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BHVR interactive makes estimated 124.2m a year

nutmilk420
nutmilk420 Member Posts: 153
edited June 2021 in General Discussions

And this game is still so poorly optimized if I was an investor id sell all my shares before games like evil dead whipe this off the market. The team could atleast hire someone to rewrite the source code if the devs aren't up to it.

Post edited by Gay Myers (Luzi) on

Comments

  • Steel_Eyed
    Steel_Eyed Member Posts: 4,033

    Hahaha 👍

  • supersonic853
    supersonic853 Member Posts: 5,775

    Okay...whats take 2 have to do with bhvr?

  • nutmilk420
    nutmilk420 Member Posts: 153

    Lmao I gotta stop smoking so much google replaced bhv interactive w take 2 interactive

  • nutmilk420
    nutmilk420 Member Posts: 153

    Since the mods are trying blocking me from editing this ill do an edit here.

    *BHV interactive makes 124.2m a year my bad no wonder this games so broke.. still I think the employees could do some source code work with there 200k a year salaries.

  • Orion
    Orion Member Posts: 21,675

    Revenue is not profit. Take 2's profit (net income), for instance, is about 400 million, or roughly 13% of its revenue. If BHVR has the same percentage, their net income is 52 million, which would explain why they're constantly hiring.

    PS: The 200k number you read is average revenue per employee; in other words, it's the total revenue divided by the number of employees. It has nothing to do with salaries.

  • BioX
    BioX Member Posts: 1,378

    Yeah these devs make waaay too muhc money for what they deliver, but the market decides, if yall would stop supporting those dang sets for example.....15 dollars for that chris redfield skin.....but no.