is waiting for you to act, you break it and they know that there's nowhere to run behind so they try to move forvard while you're breaking the pallet, but you're done by the time they finally get to another side.

    Though, I agree that it's a pretty dumb move. Maybe they had DH, but forgot it didn't reacharge yet? XD

    Well so again you are relying on survivor mistakes and thats not a counter to looping, I know there are plenty of survivors out there that play like that and were lucky that they exist :lol:

  • tt_ivi_99
    tt_ivi_99 Member Posts: 1,463
    Master said:

    @tt_ivi_99 said:
    Master said:

    @SanKa_Games said:

     @SwearDie said:
    

    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why

    edit: forgot the "L" in clockwise :s

    And that's the little thing that can save you so much time if you're lucky enough, actually.
    

    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.

    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.

    On this scheme you can see where should you go and where would survivour go.

    Same goes for every other loop in the game.

    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow

    I know why he did that but Sanka just forgot to talk about the killer and survivor placement  when the pallet break happens.

    The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. 

    If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window.

    If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.

    This particular loop is pretty strong if the pallet is thrown. The killer has to just break  that pallet afap if the survivor knows what he's doing.

    Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.
    Alternatively, he could have just run back and go to another loop in that direction.

    Only a rank 20 looper would have made that decision :wink:


    There is no way there is another loop nearby since pallets now spawn at least 16-20m away from each oother.

    If the survivor goes for the long wall when pallet break happens you can just moonwalk since that long structure is one the strongests to apply that technique. You can even fake moonwalk if you know the survivor is good at mindgame.

    And even if there was a loop on that other side, It wouldnt be that much save since this structures are pretty far away from each other.

    Honestly I dont get why killers struggle that much with chases, I allways end them in less than 1 min, and I play at rank 1 killer.
  • ad19970
    ad19970 Member Posts: 6,411

    @tt_ivi_99 said:
    Master said:

    @tt_ivi_99 said:

    Master said:

    @SanKa_Games said:
    

    @SwearDie said:

    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why
    
    edit: forgot the "L" in clockwise :s
    

    And that's the little thing that can save you so much time if you're lucky enough, actually.

    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
    
    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
    
    On this scheme you can see where should you go and where would survivour go.
    
    Same goes for every other loop in the game.
    
    
    
    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
    
    
    
    I know why he did that but Sanka just forgot to talk about the killer and survivor placement  when the pallet break happens.
    
    The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. 
    
    If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window.
    
    If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
    

    This particular loop is pretty strong if the pallet is thrown. The killer has to just break  that pallet afap if the survivor knows what he's doing.

    Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.

    Alternatively, he could have just run back and go to another loop in that direction.

    Only a rank 20 looper would have made that decision :wink:

    There is no way there is another loop nearby since pallets now spawn at least 16-20m away from each oother.

    If the survivor goes for the long wall when pallet break happens you can just moonwalk since that long structure is one the strongests to apply that technique. You can even fake moonwalk if you know the survivor is good at mindgame.

    And even if there was a loop on that other side, It wouldnt be that much save since this structures are pretty far away from each other.

    Honestly I dont get why killers struggle that much with chases, I allways end them in less than 1 min, and I play at rank 1 killer.

    What perks do you usually use?

  • tt_ivi_99
    tt_ivi_99 Member Posts: 1,463
    ad19970 said:

    @tt_ivi_99 said:
    Master said:

    @tt_ivi_99 said:

    Master said:

    @SanKa_Games said:
    

    @SwearDie said:

    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why
    
    edit: forgot the "L" in clockwise :s
    

    And that's the little thing that can save you so much time if you're lucky enough, actually.

    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
    
    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
    
    On this scheme you can see where should you go and where would survivour go.
    
    Same goes for every other loop in the game.
    
    
    
    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
    
    
    
    I know why he did that but Sanka just forgot to talk about the killer and survivor placement  when the pallet break happens.
    
    The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. 
    
    If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window.
    
    If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
    

    This particular loop is pretty strong if the pallet is thrown. The killer has to just break  that pallet afap if the survivor knows what he's doing.

    Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.

    Alternatively, he could have just run back and go to another loop in that direction.

    Only a rank 20 looper would have made that decision :wink:

    There is no way there is another loop nearby since pallets now spawn at least 16-20m away from each oother.

    If the survivor goes for the long wall when pallet break happens you can just moonwalk since that long structure is one the strongests to apply that technique. You can even fake moonwalk if you know the survivor is good at mindgame.

    And even if there was a loop on that other side, It wouldnt be that much save since this structures are pretty far away from each other.

    Honestly I dont get why killers struggle that much with chases, I allways end them in less than 1 min, and I play at rank 1 killer.

    What perks do you usually use?

    Depends on the killer:
    - Spirit: Ruin, Thrill of the Hunt, Predator, Stridor.
    - Doctor: Distressing, Overcharge, Unnerving Presence, Pop Goes the Weasel.
    - Nurse: Devour of Hope, Monitor and Abuse, Thrill of the Hunt, Sloppy Butcher.
    - Wraith: Ruin, Thrill of the Hunt, Nurse Calling, Sloppy Butcher

    Those are the killers I play the most with.
  • KiraElijah
    KiraElijah Member Posts: 1,187
    tt_ivi_99 said:
    ad19970 said:

    @tt_ivi_99 said:
    Master said:

    @tt_ivi_99 said:

    Master said:

    @SanKa_Games said:
    

    @SwearDie said:

    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why
    
    edit: forgot the "L" in clockwise :s
    

    And that's the little thing that can save you so much time if you're lucky enough, actually.

    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
    
    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
    
    On this scheme you can see where should you go and where would survivour go.
    
    Same goes for every other loop in the game.
    
    
    
    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
    
    
    
    I know why he did that but Sanka just forgot to talk about the killer and survivor placement  when the pallet break happens.
    
    The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. 
    
    If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window.
    
    If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
    

    This particular loop is pretty strong if the pallet is thrown. The killer has to just break  that pallet afap if the survivor knows what he's doing.

    Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.

    Alternatively, he could have just run back and go to another loop in that direction.

    Only a rank 20 looper would have made that decision :wink:

    There is no way there is another loop nearby since pallets now spawn at least 16-20m away from each oother.

    If the survivor goes for the long wall when pallet break happens you can just moonwalk since that long structure is one the strongests to apply that technique. You can even fake moonwalk if you know the survivor is good at mindgame.

    And even if there was a loop on that other side, It wouldnt be that much save since this structures are pretty far away from each other.

    Honestly I dont get why killers struggle that much with chases, I allways end them in less than 1 min, and I play at rank 1 killer.

    What perks do you usually use?

    Depends on the killer:
    - Spirit: Ruin, Thrill of the Hunt, Predator, Stridor.
    - Doctor: Distressing, Overcharge, Unnerving Presence, Pop Goes the Weasel.
    - Nurse: Devour of Hope, Monitor and Abuse, Thrill of the Hunt, Sloppy Butcher.
    - Wraith: Ruin, Thrill of the Hunt, Nurse Calling, Sloppy Butcher

    Those are the killers I play the most with.
    A true Wraith runs RM, NOED, BW, and DH
  • tt_ivi_99
    tt_ivi_99 Member Posts: 1,463
    tt_ivi_99 said:
    ad19970 said:

    @tt_ivi_99 said:
    Master said:

    @tt_ivi_99 said:

    Master said:

    @SanKa_Games said:
    

    @SwearDie said:

    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why
    
    edit: forgot the "L" in clockwise :s
    

    And that's the little thing that can save you so much time if you're lucky enough, actually.

    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
    
    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
    
    On this scheme you can see where should you go and where would survivour go.
    
    Same goes for every other loop in the game.
    
    
    
    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
    
    
    
    I know why he did that but Sanka just forgot to talk about the killer and survivor placement  when the pallet break happens.
    
    The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. 
    
    If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window.
    
    If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
    

    This particular loop is pretty strong if the pallet is thrown. The killer has to just break  that pallet afap if the survivor knows what he's doing.

    Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.

    Alternatively, he could have just run back and go to another loop in that direction.

    Only a rank 20 looper would have made that decision :wink:

    There is no way there is another loop nearby since pallets now spawn at least 16-20m away from each oother.

    If the survivor goes for the long wall when pallet break happens you can just moonwalk since that long structure is one the strongests to apply that technique. You can even fake moonwalk if you know the survivor is good at mindgame.

    And even if there was a loop on that other side, It wouldnt be that much save since this structures are pretty far away from each other.

    Honestly I dont get why killers struggle that much with chases, I allways end them in less than 1 min, and I play at rank 1 killer.

    What perks do you usually use?

    Depends on the killer:
    - Spirit: Ruin, Thrill of the Hunt, Predator, Stridor.
    - Doctor: Distressing, Overcharge, Unnerving Presence, Pop Goes the Weasel.
    - Nurse: Devour of Hope, Monitor and Abuse, Thrill of the Hunt, Sloppy Butcher.
    - Wraith: Ruin, Thrill of the Hunt, Nurse Calling, Sloppy Butcher

    Those are the killers I play the most with.
    A true Wraith runs RM, NOED, BW, and DH

    Lol, then "true Wraith" doesnt know what he's doing"
  • alivebydeadight
    alivebydeadight Member Posts: 1,559

    literally find another survivor to chase, if they flicker their flashlight, act like your leaving and go ######### there day

  • The_Crusader
    The_Crusader Member Posts: 3,688
    Some really good advice and guides in here.

    One day I'd love to see Behaviour try to incorporate more of this in the game to help new players. 
  • KiraElijah
    KiraElijah Member Posts: 1,187
    tt_ivi_99 said:
    tt_ivi_99 said:
    ad19970 said:

    @tt_ivi_99 said:
    Master said:

    @tt_ivi_99 said:

    Master said:

    @SanKa_Games said:
    

    @SwearDie said:

    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why
    
    edit: forgot the "L" in clockwise :s
    

    And that's the little thing that can save you so much time if you're lucky enough, actually.

    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
    
    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
    
    On this scheme you can see where should you go and where would survivour go.
    
    Same goes for every other loop in the game.
    
    
    
    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
    
    
    
    I know why he did that but Sanka just forgot to talk about the killer and survivor placement  when the pallet break happens.
    
    The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. 
    
    If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window.
    
    If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
    

    This particular loop is pretty strong if the pallet is thrown. The killer has to just break  that pallet afap if the survivor knows what he's doing.

    Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.

    Alternatively, he could have just run back and go to another loop in that direction.

    Only a rank 20 looper would have made that decision :wink:

    There is no way there is another loop nearby since pallets now spawn at least 16-20m away from each oother.

    If the survivor goes for the long wall when pallet break happens you can just moonwalk since that long structure is one the strongests to apply that technique. You can even fake moonwalk if you know the survivor is good at mindgame.

    And even if there was a loop on that other side, It wouldnt be that much save since this structures are pretty far away from each other.

    Honestly I dont get why killers struggle that much with chases, I allways end them in less than 1 min, and I play at rank 1 killer.

    What perks do you usually use?

    Depends on the killer:
    - Spirit: Ruin, Thrill of the Hunt, Predator, Stridor.
    - Doctor: Distressing, Overcharge, Unnerving Presence, Pop Goes the Weasel.
    - Nurse: Devour of Hope, Monitor and Abuse, Thrill of the Hunt, Sloppy Butcher.
    - Wraith: Ruin, Thrill of the Hunt, Nurse Calling, Sloppy Butcher

    Those are the killers I play the most with.
    A true Wraith runs RM, NOED, BW, and DH

    Lol, then "true Wraith" doesnt know whtt_ivi_99 said:
    ad19970 said:

    @tt_ivi_99 said:
    Master said:

    @tt_ivi_99 said:

    Master said:

    @SanKa_Games said:
    

    @SwearDie said:

    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why
    
    edit: forgot the "L" in clockwise :s
    

    And that's the little thing that can save you so much time if you're lucky enough, actually.

    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
    
    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
    
    On this scheme you can see where should you go and where would survivour go.
    
    Same goes for every other loop in the game.
    
    
    
    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
    
    
    
    I know why he did that but Sanka just forgot to talk about the killer and survivor placement  when the pallet break happens.
    
    The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. 
    
    If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window.
    
    If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
    

    This particular loop is pretty strong if the pallet is thrown. The killer has to just break  that pallet afap if the survivor knows what he's doing.

    Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.

    Alternatively, he could have just run back and go to another loop in that direction.

    Only a rank 20 looper would have made that decision :wink:

    There is no way there is another loop nearby since pallets now spawn at least 16-20m away from each oother.

    If the survivor goes for the long wall when pallet break happens you can just moonwalk since that long structure is one the strongests to apply that technique. You can even fake moonwalk if you know the survivor is good at mindgame.

    And even if there was a loop on that other side, It wouldnt be that much save since this structures are pretty far away from each other.

    Honestly I dont get why killers struggle that much with chases, I allways end them in less than 1 min, and I play at rank 1 killer.

    What perks do you usually use?

    Depends on the killer:
    - Spirit: Ruin, Thrill of the Hunt, Predator, Stridor.
    - Doctor: Distressing, Overcharge, Unnerving Presence, Pop Goes the Weasel.
    - Nurse: Devour of Hope, Monitor and Abuse, Thrill of the Hunt, Sloppy Butcher.
    - Wraith: Ruin, Thrill of the Hunt, Nurse Calling, Sloppy Butcher

    Those are the killers I play the most with.
    I do just fine 😂
  • Poweas
    Poweas Member Posts: 5,873

    @SwearDie said:
    The 2 loops that give me the most trouble are the double T-walls found on most maps and the bus on (I think?) Autohaven Wreckers. Just wondering if theres a good way to counter these loops and some others if you are playing someone like leatherface/wraith/freddy whos abilities can't really deal with looping. Any tips besides bamboozle are greatly appreciated.
    bamboozle tips are slightly appreciated.

    Thankyou!

    Are u that Wraith who kept going around the outside of the window loops against my team while we genrushed u and then u said it was just a daily so u were messing around. Or was that another guy I faced. Anyway my advice is, learn how to mindgame them it takes practice. Or play Hag, she shuts down everything.

  • tt_ivi_99
    tt_ivi_99 Member Posts: 1,463
    tt_ivi_99 said:
    tt_ivi_99 said:
    ad19970 said:

    @tt_ivi_99 said:
    Master said:

    @tt_ivi_99 said:

    Master said:

    @SanKa_Games said:
    

    @SwearDie said:

    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why
    
    edit: forgot the "L" in clockwise :s
    

    And that's the little thing that can save you so much time if you're lucky enough, actually.

    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
    
    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
    
    On this scheme you can see where should you go and where would survivour go.
    
    Same goes for every other loop in the game.
    
    
    
    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
    
    
    
    I know why he did that but Sanka just forgot to talk about the killer and survivor placement  when the pallet break happens.
    
    The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. 
    
    If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window.
    
    If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
    

    This particular loop is pretty strong if the pallet is thrown. The killer has to just break  that pallet afap if the survivor knows what he's doing.

    Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.

    Alternatively, he could have just run back and go to another loop in that direction.

    Only a rank 20 looper would have made that decision :wink:

    There is no way there is another loop nearby since pallets now spawn at least 16-20m away from each oother.

    If the survivor goes for the long wall when pallet break happens you can just moonwalk since that long structure is one the strongests to apply that technique. You can even fake moonwalk if you know the survivor is good at mindgame.

    And even if there was a loop on that other side, It wouldnt be that much save since this structures are pretty far away from each other.

    Honestly I dont get why killers struggle that much with chases, I allways end them in less than 1 min, and I play at rank 1 killer.

    What perks do you usually use?

    Depends on the killer:
    - Spirit: Ruin, Thrill of the Hunt, Predator, Stridor.
    - Doctor: Distressing, Overcharge, Unnerving Presence, Pop Goes the Weasel.
    - Nurse: Devour of Hope, Monitor and Abuse, Thrill of the Hunt, Sloppy Butcher.
    - Wraith: Ruin, Thrill of the Hunt, Nurse Calling, Sloppy Butcher

    Those are the killers I play the most with.
    A true Wraith runs RM, NOED, BW, and DH

    Lol, then "true Wraith" doesnt know whtt_ivi_99 said:
    ad19970 said:

    @tt_ivi_99 said:
    Master said:

    @tt_ivi_99 said:

    Master said:

    @SanKa_Games said:
    

    @SwearDie said:

    Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why
    
    edit: forgot the "L" in clockwise :s
    

    And that's the little thing that can save you so much time if you're lucky enough, actually.

    Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
    
    Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
    
    On this scheme you can see where should you go and where would survivour go.
    
    Same goes for every other loop in the game.
    
    
    
    Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
    
    
    
    I know why he did that but Sanka just forgot to talk about the killer and survivor placement  when the pallet break happens.
    
    The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. 
    
    If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window.
    
    If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
    

    This particular loop is pretty strong if the pallet is thrown. The killer has to just break  that pallet afap if the survivor knows what he's doing.

    Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.

    Alternatively, he could have just run back and go to another loop in that direction.

    Only a rank 20 looper would have made that decision :wink:

    There is no way there is another loop nearby since pallets now spawn at least 16-20m away from each oother.

    If the survivor goes for the long wall when pallet break happens you can just moonwalk since that long structure is one the strongests to apply that technique. You can even fake moonwalk if you know the survivor is good at mindgame.

    And even if there was a loop on that other side, It wouldnt be that much save since this structures are pretty far away from each other.

    Honestly I dont get why killers struggle that much with chases, I allways end them in less than 1 min, and I play at rank 1 killer.

    What perks do you usually use?

    Depends on the killer:
    - Spirit: Ruin, Thrill of the Hunt, Predator, Stridor.
    - Doctor: Distressing, Overcharge, Unnerving Presence, Pop Goes the Weasel.
    - Nurse: Devour of Hope, Monitor and Abuse, Thrill of the Hunt, Sloppy Butcher.
    - Wraith: Ruin, Thrill of the Hunt, Nurse Calling, Sloppy Butcher

    Those are the killers I play the most with.
    I do just fine 😂
    I dont know man, I dont like to relly on the endgame that much, + if I dont have Thrill of the Hunt my totem will get buried in less than 60s.
This discussion has been closed.