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Survivor challenges should be looked at.

Zokenay
Zokenay Member Posts: 1,158

Compared to Killers most of the Survivor challenges are largely secondary objectives, like opening chests, cleansing totems, escape trough hatch, etc.

I honestly feel these type of challenges should be removed and just leave stuff like getting safe rescues, opening exit gate, repairing gens, etc.

You know, main stuff, cause it does make solo play a bit of a pain when people are more focused on doing this challenges than doing the main stuff.

Comments

  • meatisadelicacy
    meatisadelicacy Member Posts: 1,920

    Yeah I think it's funny killers complain about how fast gens go when the tomes added secondary objectives that become primary objectives for most people because it's such a grind. I cannot tell you how many games I have where all three teammates never even try to touch a gen because there's a hatch challenge. Or how normally I do MOST of the hook saves in a game, and when there's a challenge, I can't get a single on in hours of playing. Literally. Or how teammates have purposely thrown pallets to block me from running so they can try to get a flashlight save. I actually quit the game for months because as a solo survivor, it's miserable to play now.

  • DrJohn
    DrJohn Member Posts: 223

    You should be looked at.

  • Edgars_Raven
    Edgars_Raven Member Posts: 1,236

    Thats why they added those in. Instead of creating mandatory secondary objectives they gave you weird tome challanges. Thats the point.

    If you think this is effecting game speeds though in the higher ranks though i hate to break it to you. Its not. If i need to open 6 cgests that might take me 10 games because im to busy pulling people off hooks and doing gens to think about opening a chest.

  • FreakPrince
    FreakPrince Member Posts: 526
    edited June 2021

    Then don’t play solo. It’s called challenge for a reason.

  • ShinobuSK
    ShinobuSK Member Posts: 5,279

    Just dont do challenges, play in swf and do gens only 4head