The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

SoLo SuRiVoRs aRe JuSt Bad

Troman
Troman Member Posts: 264

I read this foolish argument from killer mains again and again on this forum. They try to justify the broken solo vs Killer balance, which is in favor of killers now. Their logic is childish, they are afraid of DEVs boffung soloQ and that they will have less 4k games, so they say it's not a matter of balance, survivors are just bad blah blah.

By that logic all solo players are bad, killers are mediocre and all SWF players are just god-like. So, why do you complain about SWF then? You are just bad, SWF players are just much more skilled. And as soon as a solo survivor starts playing SWF, he suddenly becomes god-like. That simple. Nice perverted logic right?

I remember the days when it was vice-versa, escape rate in soloQ was around 60-70%. After all nerfs, it is around 30% now, so it seems killers were just bad those days and suddenly became smart and all solo survivors became bad.

Killer logic, or the lack of hereof, is so hilarious sometimes.

Comments

  • thrawn3054
    thrawn3054 Member Posts: 5,897

    I mean, alot of them are. Of course alot of killer players are bad too.

  • Huge_Bush
    Huge_Bush Member Posts: 5,410

    I main survivor, only play solo and dabble in killer for the rift.

    Before I say anything, I will need to admit that I am bad at both roles. It is what it is, I can't loop the killer like you see streamers do, and I can't end chases fast with killer, unless the survivors I am facing are bad.

    In my opinion, solo is bad because of players who are worse than I am. I may not be able to loop, but I know how to get into a locker when the killer downs someone. I know how to hold "shift + W" when my Spine Chill flickers and make it to the nearest loop. I may not be able to waste enough time for my teammates to do two gens, but I can give them time to heal and finish a gen. I also know how to jump out in front of the killer when he is chasing someone on death hook. I will also body block the hook and even sabo it if I find a tool box in a chest.

    The problem with solo queue is, and will always be, matchmaking. First, with the small pool of killers, it really is inevitable that really good killer players will be put up against potatoes over and over. Secondly, matchmaking has no way to tell how good a survivor really is, so it will always have potatoes matched up with you.

    When I play solo, there are two types of players I hate getting. The first are the wannabe streamers who chase the killer around, hoping for a flashlight save. I know the match is doomed when I see this due to the fact they're not doing gens and the killer usually downs them in 30 seconds or less. The other type is the chicken player, who only hides, maybe work on a gen, but remains invisible to the killer for most of the match, but when finally caught, they go down in 5 seconds.

    The only time I consider a killer over powered is when I'm against a Pro Nurse or Stridor Spirit. But since SWF is a thing, I won't complain about them since killer players need characters that can compete, at least until the devs decide to balance around SWF, which they will not do.

  • justbecause
    justbecause Member Posts: 1,521

    Oh please cry me a ######### river I tried and I stomped red rank swfs with only being rank 10 killer I belive I have also proof in one of my threads

    If u as killer can't stomp bunch of solos with uncoordination, no abilitiy to communications etc etc ur doing something extremely wrong stop acting like playing killer is hard actually ppl here on forum act like it's impossible to play killer at all which isn't simply true confirmed by bunch of ppl takinh personal data of their matches plus official stats from devs

  • justbecause
    justbecause Member Posts: 1,521

    So much about killer being impossible when I as rank 11 killer all of these with bunch of meta perks

  • Hektic3000
    Hektic3000 Member Posts: 674

    Solo survivor is what the game was based around and balanced for, swf isn't the standard and shouldn't be looked at as such. There is some truth to certain survivors not belonging in certain ranks, not saying that only solo's are bad since i've seen some bad swf members too. People want solo queue buffed to swf level but in my mind any buffs to solos are an indirect buff to swf. I mean there have been perks that have changed to make any bad situation a survivor is in to be more bearable and i don't think giving solos "free perks" in the form of more information would make them simply play better since a bad player could just not use the info provided.

  • UncleStabby
    UncleStabby Member Posts: 837

    I'm solo que, and I do just fine in most games.

  • TheMadCat
    TheMadCat Member Posts: 2,203

    I've got a full squad of people healing against... infinite T3 Myers.

    Last time I've ran Bond + Open-Handed. 🙄

    And yes, we were all red ranks. I was thinking they were new and didn't know about the Exposed status effect...

  • Edgars_Raven
    Edgars_Raven Member Posts: 1,236

    Who said killer was impossible? Clearly you tunneled the weakest person out quickly and this group was really altruistic, the scores show that. Good on you

  • justbecause
    justbecause Member Posts: 1,521

    Yeah person implied that until they corrected their comment lmao guess they realized what they wrote because it's not just one person but a lot of them who represt killers as impossible to play as while truth is it ain't hard especially not now... Plus I main Pig and Plague aka two average killers while others play spirit and than come to complain here how unplayable it is for them pls..we are sick of victim mentality

  • Nebula
    Nebula Member Posts: 1,400
    edited June 2021

    Sounds like your average game.

    This does make me wanna bring up how this game rewards more blood points for doing things that actually make the survivors more inefficient.

    You get like 1250 points for soloing a gen which takes 80 seconds. You get 1500 for a safe unhook which takes a tenth of that time.

    You get like 2500+ bps for completing a gen start to finish with another survivor, which is a time waste overall but only takes around 45 seconds.

    This game rewards unoptimal gameplay to cover up for its poorly designed objectives. Can you imagine if you got 3000 bps for soloing a gen and 1250 for doing it with another person? This games poor design would stick out like a sore thumb when all the gens are done in 3 minutes...

  • Edgars_Raven
    Edgars_Raven Member Posts: 1,236

    I lije playing pig too, what im confused on though is if kilker is so easy why are you r11 and not 1? I agree that its the easiest its been, but have yiu gone up against a full squad of r1s yet? Cause i bet you dont do them like that 😂

  • justbecause
    justbecause Member Posts: 1,521

    It's because I'm new to killer and ever since rank 20 I keep getting red rank squads (perfect matchmaking) I'm now rank 6 at killer currently this was last week but yeah fairly new to killer and trust me I encountered every kind of survs so far I struglle at first learning killer but than when I learn the power I can say I get kills decently good

  • Edgars_Raven
    Edgars_Raven Member Posts: 1,236

    Nah fam, you havent encountered what im talking about yet, you wont see those till you hit rank 2 or 3. Nothing easy about it. Great that you got to 6 already though. Sounds like youve picked it up quickly.

  • toxik_survivor
    toxik_survivor Member Posts: 1,184

    I've never heard of a killer complain about solo survivor

  • Troman
    Troman Member Posts: 264
    edited June 2021

    Read: https://steamcommunity.com/app/381210/discussions/0/1607148447812100915/

    In this experiment I played Wraith before all his buffs - the weakest killer that was available at that time and I had killrate of 2.9k. And I'm bad at killer, I still stomp 80% of survivors. Later I tried leveling up further, it does get harder in red ranks with Wraith, but I switched to several different killers and it became easy again. With Spirint I was stomping almost any survivor group.

    But this thread is not about killer-survivor balance, it's about solo vs Swf vs Killer balance. Solo sucks not because solo survivors are bad, but because the balance is broken for solo. When I play solo my escape rate is 25%, when I play 2-man SWF without comms, it rises to 40-50%. If I play killer,I win in 70-80% of all games. Do I suddenly get better as survivor when playing SWF? I rarely play killer and I'm bad at mindgames, am I just a god-like killer? Of course not, it's just a matter of broken game balance.

    Post edited by EQWashu on
  • Axx
    Axx Member Posts: 392

    It's not that solos are bad. It is just that most players, even on killer, are not very good. I'm a pretty decent survivor, and I play solo only. I also have met other competent players that have played solo. A lot of people don't take the time to learn how to improve. Some can't understand how to, and some are just unwilling. If more players took the time to improve and learn how to loop and not 3 gen and how to make safe saves etc, survivor would be a much better experience.

    Players playing bad on survivor is a large reason most killers get 4ks and do well on weaker killers. Just watch competent survivor players that stream. Most of the time they die when they play solo is due to their team not playing well. You are only as strong as your weakest link. If you have the ability to run the killer for 5 gens, but 2 of your teammates go down in 10 seconds, there isn't anything you can do if the killer chooses the weaker prey. That is just one example as well.

  • woundcowboy
    woundcowboy Member Posts: 1,994

    Nah, it’s mostly because solo survivors are bad. As survivor, I escape very often at red ranks. While it’s true that nothing matches a coordinated SWF, 4 good solos still stomp killer. Obviously many killers are bad too, but when both sides are bad the killer typically wins.

  • CountVampyr
    CountVampyr Member Posts: 1,050

    It makes sense to do if you don’t have Iron Will. Just sayin.

  • CountVampyr
    CountVampyr Member Posts: 1,050

    As a solo player I often don’t know if the people I’m playing with are a swf group or not, but it’s amazing how often I’ll be by myself working on something and two or three others will be downed like dominoes. At which point it will be up to me to pick up their sorry asses or feel their wrath in end game chat. And even if I do help out I might get called worthless as I did recently even though I was literally the only reason anybody lived as long as they did because none of them had sense enough to work separately or not immediately rush to the aid of a downed player. Solo players can be bad, but some swf groups are just suicidal in the way they will kamikaze the killer.

  • WishIcouldmain
    WishIcouldmain Member Posts: 4,082

    You know what everyone was excited for buffed Open-Handed with Bond or Kindred. Wonder why no one runs it.

  • Soulpaw
    Soulpaw Member Posts: 290

    as a killer main, im actually for buffing survivor. I want them to be on the same power level as SWF which is giving them the ability to communicate. I believe that if they do that, they would be more willing to buff under performing killers in a meaningful way to help compete against the new meta of communication. It will remove the divide of "SWF OP, MORI ALL SWF" on the killers end and survivors complaining that playing solo is a horrible experience along with newer players having an easier time learning the game with people giving call outs on what to do.


    I think that it will be perfect for the game's health all around.

  • justbecause
    justbecause Member Posts: 1,521

    Oh but I did lol I encountered squads with bunch of meta builds with 4 bnp, flashlights, also some of great loopers rank doesn't mean much now because of matchmaking that is broken but again if playing killer is bit hard at rank 1-2 than so be it it is normal u go against experienced players but u already have skills in rank 1-2 so chances are still 50:50

  • Edgars_Raven
    Edgars_Raven Member Posts: 1,236

    Some of the people i play against dont need items or perks at all, those are just there for show. You'll see. At r6 i dont doubt youve faced decent squads, im saying theres better. I know this cause you say its 50/50. Its really not lol.

    What balances the experience out is thats not every game. Some games are easy, some games really are 50/50. Some games you better get someone in the basement and hope theyre altruistic

  • justbecause
    justbecause Member Posts: 1,521

    I think that all depends of solo or swf because normally swf has huge amount of free info therefore they're at advantage but if we gonna look at 4 solo at red ranks vs 1 killer in red ranks I think it's more than 50% that u will win as killer with swf u'll either win or lose no between depending what kind of swf they are

  • Edgars_Raven
    Edgars_Raven Member Posts: 1,236

    People underestimate 4 good solo survivors. Its really simple and straight forward for the most part. Hold m1 on a gen if youre not in a chase. If you are, loop a couple tines then drop the pallet. If you get hit hold w till you get to another decent loop. Goid survivors know this. They dont waste time with bones and gens. They only mess up when they get overly cocky or altruistic. And when its necessary we are perfectly capable of body blocking, flashlight saving and whatever else without being told to. The only thing missing are the coordinated plays like you see with oracle

  • danielmaster87
    danielmaster87 Member Posts: 9,440

    If you've played against actual good survivors you'd know how hard killer really is. That's all I gotta say.

  • JustWhimsical
    JustWhimsical Member Posts: 590

    I play solo the majority of the time you do tend to get survivors who arent really about the team aspect, especially since the challenges came into the game, I've noticed that some survivors prioritize getting their challenge done and I can't really fault them for that. In reality, there is a lot of factors involved that you can't get from just seeing statistics. :)

  • justbecause
    justbecause Member Posts: 1,521

    And if u played against actual good killers u would know it's not that hard

  • gibblywibblywoo
    gibblywibblywoo Member Posts: 3,772

    You can have 3 amazing players and lose because one player was a weak link or went down too quickly every chase. That's why solo queue sucks

  • justbecause
    justbecause Member Posts: 1,521

    Well I can agree on that too but most of times it ain't teamwork but every man for themselves which in playing survivor isn't best idea because it depends on team what I have from looping killer if my team meanwhile don't do objective

  • DBD78
    DBD78 Member Posts: 3,464

    Have you played solo survivor? Most survivors are really bad and even survivors that know very much how to loop etc, don't have situational awareness and spend time on the right things at the wrong time. It's a freak show. I mean as you see in the elite games this is still a very survivor sided game.

    But yes playing solo survivor is very frustrating no matter what level you play at. I can be the best solo survivor in the world and my team can simply make it impossible for me. I have around 3000 hours as solo survivor in this game.

  • sulaiman
    sulaiman Member Posts: 3,219
    edited June 2021

    I am a solo survivor, and i agree that most survivors are just bad.

    I really belive that this game is not as much won by the killer as it is lost by survivors.

    The quality of my matches on avarage gets way better once i hit red ranks after a reset, and i did have games with other solos where we beat really good killers. But there still a lot of potatoes in red ranks, and even one can ruin your match.

    but i propose you see for yourself, and its actually quite easy to do that.

    In every build you run for a time, use some kind of survivor information perk, be it kindred, bound, or whatever (although these are the best i think). Then take notice what your teammates do during the game.

    I had games with 2 surviors in the basement pointing at each other for the whole time to take a gen from 0-100%, because they both wanted the basement chest.

    The very last game i had there was a survivor that left the gen as soon as he heard the terror radius of the killer, even if he was in a chase some way of (and you could see it).

    We all know the memes about locker dwaight and corner claudette, and while i encounter them way less than the meme suggests, they are there.

    People running behind the killer with a flashlight half the game but not being able to make that flashlight save are not that uncommon.

    And really, when i keep stats about my matches as solo survivor, i have an own category for gen allergics, because having 1-3 teammates that don´t touch gens (because that is boring) but hookfarm instead are common enough that its a category alongside dc´s and hook suicides.

    It might depend on the region i play in (here in europe, with a lot of russians who are not always....teamplayers), but its still real.

  • sulaiman
    sulaiman Member Posts: 3,219

    Metaperks doesnt make for a decent player. And ranking up as survivor is incredible easy, so red ranks are not an indicator that a player has skill. The absense of red rank indicates more likly that the player has none.

    But as solo survivor, even in red ranks its still a gamble to get a decent team.

  • Soulpaw
    Soulpaw Member Posts: 290


    I'm actually talking about more along the lines of a quick chat feature so that communication can be limited but still there to help get your team together. This won't make every game a pro team but it definitely will help out players on what they should be doing by seeing what others do with their call outs and stuff. You'll still get Nea's urban evading in the corner of the map and stuff but at least they get an idea of what to do. Smite does this very well with quick chat and thats a MOBA, it needs alot of options but it works. Console and PC.

    Another thing that i like this idea is that it will encourage BHVR to buff killers to compensate for the new communication meta. What i mean by this is that BHVR balances the game around the majority, Solo Q games and this tends to be in the killers favor most of the time while SWF usually have a higher favor. If solo Q were on a similar power level of SWF, BHVR would need to buff killers to bring them on par again whether its individual killer buffs or an all round buff to all killers somehow. Either way, the game will change up and create a new meta for the better and the game will become easier to balance now that BHVR wouldn't have to worry about making a buff that would break SWF's.

    How does that sound?

  • Plu
    Plu Member Posts: 1,456

    But i am a solo surv and i am incredibly bad...

  • Sluzzy
    Sluzzy Member Posts: 3,130

    Survivors are weak when it is said the majority is bad but killers are just good.

    Perhaps killers need some nerfing, most notably in slowdown perks for sure.