The second iteration of 2v8 will be available shortly - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Can we have some stats for DC rate ?

Jago
Jago Member Posts: 1,742

Just by curiosity.


Since the penalty has been removed, I feel like the DC button is being bullied.

Comments

  • ShinobuSK
    ShinobuSK Member Posts: 5,279

    We don't get stats for anything anymore. But I would like to see this one as well

  • saltmineinaction
    saltmineinaction Member Posts: 99

    Since the DC penalty has been removed I've seen a lot of dc's on both survivor side and killer side. Especially when playing against certain killers or when survivors start to get toxic in some way. My boyfriend somehow always gets the toxic players against him when playing killer and dc's when it gets too much.

  • ReikoMori
    ReikoMori Member Posts: 3,333

    8/10 games being miserable is a sign to walk away for a while considering the time investment in getting into matches. Life is too short to be develop crippling depression 80% of the time you're playing a game.

  • danielmaster87
    danielmaster87 Member Posts: 9,343

    I think they're just giving up too easily. Survivors have crazy turnaround potential. It's crazy to see so many people DCing so early.

  • GentlemanFridge
    GentlemanFridge Member Posts: 5,694

    I don't think they'll release stats about something that is just bad and unwanted, regardless of what they actually look like. It's just depressing.

  • Laluzi
    Laluzi Member Posts: 6,180

    I'm not even going to address the first part of this; you know my perspective on the matter and have yet to acknowledge it.

    But it's not just survivors that are DCing. I've been seeing far more killer DCs as well - people with Lethal Pursuer that are just noping out if the survivors spawn separated, people who DC as soon as they get a certain map, and people who DC if a gen or two gets done before they get a down. Plenty of my survivor matches have seen a good start and then a sudden match end. Plus there's the troll item thief build that's only made viable by the lack of a DC penalty.

    You make a massive mistake by assuming that every player is a good sport who will only disconnect when faced with a justifiable offense. Quite a few players are petty and will quit whenever they get upset with how something panned out, and the current lack of a penalty is encouraging this.